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  1. #61
    Nidhogg
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    Quote Originally Posted by loial
    The beauty of a points system is that it takes the guesswork of "who gets what gear" out of the leader's hands.
    It also eliminates the need for linkshells to incoporate bogus "LS property" rules. If someone wants to spend their points on a Kirin's Osode then that item becomes their property and theirs alone. They can trade it away, sell it for gil, or even toss it if they want. They accumlated the points for it, they earned it.

  2. #62
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    Quote Originally Posted by Norelco
    It differs from LS to LS, but until we are given a reason to not trust someone, we will trust our linkshell members. I'm not an officer of my linkshell, but I'm fairly certain this is their approach. We know who controls which toons, and we only count a person's attendance once if they bring two characters. There's no double dipping.

    Currently, I don't even think we get enough drops so much so that a person can lot 3 items per week. :D

    Money drops are sell/split amongst those who attend the events anyway.
    I am happy to hear your LS is much enlightened, about the 2 characters part, what happen if this person delcare this is my character and that is my gf's characters, but the fact sometimes you see them auto-follow together behavior the same as one person, and sometimes really 2 different persons.

  3. #63
    Xer
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    some good rydiu quotes here

    http://www.killingifrit.com/forums.php? ... 1966&d=120

    and yeah, he's a silly guy

  4. #64
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    The best ls has no leader. A group of close friends with a fair amount of game experience will not need to be told what to do. This game isn't particularly hard, and strategies are not all that complicated either. As long as your open with what the plan is before the fight, and there is clear communication, you will do fine.

    If your all friends, then loot is loot. However, being respectful of what others want and not loot whoring is also a sign of friendship. If your only job that can use ridill is bst and there is a war in your ls, don't be a fucktard and let the war have it. There is NO reason what-so-ever for a bst to have a ridill besides epeen (200 sword skill + 8 sword merits + supanomi = lol).

  5. #65
    Sea Torques
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    What "Leaders Quartermaster" systems do: Gear is assigned to the people who the leaders have decided would make the best use of it. This means that members have to consistantly attend events to 'prove their worth' in order to get the gear they're after. This can lead to accusations of favouritism or even more simple, people can work really hard for one piece of gear only to have it go to someone else who contributes less because they potentially could do more with it.

    Examples, if a BST did want a Ridill and attended every camp on their RDM/BLM. WAR rarely camps, but is there when Ridill drops. Since it would benifit the WAR more to have the Ridill, it would be assigned to him.


    What "Point" systems do: Point systems have two parts that need to be carefully setup. They are how points are Awarded, and how they are redeamed. Activities/Attendance/Contributions are assigned a weighted point value and are awarded to members. The points represent the contribution that the people bring to the LS. Points are spent using another system which may include Open "Loud" auctions, Silent Auctions, Fixed Rate, or the infamous "Bank". This system can lead to people "Cashing out" and leaving shells, or bidding/lotting on items that it may not be the most benificial for the LS.

    Example, if a BST were to have 1 more point than a WAR and wins a Ridill, while the contributions were basically equal, the BST would win.


    That's the basic rundown. The first relies on a lot of trust that the leaders can actually decide who would make the best use of the items and deal with people when they think it's unfair. The second allows the people earning the points to decide how they want to spend them. Point systems generally fall apart if the Awarding or Redeaming systems are considered "Unfair". It also means that items may not go to the person who would make the most use of it, only to the people that contribute the most.

    Personally, I like the point system and helped to create it for my LS when we were forming. Recently we moved to a single point system for incorporating our internal Dynamis and Limbus, and it's made us stronger overall. We use a silent bid system where bids are placed to the leaders for EX items. That way members can decide how much they want an item, bid as many points as they feel it's worth to them. We have a "Within 1 level to Equip" rule so that someone with no jobs even close could win an item over someone who could use it. We haven't had any problems (outside of bidtaking) yet with it and we listen to our members and adjust the system to keep it fair for them.

    Our previous linkshell ran a LS bank (Sell everything you can and bank the gil, point values are total bank/total points outstanding) which had the bank stolen.

    Edit/Note: It's not about which system is the best, it about what the members believe to be fair and can operate within.

  6. #66
    Nidhogg
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    Quote Originally Posted by yayajax
    I am happy to hear your LS is much enlightened, about the 2 characters part, what happen if this person delcare this is my character and that is my gf's characters, but the fact sometimes you see them auto-follow together behavior the same as one person, and sometimes really 2 different persons.
    Like I said, we haven't had that problem yet. We do have a couple romantic couples and husbands/wives but you can obviously tell them apart by the way they communicate/type. If someone is playing two toons and are slacking I think it would be noticeable, and if we did notice them I'm sure our officers would boot their asses right out.

  7. #67
    Nidhogg
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    Quote Originally Posted by Aodh
    Everything you said.
    Well, obviously there are some filters put in place. You obviously have to have a job of level, and even then, say a Koenig body dropped, a PLD would get precedence over WAR if it came down to a lotting tie.

    I'm pretty an officer would be there to remind people not to be tools and lot items that won't really benefit them just because they can.

  8. #68
    Chram
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    I disagree with a lot of people here. I hate need before greed since you have one person or a group of people in charge of how loot is distributed. I don't care if you're the most fair person in the world. It's very hard to make a decision without being biased. That's just my opinion.

