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  1. #41
    E. Body
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    The 3-4 times I fought the longsword before we won it for our PLD ls leader, we just didnt kill it before itw arped, everytime it tried to curaga 3 it just got interupted so the satellites would never wake up before the sword warped. The only reason we lost is just not enough damage, a lot of the times we tried it people weren't doing their "best". meh. I dont recall what stopped it casting warp, I dont think we ever managed to stop the sword from warping.

    on the knuckles, mijin gakure seemed to stun warp. its too bad both ninjas we had mijin'd simultaneously so when it tried to warp again like 10s later it went off.

    one time we had like 5min left so we pulled the great axe for fun and i recall the spell stun actually landing on it's warp.

  2. #42
    RIDE ARMOR
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    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Mifaco
    Quote Originally Posted by Asherek
    Animated Shield is reallllly weak to Blunt by the way apparently.

    Kraken DRK was doing 290-300ish a hit on him? Something like that anyways.
    hay guyz, wutz souleater
    Unless you have like 2400 HP (with AF helm) or do around 100 per swing WITHOUT souleater it wont be 290-300 without a blunt bonus.
    I don't believe the damage bonus was specific to blunt, I remember seeing some really high rampages etc. las time we killed it. There is definitely a bonus on souleater kraken though, with a normal hp build (1800ish) I was hitting for 330-350 with kraken.

  3. #43
    Salvage Bans
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    Quote Originally Posted by Tekki
    My question is this, can anyone CONFIRM that 300% stun WSs or Mijn stun warp? Or is it just random luck that people are stuning? We had 2 PLDs for the second run attempt to Flat blade w/ 300% but hate was pulled while he warped and we were out of range to even try. Mijin didnt seem to help either. If I could find some solid evidence or ideas to help a small group go the distance, thatd be great. 10% with 24 was pretty awesome. Now we just need some tweaks.
    Well, there was obviously a lot going on but at both of the two Animated weapon fights that I've won, Warp was interrupted by something. I'm assuming that something was a WS, because we didn't plan any other spammage that I think could interrupt it.

  4. #44
    Sea Torques
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    Gorgonnash

    This is just conjecture on my part, but it seemed to me that people who were behind the face of the shield when my LS fought it were doing enhanced damage. One of our wars busted out a MS+steel cyclone for 3.5k (double attacked), so...I dunno. Maybe its just weak in general to melee. I couldn't really tell since I had a lot of stuff filtered except for party messages and that war happened to be one of the few in my party.

  5. #45
    BRP
    BRP is offline
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    Quote Originally Posted by Cephius
    http://www.theorderls.com/phpBB2/viewto ... 6&start=45

    an epic thread, lost in the anals of time.
    I laughed how the last page(page 10) is just Xanatos saying "BEST THREAD EVER", and it just ends there.

  6. #46
    Relic Horn
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    Quote Originally Posted by Cephius
    Quote Originally Posted by divisortheory
    Since it seems like the clock only starts ticking after it takes damage, would it be worth pulling with Burst II x10? Yes, I know it has a magic damage reduction, but I think you could knock off a chunk of his HP here, a chunk that would not count toward the time limit in any way.
    Elemental Sealed Burst 2 x 10, even if you threw in a spirit lantern, would do maybe 30 damage per nuke.. so 300 damage overall, or the equivlent of one swing of a kraken club for a DRK. Completely not worth it. And as already stated, you need to train away the satellites first.
    I wanted to post this exact thing as soon as I saw divisotheory's post. I am 100% positive that BLMs would do far more damage by getting 300% tp, subbing thf and doing a single SA full swing, than if they would have completely blown every bit of mana they have. Digging for my screenshotted ES Thunder 4 now...

    Never mind I don't have it . Basically you're not going to break 50 damage on nukes no matter what you do.

  7. #47
    Smells like Onions
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    It's been covered already I am sure but I will throw this out here anyway.

    My ls beat this with 20, it was really easy as anything else these days.. 2 DRK's with kraken.. sac pulled the children away with thf+flee+pd(wth why not)... paladin provoke > invin >>> gogo zerg.

    One thing I do notice is ws's do the opposite of keep attention for us.. they make it angry quick.. where as the brute damage of the club does not piss it off.. as much.

    I suggest you put your blms on c3 spam duty if you have any mnk/drk.. have 2 plds line up 1 on each side (A shield can't block from behind... and although this isn't terribly important with a kraken... or any souleater melee.. every little bit helps)... so.. DRK PLD [shield] PLD DRK

    Have the paladins cover as soon as you see bloodweapon light up and you should keep them with maximum damage output.. I strongly advise everyone /nin incase something goes wrong w/ the pull and the shields bash before they get OOR.

  8. #48
    Galkasaur
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    Yeah we found a few things out the hard way on our run last night, although it was at least a good learning experience.

    We actually tried dagger first, the person we were doing Shield for didn't show up & Divisortheory, or Kalia (I never understand why you don't use your in game name as your posting name), needed Dagger. Unfortunately it warped out on us at low HP, we tried multiple flat blade & shield bashes as it tried to warp, but none of them interrupted it. Could anyone confirm if the stun spell actually works on the dagger? I think we assumed it wouldn't & didn't try.

