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Thread: Interviewing loophole?     submit to reddit submit to twitter

  1. #21
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    Re: Interviewing loophole?

    Quote Originally Posted by Brennon
    Sage Sundi, is that you?


    I think so

  2. #22
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    Re: Interviewing loophole?

    Quote Originally Posted by Otarius
    This dawned on me the other day, but does it seem like everyone who has the chance to interview the FFXI development team, ask the same questions only to get the same answer of a different version of the same answer?

    People who get to interview always ask the same questions.

    - Can BC zones be instanced. This includes all BC, Dynamis, Limbus, etc...

    - What's being done to handle RMT and Botters and or TOS violators.

    - Why aren't certain mobs popped under certain - new - methods and their pop time reduced.

    You know, the same ol same ol. Everyone asks those questions over and over but offer no new questions, and they will keep getting the same answers just a different way.

    Like this Milkman dude from 1up.com. He asks basically the same questions every interview, hoping he will ask something new, and it gets tedious.

    Now for me, if I ever had the chance to interview or ask a development team member a question (which I posted a question on the Aug 23rd interview topic,) I would ask questions like.

    - What's in store for the future of FFXI.

    - What new ideas do you have in mind for future release that will keep the game fresh.

    - How long is treasures of aht urhgans storyline compared to rise of the zilart and chains of promathia. (asked this I believe in the other topic.)

    - Will any characters from COP return in TAU.

    - Will we see the far east in TAU or the EXP pack after.

    - Will the Imperial District of Aht Urhgan be accessible as a zone.

    - Are there any plans on making all monsters on the main continent of FFXI spawn as fast as the ones in the near east.

    - When is the next time RDM, BLM, WHM will see any new spells outside of the ones that were just given to each job? Will it be that much longer of a wait.

    Now that is just some, and I could evem condense those TAU ones into 1-2 questions. I mention TAU a lot because of course, that is the expansion pack we are on.

    I just wish people would ask a diverse selection of questions instead of ones focusing on good gear, RMT, botters, which GM cares about their job, pop times reduced, gimp jobs being fixed, etc... It's just the same old questions just a different day.

    Anyone else feel the same way about all these people who lack diversity in interviewing?

    -X-
    No the funny thing is this is the shit people on Allakhazam care about and ask, and in contrast to what endgamers care about and ask for, SE is more likely to answer these questions. Not in interview style, but in another fucked up update with tag lines such as

    - New Zone in Aht Urgan.

    - Returning NPC's added to Aht Urgan quests.

    - New Far Eastern gear.



    You get the point. SO WE SHOULD KILL THE FAGGOT MOTHERFUCKERS THAT PROVIDE SE WITH RETARDED SHIT TO REPLACE IMPORTANT SHIT WITH.

    You know SE gobbles that shit up. Look at chocobo breeding and chocobo racing, look at NPC quests - all stupid shit retard level 30s suggested, all named Cloudsehpohrotxx.

  3. #23
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    I don't think all these questions are too bad(eh.. well... one or two of them are not that bad). I think you need to be a filler between the big ones with small ones. However an interview asking only filler questions or if the fillers are simply too stupid(good filler: something about fellowship, bad filler: asking whats going to happen next in the storyline or asking why it is so hard to run through Dangruf Wadi) is just an upseting sight.

  4. #24
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    Quote Originally Posted by BRP
    so hard to run through Dangruf Wadi
    LOLYISXARCABARDSOBIG

  5. #25
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    Ok the main problem with your questions is that they cater to the adv/casual player and not the Endgame player. We need hard hitting questions to the broken aspects of the game. Yes these questions were asked before, yes they have been reworded, however to get through to SE you have to take them from behind and keep donkey punching them until it sinks in that we want answers/actions.

  6. #26
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    The reason people have to keep asking the same damned questions over and over again is because SE won't address the problems that are making the people ask the same damned questions over and over again.

    What the end-game community needs is someone who is pissed off enough and has the balls to go to one of the Q&A sessions at a FFXI fan-fair (or whatever the hell the nerd-fests are called.) This person will hold the Q&A panel's feet to the flames, and not let them get off the hook by brushing the questions aside or answering with one of their "cute" wait-and-see responses. One of two things will happen:

    1) We will finally get some answers as to why they can't or won't change things that need changing.

