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  1. #41
    >The Implying
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    Quote Originally Posted by Kaziel
    Then someone should test it... because if skill doesn't affect Bio II, then Bio II at 200 Dark Magic skill does as much damage as Bio III at 220 skill, and there's no way you can convice me that makes even a lick of sense.
    A Bard's Dia2 with an enfeebling skill of 114 can match my Dia2 with 313 enfeebling skill (lolnomerits). I don't see why Bio would be different considering the similarities of the spells to each other.

  2. #42
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    Holy shit Kelvanis, are you even level 70? What the fuck are you doing here? Go back to KI or where ever you come from. Epic retard.

  3. #43
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    Anyone got a model viewer pic of this? I want to see if its some model other than that lame mandibular/gravedigger model. Ideally it would look like a Death Scythe.

  4. #44
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    Quote Originally Posted by Dezzimal
    Anyone got a model viewer pic of this? I want to see if its some model other than that lame mandibular/gravedigger model. Ideally it would look like a Death Scythe.
    BLM only get mandibular lookin scythes, sorry

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    Quote Originally Posted by Dezzimal
    Anyone got a model viewer pic of this? I want to see if its some model other than that lame mandibular/gravedigger model. Ideally it would look like a Death Scythe.
    http://www.uploadfile.info/uploads/9b76b30c59.jpg

  6. #46
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    ....


    LOOOOOOOOOOOL

  7. #47
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    Dia and Bio duration are fixed, period.

    Bio DOT effected by Dark Magic skill only, up to 8/tick.

    Nobody cares enough about Dia DOT to test it.

    PoisonII is 10/tick now and forever, always.

    INT effects the DOT for BLM Elemental Debuffs.

    NQ Staff increases potency and Accuracy for the matching Element by 10%, while HQ is 15%.

    You very rarely use Elemental staves for the stat boosts, you use for skill bonuses or hidden effects. Meaning you do NOT use Ice/Aquilos for Dark Magic...

    I hope that about sums it up.

  8. #48
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    close but he's face F8-A

  9. #49
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    Quote Originally Posted by Kelvanis

    Anyways, if you don't have Aquilo's Staff, then this scythe would be nice to macro in for dark magic spells.. since it has the same amount of INT as Ice Staff.

    :D

    This might be a little late in the thread but still, wow.

  10. #50
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    Ok some extremely funny shit in this thread, But.. i'm shocked no one brought this up.... wouldn't this weapon be pretty great for DRK now with the stats? IMO still worth asking where to get it, even if not for the purpose for retarded blms.

  11. #51
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    Quote Originally Posted by Priran
    Quote Originally Posted by Dezzimal
    Anyone got a model viewer pic of this? I want to see if its some model other than that lame mandibular/gravedigger model. Ideally it would look like a Death Scythe.
    http://www.uploadfile.info/uploads/9b76b30c59.jpg
    You're so silly, that's not a Claustrum. And where is his free Fenrir?

  12. #52
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    You're so silly, that's not a Claustrum. And where is his free Fenrir?
    It despawns so fast with galka MP that one has never been photographed in the wild.

  13. #53
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    Quote Originally Posted by Eromenos-Ifrit
    Ok some extremely funny shit in this thread, But.. i'm shocked no one brought this up.... wouldn't this weapon be pretty great for DRK now with the stats? IMO still worth asking where to get it, even if not for the purpose for retarded blms.
    90DMG 4int 5 dark skill
    vs
    97DMG 2acc 2m.acc (or 98 3acc, 3m.acc) on HQ
    vs
    97/98DMG addded effect HP drain


    It's 20 delay faster, but you will lose way too much dmg to make it worth anything

  14. #54
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    Quote Originally Posted by Kaylia
    Quote Originally Posted by Eromenos-Ifrit
    Ok some extremely funny shit in this thread, But.. i'm shocked no one brought this up.... wouldn't this weapon be pretty great for DRK now with the stats? IMO still worth asking where to get it, even if not for the purpose for retarded blms.
    90DMG 4int 5 dark skill
    vs
    97DMG 2acc 2m.acc (or 98 3acc, 3m.acc) on HQ
    vs
    97/98DMG addded effect HP drain


    It's 20 delay faster, but you will lose way too much dmg to make it worth anything
    Not true. On HNM where Abs-TP works but has an annoying resist rate I would use this.

  15. #55
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    Quote Originally Posted by Kelvanis
    Quote Originally Posted by Jeryhn
    Quote Originally Posted by Kelvanis
    Quote Originally Posted by Miruka
    Quote Originally Posted by Kelvanis
    Anyways, if you don't have Aquilo's Staff, then this scythe would be nice to macro in for dark magic spells.. since it has the same amount of INT as Ice Staff.
    Sorry, but what the hell?
    Please forgive me, maybe I should clarify what I meant.

    Blackjack, the level 69 scythe, has the following stats: MP+20 INT+4 Dark magic skill +5

    I was mearly stating, that the INT and +5 Dark Magic Skill, would be nice to use, when casting a Dark Magic spell.
    For most Dark Magic spells, using a Dark/Pluto's Staff would add far more potency and accuracy than this scythe would.
    Understood then, please forgive me for having wasted your time on this subject.
    Quote Originally Posted by kyrue
    Quote Originally Posted by Kelvanis

    Anyways, if you don't have Aquilo's Staff, then this scythe would be nice to macro in for dark magic spells.. since it has the same amount of INT as Ice Staff.

    :D

    This might be a little late in the thread but still, wow.
    Quote Originally Posted by BRP
    Holy shit Kelvanis, are you even level 70? What the fuck are you doing here? Go back to KI or where ever you come from. Epic retard.
    I've already stated that I was incorrect for posting on a subject, which I had no experience with. My failure to clarify myself in this thread, is my fault, so I ask that you forgive my misunderstanding of how something works in FFXI. I visit these forums, to see what other people feel about a said topic, and to learn from their experiences, aswell as post my own findings on topics.

    I'm sorry to have bothered you all with my ignorance,

    Kelvanis

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    Quote Originally Posted by Jooeetheplatypus
    Not true. On HNM where Abs-TP works but has an annoying resist rate I would use this.

    You would sacrifice 10% dmg to land abs-tp 2-3% more often? I can rarely land drain on blm with 300+ dark and a lot more int. I doubt a Drk could do better.

  17. #57
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    Quote Originally Posted by Kaylia
    Quote Originally Posted by Jooeetheplatypus
    Not true. On HNM where Abs-TP works but has an annoying resist rate I would use this.

    You would sacrifice 10% dmg to land abs-tp 2-3% more often? I can rarely land drain on blm with 300+ dark and a lot more int. I doubt a Drk could do better.
    Its more like 8%, and it doesnt affect WS damage that much, so yeah. 5 Dark Magic could be more beneficial.

  18. #58
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    Well, have fun absorbing 15tp when you could have done a 15tp swing >_>

  19. #59
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    Quote Originally Posted by Raineer
    You're so silly, that's not a Claustrum. And where is his free Fenrir?
    It despawns so fast with galka MP that one has never been photographed in the wild.
    ROFL

  20. #60
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