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Thread: FFXI Interview August     submit to reddit submit to twitter

  1. #121
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    For bst they just need to give an unlimited shot-like ability for call bst. Ensare -> Call BST or something with a 30min cool time would be fine.

    BTW please stop giving us charm and reward gear, I've had no use for new charm gear since level 60. I have enough reward gear already, but unless you can increase my gobbie bag, make the higher letter food affordable, and have it stack to 99 there is no point in using it except for a few BC/KS's.

    Let me Quiver virtue stones or let them have a random chance of being used on a double attack.

    Please replace all hecteyes in Pso'Xja with diremites.

  2. #122
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    Quote Originally Posted by layoneil
    Quote Originally Posted by Uzor
    Basically, we just need to learn to accept FFXI the way it is with unbalance issues. Online games are impossible to balance. Whatever you change and whatever you nerf, some people will always be unhappy about it and scream nerf at somethign else that they now consider unbalanced.
    it is impossible, but that doesn't mean you shouldn't try. once you stop trying the game spirals to a big pile of crap. and the reason they nerf is because a single nerf is easier to control than a buff.

    they nerfed RNG to balance DDs because buffing 10 other DD jobs would've had much more undesirable results.

    you're not going to get away from balancing the game and nerfing.

    ---

    lower/remove resist rate on SC effect would go a very very long way in fixing a number of things.

    ---

    really, half the interview should be convincing him that a "fix old shit" dev team is a really good idea.
    (Whiner1) OMG! Remove gilselling!
    (Whiney2) OMG! Gilsellers are the reason this game suck!
    (SE) We will now limit the delivery system to 1 mil in order to nerf the gil sellers
    (Whiner1&2) OMG! WTF, Who told them to do that?!

    Yeah, works every time

    Best way to remove the gilsellers in my oppinion would be to just ban the buyers. That way the economy would be balanced out again and the gil sellers would stop selling as there's no longer any demand.

    That and I would love to see 90% of the people who CC me at the king camps dissapear.

    Either way, OFFTOPIC. Back to topic again.

    A question I would like answered is what forums they read, as they previously stated that they DO read forums. And yet, I haven't seen them do anything worthwhile in a long time =/

  3. #123
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    Quote Originally Posted by Uzor
    (Whiner1) OMG! Remove gilselling!
    (Whiney2) OMG! Gilsellers are the reason this game suck!
    (SE) We will now limit the delivery system to 1 mil in order to nerf the gil sellers
    (Whiner1&2) OMG! WTF, Who told them to do that?!

    Yeah, works every time

    Best way to remove the gilsellers in my oppinion would be to just ban the buyers. That way the economy would be balanced out again and the gil sellers would stop selling as there's no longer any demand.

    That and I would love to see 90% of the people who CC me at the king camps dissapear.

    Either way, OFFTOPIC. Back to topic again.

    A question I would like answered is what forums they read, as they previously stated that they DO read forums. And yet, I haven't seen them do anything worthwhile in a long time =/
    Man the delivery box system nerf really pisses me off. Yeah cause fucking limiting dbox to 1M has clearly nerfed the gilsellers and has not caused a ton of annoyances with the regular population. That is exactly what we asked for. Take your sarcastic eyeball rolling comment and go fuck yourself.

    edit: upon rereading my comments, it appears I have a lot of anger at wasting a ton of time sending splits to my friends. I mean go fuck yourself in a constructive fashion such as, perhaps this ANTI RMT was not effective at all and you should reconsider our valid complaints.

  4. #124
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    Quote Originally Posted by solsovly
    Quote Originally Posted by Uzor
    (Whiner1) OMG! Remove gilselling!
    (Whiney2) OMG! Gilsellers are the reason this game suck!
    (SE) We will now limit the delivery system to 1 mil in order to nerf the gil sellers
    (Whiner1&2) OMG! WTF, Who told them to do that?!

    Yeah, works every time

    Best way to remove the gilsellers in my oppinion would be to just ban the buyers. That way the economy would be balanced out again and the gil sellers would stop selling as there's no longer any demand.

    That and I would love to see 90% of the people who CC me at the king camps dissapear.

    Either way, OFFTOPIC. Back to topic again.

    A question I would like answered is what forums they read, as they previously stated that they DO read forums. And yet, I haven't seen them do anything worthwhile in a long time =/
    Man the delivery box system nerf really pisses me off. Yeah cause fucking limiting dbox to 1M has clearly nerfed the gilsellers and has not caused a ton of annoyances with the regular population. That is exactly what we asked for. Take your sarcastic eyeball rolling comment and go fuck yourself.

    edit: upon rereading my comments, it appears I have a lot of anger at wasting a ton of time sending splits to my friends. I mean go fuck yourself in a constructive fashion such as, perhaps this ANTI RMT was not effective at all and you should reconsider our valid complaints.
    You seem to have missunderstood my post completely. I'm sorry if stating an obvious stance against the delivery box "fix" was not clear enough for you.

