Item Search
     
BG-Wiki Search
Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Results 41 to 60 of 61
  1. #41
    Ridill
    Join Date
    May 2005
    Posts
    13,568
    BG Level
    9

    I don't know what kind of drugs you're using but it must have scrambled your brain. Almost nothing in CoP required Zilart.

  2. #42
    Pandemonium
    Join Date
    Oct 2005
    Posts
    7,839
    BG Level
    8
    WoW Realm
    Cho'gall

    Quote Originally Posted by MisterBob
    considering how many things for CoP require Zilart missions completed.
    By "many things" you mean the single tie-in quest at the end of both series? Or maybe you mean the 2-3 quests that required you to go to Rabao...
    Specifically, I was referring to the fact that in order to fight bahamut you need to have finished the final RoZ BCNM and the CoP storyline as well. The CoP earring BC has the same requirements as well.

    EDIT:
    Quote Originally Posted by aurik
    I don't know what kind of drugs you're using but it must have scrambled your brain. Almost nothing in CoP required Zilart.
    For an endgame forum you guys sure forget endgame BCNMs pretty easily...

  3. #43
    Banned.

    Join Date
    Jul 2005
    Posts
    17,471
    BG Level
    9
    FFXI Server
    Ifrit
    WoW Realm
    Area 52

    It's obvious that Cop and RoZ weren't meant to be kept seperate, considering how many things for CoP require Zilart missions completed.
    Like?


    In addition, they're making new ways for them to obtain AF instead of adding them to coffers back in the mainland zones.
    AF always stayed within the same expansion. Sam had no coffer in normal area, and Blu will get their "coffer" AF in expansion only.

    I'm not saying it's not possible BLU AF+1 will be in ToA, but it could easily be in limbus

  4. #44
    Pandemonium
    Join Date
    Oct 2005
    Posts
    7,839
    BG Level
    8
    WoW Realm
    Cho'gall

    Quote Originally Posted by Kaylia
    It's obvious that Cop and RoZ weren't meant to be kept seperate, considering how many things for CoP require Zilart missions completed.
    Like?
    See above.

    [quote:17cf1]In addition, they're making new ways for them to obtain AF instead of adding them to coffers back in the mainland zones.
    AF always stayed within the same expansion. Sam had no coffer in normal area, and Blu will get their "coffer" AF in expansion only.

    I'm not saying it's not possible BLU AF+1 will be in ToA, but it could easily be in limbus[/quote:17cf1]

    I'm not saying it's impossible either, it just seems that SE's mindset seems to turn away from this idea.

  5. #45
    Banned.

    Join Date
    Jul 2005
    Posts
    17,471
    BG Level
    9
    FFXI Server
    Ifrit
    WoW Realm
    Area 52

    Quote Originally Posted by Cephius
    Quote Originally Posted by MisterBob
    considering how many things for CoP require Zilart missions completed.
    By "many things" you mean the single tie-in quest at the end of both series? Or maybe you mean the 2-3 quests that required you to go to Rabao...
    Specifically, I was referring to the fact that in order to fight bahamut you need to have finished the final RoZ BCNM and the CoP storyline as well. The CoP earring BC has the same requirements as well.

    EDIT:
    Quote Originally Posted by aurik
    I don't know what kind of drugs you're using but it must have scrambled your brain. Almost nothing in CoP required Zilart.
    For an endgame forum you guys sure forget endgame BCNMs pretty easily...
    Hmmm? /head asplode

    The zilart/cop cross over is a quest, not a mission. It was added once all CoP/Zilart were completed as additional content (expect stuff like that in 1 years ½).

    I'm not sure what BC you're thinking off, but none were from Zilart.

  6. #46
    Ridill
    Join Date
    May 2005
    Posts
    13,568
    BG Level
    9

    The fusion BCNMs are an afterthought, a really really small one.

