pfft! Truffle was the first NM I ever camped on 32BLM/16WHM.Originally Posted by aurik
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pfft! Truffle was the first NM I ever camped on 32BLM/16WHM.Originally Posted by aurik
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I skipped from page 4 to 9 so I dunno if this has been said already but here goes:
Having Signet on should be like Sanction but the amount of exp+% it gives is determined by what place your Nation is so +15% if top, +10% in second and +5% in 3rd. Would make people fight for conquest more and get people out of Aht Ughan zones.
I wonder if you could ask them what type of drugs they were doing when they designed the Hydra's loot pool.
My server speed belt price normal player 80-100m, RMT price 40-50M. I cant lie RMT suck ass but damn you just cant beat the price of some rmt lol.Originally Posted by Khamsin
Yeah that isn't what they do on my server.
one was shouting to sell a speedbelt and i asked the price, they told me 130Mil, i laughed and told them there was one in Rolan for 90... so they then lowered the price to 89.
Samething with antoher one shouting for alky's, he wanted 120 lol. The last sale was like 40 on AH, and he promptly replied 39mil. Kclub is the same, they shoudt 150, i say you wont get more than 120, they say 119.
Cutting it from 80-100 from players to 40-50 sounds a little farfetched. You must have alot of greedy idiots on your server. Pushing twice the selling price doesnt usually work, maybe you have them mixed up?
A few questions maybe someone can spruce up a little.
1) Any plans to release JSE sets for the new jobs in the next upcoming update as well as adding PUP and COR to the "Brygid the Stylist Returns" quest?
2) How will the 3 new jobs relic gear be introduced and will they be added to current relic weapons or new ones added for them?
3) Will new trial weapon skills be added for the 3 new jobs or will they be able to get the current ones?
4) After ToAU release CoP has died down in appeal and exp. Any plans to make CoP/Sea more appealing for players to return to these areas?
Thats all I can think of right now. Seeking on PUP55 woot woot.^^
BLU can already learn Savage Blade, and COR can learn Evisceration, Savage Blade, and Detonator.Originally Posted by Killerhume
Those questions are pretty bad, IMO.Originally Posted by Killerhume
Well boo PUP got screwed they need to finish PUP up.
New question:
Any plans of actually finishing PUP up in the new update?^^
Fact: COR has the second highest dagger skill in the game with B+. Thief only have 10 more skill than them at level 75.
Have you not read the stuff added to pup...Originally Posted by Killerhume
Originally Posted by Killerhume
Stop posting please. You are just wasting bandwidth.
Maybe a better way to approach it is ask how they plan to expand the new jobs in the future. For example:
Will corsair ever get more rolls?
They could very easily make a new set of rolls with the jobs AFv2 names (Duelists roll, Koga roll, sorcerers roll, etc)
Will Blue mages ever get access to more spells?
they could always toss in a spell or 2 per update, maybe more possible trait combinations as well.
Will they ever adjust puppet master to be more desirable?
They could raise their skill cap on hand to hand as well as maybe include higher level versions of the 3 frames(Valor Edge II, etc)
Maybe add in a question asking if they ever plan to add more job traits to the new jobs or something.
Please hold the interviewee(sp?) captive until they fix most of the reasonable suggestions made here. ._.
But why are normal players selling speed belts? They don't want to camp KA.Originally Posted by Veli
Veli's quote was sarcasm... I hope.Originally Posted by Khamsin
They should make a few H/NMs act like the Animated Weapons do; after a certain amount of time they just warp.Originally Posted by Byrd
Dear SE,
can you add slow to the list of enfeebles chakra can remove XD
then i think just about every enfeeble an undead mob can throw at me are covereder maybee bio too.
That would be a good comparison, except that you can get peacock charm in bc now(showing that they can and have budged), and before that you could just buy it on the ah. You can't buy abjurations.Originally Posted by phirien
To be honest, I have to agree with Phirien's ideology of Not-so-hardcore players deserve not-so-hardcore gear. Because let's face it, there are certain HNMLSs (lol) who claim to say that they could kill a lot of HNMs like Fafnur, Nidhogg and such but they choose not to because they want to avoid the drama-filled pit. I'm sorry, but are you really going tp deprive some of your players' best loot in the game (poor looting system on SE) simply because you wish to avoid some drama that will be forgotten in a matter of weeks? If so, then you should simply break that so-called HNMLS and find yourself a social LS. A HNMLS, in general, is a LS that fights HNMs and strives to get the best loot for their player. If you don't do neither of those, then you're not a HNMLS and scientifically retarded.
I'm going to post a post I made in my LS about this topic.
This pretty sums up one of the biggest problems for the end-game community, that and the RMT, botting and other things.The one I love the most is the CPNM. To be honest, I still find it fascinating that a weapon from a NM in 2003 is still better than any other weapon so far. I mean that's 3 years. Common knowledge has shown us that with every new expansion, there should be harder NMs and better lot (rewards). i.e Cerberus now. The fight is amazing and requires a lot more teamwork than Fafnir but has craptastic rewards. Now look at Cerberus; he's unclaimed half the time just like Vrtra.
They need to revamp pretty much their whole rewarding system. A drop from Nidhogg is still better than any other body piece for almost all jobs. A waist item for MNK is completely destroying all else so far, and was released back in 2003. Last by not least; The difficulty of these fights is beyond comprehension. It can as little as 10 mins to bring down Fafnir and about 20 mins for Nidhogg when they still drop the best loot in the game. If this was their ideology, why add more HNMs or NMs to the game when others can demolish their loot? For the fun? Maybe. But just like anything in life, the amount of input in the beginning should be proportional or exceed the output, in the end. SE is currently doing the opposite.