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Thread: GRATS KEFTENK!!!!!!!!     submit to reddit submit to twitter

  1. #61
    Old Merits
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    What merits do you have so far? There was absolutely nothing appealing in the first BST merits, (maybe call beast if you do alot of bst events). Could this axe make meriting intimidation rates actually worthwhile?

  2. #62
    TSwiftie
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    [quote=Eaglestrike]
    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Eaglestrike
    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Eaglestrike
    Quote Originally Posted by "Falconblade":4a6ca
    If Results of Mod/Sneak Attack damage come out Favorable, I could see real good use for this for Wyrms and such for Darkness.

    Onslaught can Continue Darkness right? That'd be pretty nice.
    Evis(for lack of better knowledge of SC chart(yes, lolthf))> Steel Cyclone > Onslaught for a decent bonus.
    A pic shows Chiz, he'll have a Mandau to chain with soon enough. And the cool thing is that basically any darkness-side ws can open, either relic can close and the other can extend, from what I've heard about things.

    Congrats on the axe, certainly go play again.

    The only relic ws's I know of that are clearly better than previous ws's are dagger and gkat.
    Scythe is as well as DRK/THF. Aside from the haste effect being omgodly, its amazing at 100-250 tp for darkness. Up from that spiral hell is better but no haste.
    Spiral Hell 1.375 1.875 3.625 1x STR_50%, INT_50% Very High Base Damage
    Catastrophe 2.75 1x INT_40%, AGI_40% Aftereffect :Haste

    You sure the cutoff is as high as 250? With the amount of str you can get over agi I'd think it's closer to 200, but maybe I'm wrong, my drk is 43.
    Might be closer to 200 for pure damage but including haste effect, up til 250 I'd still rather use it. Also, if your LS has you waiting till 200+ before you can WS err lol.
    LS wouldn't let a drk upgrade scythe [/quote:4a6ca]

    Guillotine is still far better than Catastrophe in almost every situation :/ SA+Catastrophe isn't realli impressive either. The WS just opens up some more skillchain possibilites because it's on the Gravitation side of Darkness. (Yey I can Darkness with a SAM now!). At 300 TP, Spiral Hell does more than twice the damage of Catastrophe. At around 200 TP the damage seems to be about the same between the two WS.

  3. #63
    ٩๏̯͡๏)۶

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    [quote=Kirschy][quote=Eaglestrike]
    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Eaglestrike
    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by "Eaglestrike":f656d
    Quote Originally Posted by "Falconblade":f656d
    If Results of Mod/Sneak Attack damage come out Favorable, I could see real good use for this for Wyrms and such for Darkness.

    Onslaught can Continue Darkness right? That'd be pretty nice.
    Evis(for lack of better knowledge of SC chart(yes, lolthf))> Steel Cyclone > Onslaught for a decent bonus.
    A pic shows Chiz, he'll have a Mandau to chain with soon enough. And the cool thing is that basically any darkness-side ws can open, either relic can close and the other can extend, from what I've heard about things.

    Congrats on the axe, certainly go play again.

    The only relic ws's I know of that are clearly better than previous ws's are dagger and gkat.
    Scythe is as well as DRK/THF. Aside from the haste effect being omgodly, its amazing at 100-250 tp for darkness. Up from that spiral hell is better but no haste.
    Spiral Hell 1.375 1.875 3.625 1x STR_50%, INT_50% Very High Base Damage
    Catastrophe 2.75 1x INT_40%, AGI_40% Aftereffect :Haste

    You sure the cutoff is as high as 250? With the amount of str you can get over agi I'd think it's closer to 200, but maybe I'm wrong, my drk is 43.
    Might be closer to 200 for pure damage but including haste effect, up til 250 I'd still rather use it. Also, if your LS has you waiting till 200+ before you can WS err lol.
    LS wouldn't let a drk upgrade scythe [/quote:f656d]

    Guillotine is still far better than Catastrophe in almost every situation :/ SA+Catastrophe isn't realli impressive either. The WS just opens up some more skillchain possibilites because it's on the Gravitation side of Darkness. (Yey I can Darkness with a SAM now!). At 300 TP, Spiral Hell does more than twice the damage of Catastrophe. At around 200 TP the damage seems to be about the same between the two WS.[/quote:f656d]

    dont tell max or he'll cry/deny

  4. #64

    Sweaty Dick Punching Enthusiast

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    Grats on the Axe! That's one good looking Relic.