  5. #125
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    Apparantly I fail at reading comprehension. For compensation I shall give you a picture of funny (but totally unrelated).

    http://img324.imageshack.us/img324/3...20102hh0hr.jpg[/img]

  6. #126
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    Quote Originally Posted by solsovly
    Apparantly I fail at reading comprehension. For compensation I shall give you a picture of funny (but totally unrelated).

    http://img324.imageshack.us/img324/3...20102hh0hr.jpg
    Why does Frank Miller hate comic books so much?

  7. #127
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    You took the time to find a picture not previously posted on theorderls \(^.^)/ Now I feel important. You even spent 19 min finding it ^^

    I still don't see how my comment could offend you so much. Were you one of the whiners?

    In yet another attempt to put the thread back on track (which seem to be close to impossible on these forums though =/ )

    Something else worth bringing up is if they ever plan on changing the Linkshell system. Quite honestly, it is the worst system ever created in a MMO game.

    An example would be that the leader can not sack his own mules, and the inability to change leaders. Also, leaders have no way of talking to eachother unless they join the same party, which is not possible to do if you're already exping.

    Unless, offcourse, you start another LS and only invite the leaders to it.

    So, my question is, are there any planned changes to the Linkshell system, other then the online one currently in the works (which is rather useless to make it we-based, as you're not allowed to minimize the game, thus making the online one useless...)

  8. #128
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    Quote Originally Posted by Uzor
    I still don't see how my comment could offend you so much. Were you one of the whiners?
    i don't see why your first comment quotes me, they don't seem related.

  9. #129
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    Quote Originally Posted by Septimus
    Why does Frank Miller hate comic books so much?
    http://i58.photobucket.com/albums/g2...ide/batman.jpg

    Ok last derail, I just saw those and they cracked me up so much.

    back on track

    There been an increasing amount of content to improve travel time, downtime and storage concerns. This has been addressed in the various teleportation rings, warp cudgels, Jeuno Warp NPCS, Storage NPCS, Mog locker, (soon to be implemented chocobo personal chocobo). While I understand SE has to balance the incentive of purchasing mules for storage vs player convenience, I still think there is room for improvement.

    #1) Storage in home towns only- If my moogle can warp himself to my moghouse from a rental moghouse to check on my plants, I would love for the ability for him to retrieve my storage items as well.
    #2) Armor Storing NPC - I like the fact that Al Zahbi/Aht will get one, but it would be nice to see more sets of equipment on his list, including HQ equipment.
    #3) more teleportation spells or items. FFXI is not very friendly towards casual gamers with limited hours. Improving the travel time spent towards old locations would be a tremendous help. Staging point style costs could be one way to balance this. (Teleports to BCNM locations for instance)
    #4) Many players have voiced this so I'll join in the chorus. Sanction is incredible. This has made Signet not so much.
    #5) Further balance jobs, complete expansion jobs.

    Most of my complaints are not HNM oriented as I think the issues of conserving time and speeding up the actual "fun" portion fo the game would be a great appeal to players and help keep the new 360 players interested.

  10. #130
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    Quote Originally Posted by Uzor
    Also, leaders have no way of talking to eachother unless they join the same party, which is not possible to do if you're already exping.
    Good point.

  11. #131
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    Quote Originally Posted by amlaruil
    Quote Originally Posted by Lordwafik
    For example, CoP dynamis, many many many people complain they would like time extensions laid out around the zone, so we can spend more time inside, yet after submitting my suggestions many times, with alot of other people, it feels like it's falling on deaf ears.

    The maximum time in Normal dynamis = 3.5hours, all zones. Maximum time in CoP dynamis is 2 hours. We are missing 1.5hours that we would like.
    Please don't. 2 hours is a good length of time for events such as these, Limbus uses this as a maximum length. Since CoP dynamis are more difficult than regular Dynamis, adding better rewards (such as INCREASED currency drop rates rather than decreased, or at least having the boss regularly drop 2-3 100 pieces) would be enough to get people to do these zones more often.
    Thank you, I was about to post this.

    Waffles, dynamis is a bore to a lot of us. 2h is ok (and CoP dynamis is more fun anyways.)

    As for rewards not being as good... IMO and in some PLDs I know's opinion valor cape > shadow mantle. But people grind beau and xarc like theres no tomorrow, and those drop rates are terrible and most of the AF isnt that great.

    Also notice: when people are doing the cop dynamises nowadays they are reporting decent (not city, but decent) drop rates.

  12. #132
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    Some of the items in xarc may not be good, but they have exceptional ones, like absolutely I just fucked your sister and on your bed exceptional.

    That's why xarc is packed and will always be packed until every rdm, pld, blm, etc... get their af2. Tav has some nice stuff too, but no one in their right mind is going to farm there, expecially if they have over 18 people in their ls that would want some level 75 af2.

  13. #133
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    I saw ranger adjustments mentioned before but I had some more specific questions about the ranger adjustments.

    Are there any plans to re-adjust ranger accuracy? It seems strange that our damage output was dropped down to be more comparable to other jobs but our accuracy is worse than it was before. I can have approximately +55 or more to range accuracy and eat sushi and will still miss half of slugshots or sidewinders. And these accuracy problems are not limited to IT monsters I have seen rangers go on miss fests on too weak monsters.

