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  1. #21
    Nidhogg
    Join Date
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    3,612
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    FFXIV Character
    Glick Wick
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    Ultros
    FFXI Server
    Bahamut

    Quote Originally Posted by Cursed
    30 poor souls saw this. 30 of us called the GM. what makes it all worse, on our next run, some members could not enter for another 300 days . . . . statues don't link. . . they weren't linked, it was something else. Like we did something to POP and AGRO the entire zone. ill ask if anyone took some screenshots. i found it funny, especially when the GM said told us to call tech support
    Uh, LOL...

    Statues link. Something tells me you really don't know what you're doing. If statues didn't link, Dynamis would be hilarious.

    Also, it's quite clear you're just bullshitting with the "300 days" comment.

  2. #22
    Bagel
    Join Date
    Nov 2005
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    1,390
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    Ellatrix Reatori
    FFXIV Server
    Sargatanas
    FFXI Server
    Fenrir

    I've seen that statue aggro once, was sorta wierd. Eyes lit up, then started to waddle around smacking tarus.

    It isn't supposed to aggro... and Jeuno is somewhat glitched, but this is pretty wild. The only ones I have encountered is if you kill the boss at the mog house, you can't target shit, and if you wipe to repops, the goblins dance.

  3. #23
    Relic Weapons
    Join Date
    Dec 2005
    Posts
    383
    BG Level
    4

    no O.O i'm not. the LS leader couldnt even get in. It fucked us up bad. Only 1/3rd of the members were able to get in.

    EDIT: Idk about how fast we kill effecting the drop rates though, i thought that only applied to faf/nid.

  4. #24
    Nidhogg
    Join Date
    Oct 2005
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    Glick Wick
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    Ultros
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    Bahamut

    Quote Originally Posted by Dammerung
    I've seen that statue aggro once, was sorta wierd. Eyes lit up, then started to waddle around smacking tarus.

    It isn't supposed to aggro... and Jeuno is somewhat glitched, but this is pretty wild. The only ones I have encountered is if you kill the boss at the mog house, you can't target shit, and if you wipe to repops, the goblins dance.
    <3 the dancing goblins.

    Btw, you can stop that glitch by simply having some poor soul train the gobs a decent length away from the MH after you wipe.

  5. #25
    CoP Dynamis
    Join Date
    Feb 2006
    Posts
    279
    BG Level
    4

    Quote Originally Posted by Priran
    Quote Originally Posted by further
    Wow you guys must fucking suck. Like bad.
    indeed this is the only logical explanation for a series of unfavorable outcomes of a random factor followed by a hilarious albeit unfortunate glitch
    Yes I thought so too.

  6. #26
    Relic Weapons
    Join Date
    Dec 2005
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    383
    BG Level
    4

    Quote Originally Posted by further
    Quote Originally Posted by Priran
    Quote Originally Posted by further
    Wow you guys must fucking suck. Like bad.
    indeed this is the only logical explanation for a series of unfavorable outcomes of a random factor followed by a hilarious albeit unfortunate glitch
    Yes I thought so too.
    Well goes without saying we suck , but the glitch made us suck more.

  7. #27
    Fng
    Fng is offline
    Sea Torques
    Join Date
    Jun 2006
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    550
    BG Level
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    We had something similiar happen last night.


    We were doing Dyna beaucidine and pulled angra + pukis

    long story short kite team dies, ninja pulls angra with hojo?

    20 mins pass and here comes this gigantic train of Hydras + Various beastmen then every 5 mins a dragon or two would come marching through with even more monsters

    Seems like the dragons, once making it to the "tree" area, went to the four corners of the glacier and brought back ever damn NM / monster left in the zone.

    Finally the train caught the NIN and killed him, and everything started marching back to it's original location.


    Was wild

  8. #28
    Ridill
    Join Date
    May 2005
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    13,568
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    Quote Originally Posted by MisterBob
    Quote Originally Posted by Dammerung
    I've seen that statue aggro once, was sorta wierd. Eyes lit up, then started to waddle around smacking tarus.

    It isn't supposed to aggro... and Jeuno is somewhat glitched, but this is pretty wild. The only ones I have encountered is if you kill the boss at the mog house, you can't target shit, and if you wipe to repops, the goblins dance.
    <3 the dancing goblins.

    Btw, you can stop that glitch by simply having some poor soul train the gobs a decent length away from the MH after you wipe.
    You can also stop that glitch by killing the fountain + fountain repops before killing the boss and spawning the 3rd set of pops down there.

  9. #29
    Nidhogg
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    Glick Wick
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    Bahamut

    Quote Originally Posted by Fng
    We had something similiar happen last night.


