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Thread: 7/24/06 .DAT Information     submit to reddit submit to twitter

  1. #101
    Relic Weapons
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    Quote Originally Posted by m00se
    Quote Originally Posted by Cleveland
    Quote Originally Posted by Dustybrown
    I just logged in... and checked merits...

    it says a max of 6 and (for WHM) it says 3 for Shell, 3 for Protect, 3 for Martyr and 3 for Devotion. Which means I can either do Shell and Protect and be maxed or Martyr and Devotion... but not a bit here and a bit there.

    This is gonna suck for my RDM. How dare they make me choose between Slow II, Paralyze II, Bio III, Phlanx II and all the rest. They're all so purdy.
    According to the update notes:

    "You can access Group 2 abilities by spending 1 point on the ability you wish to learn. Additional points spent on the same ability will shorten the recast time or enhance the effect (refer to the help text for each ability to learn the specific bonus)."

    If I am reading this correctly, it cost's 1 merit point to learn the ability, and you can learn them all. The additional merits (i.e the 3 pts per that you mention) are to enhance, lower recast, etc of said ability. But in order to do so, you must learn it first, by using 1 point. I hope I am correct, as it wouls suck to have to choose. The update notes make it seem like you can learn them all for each job.
    Nope, 3 points for the intial ability. :\
    Figures they would be fucking gay like that. They need tio fire whoever writes the update notes, because the person is obviously a fucktard.

    On a side note: Anyone try Flashy Shot yet for RNG?

  2. #102
    I Am, Who I Am.
    Join Date
    Nov 2005
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    15,657
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    FFXIV Character
    Trixi Sephyuyx
    FFXIV Server
    Excalibur
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    Ragnarok

    Im confused by the wording.

    Lets take Burst2 for example..

    'Deals lighting damage to an enemy and lowers its resistance agaisnt earth.
    Increases Burst2 magic burst damage by 3, and magic accuracy by 5."

    All the new meits have a 2 sentance explaination. one with a description and a second for added bonuses..

    Now, are these bonuses active the second theyre learned? or will another 3 points have to be added to have those bounese kick in.. hmmm

    Would mean that youd have to put all the points into 1 ability, just to get the full efect of it. That kinda sucks.

  3. #103
    Black Belt
    Join Date
    Aug 2004
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    4,921
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    7

    Quote Originally Posted by Devek
    Formless Strikes... 10 min recast and lasts for 3 min.

    Popped it on a spider outside of al zahbi and it cut my damage in half...
    now go fight an elemental or Aspid.

  4. #104
    Relic Weapons
    Join Date
    Jul 2006
    Posts
    295
    BG Level
    4

    Quote Originally Posted by Cleveland
    Quote Originally Posted by m00se
    Quote Originally Posted by Cleveland
    Quote Originally Posted by Dustybrown
    I just logged in... and checked merits...

    it says a max of 6 and (for WHM) it says 3 for Shell, 3 for Protect, 3 for Martyr and 3 for Devotion. Which means I can either do Shell and Protect and be maxed or Martyr and Devotion... but not a bit here and a bit there.

    This is gonna suck for my RDM. How dare they make me choose between Slow II, Paralyze II, Bio III, Phlanx II and all the rest. They're all so purdy.
    According to the update notes:

    "You can access Group 2 abilities by spending 1 point on the ability you wish to learn. Additional points spent on the same ability will shorten the recast time or enhance the effect (refer to the help text for each ability to learn the specific bonus)."

    If I am reading this correctly, it cost's 1 merit point to learn the ability, and you can learn them all. The additional merits (i.e the 3 pts per that you mention) are to enhance, lower recast, etc of said ability. But in order to do so, you must learn it first, by using 1 point. I hope I am correct, as it wouls suck to have to choose. The update notes make it seem like you can learn them all for each job.
    Nope, 3 points for the intial ability. :\
    Figures they would be fucking gay like that. They need tio fire whoever writes the update notes, because the person is obviously a fucktard.
    You also know it's going to be 3 points for initial and then 4 and then 5... if not 3,5,5. /sigh.

  5. #105
    Rag
    Rag is offline
    CoP Dynamis
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    May 2006
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    BG Level
    4

    How manytimes you can upgrade Burst2?

  6. #106
    Bagel
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    Aug 2005
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    FFXI Server
    Sylph
    WoW Realm
    Frostmane

    People saying BLU AF quest is buged... Getting POL error. XD

  7. #107
    Black Belt
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    Aug 2004
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    Quote Originally Posted by Dustybrown
    You also know it's going to be 3 points for initial and then 4 and then 5... if not 3,5,5. /sigh.
    3, 6, 9 dude (i'm making it up but i wouldn't be surprised if it was true).

  8. #108
    I Am, Who I Am.
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    Nov 2005
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    15,657
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    FFXIV Character
    Trixi Sephyuyx
    FFXIV Server
    Excalibur
    FFXI Server
    Ragnarok

    http://img210.imageshack.us/img210/4346/img0085ku0.jpg

    Clears it up.