    Also one more ranger related question one problem I have had in the past and some people I know mentioned the same thing is getting the message "You move and interrupt your aim" this seems to happen a lot even when I am not moving and the monster is not moving I will get this message. (And yes the monster is in range because I would hit it one second before.)

    It just seems to me to happen a lot more than it should. (Similarly I have heard this complaint from mages who do not move but still get their spells interrupted.)

  14. #134
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    Quote Originally Posted by Epical
    Like mentioned before... TELL HIM TO GET HIS CRONIES AND READ THESE FORUMS. Stating what we want in point form is useless when there are hundreds of threads with more information/examples/discussion in them.

    Also, tell him to grab his Tech Team visit this thread and read every response by someone named "Cliff". They reallllllly need to face up to the fact that this game was made by some absolute retard.
    lol I am sure SE would be pissed as hell after reading that thread...

  15. #135
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    i need about 10-20 more gobbiebag slots... since gear in this game is so situational I am always 60/60 :/

  16. #136
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    speaking of gimps, have a good fucking laugh at this

    http://ffxi.allakhazam.com/forum.html?f ... m=1;page=1

  17. #137
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    Quote Originally Posted by Eternus
    Quote Originally Posted by Epical
    Like mentioned before... TELL HIM TO GET HIS CRONIES AND READ THESE FORUMS. Stating what we want in point form is useless when there are hundreds of threads with more information/examples/discussion in them.

    Also, tell him to grab his Tech Team visit this thread and read every response by someone named "Cliff". They reallllllly need to face up to the fact that this game was made by some absolute retard.
    lol I am sure SE would be pissed as hell after reading that thread...
    Cliff kind of exaggerates some points though..

  18. #138
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    Quote Originally Posted by epigram
    Some of the items in xarc may not be good, but they have exceptional ones, like absolutely I just fucked your sister and on your bed exceptional.

    That's why xarc is packed and will always be packed until every rdm, pld, blm, etc... get their af2. Tav has some nice stuff too, but no one in their right mind is going to farm there, expecially if they have over 18 people in their ls that would want some level 75 af2.
    Few people gave it a real chance. I think if they allow multiple instances of dyna-tav it would be great (split ls group into 2 groups.)

    But heres what I think needs to be changed (the full list):

    1. Sea. Its 50x more fun than sky, but add some money drops and increase pop item drop rate. And make ix drk/drg more sane to pop. I bet AV would be figured out by now if it was sane to pop.

    2. Ulli. Change to a force pop from items that drop from aura statues.

    3. Kings. Make pop window 18-24. More pops are good and more unpredictability would make it less rewarding to camp.

    4. CoP dynamis. Guarantee 2-3 100 pieces off the boss. Increase af drop rate slightly. Buff up af2+1 a bit.

    5. Make aydeewha subterrane worth going to. The music there is awesome.

    6. Wyrms. Better money drops on jorg, better item drops on vrtra.

    7. Botting. Honestly its fine now, botting is for lazy people but legit campers can do fine.

    8. Buff PUP DRK and DRG. How? Well give PUP new attachments and allow them to use eastern gear. Honestly, PUP will be fine after a little while I bet. DRG just needs some new gear and a new GOOD (maneater or juggernaut quality) polearm. DRK needs a new scythe at the same strength, a last resort buff (30% for 1m30 is too much to ask?), and souleater duration buff (2m please).

    9. Nerf multihit weapons so its full tp first hit but half next hit, 1/4 3rd hit, etc. That would be fair I think.

    10. Buff non-sidewinder/slug RNG wses. Bitching about a WS that SAYS its low acc missing is stupid but they need a better alternative.

    11. Change BLM so resists are linear, not exponential. Make it so 'unresisted' is decently hard to get but a normal resist isnt a whole 50% reduction. A slightly lower average damage but more consistent.

    12. New CP rewards would be nice. Honestly, signet isnt as bad as people say (you have to do besieged to keep sanction good.)

    13. Change SMN lvl 70 BPs to be about half as effective at 0 avatar tp, same effective at 75 tp, better as it goes up. Its currently pretty nuts.

    14. Make dragons afraid of flowers.

    I just realized these arent questions. Well fuck it.

  19. #139
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    Quote Originally Posted by Jooeetheplatypus
    Change SMN lvl 70 BPs to be about half as effective at 0 avatar tp, same effective at 75 tp, better as it goes up. Its currently pretty nuts.
    How so? Summoners are used on Kirin and Wyrms.

    Besides, avatar TP only effects magical Bloodpacts. All the level 70s you know and love are physical attacks.

  20. #140
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    Quote Originally Posted by Jooeetheplatypus
    5. Make aydeewha subterrane worth going to. The music there is awesome.
    What's wrong with that zone? I've done a couple xp parties there and even did a little soloing on 69BRD/BST when I wanted to go exploring in the parts no one camps in.

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