Item Search
     
BG-Wiki Search
Page 3 of 3 FirstFirst 1 2 3
Results 41 to 55 of 55
  1. #41
    Puppetmaster
    Join Date
    Jan 2006
    Posts
    57
    BG Level
    2

    FOR THE LAST FUCKING TIME YOU CAN NOT RE-QUEST DIVINE MIGHT IF YOU DROP YOUR EARRING FROM THE FIRST COMPLETION!
    LIAR!

    You absolutely CAN drop it and request it. Just start over again. I picked suppa and decided to drop it and get something else! *Complete lie


    Give it a try.

  2. #42
    Relic Shield
    Join Date
    Jan 2005
    Posts
    1,554
    BG Level
    6
    FFXI Server
    Odin

    Quote Originally Posted by Kaworu
    FOR THE LAST FUCKING TIME YOU CAN NOT RE-QUEST DIVINE MIGHT IF YOU DROP YOUR EARRING FROM THE FIRST COMPLETION!
    LIAR!

    You absolutely CAN drop it and request it. Just start over again. I picked suppa and decided to drop it and get something else! *Complete lie


    Give it a try.
    +75353765437 pages.

  3. #43
    New Merits
    Join Date
    Mar 2006
    Posts
    209
    BG Level
    4

    Quote Originally Posted by Coren
    Quote Originally Posted by loial
    But since DM doubly flags you for the mission and the quest, they would need to have someone re-examine the code for that quest/mission and make it possible to reset the quest portion w/o losing the mission credit.

    To clarify, it won't happen.
    This is along the lines of "fix sea". I think all it would take is to allow us to re-enter, and get a new earring. However, just like sea, something that would take 5 minutes to do to make a bunch of people happy, won't be done because they are either stupid or lazy. Also, you can do DM once you are done with Zilart, so it's apparently possible to do the quest regardless of what mission are on on, as long as you have sky.
    Zilart doesn't end at sky.

  4. #44
    Ridill
    Join Date
    Aug 2004
    Posts
    12,275
    BG Level
    9
    FFXIV Character
    Septimus Atumre
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    Quote Originally Posted by Airshort7
    Quote Originally Posted by Coren
    Quote Originally Posted by loial
    But since DM doubly flags you for the mission and the quest, they would need to have someone re-examine the code for that quest/mission and make it possible to reset the quest portion w/o losing the mission credit.

    To clarify, it won't happen.
    This is along the lines of "fix sea". I think all it would take is to allow us to re-enter, and get a new earring. However, just like sea, something that would take 5 minutes to do to make a bunch of people happy, won't be done because they are either stupid or lazy. Also, you can do DM once you are done with Zilart, so it's apparently possible to do the quest regardless of what mission are on on, as long as you have sky.
    Zilart doesn't end at sky.
    I think he means that you can do Divine Might after you beat Zilart because you could instead beat each Arc Angel separately to get through that part of the missions.

  5. #45
    Sea Torques
    Join Date
    Jun 2006
    Posts
    554
    BG Level
    5
    FFXI Server
    Odin

    Russta, what was that comment about stuff popping dead?

  6. #46
    Physicist
    Join Date
    Feb 2005
    Posts
    4,492
    BG Level
    7
    FFXIV Character
    Raineer Severus
    FFXIV Server
    Hyperion
    FFXI Server
    Siren
    WoW Realm
    Area 52

    Quote Originally Posted by Beave
    Russta, what was that comment about stuff popping dead?
    When SE originally implemented this whole "time-delay" thing on claims, mobs would actually pop "dead" as in grey names and lying on the ground dead. They would come to life in about .5-1 second.

    Even saw it when popping Kirin lol

  7. #47
    Chram
    Join Date
    Apr 2005
    Posts
    2,885
    BG Level
    7
    FFXI Server
    Ragnarok
    WoW Realm
    Argent Dawn

    Quote Originally Posted by Raineer
    Quote Originally Posted by Beave
    Russta, what was that comment about stuff popping dead?
    When SE originally implemented this whole "time-delay" thing on claims, mobs would actually pop "dead" as in grey names and lying on the ground dead. They would come to life in about .5-1 second.

    Even saw it when popping Kirin lol
    What he said.

    I seem to remember mobs started warping around this time too. Don't recall what LS I was in at the time but kiting Kirin as he warped was gay.