    2) The person will be escorted off the premises by security because he/she won't stop asking the questions until the Q&A panel answers them. This will result in hopefully more people in the crowd repeating the questions in the same fashion until we get an answer that isn't bullshit.

    We're the ones who pay SE their salaries. We deserve to know why the game is broken in so many ways, and why they do nothing to fix it.

  7. #27
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    Quote Originally Posted by Fhqwghads
    We're the ones who pay SE their salaries. We deserve to know why the game is broken in so many ways, and why they do nothing to fix it.
    The game isn't broken. In fact, recent changes have obviously improved the game, as evidenced by the explosion in subscriptions in Taiwan, Hong Kong, and China!

    Sincerely,
    SE Community Relations

  8. #28
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    Quote Originally Posted by aurik
    Quote Originally Posted by Fhqwghads
    We're the ones who pay SE their salaries. We deserve to know why the game is broken in so many ways, and why they do nothing to fix it.
    The game isn't broken. In fact, recent changes have obviously improved the game, as evidenced by the explosion in subscriptions in Taiwan, Hong Kong, and China!

    Sincerely,
    SE Community Relations
    All of whom have more time to play than you or me...

  9. #29
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    Touché.

  10. #30
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    Quote Originally Posted by Coren
    Quote Originally Posted by aurik
    Quote Originally Posted by Fhqwghads
    We're the ones who pay SE their salaries. We deserve to know why the game is broken in so many ways, and why they do nothing to fix it.
    The game isn't broken. In fact, recent changes have obviously improved the game, as evidenced by the explosion in subscriptions in Taiwan, Hong Kong, and China!

    Sincerely,
    SE Community Relations
    All of whom have more time to play than you or me...
    Do you mean combined (and maybe a couple more people thrown into the mix)?

    And doing the same thing everyday all day?

  11. #31
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    You know SE gobbles that shit up. Look at chocobo breeding and chocobo racing, look at NPC quests - all stupid shit retard level 30s suggested, all named Cloudsehpohrotxx.
    I would like to comment on this. Chocobo Breeding, Racing, and Fellowship are all great systems that are fun(well racing, will be in theory I think). Some people in the game, who are 75 and have been around since the very beginning, want to have fun in the game. Its not about camping kings and grinding sky all day. Not everyone is a lootwhore who needs to grind for ridils to have fun.

  12. #32
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    but you must admit, because I do too, killing a giant dragon is fun, but trying to drag a LS at <time> isnt.

    Put HNM's for us to fight in alllience assaults and i'll do something with my shell.

  13. #33
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    lol of course, but that has nothing to do with what I'm saying. There something called end-game and there is something called being a big ass loot-whore. There is something called all-levels content. I'm all for instanced kings, I even made a picture of it. I don't know what you mean wafik.

  14. #34
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    I don't really get SE.

    Player : I'm level 75, I want to get together with some friends and fight big monsters and get cool stuff.

    SE : Great, we have some monsters that you can fight that drop great stuff, but you need to be lucky enough to be the first one to claim them. This might require you standing around and doing nothing for three hours to have a chance to claim it. There are some monsters that usually up but you need a fair bit of experience to fight them if your new, and they don't drop anything worth while.

    Player : Oh, so your saying that my friends and I can't try some easier monsters to get used to it then scale up to harder fights. And only if we stand around for 3 hours a day for multiple days will we have a chance to even fight one of the monsters that drops good stuff?

    SE : Well, pretty much. There is sky and sea as well, but sky you have to camp lesser monsters to pop hard monsters. Most of the time you will be camping these against gil sellers and other ls's so it might not be much better.

    Player : So your telling me that I really have little chance of fighting monsters outside of dynamis and limbus.

    SE : Pretty much.

    Player : Why don't you just change the monsters to be more like limbus so everyone has a shot of them, hell you advertise them on all your game boxes.

    SE : We like the idea of random encounters, and rare items.

    Player : But you could just scale the fights to keep items just as rare, or have long wait times between events.

    SE : Well that would destroy our ideals in the game.

    Player : And people quitting the game because of your ideals wouldn't actually destroy the game.