    "It's obvious that Cop and RoZ weren't meant to be kept seperate, considering how many things for CoP require Zilart missions completed."

    Let's make a list:
    Shard quest -- requires RoZ/CoP finished
    Bahamut 1 -- requires Shard quest
    Bahamut 2 -- requires Bahamut 1
    EmpPdx BCNM #2 -- requires Bahamut 1

    SO MANY THINGS, OBVIOUSLY THEY WERENT MEANT TO BE KEPT SEPERATE!

    The CoP story is complete in its own right; the EmpPdx BCNM#2 story only borrows the CoP story to add a "happy ending" to Zilart because players felt that it was unfinished.

  7. #47
    Nidhogg
    Join Date
    Oct 2005
    Posts
    3,612
    BG Level
    7
    FFXIV Character
    Glick Wick
    FFXIV Server
    Ultros
    FFXI Server
    Bahamut

    Nono, I think you guys have it wrong...The shard quest requires Bahamut, not the other way around.

    Unless I've totally lost my mind, it should be something like this:

    CoP finished (Including final CS)
    Ru Lude Gardens Palace
    Bahamut #1
    Zilart Finished (including final CS)
    Now you need to wait 1 conquest tally after Bahamut, and 1 JP day after Zilart.
    Do shard quest
    Wait 1 JP day
    Do Apocalypse Nigh.


    Bahamut #2 simply requires Bahamut #1 + Monarch Orb

    Thus, the only thing that really requires ZM is the Apoc BC.

    I'm 99% sure this is the case, since myself and others on this forum did Bahamut #1 on the day it came out, which would be impossible if you were required to wait till JP midnight after the shard quest. I also remember people were flipping out thinking that Bahamut #1 was bugged, since it was really random that the Monarch Orb dropped from Ouryu, nobody really knew to expect it from there.

  8. #48
    Salvage Bans
    Join Date
    Nov 2005
    Posts
    953
    BG Level
    5
    FFXIV Character
    Oro Oro
    FFXIV Server
    Hyperion
    FFXI Server
    Titan

    Quote Originally Posted by TsingTao
    I just checked your FFXIclopedia profile too Ichthyos.

    Raphael's Rod, one of two across all servers, 4/9/06 (a gift from Vlaid).
    Done any True Strike testing? That is, after all, an awful high damage Club.
    I've brought the rod on an Assault (PFC Periqia) and 2 Apollyon SE (broken e-peen damage) runs, but lately I've been playing my friend's RDM or MNK in situations when we'll be fighting bones. I dug through some screenshots, though, and these:

    Sneak Attack + True Strike -> SE Apollyon Skeleton
    http://web.mit.edu/ichthyos/www/raphael1.png

    Trick Attack + True Strike -> PFC Periqia Skeleton
    http://web.mit.edu/ichthyos/www/raphael2.png

    SATA + True Strike -> SE Apollyon Skeleton
    http://web.mit.edu/ichthyos/www/raphael3.png

    True Strike (no SATA) -> SE Apollyon Skeleton (maybe a multihit proc'd?)
    http://web.mit.edu/ichthyos/www/raphael4.png

    My friend said he hit 2k on an Aura Pot in sky using just a warp cudgel, so I'm sure I could coax some better numbers out of this weapon.

  9. #49
    Banned.

    Join Date
    Jul 2005
    Posts
    17,471
    BG Level
    9
    FFXI Server
    Ifrit
    WoW Realm
    Area 52

    That's how I remembered it MisterBob.

  10. #50
    Pandemonium
    Join Date
    Oct 2005
    Posts
    7,839
    BG Level
    8
    WoW Realm
    Cho'gall

    I'd hardly call things like ethreal earrings and bahamut masks a small afterthought, but to each his own I guess. Nothing I said was absolute, was just throwing my opinion into a thread full of them. Even if said BCNM is only 1 example, it nonetheless does tie the two expansions together. And not to nitpick, but a lot of the CoP storyline had Jeuno as a big player in the story, not to mention the main cast of characters outside of Tenzen were representatives from RoZ main cities. Looking at that and then looking at how much ToAU focuses on itself (assault, besieged, ect) and not other expansions, it just seems clear to me that it's different. But I guess its just me, and its all speculation anyway, so whatever.