  8. #48
    Physicist
    Join Date
    Feb 2005
    Posts
    4,492
    BG Level
    7
    FFXIV Character
    Raineer Severus
    FFXIV Server
    Hyperion
    FFXI Server
    Siren
    WoW Realm
    Area 52

    Quote Originally Posted by Russta
    Quote Originally Posted by Raineer
    Quote Originally Posted by Beave
    Russta, what was that comment about stuff popping dead?
    When SE originally implemented this whole "time-delay" thing on claims, mobs would actually pop "dead" as in grey names and lying on the ground dead. They would come to life in about .5-1 second.

    Even saw it when popping Kirin lol
    What he said.

    I seem to remember mobs started warping around this time too. Don't recall what LS I was in at the time but kiting Kirin as he warped was gay.
    LOL totally forgot that...

    Yup that was at the same Kirin as well. He warped into the posts and then would just appear on top of you, fun!

  9. #49
    Ridill
    Join Date
    May 2005
    Posts
    13,568
    BG Level
    9

    Quote Originally Posted by Raineer
    Quote Originally Posted by Russta
    Quote Originally Posted by Raineer
    Quote Originally Posted by Beave
    Russta, what was that comment about stuff popping dead?
    When SE originally implemented this whole "time-delay" thing on claims, mobs would actually pop "dead" as in grey names and lying on the ground dead. They would come to life in about .5-1 second.

    Even saw it when popping Kirin lol
    What he said.

    I seem to remember mobs started warping around this time too. Don't recall what LS I was in at the time but kiting Kirin as he warped was gay.
    LOL totally forgot that...

    Yup that was at the same Kirin as well. He warped into the posts and then would just appear on top of you, fun!
    If a mob has a legal path to you but can't figure it out, he will pop to your position instantly. This happens often when you are standing in midair off a ledge. In this case, I assume that Kirin would glitch his way into a post, then think that he could path to you but his pathing routine fails because of the post, then *pop*, he's on top of you.

    There's a neat trick you can play with the teletaru-destination-wall in Rolanberry. Stay up there and nuke a bee or goblin and watch as it runs Southeast trying to path to you. Then, hang off the west edge of the wall and watch as it finds a legal path to you and starts running back. Nuke/dot him then go back to the middle of the wall and he will run southeast again. You can eventually kill him by glitch-kiting like this, but it's terribly slow

    If you hang off the north side of the wall, it will fail to find a route to you and pop on top of you from miles away.

  10. #50
    Ridill
    Join Date
    Oct 2005
    Posts
    10,210
    BG Level
    9
    FFXI Server
    Asura

    Quote Originally Posted by aurik
    Quote Originally Posted by Raineer
    Quote Originally Posted by Russta
    Quote Originally Posted by Raineer
    Quote Originally Posted by Beave
    Russta, what was that comment about stuff popping dead?
    When SE originally implemented this whole "time-delay" thing on claims, mobs would actually pop "dead" as in grey names and lying on the ground dead. They would come to life in about .5-1 second.

    Even saw it when popping Kirin lol
    What he said.

    I seem to remember mobs started warping around this time too. Don't recall what LS I was in at the time but kiting Kirin as he warped was gay.
    LOL totally forgot that...

    Yup that was at the same Kirin as well. He warped into the posts and then would just appear on top of you, fun!
    If a mob has a legal path to you but can't figure it out, he will pop to your position instantly. This happens often when you are standing in midair off a ledge. In this case, I assume that Kirin would glitch his way into a post, then think that he could path to you but his pathing routine fails because of the post, then *pop*, he's on top of you.

    There's a neat trick you can play with the teletaru-destination-wall in Rolanberry. Stay up there and nuke a bee or goblin and watch as it runs Southeast trying to path to you. Then, hang off the west edge of the wall and watch as it finds a legal path to you and starts running back. Nuke/dot him then go back to the middle of the wall and he will run southeast again. You can eventually kill him by glitch-kiting like this, but it's terribly slow

    If you hang off the north side of the wall, it will fail to find a route to you and pop on top of you from miles away.
    I've tried nuking a bee or something from up top, but it wasn't a slow fight at all. It seemed to die rather quickly.

  11. #51
    >The Implying
    Join Date
    May 2006
    Posts
    4,039
    BG Level
    7
    FFXIV Character
    Jeryhn Astracrown
    FFXIV Server
    Excalibur
    FFXI Server
    Cerberus

    Quote Originally Posted by aurik
    Quote Originally Posted by Raineer
    Quote Originally Posted by Russta
    Quote Originally Posted by Raineer
    Quote Originally Posted by Beave
    Russta, what was that comment about stuff popping dead?
    When SE originally implemented this whole "time-delay" thing on claims, mobs would actually pop "dead" as in grey names and lying on the ground dead. They would come to life in about .5-1 second.

