Yeah.. but with SE's track record and all...Originally Posted by divisortheory
Oh well, best to be hopeful I suppose.![]()
Yeah.. but with SE's track record and all...Originally Posted by divisortheory
Oh well, best to be hopeful I suppose.![]()
We only started a a few minutes ago. Currently at 79%
Add Miasma to his WS list. Poison,Plague,spider slow.
we wiped at like 77, one tank got one shotted by a 1424 ws and the other got hit with something nearly as bad.
According to Mysterytour the ones in Halvung drop Genie Gages. So I think it's safe to assume the one in Mamook drops something as well. Still never heard a pos though, obviously people know it because.... they're fighting him![]()
Aren't Genie Gages dropped by the 3 or so Troll NM group in Mount Z.?Originally Posted by divisortheory
We have gulool at 67% atm. We learned Vorpal wheel isn't hate based. He pretty much fires it at the last person who did something to him when he gets tp and it has insane range. He hits mages with it from max casting range
edit: aaaaaaaand wipe at 40
Ya as mioko said the genie gages drop off the gar triplets at h-8 in mount zhayolm.Originally Posted by divisortheory
I know you've been gone for awhile, but one, genie gages drop has been confirmed, two, Mtour doesn't have Genie Gages beside Gurfurlur the Menacing in either the general ToA NM list or the Halvung list, and three, if you were looking at Mtour, you'd see on the Halvung list they have his god damn pos listed, 2nd map, K-10.Originally Posted by divisortheory
And I think it's more safe to assume, this will just have some mediocre effect on Besieged, if that. Like Wafik said, huge wasted potential, because these could've been really really good. They do require a bit to reach and kill, and, at least Gurfurlur, was a pretty fun fight.
Dropped gulool, nothing. The AOE it does at 30 and below is decussate and it did like 1400 damage <_<, blinkable.
How hard are they in terms compared to a scale of Proto-Omega, Fafnir, Wyrms, Hydra, and Cerberus? How many do they require?
And wow, that death quote from them makes me really sad.
it was actually the hardest mob ive tanked
http://i8.photobucket.com/albums/a48/meolol/jaja2.jpg
http://i8.photobucket.com/albums/a48/meolol/jaja3.jpg
http://i8.photobucket.com/albums/a48/meolol/jaja1.jpg
/load ZAM
It's entirely possible that the team responsible for giving these guys proper loot tables didn't get their act together before the latest content patch. When 3 Wyrms were put in their loot tables weren't complete ("LAWL THEY STILL DROP CRAP AMIRITE" yeah yeah). 1st Tiamat kill got what, Beetle Blood?
/unload ZAM
These fights look really fun as hell. Pity you're not even getting crystals out of them.
A better sub-30% AoE than Gurfurlur but definately a worse 2hr.. ouch. Nonetheless good job. If these do end up pretty much useless, at least we weren't the only group to go kill one.
I believe our server had a troll Besieged during JP time while I was sleeping last night as they've gained prisoners, so it certainly didn't stop their growth for a long time, if it did impact it at all.
Edit: Here's Gurfurlur jibberish... not quite as amusing.
http://www.omenls.com/forum/files/tr...g_dies_223.jpg
Mamook is @37 currently so I guess I'll watch it.
That was a real awesome fight.
To whomever was asking about what they take, we had 20 people present at our Gurfurlur win, wiping with 21 just before. We changed up PTs for adds and the 2nd try and positioning mainly. Gurfurlur has a bunch of really stupid knockback moves and he sent a few of our mages flying off his platform a few times, down into a pit of VT-IT trolls, which helped lead to the first loss. He's probably easier than Ja Ja once you account for this and prepare for that nasty AoE. We had a single tank on Gurfurlur, 14 people total on him, with 6 on guards. I'd label him as Tiamat-ish, I guess. I'm sure most LSs here would take him down.
Our best damage proved to be THF, as most melee didn't sub it (we assumed /nin) and the easiest way to put up big numbers was SA+WS. Mandau is just stupid retarded good, and he was putting up 700+ Mercy Strokes. Our other thief topped around 600 Shark Bites, with non SA'd WSs from SAM+WAR+MNK peaking not much higher than 400.
Just be careful of skillchains, one accidental Darkness from a Mercy Stroke healed 750.![]()
Note: We did have a relic horn on 2 WHMs dumping MP into the tank.
Yeah...sucked seeing it in the treasure pool.Originally Posted by Correction
Maybe they will drop +Movement Speed for SAM/WAR/BST!
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Originally Posted by meo
lol.
on a serious note.
2hr, throw 2 cure 4's and spirits within ftw?
<3Originally Posted by Roranora