    We decided to just give Shield a shot despite being low on 2 hours to see how it was, not really expecting to win. Here's a few highlights of what we found out that we didn't know, some of this was probably posted earlier in the thread but I hadn't had a chance to read all the replies before our run.

    You can reconstruct a mental image of our fight from these tidbits of information.

    - ES Thunder IV is not a good 'emergency' measure to use when you are lacking 2 hours, oh well...
    - Animated Shield does indeed use Sleepga, darn...
    - Soul Voice Lullaby does not sleep Satellite Shields, shit...
    - AoE Shield Bash does wake you up from sleep, or kill you...
    - Animated Shield Shield Bash really hurts, knew that...
    - Flat Blade & Shield Bash do stun its Warp
    - Coronach & Mercy Stroke spiked its interest
    - Wiped alliances aren't interesting
    - Dead people can't stun warp.

  9. #49
    The God Damn Kuno
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    Quote Originally Posted by Garret
    - Dead people can't stun warp.
    Sounds like they werent trying hard enough.

  10. #50
    Galkasaur
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    I tried to use my TP from the ground...

  11. #51
    Chram
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    I can say for certain that a 300tp shoulder tackle won't stun its warp..

    Our dynamis is small(no drks+krakens) and with 18 or so people we usually get him to like 20%-50% every time just screwing around.

    Its always hard to determine what actually interest it with so much going on at once.. I am of the opinion he gets interested by job abilities that haven't been used yet..

  12. #52
    Yoshi P
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    Quote Originally Posted by Garret
    Divisortheory, or Kalia (I never understand why you don't use your in game name as your posting name
    I actually wanted to use Divisortheory as my in game name, the idea just didn't occur to me until after I was like level 20. And by that time, 20 levels seemed like a long way to go if I were to start a new character, lol.


    Also, although nukes don't do shit to the Shield, they do respectable damage against the Dagger. T4s were doing 500 each against the dagger. I think the best way to do the dagger is pull with ES+T4 with your entire BLM squad, then PLD cure one of the BLM then voke+Invincible the shield, that should get the satellites off. Then of course sleep the satellites (presumably you can sleep Satellite Daggers even though you can't sleep Satellite Shields).

    I noticed that Mercy Stroke -definitely- sparked its interest. The instant I used it he became interested. Something else sparked his interest too, but my logs were filtered so I couldn't see if it was Coronach or something else. He warped extremely fast. His "bored" messages were flying through the screen faster than I could read them, even with most of my filters on. It makes me think the messages are triggered by reaching certain amounts of HP, and the faster you damage him the faster he'll warp, unless you spark his interest. If this is the case, the optimal strategy would be to never use a relic WS unless you've seen at least 2-3 "bored" messages

  13. #53
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    Quote Originally Posted by psnsonix
    My ls beat this with 20, it was really easy as anything else these days.. 2 DRK's with kraken.. sac pulled the children away with thf+flee+pd(wth why not)... paladin provoke > invin >>> gogo zerg.
    2 drk's w/ krakens and bloodweapon account for about 10 people each. Without Blood Weapon, each kraken drk is about 7 people.

  14. #54
    F5 Like A Boss.
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    Should try staggering your melee's WS so they dont all burn them at the same time. That seemed to help keep the shield's interest sparked for a while. Also Shield Bash from Ancile got it intrigued right away.

    Highlighted some stuff from our fight against it. Whether it helps or not idk but w/e I thought it would be worth posting:

    http://www.rzer0.com/album_pic.php?pic_id=685
    http://www.rzer0.com/album_pic.php?pic_id=686
    http://www.rzer0.com/album_pic.php?pic_id=687
    http://www.rzer0.com/album_pic.php?pic_id=688

  15. #55
    perplexing perpetrator of in perpetuity
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    Chainspell Thunder 3 for 1 DMG FTMFL

  16. #56
    Sea Torques
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    You could also try having a PLD with full Guardian merits voke/invinc/sentinel the Shield at the start, since hate loss would be over 50% reduction for those 30 seconds of Invincible

    *edit: does Bash from ancile interrupt his Warp?

  17. #57
    Galkasaur
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    I am not sure if shield bash does, however, at one point during our fight it did try to warp & someone used flat blade which did interrupt the warp.

  18. #58
    Galkasaur
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    http://i54.photobucket.com/albums/g8...teddagger2.jpg[/img]

    http://i54.photobucket.com/albums/g8...teddagger3.jpg

    People talk a lot about what interests the animated weapons. These are from my LS but not from me personally so I am not sure what filters are up.

    Before it gets intriqued both Dancing Edge & Evisceration are used on it & it then appears to be intriqued. Any thoughts or analysis?

  19. #59
    Sea Torques
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    Only thing I noticed in them shots is that character named "Fiko" getting hit with Mercy Stroke twice for quite a bit, lol, and like everyone says, its random, though always a relic ws seems to help keep them around for a few (gets their interest).

  20. #60
    Galkasaur
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    I'm actually unsure whether a relic WS may have been used but filtered.

    We had both an Annihilator & a Bartedeau(sp?) at the run but I don't remember if Fiko was in their alliance or not, and if he wasn't those WS are likely filtered out if they were used.

    I only found it interesting since it was 2 dagger WS which were used on the dagger before it became intrigued and people seem to have reported different conditions for keeping each weapon interested depending on the weapon, i.e. someone mentioned SC'ing on the Great Katana spiked its interest.

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