    Looks like 3,4,?,?,..

  9. #109
    Relic Weapons
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    Oct 2005
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    Quote Originally Posted by Devek
    Formless Strikes... 10 min recast and lasts for 3 min.

    Popped it on a spider outside of al zahbi and it cut my damage in half...
    I'd test to see if it goes through shadows/invincible/perfect dodge/rdm's that think they are hot shit in uncapped ballista with phalanx II 8)

  10. #110
    New Spam Forum
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    Mar 2006
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    BG Level
    3

    Quote Originally Posted by NynJa
    Um, either I'm speed hacking, or I dont need anything more than Mazurka to run really really fast.


    I'm going almost fleed speed with it....

    Same thing happened to me. I went out and casted Mazurka and I started running around at Flee speed. I thought something was wrong with my game. I also have the Harlequins horn and it's like permanent flee in the outdoor areas.

  11. #111
    ٩๏̯͡๏)۶

    Join Date
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    P<MAGM WMP"%!@ ASFM""K ASFM"AFSN:"^#$@Y%"PJ AS"PJFAMMSN"%#!@"PAJ"

    WA:OJ@!$ MGNA
    #QJ:O !!!!!!!!!! A:MSD:ON:ASNF !^$OJDH{SDJOVXC:JA^N^@NK:SD

    AR:WZJFS






    see sig

    OMG now i have a relic weapon and not a blau dolche +1!

  12. #112
    CoP Dynamis
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    Mar 2006
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    Phoenix

    heh, congrats Wafik. I think thieves everywhere are weeping tears of joy today.

  13. #113
    Old Merits
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    Apr 2006
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    Congrats to Wafik again.

    I'm curious to see if Assassin Charge stacks with SA Mercy Stroke!

    Thieves made out like bandits in this update. :D

  14. #114
    Relic Weapons
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    /kinda wishes she was thf upgrading dagger right now

    lol I can't wait to hear wafik spaz in ls chat tonight - letz camp faffy for a ridill so you're completely out of control in tp gain+dps

  15. #115
    RIDE ARMOR
    Join Date
    Jul 2006
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    Quote Originally Posted by Bwelch
    People saying BLU AF quest is buged... Getting POL error. XD
    Apparently, if you're running windower, the following don't work as of this patch:

    Outpost Warps
    Warp Taru
    Signet
    Sanction
    Starting some AF quests

  16. #116
    Relic Shield
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    AM2 isn't too bad, more efficient than Ga3

    http://img137.imageshack.us/img137/2...comparedy7.jpg

  17. #117
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    Gilgamesh

    Assassin's Charge stacks with SA/TA and WS lololol


    I'm so fuckin meriting that bitch up. each merit reduces recast by 2m30s.

  18. #118
    CoP Dynamis
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    Quote Originally Posted by cassiraa
    Congrats to Wafik again.

    I'm curious to see if Assassin Charge stacks with SA Mercy Stroke!

    Thieves made out like bandits in this update. :D
    Sorry for derail, but lol@using my sig from a GM convo I had about a year ago

  19. #119
    Hydra
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    Any other ideas about what drops from the Hydra as well as the other new HNM beastmen??

  20. #120
    ٩๏̯͡๏)۶

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    Triple stacks with mercy indeed

    3h 50 till main over orz.


    Anyway, the main reason triple is gonna be nice, is on HNM, when most thieves do SA+Shark bite, forced triple with shark bite? hot.

    Another thing is evisceration, if it's damage increase is anything like rampage, just wow. If this is good, now thief have Shark Bite (powerful light WS), Mercy (Powerful darkness ws) and hopefully evisc can be the other powerful darkness WS.

    Re: Steal merit, stealing forcing 100% dispel will be amazing for Dynamis-BCD/Xarc, Fighting Olla/Steam cleaner, where they use magic resist moves tha resist 100% of magic, including stun/bio/dia/dispel, which usually land 90-100%.

    Acc boost TP'ing from behind will be amazing, although, i pull hate a ton as it is just tp'ing with mandau, i cant imagine now... Will probably give me a reason to get an AJ, if the acc bonus from rear is enough to shed the SH, but I highly doubt it's +10

    Same base dmg as ridill with lower delay, kekekekek.

    in 3h 40mins I'll go test out mercy stroke with a 39 damage dagger.

    All in all im soooooooooooooo happy thief got boosted, it's about damned time. Daggers damage/delay needed a boost, some weapons like harpe which had gigantic delay and not enough damage to warrant it worthy, and mandau finally being more than just a blau+1. Mandau only had a 1 dmg difference pre update between it and the Pharpe, which is kinda BS, now the Pharpe is 37 i think? Only 2 difference, still kinda sucks but not bad overall :D

    AAAAAAAAAAAAaa /vibrate

    this is so awesome

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