
Originally Posted by
Quizno
What concerns me is that I would never get enough use out of Phalanx II. I say this because everything we fight that might actually make full use of the dmg reduction is something that we would probably blink tank.
Paralyze II falls into the same trap. I guess I would own fafhogg, but what other HNM is it going to be useful on?
Slow II? Fafhogg + Tiamat.
So we've established that Phalanx over it's duration prevents ~700hp. Each time a paralyze prevents an attack that's like blocking it for the full damage (80-100 per). If you can stop a mob from attacking 7 - 10 times over the same duration, paralyze is equal vs mobs that hit 70-100 (not including criticals). Slow/Blind are basically the same, they either hit slower and over time do less damage or miss more often. Para helps on Blink tanks just as much as PLD.
I'm starting to change my strat. I'm thinking now:
1merit: Phal II
2merit: Slow II
3merit: Para II
6merit total