A Bard's Dia2 with an enfeebling skill of 114 can match my Dia2 with 313 enfeebling skill (lolnomerits). I don't see why Bio would be different considering the similarities of the spells to each other.Originally Posted by Kaziel
A Bard's Dia2 with an enfeebling skill of 114 can match my Dia2 with 313 enfeebling skill (lolnomerits). I don't see why Bio would be different considering the similarities of the spells to each other.Originally Posted by Kaziel
Holy shit Kelvanis, are you even level 70? What the fuck are you doing here? Go back to KI or where ever you come from. Epic retard.
Anyone got a model viewer pic of this? I want to see if its some model other than that lame mandibular/gravedigger model. Ideally it would look like a Death Scythe.
BLM only get mandibular lookin scythes, sorryOriginally Posted by Dezzimal
http://www.uploadfile.info/uploads/9b76b30c59.jpgOriginally Posted by Dezzimal
....Originally Posted by Priran
LOOOOOOOOOOOL
Dia and Bio duration are fixed, period.
Bio DOT effected by Dark Magic skill only, up to 8/tick.
Nobody cares enough about Dia DOT to test it.
PoisonII is 10/tick now and forever, always.
INT effects the DOT for BLM Elemental Debuffs.
NQ Staff increases potency and Accuracy for the matching Element by 10%, while HQ is 15%.
You very rarely use Elemental staves for the stat boosts, you use for skill bonuses or hidden effects. Meaning you do NOT use Ice/Aquilos for Dark Magic...
I hope that about sums it up.
close but he's face F8-A![]()
Originally Posted by Kelvanis
This might be a little late in the thread but still, wow.![]()
Ok some extremely funny shit in this thread, But.. i'm shocked no one brought this up.... wouldn't this weapon be pretty great for DRK now with the stats? IMO still worth asking where to get it, even if not for the purpose for retarded blms.
You're so silly, that's not a Claustrum. And where is his free Fenrir?Originally Posted by Priran
It despawns so fast with galka MP that one has never been photographed in the wild.You're so silly, that's not a Claustrum. And where is his free Fenrir?
90DMG 4int 5 dark skillOriginally Posted by Eromenos-Ifrit
vs
97DMG 2acc 2m.acc (or 98 3acc, 3m.acc) on HQ
vs
97/98DMG addded effect HP drain
It's 20 delay faster, but you will lose way too much dmg to make it worth anything
Not true. On HNM where Abs-TP works but has an annoying resist rate I would use this.Originally Posted by Kaylia
Originally Posted by Kelvanis
Originally Posted by kyrue
I've already stated that I was incorrect for posting on a subject, which I had no experience with. My failure to clarify myself in this thread, is my fault, so I ask that you forgive my misunderstanding of how something works in FFXI. I visit these forums, to see what other people feel about a said topic, and to learn from their experiences, aswell as post my own findings on topics.Originally Posted by BRP
I'm sorry to have bothered you all with my ignorance,
Kelvanis
Originally Posted by Jooeetheplatypus
You would sacrifice 10% dmg to land abs-tp 2-3% more often? I can rarely land drain on blm with 300+ dark and a lot more int. I doubt a Drk could do better.
Its more like 8%, and it doesnt affect WS damage that much, so yeah. 5 Dark Magic could be more beneficial.Originally Posted by Kaylia
Well, have fun absorbing 15tp when you could have done a 15tp swing >_>
ROFLOriginally Posted by Raineer