I'm curious as to what people have done so far regarding this. My LS decided to do Dynamis within our linkshell, and so far it's worked out pretty well.
I figured I'd share what we've found so far, and see if anyone has anything else to add. (Note that this isn't manaburn, although 3-5 BLMs do attend per run)
Dynamis-Jeuno: (13 people)
This is the first zone we cleared. Dynamis was just starting out in our LS, so attendance was pretty low. We took a path much like what most LSs do. Worked our way around to the Archduke's palace clockwise, killing everything except the AH. The pull before the Upper Jeuno zone appears hard, but half of the mobs just sit there ranged attacking you when they wake, so resleeping the large links is very easy. The pulls before the AH were a bit tough, but if you have reliable RDMs they should be ok.
Cleared into the palace, went around to the right side, ignoring the mobs on the left. Killed the trap statue, and worked our way back out.
This is where we hit a snag, and wiped twice. A BLM Goblin on top of the balcony would aggro while we worked our way out, and train the remainder of the palace. We ended up simply sending a sac THF through the palace to train it while everyone else ran to the MH.
Sac pulled boss to MH for the win.
5 AF, 150ish currency.
Dynamis-Bastok: (17 people)
Talk about easy. Skipped the stables, cleared everything in front of AH and the AH itself, and went into the alley. Proceeded carefully, killing the time extension and trigger NMs down here.
Went back up towards Zeruhn mines. Next pull is hard, pull quickly when the stones are far apart. Run away asap to avoid the Constable pops linking everything.
Pull Constables with Silence.
Worked to the trigger boss on the right, killed easily.
Worked to the trigger boss to the top. All the crap on the ramp linked, like 20+ mobs. Took forever to kill with some deaths, but it didn't seem to bad. Quadavs are weak and lack AE, so only the MNKs are fearsome at all.
Went back to the mega boss, and just killed him where he stood. Killed the Shields afterwards, they were more dangerous than the boss.
Farmed for an hour, killed all of the AH, mobs near the mega boss, and most of the MH.
5-6 AF and close to 200 currency.
Dynamis-San'Doria: (20 people)
Another easy one. Worked towards the first gate. When we pulled the gate, everything ended up linking. 20 people had no problem cutting through these mobs like a hot knife through butter. The entire link and trigger boss were killed with only a single RDM dying.
Worked around towards N.San zone. Astral Flow got through due to an error, and we wiped + reraised. Worked towards the next gate, got a massive link again. Killed 3/4 of it, and wiped. After this, we pulled the boss and remaining mobs and killed them.
Killed the nearby time stone, sac pulled Mega Boss to the mog house for the win.
Farmed for about an hour.
3-4 AF, 130-ish currency (TH2 instead of TH4) :(
Dynamis-Windurst: (22 people)
The beast itself...
Jobs (All at 75, of course):
RDM x4
BLM x5
PLD x1
NIN x3
BRD x2
MNK x2
RNG x1
WHM x1
DRK x1
THF x2
Started as anyone would. We worked our way towards the auction house, clearing as we go. Mobs took a lot longer to kill than they did in the other cities, and statues take more nukes as well. Just keep pushing foward to the auction house.
We attempted to clear the top of the AH first (mistake). We ended up with a large link, but cleared 3/4 of the mobs including the extension and wiped. After this, we just moved onwards.
Headed up to the east, towards the first NM house. Cleared the time extension, and left everything else around the house alive. THF sac pulled the boss, die to the north, while we killed it on the bridge to the south. THF was safe to reraise and walk back, just make sure the statue is facing away before you cross past the house.
Headed back to the west towards the death house, clearing the stones and the 2 time extensions. We left the bridge alone.
Avoid the death house, and continue fighting PAST the BLM boss house.
Fight PAST the SMN house. Sac the +20 minute time stone. To do this, have a THF/PLD/Whatever run all the way to the canal, and have 2 BLMs follow. Nuke the time stone, and die in the water-ish area. Reraise, drop glass, and re-enter.
Sac pull the SMN boss house. This went wrong as well. The boss took *forever* to get out of the house and into pulling range, and thus the sac puller died, leaving me with a large train of mobs and the boss. We slept the train, zerged boss, and wiped.
Reraise, and move everyone to the area below the BLM house. Sac pull the BLM boss, and kill easily.
Everyone pass the death house again, and go near the bridge to the RDM NM. We were low on time (40mins left), so we decided to do a double sac pull. One person runs in and aggros the 6 statues while another goes in and grabs the boss. Die by the Windurst Waters zone.
Sac went fine, boss went down.
Camp on the bridge south of this area, sac pull Mega Boss, win.
Had a decent amount of time left over to farm.
A couple AF, around 130 shells.
I know some people bash the idea of going in with low numbers, but I think it works out pretty well. Sure, you might only get 6 AF, but that's still a pretty good ratio of members attended:AF obtained.
We're planning on doing Beaucadine on Weds, if anyone had some advice for it, we'd much appreciate it.
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