Triple stacks with mercy indeed
3h 50 till main over orz.
Anyway, the main reason triple is gonna be nice, is on HNM, when most thieves do SA+Shark bite, forced triple with shark bite? hot.
Another thing is evisceration, if it's damage increase is anything like rampage, just wow. If this is good, now thief have Shark Bite (powerful light WS), Mercy (Powerful darkness ws) and hopefully evisc can be the other powerful darkness WS.
Re: Steal merit, stealing forcing 100% dispel will be amazing for Dynamis-BCD/Xarc, Fighting Olla/Steam cleaner, where they use magic resist moves tha resist 100% of magic, including stun/bio/dia/dispel, which usually land 90-100%.
Acc boost TP'ing from behind will be amazing, although, i pull hate a ton as it is just tp'ing with mandau, i cant imagine now... Will probably give me a reason to get an AJ, if the acc bonus from rear is enough to shed the SH, but I highly doubt it's +10
Same base dmg as ridill with lower delay, kekekekek.
in 3h 40mins I'll go test out mercy stroke with a 39 damage dagger.
All in all im soooooooooooooo happy thief got boosted, it's about damned time. Daggers damage/delay needed a boost, some weapons like harpe which had gigantic delay and not enough damage to warrant it worthy, and mandau finally being more than just a blau+1. Mandau only had a 1 dmg difference pre update between it and the Pharpe, which is kinda BS, now the Pharpe is 37 i think? Only 2 difference, still kinda sucks but not bad overall :D
AAAAAAAAAAAAaa /vibrate
this is so awesome