    Can't wait to see your further test results. May your WS modifier not suck total ass.

  5. #65
    GRT
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    [quote=Lordwafik][quote=Kirschy][quote=Eaglestrike]
    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Eaglestrike
    Quote Originally Posted by "Jooeetheplatypus":26ce3
    Quote Originally Posted by "Eaglestrike":26ce3
    Quote Originally Posted by "Falconblade":26ce3
    If Results of Mod/Sneak Attack damage come out Favorable, I could see real good use for this for Wyrms and such for Darkness.

    Onslaught can Continue Darkness right? That'd be pretty nice.
    Evis(for lack of better knowledge of SC chart(yes, lolthf))> Steel Cyclone > Onslaught for a decent bonus.
    A pic shows Chiz, he'll have a Mandau to chain with soon enough. And the cool thing is that basically any darkness-side ws can open, either relic can close and the other can extend, from what I've heard about things.

    Congrats on the axe, certainly go play again.

    The only relic ws's I know of that are clearly better than previous ws's are dagger and gkat.
    Scythe is as well as DRK/THF. Aside from the haste effect being omgodly, its amazing at 100-250 tp for darkness. Up from that spiral hell is better but no haste.
    Spiral Hell 1.375 1.875 3.625 1x STR_50%, INT_50% Very High Base Damage
    Catastrophe 2.75 1x INT_40%, AGI_40% Aftereffect :Haste

    You sure the cutoff is as high as 250? With the amount of str you can get over agi I'd think it's closer to 200, but maybe I'm wrong, my drk is 43.
    Might be closer to 200 for pure damage but including haste effect, up til 250 I'd still rather use it. Also, if your LS has you waiting till 200+ before you can WS err lol.
    LS wouldn't let a drk upgrade scythe [/quote:26ce3]

    Guillotine is still far better than Catastrophe in almost every situation :/ SA+Catastrophe isn't realli impressive either. The WS just opens up some more skillchain possibilites because it's on the Gravitation side of Darkness. (Yey I can Darkness with a SAM now!). At 300 TP, Spiral Hell does more than twice the damage of Catastrophe. At around 200 TP the damage seems to be about the same between the two WS.[/quote:26ce3]

    dont tell max or he'll cry/deny[/quote:26ce3]

    i thought the whole point of catastrophe is so you can drain as much hp back as you spent on using souleater

  6. #66
    D. Ring
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    [quote=Lordwafik][quote=Kirschy][quote=Eaglestrike]
    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Eaglestrike
    Quote Originally Posted by "Jooeetheplatypus":179f5
    Quote Originally Posted by "Eaglestrike":179f5
    Quote Originally Posted by "Falconblade":179f5
    If Results of Mod/Sneak Attack damage come out Favorable, I could see real good use for this for Wyrms and such for Darkness.

    Onslaught can Continue Darkness right? That'd be pretty nice.
    Evis(for lack of better knowledge of SC chart(yes, lolthf))> Steel Cyclone > Onslaught for a decent bonus.
    A pic shows Chiz, he'll have a Mandau to chain with soon enough. And the cool thing is that basically any darkness-side ws can open, either relic can close and the other can extend, from what I've heard about things.

    Congrats on the axe, certainly go play again.

    The only relic ws's I know of that are clearly better than previous ws's are dagger and gkat.
    Scythe is as well as DRK/THF. Aside from the haste effect being omgodly, its amazing at 100-250 tp for darkness. Up from that spiral hell is better but no haste.
    Spiral Hell 1.375 1.875 3.625 1x STR_50%, INT_50% Very High Base Damage
    Catastrophe 2.75 1x INT_40%, AGI_40% Aftereffect :Haste

    You sure the cutoff is as high as 250? With the amount of str you can get over agi I'd think it's closer to 200, but maybe I'm wrong, my drk is 43.
    Might be closer to 200 for pure damage but including haste effect, up til 250 I'd still rather use it. Also, if your LS has you waiting till 200+ before you can WS err lol.
    LS wouldn't let a drk upgrade scythe [/quote:179f5]

    Guillotine is still far better than Catastrophe in almost every situation :/ SA+Catastrophe isn't realli impressive either. The WS just opens up some more skillchain possibilites because it's on the Gravitation side of Darkness. (Yey I can Darkness with a SAM now!). At 300 TP, Spiral Hell does more than twice the damage of Catastrophe. At around 200 TP the damage seems to be about the same between the two WS.[/quote:179f5]

    dont tell max or he'll cry/deny[/quote:179f5]

    I've just seen differently...

