So you're saying, let's change Aspidochelone entirely because people use a lot of blms to kill it?Originally Posted by BRP
So you're saying, let's change Aspidochelone entirely because people use a lot of blms to kill it?Originally Posted by BRP
Since when was aspid a zerg fest? Each king has a job that does substantially more damage than the other (BLM being the only consistantly high damage DD across all 3 and a hard requirement for one) so would they be changed? You can still down fafnir in 30 minutes with a meleeburn setup, who cares.
I'm saying lets change Aspid so thats it hard. I don't care how its changed. Usually stuff is easy if you can get away with throwing tons of BLMs on it. Personally I don't care if you not able to do anything without relying on an army of BLMs or SMNs or Ridil WARs. I rather have a fun game. Now shut up, you have been any annoying bitch since the moment I posted that image.
Aspid is one of those NMs you need BLMs for. For other hnm, people use BLM because it's easier not because they have to. This argument is retarded.
GJ on the clutch photoshop thought BRP. I think they were pretty psyched to have something so visual for them.
Maybe it will kind of shed light on what we're looking for in other areas of the game as well, and new ways of planning / correcting things.
Maybe up to this point they just had 10 dumbasses watching Bruce Willis movies just throw ideas out.
Not going to answer BRP? Yeah, it turns out it's true and nobody cares how many BLM or SMN you bring to anything. People who even mutter the words blm/smn zerg should be shot.Originally Posted by Not Kuno
Glad I'm not the only one. "Holy shit they're looking at it!!!"My heart honest-to-god skipped a beat when I saw Sage Sundi looking at BRP's kings model. I feel incredibly nerdy and pathetic
I refuse to get my hopes up though.
I couldn't find this pic you are talking about >_> can someone post it please? I'm very curious!Originally Posted by Confucion
There were 2 links to the picture in this very thread. I guess 3 is the magic number.
That BRP idea is pretty stupid. Would make Kings 10x worse then it is now.
Just news for you guys, graphic layout is how these people are used to working. Low-level producers come up with (or steal!) ideas, and then spend days formatting a graphic representation that is pretty and color-coordinated. Then they present it to the lead producers who, if they like it, blow it up to poster size and tack it on the wall next to the cubicles of the low level serfs/artists/programmers. Often the content of the poster is secondary to its attractiveness.
Not that I'm jaded about the whole process or anything.
Well, instead of the nerf approach, they could always just make it harder without nerfing any job's performance against it.
You are an amazing human being. I mean really. Wow.Originally Posted by Volken
Anyway what I responded was (if you looked)
As long as the fights are hard. That is all what matters. Retard, god damn. Because these are pretty much instanced, they need to be tough or they won't be rare. Zergs are not tough. They must be unzergable, SMN, BLM, WAR, ect doesn't really matter. I don't know how to make it anymore clear.I'm saying lets change Aspid so thats it hard. I don't care how its changed. Usually stuff is easy if you can get away with throwing tons of BLMs on it. Personally I don't care if you not able to do anything without relying on an army of BLMs or SMNs or Ridil WARs. I rather have a fun game. Now shut up, you have been any annoying bitch since the moment I posted that image.
EDIT: and to make it clear, that doesn't mean exactly that BLM nukes would have only do 200 damage. They could have battles where magic damage plays a big role or where melee damage plays a big role, but it doesn't matter too much since battles should involve both(this game was built on skillchains). I don't think I can explain 'unzergable' to you if you still don't get it.
Define unzergable. Prettymuch everything can be summed up in Zerg when dealing with hnms, be it Smn alliance, Blm alliance or even Melee.
Bahamut 2Originally Posted by SassiAsura
How is 8 BLMs and a single melee for TH2 -not- a zerg?
You don't just toss BLMs at it and hope for the best. Zerg implies you sending a bunch of people damaging it without any thought behind it. You seem to be thinking of dealing damage.Originally Posted by Ryko
You don't understand the real meaning of the word zerg then. Zerg is when you bring mass amount of people and you literally need to use them all due to people dying. Bringing x amount of the same jobs to a fight doesn't make you a zerg LS.
A battle where you can't simply completely overpower a monster with enough man-power, may it be enough melees to completely put the monster in submission or enough BLMs to take off 20% off in a single volley, or chainspell stunning. Simple things can be enough to put some real challenge into battles. Aspid is named after a turtle who ships would think is an island and then sink and die when it woke up and dive. Something I said in an very early draft was that Aspid should give off a 80-100/tick Drown effect when it goes into its shell and when it is in its shell its takes 0 damage save SCs and MBs. A good way to prevent a full on zerg is upping the monster's potential to kill everyone unless something special is done. Anyway, SMNs is a very tricky thing to handle because its is a flatout broken damage dealer in terms that its hard to hold back a large amount of them being used enough being very damaging to melee. I won't even bother talking about SMN at this point.
I was disappointed on the scale of the "BLM Nerf" while most things should be uneffected, stuff like Diabolos Prime and The Wyrmking Decends should be adjusted, like they said they would.
We need a fucking exorcism cause Flux has posessed BRP.