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  1. #41
    D. Ring
    Join Date
    May 2006
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    Quote Originally Posted by BRP
    Magic The Gathering blows.

    No trap cards.
    Interrupts and morph creatures

  2. #42
    New Spam Forum
    Join Date
    May 2006
    Posts
    169
    BG Level
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    Quote Originally Posted by Not Kuno
    Quote Originally Posted by Kyreth
    (Worst of all: It meant learning all the elemental/monster vs. monster weaknesses for monsters was cake when I started FFXI. I expect to make a mint when they introduce monster fights.)
    I was confused about thunder and blizzard cause I never knew which would beat wind at first thanks to Pokemon.
    The answer is obvious here kuno.. in FFXI ..... Thunder > Eveything.
    Also MtG has a lot of startegy involved, Yugi Oh *ithink for the trap cards) sucked hardcore, cause you would beatdwon everything, no strat involved..
    But meh, to each his own

  3. #43
    Old Merits
    Join Date
    Dec 2005
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    1,063
    BG Level
    6

    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by BRP
    Magic The Gathering blows.

    No trap cards.
    Interrupts and morph creatures
    when I was playing they took away interrupts altogether, and stuff like Counterspell and Dark Ritual were changed to instants. I quit Magic around the time they started the morphing creatures stuff, where they were summoned face-down to begin with or some such.

    Magic is a hell of a game, but it can never be perfect as long as they keep releasing new cards, because something new always is fucking broken as all hell in type 1 or classic or w/e they call it now.

  4. #44
    A. Body
    Join Date
    Jul 2006
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    4,224
    BG Level
    7

    Thereby getting you to buy new cards, which is the whole idea. (I worked for WoTC.)

    All CCG's function this way in the end. After all, do they make money if you don't buy their stuff by the case?

    And the original term in M:TG for "manaburn" was getting cooked for automatic life loss by excess mana in one's mana pool, not mass-incinerating something with direct damage spells. That'd be "Channelball", as in tap mountain, sac Black Lotus, cast Channel for GG, turn 19 life into colorless mana, pan-fry opponent for 20 (all) of his life with Fireball or Disintergrate.

    Man, I loved Force of Will. Then of course they put in Kaervek's Torch to counter that, and so on, and so forth...

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