Uh, LOL...Originally Posted by Cursed
Statues link. Something tells me you really don't know what you're doing. If statues didn't link, Dynamis would be hilarious.
Also, it's quite clear you're just bullshitting with the "300 days" comment.
Uh, LOL...Originally Posted by Cursed
Statues link. Something tells me you really don't know what you're doing. If statues didn't link, Dynamis would be hilarious.
Also, it's quite clear you're just bullshitting with the "300 days" comment.
I've seen that statue aggro once, was sorta wierd. Eyes lit up, then started to waddle around smacking tarus.
It isn't supposed to aggro... and Jeuno is somewhat glitched, but this is pretty wild. The only ones I have encountered is if you kill the boss at the mog house, you can't target shit, and if you wipe to repops, the goblins dance.
no O.O i'm not. the LS leader couldnt even get in. It fucked us up bad. Only 1/3rd of the members were able to get in.
EDIT: Idk about how fast we kill effecting the drop rates though, i thought that only applied to faf/nid.
<3 the dancing goblins.Originally Posted by Dammerung
Btw, you can stop that glitch by simply having some poor soul train the gobs a decent length away from the MH after you wipe.
Yes I thought so too.Originally Posted by Priran
Well goes without saying we suckOriginally Posted by further
, but the glitch made us suck more.
We had something similiar happen last night.
We were doing Dyna beaucidine and pulled angra + pukis
long story short kite team dies, ninja pulls angra with hojo?
20 mins pass and here comes this gigantic train of Hydras + Various beastmen then every 5 mins a dragon or two would come marching through with even more monsters
Seems like the dragons, once making it to the "tree" area, went to the four corners of the glacier and brought back ever damn NM / monster left in the zone.
Finally the train caught the NIN and killed him, and everything started marching back to it's original location.
Was wild
You can also stop that glitch by killing the fountain + fountain repops before killing the boss and spawning the 3rd set of pops down there.Originally Posted by MisterBob
The Dragons behave very weirdly when Angra teleports. They seem to teleport down a "tier". It's possible that the NIN had trained them to a rather odd location as Angra teleported, causing the dragons to land in the Hydra zone.Originally Posted by Fng
I saw it move on a trip 1 month ago, but thats been it, prob a glitch. We were standing around teasing it (voking, stun, etc, no dmg though) and it moved forward like a normal stat.Originally Posted by MisterBob
wait, people are actually taking the OP seriously?
if you /sit near the statue at Maat in jeuno, it will start smacking you >_>
found out the hard way ; ;
5 runs with no AF is kinda sad... did you clear the zones? how many mobs did you kill etc
The only zone that truly screws shells over when doing well is Glacier, even Xarcabard is better by comparison assuming you are killing mobs.
Even assuming you encountered some crazy glitch in Jeuno the only explanation for no drops the other 9 runs you did is not killing mobs, wiping & not getting TE's, especially in a major city.
i personally enjoyed our glacier last night garr... only af to drop were my Monster Gaiters keke![]()
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Dynamis J can be very glitchy at times. Often when pulling the first sets of Statues above the stairs of the MH, I have seen huges links.
These links were things that were way out of "normal" Dynamis aggro range.
It's also fun when the lower courtyard magically links with things and nobody was even close to it....
LoL.
maybe if you quit RMTing, the dynamis mobs would start giving you some good treasure.
Some stones when pulled incorrectly in jeuno have a gigantic domino effect.
While I dont take the OP seriously, he is Tanthargoring his story, but I do beleive he had a giant train of links (not the whole frigging zone though).
I marked these hotspots on the map, 1 2 3. Ignore the yellow line, it has nothing to do with the point i'm proving,I just yoinked the map off a strat site and cant erase it
http://img214.imageshack.us/img214/4...newrongpg4.jpg
If you pull the roaming stone on this corner marked 1, and the puller runs back to mog house instead of everyone going up the stairs at this points, what will happen is the following series of events :
They pull stone 1, and the roaming stones to the south of it link. These stones have casters BLM SMN etc etc, and all the stones in dyna jeuno are casters that stop to cast protectra/shellra IV.
So the mobs to the south of 1 have now linked due to the roaming stone, and they move northwards towards the stairs, linking the stone just to the north.
The stone just to the north also has roaming stones nearby it, and the stones there pop mobs to the west. Now if they link enough to pop the stone @ #2, and the puller is now standing at mog house on the lower level, those mobs now think the way to get to the puller who is standing on the lower level area is to walk down the stairs and to the puller at mog house.
What didnt link I'd say is the palace, the AH, the Upper Jeuno exit , the BRD and PLD NM near the AH.
We should try that pull tomorrow.
Only if you solo it knp
Well with the new patch I hear monks can chi for 10k AoE damage. Check the ridill thread for details. We'll just link the whole zone and you guys sleepga it till I get to 12 boosts.