    SE : Yeah but... We're Japanese and you just don't get it.

  15. #35
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    I mean, there's too many distractions when they have 1 giant problems.

    NA's >> Fix Kings/Sky
    SE >> -Adds ballista-

    NA's >> Fix kings/Sky
    SE >> -Adds NPC-

    NA's >> Fix Kings/Sky
    SE >> -Adds Dioramarama-

    NA's >> Fix Kings/Sky
    SE >> -Adds Brenner-

    NA's >> Fix Kings/Sky
    SE >> -Adds Chocobo-


    There's not much that people ask for, but they'll never fix them. SE can keep creating all the diversions they want, but people see through the crap.

    Yes chocobo breeding might be fun for a bit, but it's not gonna change what a lot of us are frustrated with. Like most new things, it'll die after a while unless racing is big. But I highly doubt that either because it seems like Racing is more of a Soccer Management game than a racing game.

    /shrug.

  16. #36
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    The problem is that they are not fixing older content, the problem isn't that they are adding new content. So it isn't directly connected. If SE wanted they can fix kings and add CONFLICTv3 in the same update, nothing is stoping them for doing it. While it isn't what we truly want, stuff that can be done on the side isn't bad and its stupid as hell to say it sucks because it isn't kings. Anyway, a bunch of the side-content could use some fixing itself, all of CONFLICT and the fact somethings are just left unfinished. SE is just poor at finishing things and fixing them.

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    Meaningless diversion =/= new content. Don't be fooled. They are using a band-aid to fix an open flesh wound.

    They can fix 1 single thing in sky and it would make all LS leaders across all servers simutaneously cream, and that is having sky NM's changed to sea NMs timers, 15-40 minute repops on anything lotto, you know, to compensate with the amount of people there.

    They cant do something as simple as that, they'd rather let us all beg and plead every single interview as they use Perfect Dodge irl to all the questions, they can fuck themselves.

  18. #38
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    Quote Originally Posted by epigram
    Player : Oh, so your saying that my friends and I can't try some easier monsters to get used to it then scale up to harder fights.
    Actually, they have BCNM99 that you can practice on.. and SW Apollyyon as well.

  19. #39
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    Quote Originally Posted by Lordwafik
    Meaningless diversion =/= new content. Don't be fooled. They are using a band-aid to fix an open flesh wound.

    They can fix 1 single thing in sky and it would make all LS leaders across all servers simutaneously cream, and that is having sky NM's changed to sea NMs timers, 15-40 minute repops on anything lotto, you know, to compensate with the amount of people there.

    They cant do something as simple as that, they'd rather let us all beg and plead every single interview as they use Perfect Dodge irl to all the questions, they can fuck themselves.
    I doubt they even know anything about the end-game community. Much of the content is probably produced by someone who likes their job and wants to create new things, but doesn't know much about how the game is ran. The idea that they are trying to 'hide' the fact the end-game is poorly shaped by adding all-level content so people will continue is very flawed. They could simply fix them if they wanted more money. I believe they just don't know anything about their game.

  20. #40
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    The main problem is progression. The 3 kings, sky are fine, its the fact that after 2 1/2 years of camping Kings, LS's from the being are still there. If you take Bismarck, Luna, IRON and AD are the 3 oldest HNMLS's, and we are still grinding out Kings.

    So now the upstart shells, have to camp against 2 1/2 year old shells, for the same items, while Jorm, Vrtra still there bored as hell. If SE doesnt want to make gear better than RoZ than fucking move it around. You want D.Ring to be rare, put it on a 3-5 pop like Vrtra, and make it a rare drop off vrtra. You want M.Body or E.Body to be rare, put it on Jorm. Just move shit around so when the servers come up there isnt 300 ppl logging in at DA.

    One of the main problems with Linkshells, becomes, the newer shells give up trying to recruit because they have little chance of claiming or people loose faith, so people dont get gear, than they get a chance at an established HNMLS and then we have to circle back for their gear. If you move the older more equipted LS's out of the 3 Kings and sky, you make room for the newer shells to do what we did in 2004. I remember going to DA there was Nidhogg unclaimed just sitting there, the same use to happen with each King, oh shit KB is running around and no one is there, lets go.

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