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Thread: Interviewing loophole?     submit to reddit submit to twitter

  1. #41
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    Right now ToAU is pretty good and enjoyable. ToAU will add a new dynamis-like area, and a new sky/sea like area.

    As far as 24 hour pops's like hydra/Cerb their loot sucks, but even if hydra did drop ridill/D. ring it still wouldn't reduce the number of people camping kings.

    The only hope for me is that the new ToAU content that will be added will at least give some good armor and weapons. Hell add in 18 person assault, but craft materials in the box and have ??? be a chance at getting something nice.

    Then we can still have drama when someone breaks alliance at the appraisal guy when a whm gets the D40 2/3 hit club...

  2. #42
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    Just moving one item wont do shit, you have to re-adjust ALL loot tables on the Ground HNMs. Or make them harder. Give us a reason to need a M.Body than to just look pretty in Jeuno.

  3. #43
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    They'll make fafnir capturable by beseiged NM's soon, then we'll have to go kill Medusa so she can drop nothing so we can camp 4am fafnir so he can drop e.hands #19028

  4. #44
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    Quote Originally Posted by Lordwafik
    I mean, there's too many distractions when they have 1 giant problems.

    NA's >> Fix Kings/Sky
    SE >> -Adds ballista-

    NA's >> Fix kings/Sky
    SE >> -Adds NPC-

    NA's >> Fix Kings/Sky
    SE >> -Adds Dioramarama-

    NA's >> Fix Kings/Sky
    SE >> -Adds Brenner-

    NA's >> Fix Kings/Sky
    SE >> -Adds Chocobo-


    There's not much that people ask for, but they'll never fix them. SE can keep creating all the diversions they want, but people see through the crap.

    Yes chocobo breeding might be fun for a bit, but it's not gonna change what a lot of us are frustrated with. Like most new things, it'll die after a while unless racing is big. But I highly doubt that either because it seems like Racing is more of a Soccer Management game than a racing game.

    /shrug.
    TY Wafik for expounding on my point, didn't realize you couldn't catch that BRP. But that's what I meant, everytime they ask what we want, and we say FIX THIS, they take other stupid suggestions and add them in.

    You're right, it is nice to have diversions on the side in the game to keep you busy or to do something else for a change, but I don't think because you want bigger boss fights makes you a loot whore.

    Personally, I think instances like Dynamis and Limbus, and HNM like Wyrms are fun because it takes more than just numbers and time to accomplish. You have to figure out the strategy and stick to it, if something goes wrong you improvise. The entire point of games like these isn't what color the bird your riding is or what level you can get a 30 minute NPC to.

    That's all peripheral shit thats an ADDITION to the mainline of the game. They need to start fixing what's wrong before adding little goofy sideshit to keep the 12 year olds happy.

    Me, after a long day of work, I like to come home and do some endgame shit to keep me occupied. Not find a flower pot for a taru or keep checking on an egg in sandy.

    You're right though, there are different preference for different people, but I think that ignoring the longtime complaints and adding new suggestions such as chocobo raising is a really bad sign from SE as far as what they want to do with this game.

  5. #45
    BRP
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    I understand what you said and I think its you who is not catching it. Its not like SE is giving up the chance to improve end-game for the chance to add little side things. They simply are too stupid to fix it, however, the side things are not apart of that stupidity. The arguement is flawed because side stuff doesn't effect how stupid they are with main stuff. If they wanted to improve how camping works they could and fellowship or PvP wouldn't effect it. But, they are masters of wasted potetial in both end-game and things like PvP and Fellowship. Why they tend to focus on smaller things and ignore going back to fix big things is unknown to me. However, they are a team and there are probably(well, not probably) very stupid people on that team who are incharge of things they do not know about. Maybe another part of the team is incharge of stuff like Chocobo Breeding. Looking at how this game developes, it looks like they just throw everyone everywhere at will, maybe the good ones got in the end-game area when Limbus came out and then got switched out when CoP Dynamis came out.

  6. #46
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    I understand where everyones coming from with my questions vs. endgame questions and fixes.

    The thing is, people who are at endgame level but could give a shit about certain aspects that others ask endlessly, would maybe like to hear whats going to happen in the future to keep it fun. Perhaps even throw a balance of both at SE.

    - Some like FFXI for its story (that'd be me. I used to think only nerds played MMO's then ironically SE had to make a FF MMO, and I thought, "oh hey another FF story.) Once this games story is done, so is my character."

    - Some would like to know what all content will come in the future. New continents, new events like assault, dynamis and limbus, rather then banning gilsellers which will just come back, or when will we see better gear like a Kirins Osode +1.

    Certain endgame players care more about gear and meriting their E-Penis to 5, and some are as another person said in this topic, casual. Nothing wrong with both I suppose, but sometimes people would like to hear about the would be cool aspects of FFXI's future as opposed to gilseller this, spawn time that.

    Again I like to hear other peoples opinions, even if they're called retarded or I wouldn't have posted. That's why I asked what people would think if an interview actually had a mix of both, questions about fixes, and what's in store for the growing world of vanadiel.