  11. #51
    Nidhogg
    Join Date
    Oct 2005
    Posts
    3,612
    BG Level
    7
    FFXIV Character
    Glick Wick
    FFXIV Server
    Ultros
    FFXI Server
    Bahamut

    Quote Originally Posted by Cephius
    I'd hardly call things like ethreal earrings and bahamut masks a small afterthought, but to each his own I guess. Nothing I said was absolute, was just throwing my opinion into a thread full of them. Even if said BCNM is only 1 example, it nonetheless does tie the two expansions together. And not to nitpick, but a lot of the CoP storyline had Jeuno as a big player in the story, not to mention the main cast of characters outside of Tenzen were representatives from RoZ main cities. Looking at that and then looking at how much ToAU focuses on itself (assault, besieged, ect) and not other expansions, it just seems clear to me that it's different. But I guess its just me, and its all speculation anyway, so whatever.
    Bahamut Masks don't require ZM.
    1 reward from 1 quest is indeed an afterthought.

  12. #52
    Ridill
    Join Date
    Oct 2005
    Posts
    10,210
    BG Level
    9
    FFXI Server
    Asura

    Quote Originally Posted by Kaylia
    Quote Originally Posted by Cephius
    Quote Originally Posted by MisterBob
    considering how many things for CoP require Zilart missions completed.
    By "many things" you mean the single tie-in quest at the end of both series? Or maybe you mean the 2-3 quests that required you to go to Rabao...
    Specifically, I was referring to the fact that in order to fight bahamut you need to have finished the final RoZ BCNM and the CoP storyline as well. The CoP earring BC has the same requirements as well.

    EDIT:
    Quote Originally Posted by aurik
    I don't know what kind of drugs you're using but it must have scrambled your brain. Almost nothing in CoP required Zilart.
    For an endgame forum you guys sure forget endgame BCNMs pretty easily...
    Hmmm? /head asplode

    The zilart/cop cross over is a quest, not a mission. It was added once all CoP/Zilart were completed as additional content (expect stuff like that in 1 years ½).

    I'm not sure what BC you're thinking off, but none were from Zilart.
    Actually, it is a mission, not a quest. You'll see this when checking your Zilart and Promathia mission status.

  13. #53
    Melee Summoner
    Join Date
    Jul 2006
    Posts
    43
    BG Level
    1

    I've heard of a couple groups clearing CS Apollyon and not getting that many chips total, but has anyone done a full clear? As in, aggro an NM, kill his first 3 minions, then kill the second set he summons, then kill him, repeat twice? Sounds damn hard, and I'll admit it probably won't change anything more than just having a couple more mobs for coins to drop off, but I've gotta wonder. (Also, wtf does CS stand for anyway?)

  14. #54
    Relic Weapons
    Join Date
    Dec 2005
    Posts
    353
    BG Level
    4

    Quote Originally Posted by Khamsin
    Actually, it is a mission, not a quest. You'll see this when checking your Zilart and Promathia mission status.
    Well, it's a quest that updates missions, lol... 8)

    Apocalypse Nigh is updated in the Quest menu, and updates both RoZ and CoP missions to The Last Verse. So call it mission or quest i don't really care but i still prefer to call it a mission because it's highly involved in the plot of both expansions. ^^

  15. #55
    CoP Dynamis
    Join Date
    Jan 2005
    Posts
    254
    BG Level
    4

    it's like doing zm14 to get the Ark Angel thing, or doing Divine might ;x

  16. #56
    Jer
    Jer is offline
    Old Merits
    Join Date
    Mar 2006
    Posts
    1,125
    BG Level
    6

    Perhaps when he mentioned that CoP and Zilart were tied together, he was thinking of how CoP picks up where Zilart left off?

