Dang.. thats the only cape we have yet to see. We are about 20-25% on the blm cape, 15% on the rdm cape (just got 2 in a row!) and 0% on the brd cape.Originally Posted by NynJa
Never once seen a full drop from an Ix'Aern though.
Dang.. thats the only cape we have yet to see. We are about 20-25% on the blm cape, 15% on the rdm cape (just got 2 in a row!) and 0% on the brd cape.Originally Posted by NynJa
Never once seen a full drop from an Ix'Aern though.
A while back I think SE ninja altered sea to make the Ix'Aern drops work Pixie Earring/Defending Ring style.
Never ever pop with less than 3 organs. The 3 organ MNK can be safely killed with 10, and with kiting in the Ebon Panel room can be killed with less than that. With 3 organs you're pretty much garunteed either a Deed or Vice.
My LS has been trying to get the deed off Ix'drk for a couple of weeks, and you know what we got? 4 kills, zero deeds, 4 capes. I think we broke the game or something.
Our LS has found that 3 organs = higher chance of Deed, and 1 organ = higher chance of Cape
Something like:
1 Organ: Cape 25%, Deed 25%
2 Organs: Cape 15%, Deed 40%
3 Organs: Cape 5%, Deed 70%
These numbers are completely made up (and are likely way off), but it shows the general trend we noticed when dealing with Ix'MNK. Less organs = less overall drops, but more capes than Deeds.
I don't think killing/holding the Qn does anything, so I would recommend killing the Qns first. We got raped pretty bad when Ix'MNK was at 5% HP and the Qn we were holding did Benediction to heal him back to full![]()
whats really funny is that the capes arnt even that good. (well for BLM anyway) sacrificing INT+4 for ele+5 and some MP is not that amazing. it would be stupid if they made the drop that retarded because the item isnt really zomgwtfamazing. its cool. but i would only use it for gods/kirin etc and epeen.Originally Posted by NynJa
If you don't want to kill the Qns, just pop Ix'MNK with a THF and have him run to the other end of the room. Skillchain Ix'MNK or whatever, he'll die in like 45 seconds. The WHM and RDM Aerns will be too busy running after the THF that they won't heal the poor MNK. MNK might kill some poor random DD, but he'll go down easy and fast. He has like 15k HP or something incredibly low like that.I don't think killing/holding the Qn does anything, so I would recommend killing the Qns first. We got raped pretty bad when Ix'MNK was at 5% HP and the Qn we were holding did Benediction to heal him back to full Crying or Very sad
They seem better for the opposite jobs.... Most RDM's would (should) kill for the BLM cape, it's got 3 skills we can always use more access to. BLM's, while needing their cape for elem skill sometimes and DRK skill anytime, should enjoy an enfeebling boost for sleeping...i would think that would be awesome for VTish soloing on mobs that like to resist for them.Originally Posted by spooky
hmmm that is a good point. but most shells (mine lol) would give an enfeebling cape to BLM over RDM and vic-verca(sp?). also i doubt many would wouldnt rather get the other anyway. even though as you rightly pointed out and other cape would benafit them more.Originally Posted by Raineer
my point is really w/e job uses them for w/e they dont deserve a drop rate of something like d.ring... =/
Their droprate isn't anywhere close to D. Ring, and the 3 Ixs spawn a lot more frequently than KB, and there usually isn't any competition.
Where does pop rate effect droprate? Just because a mob pops more doesn't mean something on his table drops more often, it just means you will see more of that rare drop because it's from a more commonly spawned NM.Originally Posted by MisterBob
Because if you're comparing the rarity of a Ix Cape to the rarity of the D.Ring, you are being irrational on the same level as Flux. My LS has so many capes to the point where we give them to jobs like WHM just because. There is only one LS in my knowledge who could say the same thing for D. Ring across all servers, and D. Ring has been out a LOT longer.Originally Posted by Awoir
One of our 3-organ kills was before the patch in fall (october?) of last year that made the 3-organ mnk drop something 100% of the time.Originally Posted by Avinor
Looks like we are poping with 1 organ at a time.![]()
Thanks for the replies everyone. I guess we'll stick with 3 organ pops to ensure we at least get something. Also we had a group of 7 BLMs farm Ix'DRK for a few weeks and our record on capes, although I don't have the exact number, was somewhere along the lines of 7/24.
Their drop rate probably is in the same ball park, and it has less rarity than a D.ring because of what you just said, it's popped a lot more, and or spawns a lot more.Originally Posted by MisterBob
I'm sorry, was that in response to me ??Originally Posted by MisterBob
lol.. I think he meant if deed drops vice doesnt.. ie (def. ring drops, pixie doesnt)
Anyways, 15% sounds about right for us on capes..
That was the entire point of me saying that vice/deed work like D.Ring/Pixie earring.
1 Merciful Cape and 2 Defending Rings agree. =l