    We were doing Dyna beaucidine and pulled angra + pukis

    long story short kite team dies, ninja pulls angra with hojo?

    20 mins pass and here comes this gigantic train of Hydras + Various beastmen then every 5 mins a dragon or two would come marching through with even more monsters

    Seems like the dragons, once making it to the "tree" area, went to the four corners of the glacier and brought back ever damn NM / monster left in the zone.

    Finally the train caught the NIN and killed him, and everything started marching back to it's original location.


    Was wild
    The Dragons behave very weirdly when Angra teleports. They seem to teleport down a "tier". It's possible that the NIN had trained them to a rather odd location as Angra teleported, causing the dragons to land in the Hydra zone.

  10. #30
    I Am, Who I Am.
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    Nov 2005
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    Trixi Sephyuyx
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    Excalibur
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    Ragnarok

    Quote Originally Posted by MisterBob
    Quote Originally Posted by Epincus
    Quote Originally Posted by Raineer
    That's hilarious considering that statue doesn't even aggro or link, nice glitch lol
    Does it even move? I can remember flashing it and it just stares at me.
    It just stands there. You can whack it, run away, do whatever. Even if you damage it, it just hangs around in its spot.
    I saw it move on a trip 1 month ago, but thats been it, prob a glitch. We were standing around teasing it (voking, stun, etc, no dmg though) and it moved forward like a normal stat.

  11. #31
    Sea Torques
    Join Date
    Jan 2005
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    wait, people are actually taking the OP seriously?

  12. #32
    Sea Torques
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    Sylph

    if you /sit near the statue at Maat in jeuno, it will start smacking you >_>

    found out the hard way ; ;

    5 runs with no AF is kinda sad... did you clear the zones? how many mobs did you kill etc

  13. #33
    Galkasaur
    Join Date
    Jan 2006
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    Valefor

    The only zone that truly screws shells over when doing well is Glacier, even Xarcabard is better by comparison assuming you are killing mobs.

    Even assuming you encountered some crazy glitch in Jeuno the only explanation for no drops the other 9 runs you did is not killing mobs, wiping & not getting TE's, especially in a major city.

  14. #34
    Salvage Bans
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    Ael Finn
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    Goblin
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    Valefor

    i personally enjoyed our glacier last night garr... only af to drop were my Monster Gaiters keke

  15. #35
    Puppetmaster
    Join Date
    Mar 2006
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    73
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    2
    FFXI Server
    Phoenix

    Dynamis J can be very glitchy at times. Often when pulling the first sets of Statues above the stairs of the MH, I have seen huges links.
    These links were things that were way out of "normal" Dynamis aggro range.

    It's also fun when the lower courtyard magically links with things and nobody was even close to it....

  16. #36
    New Spam Forum
    Join Date
    Dec 2005
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    193
    BG Level
    3

    LoL.

    maybe if you quit RMTing, the dynamis mobs would start giving you some good treasure.

  17. #37
    ٩๏̯͡๏)۶

    Join Date
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    Asura
    WoW Realm
    Barthilas

    Some stones when pulled incorrectly in jeuno have a gigantic domino effect.

    While I dont take the OP seriously, he is Tanthargoring his story, but I do beleive he had a giant train of links (not the whole frigging zone though).


    I marked these hotspots on the map, 1 2 3. Ignore the yellow line, it has nothing to do with the point i'm proving,I just yoinked the map off a strat site and cant erase it

    http://img214.imageshack.us/img214/4...newrongpg4.jpg

    If you pull the roaming stone on this corner marked 1, and the puller runs back to mog house instead of everyone going up the stairs at this points, what will happen is the following series of events :

    They pull stone 1, and the roaming stones to the south of it link. These stones have casters BLM SMN etc etc, and all the stones in dyna jeuno are casters that stop to cast protectra/shellra IV.

    So the mobs to the south of 1 have now linked due to the roaming stone, and they move northwards towards the stairs, linking the stone just to the north.

    The stone just to the north also has roaming stones nearby it, and the stones there pop mobs to the west. Now if they link enough to pop the stone @ #2, and the puller is now standing at mog house on the lower level, those mobs now think the way to get to the puller who is standing on the lower level area is to walk down the stairs and to the puller at mog house.

    What didnt link I'd say is the palace, the AH, the Upper Jeuno exit , the BRD and PLD NM near the AH.

  18. #38
    Ridill
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    We should try that pull tomorrow.

  19. #39
    ٩๏̯͡๏)۶

    Join Date
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    Only if you solo it knp

  20. #40
    Ridill
    Join Date
    May 2005
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    Well with the new patch I hear monks can chi for 10k AoE damage. Check the ridill thread for details. We'll just link the whole zone and you guys sleepga it till I get to 12 boosts.

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