  17. #57
    Ridill
    Join Date
    May 2005
    Posts
    13,568
    BG Level
    9

    Quote Originally Posted by Jer
    Perhaps when he mentioned that CoP and Zilart were tied together, he was thinking of how CoP picks up where Zilart left off?
    But it doesn't. It's an independant storyline until ApocNigh.

  18. #58
    Melee Summoner
    Join Date
    Jul 2006
    Posts
    43
    BG Level
    1

    They had to leave some things vague because they were big on not having to have Zilart (cause someone, somewhere, doesn't?) to do CoP, like just making vague comments about Jeuno lacking leadership instead of 'omg the Archduke is dead!" (which always annoyed me by the way, can't be too huge of a programming undertaking to add small different dialogue forks depending on your quest/mission completion)

    Apocalypse Nigh seemed kinda like a sloppy afterthought, but I'm pretty sure they were meant to be one story. Most people accept that the events in the final zilart mission cause the events of the first CoP mission to happen immediately afterward. If it were a console RPG it would be like nation to rank 6 -> Zilart -> CoP.

  19. #59
    Melee Summoner
    Join Date
    Aug 2004
    Posts
    26
    BG Level
    1
    FFXI Server
    Lakshmi

    I thought I'd share our experience of our Central Temenos - Basement run. First off we went into the fight with 16 blms, 1 brd and 1 nin. Our first run we got the final boss to about 20% after a huge wipe at the start. Our second run we were able to defeat the grah boss. So after our win we open the chest hoping to see a bunch of af+1 items only to be disappointed with a metal chip and 6 ancient beastcoins. We ended the run without about 110 coins or so. 75 went back to the players who supplied coins for the chip. So we left with about 2 chips each. It's almost not worth doing these runs at all if you're a blm as you could just as easily solo/duo apollyon nw and make more coins and have a shot at some af upgrade items. Anyways just thought I'd share what the boss drops as we were unable to find any information about it ourselves. We will hopefully be doing Apollyon tonight just for fun as we don't expect the drops to difer.

  20. #60
    Ridill
    Join Date
    Aug 2004
    Posts
    12,275
    BG Level
    9
    FFXIV Character
    Septimus Atumre
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    Anyways, to continue the derail about RotZ and CoP...

    If you watch the cut scene in the Celestial Nexus then watch the opening cut scene in Dekfult's Tower, they seem to flow together well. I think that the CoP team intended their expansion to continue from the events of RotZ, but I also think that they intended for us to suffer because our pain is their pleasure.

Page 3 of 4 FirstFirst 1 2 3 4 LastLast

Similar Threads

  1. Replies: 66
    Last Post: 2011-12-18, 16:11
  2. Metal Chip Run
    By parasoldude in forum FFXI: Everything
    Replies: 20
    Last Post: 2009-02-16, 06:42
  3. Zerg Info Please Help
    By Seidell in forum FFXI: Everything
    Replies: 19
    Last Post: 2008-09-25, 20:37
  4. Metal Chip
    By vagus in forum FFXI: Everything
    Replies: 5
    Last Post: 2007-02-07, 15:23
  5. Limbus & Metal Chip
    By Atawan in forum FFXI: Everything
    Replies: 33
    Last Post: 2006-03-30, 12:07
  6. Has anyone tried the new Limbus (Metal Chip)?
    By Faranim in forum FFXI: Everything
    Replies: 37
    Last Post: 2006-03-08, 15:23
  7. Metallic Chip
    By NynJa in forum FFXI: Everything
    Replies: 22
    Last Post: 2006-02-22, 10:36
  8. Centurio XII-I, info please >_>
    By Warudo Ecksu in forum FFXI: Everything
    Replies: 41
    Last Post: 2005-10-07, 01:16