  7. #67
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    Get your fucking DRK discussion out of this thread. More Guttler action prz.

  8. #68
    D. Ring
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    Quote Originally Posted by solsovly
    Get your fucking DRK discussion out of this thread. More Guttler action prz.
    Just filling the time until we get more info. Keeping this thread bumped keeps it in the public eye. That's my story and I'm sticking to it

  9. #69
    Bagel
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    awesome congrats keft, good job buddy

  10. #70
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    Quote Originally Posted by solsovly
    What merits do you have so far? There was absolutely nothing appealing in the first BST merits, (maybe call beast if you do alot of bst events). Could this axe make meriting intimidation rates actually worthwhile?
    Just woke up, gonna go test with a BRD on some rarabs or tiny mandys soon, I'll confirm if the mod is DEX for Onslaught then or not.

    As far as BST merits specifically go, I don't have any lol.
    All and any merits I've obtained have been dumped into my RDM, MP, new spells, etc. When I was getting closer to completion I started dumping merits into Axe skill, that's half way done. I plan on doing Killer Trait, Call Beast, Beast Affinity, then I don't know what else.

  11. #71
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    Quote Originally Posted by Keftenk
    Quote Originally Posted by solsovly
    What merits do you have so far? There was absolutely nothing appealing in the first BST merits, (maybe call beast if you do alot of bst events). Could this axe make meriting intimidation rates actually worthwhile?
    Just woke up, gonna go test with a BRD on some rarabs or tiny mandys soon, I'll confirm if the mod is DEX for Onslaught then or not.

    As far as BST merits specifically go, I don't have any lol.
    All and any merits I've obtained have been dumped into my RDM, MP, new spells, etc. When I was getting closer to completion I started dumping merits into Axe skill, that's half way done. I plan on doing Killer Trait, Call Beast, Beast Affinity, then I don't know what else.
    This is really really far fetched, but after seeing the increased intimidation rate, have you noticed any other BST specific things? IE charm rate of Apollo/Light staff with axe, any +charm duration, enhanced call beast, petfood etc etc. Some things such as enhanced call beast will be pretty damn hard to test but it'd be a nice bonus. I'm looking forward to your test results. /drooling

  12. #72
    CoP Dynamis
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    If the intimidation is really that good, it could mean that BST intimi-tanking stuff might actually be more than just a joke.

  13. #73
    Bagel
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    holy bawls!

    Congrats, thats a bst dream come true!

  14. #74
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    Well for BST to tank shit end game they would have to sub NIN. Would they still have enough hate holding capability with NIN sub? If a main job can hold hate while subbing NIN then it is definitely viable. Especially with the intimidation factor.

  15. #75
    I Am, Who I Am.
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    Quote Originally Posted by Eternus
    Well for BST to tank shit end game they would have to sub NIN. Would they still have enough hate holding capability with NIN sub? If a main job can hold hate while subbing NIN then it is definitely viable. Especially with the intimidation factor.
    Charm is a good amount of hate >.>;

  16. #76
    Mr. Bananagrabber
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    Quote Originally Posted by SephirothYuyX
    Quote Originally Posted by Eternus
    Well for BST to tank shit end game they would have to sub NIN. Would they still have enough hate holding capability with NIN sub? If a main job can hold hate while subbing NIN then it is definitely viable. Especially with the intimidation factor.
    Charm is a good amount of hate >.>;
    I've seen a BST/NIN tank Fafnir before so it's quite doable.

  17. #77
    Bagel
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    Grats on the axe, looks badass 8)

    Seems to have a nice hidden effects aswell.

  18. #78
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    I think whm could tank fafnir better than bst TBH. Even with full enmity gear no bst ja has an appreciable amount of hate.

    I'm not sure about the increase in killer effects though, still I have max killer effects merits, flawless ribbon and usually use the level 50 ring and AF pants for Goobbue.

    The damage looks nice, but the results are really supprising on Onslaught. The dynamis mob results are more likely attributed to you using sushi >.>; There is little way a 2.75 fTP and a 60% dex mod could produce those numbers.

  19. #79
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    Quote Originally Posted by epigram
    no bst ja has an appreciable amount of hate.
    Charm really does generate quite a lot of hate.

  20. #80
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    Not really, I can and have spammed charm for 5min straight on kirin multiple times to just help with binding early on with kirin. I never gained enough hate to exceed that of anyone including the smn. That was with +8 enmity.

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