    Even saw it when popping Kirin lol
    What he said.

    I seem to remember mobs started warping around this time too. Don't recall what LS I was in at the time but kiting Kirin as he warped was gay.
    LOL totally forgot that...

    Yup that was at the same Kirin as well. He warped into the posts and then would just appear on top of you, fun!
    If a mob has a legal path to you but can't figure it out, he will pop to your position instantly. This happens often when you are standing in midair off a ledge. In this case, I assume that Kirin would glitch his way into a post, then think that he could path to you but his pathing routine fails because of the post, then *pop*, he's on top of you.

    There's a neat trick you can play with the teletaru-destination-wall in Rolanberry. Stay up there and nuke a bee or goblin and watch as it runs Southeast trying to path to you. Then, hang off the west edge of the wall and watch as it finds a legal path to you and starts running back. Nuke/dot him then go back to the middle of the wall and he will run southeast again. You can eventually kill him by glitch-kiting like this, but it's terribly slow

    If you hang off the north side of the wall, it will fail to find a route to you and pop on top of you from miles away.
    Funny thing is, it would possibly be easy to solo Simurgh by doing this.

    Any volunteers?

  12. #52
    Ridill
    Join Date
    Oct 2005
    Posts
    10,210
    BG Level
    9
    FFXI Server
    Asura

    [quote=Jeryhn]
    Quote Originally Posted by aurik
    Quote Originally Posted by Raineer
    Quote Originally Posted by Russta
    Quote Originally Posted by Raineer
    Quote Originally Posted by "Beave":1999a
    Russta, what was that comment about stuff popping dead?
    When SE originally implemented this whole "time-delay" thing on claims, mobs would actually pop "dead" as in grey names and lying on the ground dead. They would come to life in about .5-1 second.

    Even saw it when popping Kirin lol
    What he said.

    I seem to remember mobs started warping around this time too. Don't recall what LS I was in at the time but kiting Kirin as he warped was gay.
    LOL totally forgot that...

    Yup that was at the same Kirin as well. He warped into the posts and then would just appear on top of you, fun!
    If a mob has a legal path to you but can't figure it out, he will pop to your position instantly. This happens often when you are standing in midair off a ledge. In this case, I assume that Kirin would glitch his way into a post, then think that he could path to you but his pathing routine fails because of the post, then *pop*, he's on top of you.

    There's a neat trick you can play with the teletaru-destination-wall in Rolanberry. Stay up there and nuke a bee or goblin and watch as it runs Southeast trying to path to you. Then, hang off the west edge of the wall and watch as it finds a legal path to you and starts running back. Nuke/dot him then go back to the middle of the wall and he will run southeast again. You can eventually kill him by glitch-kiting like this, but it's terribly slow

    If you hang off the north side of the wall, it will fail to find a route to you and pop on top of you from miles away.
    Funny thing is, it would possibly be easy to solo Simurgh by doing this.

    Any volunteers?[/quote:1999a]

    And if you fail, he turns into King Simurgh and proceeds to burninate the countryside.

  13. #53
    Old Merits
    Join Date
    Apr 2006
    Posts
    1,006
    BG Level
    6

    I remember a King Sim on Unicorn on the day after that update. He got pulled to Jeuno gates and was one-shotting almsot anything in site.


    I think either PxT or Hanavi ended up claiming and killing him after he was super for like 90 minutes. There were more people in Rolanberry Fields that day than I've ever seen before. It made Dragon's Aery feel less crouded than Tavnazian Safehold.

    Good times, good times.

  14. #54
    Ridill
    Join Date
    May 2005
    Posts
    13,568
    BG Level
    9

    If you don't time your glitch-kiting right you lose claim pretty reliably. And Simurgh has some spells which he can land on you from a distance which would probably fuck it up.

    I soloed about 500xp up there at rdm 27 or so. Was boring as hell.

  15. #55
    Bagel
    Join Date
    Feb 2006
    Posts
    1,304
    BG Level
    6

    I stood up there on smn and squirrel bombed any innocent passing wildlife.

Page 3 of 3 FirstFirst 1 2 3

Similar Threads

  1. Yellow = Free game? (Zip stone nm Fenrir server)
    By phizit in forum FFXI: Everything
    Replies: 16
    Last Post: 2006-02-03, 13:47
  2. Getting Fenrir early..er
    By Helpoemer in forum FFXI: Everything
    Replies: 16
    Last Post: 2004-11-01, 14:35