Item Search
     
BG-Wiki Search
Page 2 of 2 FirstFirst 1 2
Results 21 to 32 of 32

Thread: Sange     submit to reddit submit to twitter

  1. #21
    Sea Torques
    Join Date
    Apr 2005
    Posts
    649
    BG Level
    5

    Quote Originally Posted by ertyu
    I would think so
    No kidding?

    I want some tests to see some hard evidence. If it doesn't stack, im not gonna get the merit as I already have the gloves.

    I'm probably not gonna be able to play before enxt weekend anyway so hopefully someone tests it out by then.

  2. #22
    Fake Numbers
    Join Date
    Nov 2005
    Posts
    93
    BG Level
    2

    Quote Originally Posted by ertyu
    the nin merits are utter crap... im actually gonna merit ninja tool expertise fully cause after you have full merits in that its something like 35% activation rate (w/o koga tekko)... at least you can physically see your merits working for you lol. San ninjutsu seems like a waste of time and sange doesnt seem worth it since shuriken are expensive as fuck
    I'm pretty sure level 3 is the cap for all the new Group 2 abilities. Otherwise we'd have NIN's running around with 2.5 minute Shuriken-barrage. Which, as you know, would be totally stupid since they are far too expensive to solely use with an timed ability that gives five hits worth of TP... ... ...

    The San Ninjutsu don't particularly look all that interesting, but Sange seems like an ability you can push to abusive levels. Even the 350g Shuriken are D41, which shouldn't fare badly in a five-hit barrage. (And then there's the burst of TP.)

  3. #23
    Bagel
    Join Date
    May 2005
    Posts
    1,299
    BG Level
    6
    FFXI Server
    Sylph

    how much do the gloves give you? % activation wise

    edit: boourns... someone told me you could put 6 into one tning and for some reason I believed him =/ well if thats the case then i guess 3 ninja tool expertise 3 sange for me... I knew I would use my capped throwing one day!

  4. #24
    Chram
    Join Date
    Aug 2005
    Posts
    2,901
    BG Level
    7

    Quote Originally Posted by Miruka
    Quote Originally Posted by ertyu
    the nin merits are utter crap... im actually gonna merit ninja tool expertise fully cause after you have full merits in that its something like 35% activation rate (w/o koga tekko)... at least you can physically see your merits working for you lol. San ninjutsu seems like a waste of time and sange doesnt seem worth it since shuriken are expensive as fuck
    I'm pretty sure level 3 is the cap for all the new Group 2 abilities. Otherwise we'd have NIN's running around with 2.5 minute Shuriken-barrage. Which, as you know, would be totally stupid since they are far too expensive to solely use with an timed ability that gives five hits worth of TP... ... ...

    The San Ninjutsu don't particularly look all that interesting, but Sange seems like an ability you can push to abusive levels. Even the 350g Shuriken are D41, which shouldn't fare badly in a five-hit barrage. (And then there's the burst of TP.)
    ::Watches the price of Bomb Cores go up when every NIN is throwing theirs trying to make a macro for Sange::

  5. #25
    Relic Horn
    Join Date
    Dec 2005
    Posts
    3,157
    BG Level
    7

    Quote Originally Posted by ertyu
    how much do the gloves give you? % activation wise

    edit: boourns... someone told me you could put 6 into one tning and for some reason I believed him =/ well if thats the case then i guess 3 ninja tool expertise 3 sange for me... I knew I would use my capped throwing one day!
    They seem to give me around 35-50% activation I think. That's based off my tools lasting approximately 1.5-2x longer. No hard numbers.

  6. #26
    Bagel
    Join Date
    May 2005
    Posts
    1,299
    BG Level
    6
    FFXI Server
    Sylph

    wow nice i didnt know it was that much... now i need to hope they drop ;_; all that stacked would seem hot to me

  7. #27
    Sea Torques
    Join Date
    Apr 2005
    Posts
    649
    BG Level
    5

    Little late response, but yeah from my experience the average activation rate is around 40%.

    And since that number is already pretty high, that's why I'm wondering if they are allowing it to stack. If it does, either the merit trait gives a very low % increase, or alot of it and gloves+merit will be like 70% rate, in wich i'll cream my pants.
    If its too low, ill prolly get 1 of each San because Sange looks ok, but helluva not cost efficient, and swapping in/out the ungur boomerang when tanking causing tp reset, I rather not go there.

  8. #28
    Fake Numbers
    Join Date
    Nov 2005
    Posts
    93
    BG Level
    2

    Quote Originally Posted by Lockecole
    ::Watches the price of Bomb Cores go up when every NIN is throwing theirs trying to make a macro for Sange::
    Yeah, trying to think of a way to set up my macros so I don't throw my precious range items on NIN or another job by accident, lol.

    Thinking I can probably just have a line before Shuriken swap and /ra that goes /equip ammo (nothing).

  9. #29
    Cerberus
    Join Date
    Dec 2005
    Posts
    438
    BG Level
    4

    Quote Originally Posted by Miruka
    Quote Originally Posted by Lockecole
    ::Watches the price of Bomb Cores go up when every NIN is throwing theirs trying to make a macro for Sange::
    Yeah, trying to think of a way to set up my macros so I don't throw my precious range items on NIN or another job by accident, lol.

    Thinking I can probably just have a line before Shuriken swap and /ra that goes /equip ammo (nothing).
    dont think it throws anything but the ninja stars when JA is used >.>

  10. #30
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
    Join Date
    Mar 2006
    Posts
    22,830
    BG Level
    10
    FFXIV Character
    Allyra Arianos
    FFXIV Server
    Sargatanas
    WoW Realm
    Windrunner

    for those that tried a ninjitsu san spell how many points did you have in them?

    From what it looks like from rdm merits and other ones, these spells/abilities aren't that hot unless you cap them. Would be interesting to see how much dmg a lvl 3 san spell does before deciding if they're crap.

  11. #31
    Chram
    Join Date
    Apr 2005
    Posts
    2,885
    BG Level
    7
    FFXI Server
    Ragnarok
    WoW Realm
    Argent Dawn

    Quote Originally Posted by ertyu
    the nin merits are utter crap... im actually gonna merit ninja tool expertise fully cause after you have full merits in that its something like 35% activation rate (w/o koga tekko)... at least you can physically see your merits working for you lol. San ninjutsu seems like a waste of time and sange doesnt seem worth it since shuriken are expensive as fuck
    I agree. I think Sange is good but having to pay for any carry Shurikans at the expense of Ungar Boomerang/Bomb Core and then losing shadows for it is weak.

    And elemental sans? I have my Jelly Ring thanks.

  12. #32
    Relic Weapons
    Join Date
    Oct 2005
    Posts
    377
    BG Level
    4

    so what's the tp return for this move with full shadows? 26% ?
    Too bad it doesnt give alittle more, would almost be like a baby meditate if it gave more tp return and would be worth giving up bomb core/ungur.

    I think i could have alot of fun with this as /rng and it would help with not missing , adding sange at the end of a full tp slugshot->barrage->melee tp ->slugshot/jin->lose tp return from 2nd slugshot by swapping to shuriken -> finish with sange.

    That would let you put out more damage in a fairly short amount of time.
    Sange will be great for mpk'ing charmed people in dynamis
    If you're gonna die, at least sange->mijin is a better way to go out.

Page 2 of 2 FirstFirst 1 2

Similar Threads

  1. NIN's Sange
    By eva00r in forum FFXI: Everything
    Replies: 29
    Last Post: 2009-04-06, 11:04
  2. Sange question
    By Kiarax in forum FFXI: Everything
    Replies: 5
    Last Post: 2007-04-27, 17:17