    -RetardedhandwrittensigGO-

  7. #47
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    Quote Originally Posted by BRP
    I understand what you said and I think its you who is not catching it. Its not like SE is giving up the chance to improve end-game for the chance to add little side things. They simply are too stupid to fix it, however, the side things are not apart of that stupidity. The arguement is flawed because side stuff doesn't effect how stupid they are with main stuff. If they wanted to improve how camping works they could and fellowship or PvP wouldn't effect it. But, they are masters of wasted potetial in both end-game and things like PvP and Fellowship. Why they tend to focus on smaller things and ignore going back to fix big things is unknown to me. However, they are a team and there are probably(well, not probably) very stupid people on that team who are incharge of things they do not know about. Maybe another part of the team is incharge of stuff like Chocobo Breeding. Looking at how this game developes, it looks like they just throw everyone everywhere at will, maybe the good ones got in the end-game area when Limbus came out and then got switched out when CoP Dynamis came out.
    I wonder how they decide who develops what. Things like Limbus and Assault are pure brilliance, CoP Dynamis and the Besieged NMs in this patch are pure spite.

    But I do agree, adding in side content (Fellows, Chocobos, lolPvP) does not mean that they cannot fix/add end-game content. If they lack the resources the have enough people working on both kinds of content, then Square is severely overcharging us on monthly fees.

  8. #48
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    Quote Originally Posted by Septimus
    Quote Originally Posted by BRP
    I understand what you said and I think its you who is not catching it. Its not like SE is giving up the chance to improve end-game for the chance to add little side things. They simply are too stupid to fix it, however, the side things are not apart of that stupidity. The arguement is flawed because side stuff doesn't effect how stupid they are with main stuff. If they wanted to improve how camping works they could and fellowship or PvP wouldn't effect it. But, they are masters of wasted potetial in both end-game and things like PvP and Fellowship. Why they tend to focus on smaller things and ignore going back to fix big things is unknown to me. However, they are a team and there are probably(well, not probably) very stupid people on that team who are incharge of things they do not know about. Maybe another part of the team is incharge of stuff like Chocobo Breeding. Looking at how this game developes, it looks like they just throw everyone everywhere at will, maybe the good ones got in the end-game area when Limbus came out and then got switched out when CoP Dynamis came out.
    I wonder how they decide who develops what. Things like Limbus and Assault are pure brilliance, CoP Dynamis and the Besieged NMs in this patch are pure spite.

    But I do agree, adding in side content (Fellows, Chocobos, lolPvP) does not mean that they cannot fix/add end-game content. If they lack the resources the have enough people working on both kinds of content, then Square is severely overcharging us on monthly fees.
    I don't know I just get the feeling they added those things only because they don't want to / can't fix the things that need to be fixed. It seems like every time everyones hyped for an update that they mislead with tags like NEW NM's NEW GEAR NEW ZONES NEW CONTENT, everyone gets their hopes up and it never fails to be something that doesn't even fit into the current game, or at least 1% of what they add does.

    It's like a girl showing you her tits then stealing your wallet; sure you got to see something nice but you didn't get what you expected and you're none the richer for it in the end.

  9. #49
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    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

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    To be honest, alot of these Land King problems would be fixed for the most part, by moving some (if not all), of the mob's lootpools to the KSNM99 versions of them-- yet, I remember a dev (Sage Sundi) saying something along the lines of-- The text:

    Question 7

    Berticus: This is our biggest question.

    Ondori: This is the biggest question.

    Berticus: Everybody is very interested in it. Nidhogg, King Behemoth, and Aspidochelone, they've dropped the best loot pools in the game since they came out over 2 years ago. Any new improvement or addition to this game hasn't matched or surpassed that in all players' opinions. Tiamat, Jormungand, Vrtra, and Ouryu, when those got added we were very hopeful that they dropped - since they were extremely hard - that they would kind of put Nidhogg, put KB, at a lower priority. So these incredibly hard mobs - 2-3x harder than kings - don't drop as good loot.

    Sundi: There's always a loot table discussion. But we maybe are going to change that. We also need to add new

    spells. You know spells usually just drop off a monster or are bought from an NPC. So maybe we should create some kind of quest, to get new spells or new songs. It's always that new stuff is going for the Warriors or the Paladins.

    Ondori: For example, the Monk Black Belt, that takes very long, and you have to be very lucky. A lot of people have asked, you know, there's 3 dragons, which came out at the same time. A lot of people wondered if they would ever had a Monk style, doesn't have to be a Monk, but for example they drop 3 pieces and you trade it in for an item.

    Sundi: Oh, oh, ok.

    Ondori: Or abjurations.

    Sundi: Yeah that's a possibility. But I am concentrating on not weapons for melees - maybe for mages in the future. Mages, maybe 5% of mages have a crucial spell, or something. I want to see that - a big difference between mages.
    Ondori: Yeah, for example, if you have a SJ of WHM, so like RNG/WHM, and someone else has RDM/WHM, the RDM can't land spells better than the subjob. So a lot of people have wondered why there have been BRDs with SJ WHM landing silence or paralyze on Kirin, but a RDM can't. So a lot of people wonder if that part of the game is a little bit broken.

    Sundi: It's not broken, but we always need to balance each job. You're going to see new spells and songs in the future, the near future. So we will change that.
    Ondori: That sounds great.
    http://www.theorderls.com/bigkill_sundi.php

    So basically he failed on three accounts:

    1) He evaded one of the main problems @ endgame.
    2) He stated that he's not even worried about endgame items for melee vs mage (when the problem at hand was Abj for all jobs that drop from Kings anyways)
    3) The "fix" he and the other dev made to BLM, RDM to make them "diverse" (for example BLM AMII Merits), will most likely fail, as most BLM find little use in spells such as Flare II, and will probably merit the same spells >_>

    /shrug

    Ninja Edit: Saw the new interview info-- I'ma stfu now XD

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