
Originally Posted by
FFXIFlux
This idea is true in, and comes from, MMORPGs that have endgames. FFXI doesn't. In other games an expansion comes out and you'll have maybe 30 loot-dropping boss mobs to kill and the last half or so of them are practically impossible to kill without gear upgrades from the first half of the bosses and top gear from the previous expansion. Assigning limited resource based on who can make the best use of it to kill the next tier of boss mobs is important. WTF do you need a ridill or an m.body for in FFXI? To kill lolCerberus so you can get your lolSword so you can lolXP your lolDRK better? Cerberus could be killed by any linkshell that hasn't evened played for 2 years, doesn't have merits, doesn't have gear, but hit the AH quick on the way to get some stun scrolls.
FFXI is like a multi-billion dollar football stadium with a holographic jumbo screen system, the best sound system in the world and used 24/7 by some kid named Herbert to play tiddlywinks.