    I'm in Gatsby's linkshell we've been active for almost 2 years. We've seen our fair share of the good stuff like Ridills and body abjurations from the kings.

    There has never been any drama over drops since you cannot argue with points. Numbers don't lie. If person A is more active than person B and wants item X, then person A should have first shot at it if he is willing to splurge the points that he earned.

    We don't have a rule in place about having to be able to wear an item except for certain things like Shadow items, but this has never been a problem. For example, a RDM won't blow all his points on a Ridill since he pretty much gives up any shot at a Duelist Chapeau.

    In the end, there's really no one system that's better than the other, as long as your linkshell finds a system that works.

  9. #69
    I Am, Who I Am.
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    Quote Originally Posted by Aodh
    What "Leaders Quartermaster" systems do: Gear is assigned to the people who the leaders have decided would make the best use of it. This means that members have to consistantly attend events to 'prove their worth' in order to get the gear they're after. This can lead to accusations of favouritism or even more simple, people can work really hard for one piece of gear only to have it go to someone else who contributes less because they potentially could do more with it.

    Examples, if a BST did want a Ridill and attended every camp on their RDM/BLM. WAR rarely camps, but is there when Ridill drops. Since it would benifit the WAR more to have the Ridill, it would be assigned to him.
    I agree sorta, but when a WAR only camps faf for Ridill and the BST camps everything, I would hope the leaders would know they have an item douchebag in their presence anbd give it to the BST. Im not being biased as a BST myself, loool I realize that I have little to no chance it ever getting one (till I raise my war >.> but a leader should be able to reconize who is more deserving in this case. Id give a novio earring to a WHM if he showed up to every single camp and will, then to a BLM that shows up once a month (and all the other BLM have one).

    Leaders should be able to reconize peoples potentials, and have an eye for item douchebaggary.

  10. #70
    Nidhogg
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    Quote Originally Posted by Xerlic
    I disagree with a lot of people here. I hate need before greed since you have one person or a group of people in charge of how loot is distributed. I don't care if you're the most fair person in the world. It's very hard to make a decision without being biased. That's just my opinion.

    I'm in Gatsby's linkshell we've been active for almost 2 years. We've seen our fair share of the good stuff like Ridills and body abjurations from the kings.

    There has never been any drama over drops since you cannot argue with points. Numbers don't lie. If person A is more active than person B and wants item X, then person A should have first shot at it if he is willing to splurge the points that he earned.

    We don't have a rule in place about having to be able to wear an item except for certain things like Shadow items, but this has never been a problem. For example, a RDM won't blow all his points on a Ridill since he pretty much gives up any shot at a Duelist Chapeau.

    In the end, there's really no one system that's better than the other, as long as your linkshell finds a system that works.
    I pretty much agree with everything you said. If you price out items high enough you basically lot yourself out of other items, so choose wisely. The built in prices pretty much ensure that you can't be a dick and lot a bunch of items in a short time period, unless you don't spend any points over a 3 year span or something.

  11. #71
    Nidhogg
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    My linkshell's point system works like this:
    For instance, an osode is 40 points. Each sky run you attend is 2points. New recruits to the linkshell must gain 25points before lotting, anyone with 40points can lot. Ground points are, 1 point for the camp, 1 for claim and kill. Dynamis if its linkshell only imo should be free lot to anyone who can wear upon entering dynamis.

  12. #72
    Sea Torques
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    http://www.guildportal.com/Guild.aspx?F ... bID=767509

    Having job priorities and point tiers works out well, noones complained about the system so far.

  13. #73
    Salvage Bans
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    My shell uses a point system which I guess works because we rarely have drop drama (only one i remember was me lotting haidate for a char i shared and someone trying to cockblock me >_>). Only bad thing I can think of is that once someone gets a lot of points they can essentially lot anything, so we do have some people gearing their 2nd or 3rd jobs while some people haven't geared their 1st jobs yet.

    Edit: And from a pearlsack's perspective it makes it a lot easier to decide who get's what and it stops us playing favourites.

  14. #74
    Sea Torques
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    Quote Originally Posted by SephirothYuyX
    I agree sorta, but when a WAR only camps faf for Ridill and the BST camps everything, I would hope the leaders would know they have an item douchebag in their presence anbd give it to the BST. Im not being biased as a BST myself, loool I realize that I have little to no chance it ever getting one (till I raise my war >.> but a leader should be able to reconize who is more deserving in this case. Id give a novio earring to a WHM if he showed up to every single camp and will, then to a BLM that shows up once a month (and all the other BLM have one).

    Leaders should be able to reconize peoples potentials, and have an eye for item douchebaggary.
    This goes into my ninja edit, If the members have enough trust to let the leaders decide and they'll stand by that decision, then it works. But I'm with Xerlic, it's impossible to decide who gets what without being biasd in some way. Say in your example, the person making the decision was a LOLBSTDontDD type of person, or if they personally had WAR75 and a Ridill and knew how good it was for WAR, they would have trouble giving it to a BST and they would come up with enough reasons to justify it.

  15. #75
    Nidhogg
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    Quote Originally Posted by Severance
    My shell uses a point system which I guess works because we rarely have drop drama (only one i remember was me lotting haidate for a char i shared and someone trying to cockblock me >_>). Only bad thing I can think of is that once someone gets a lot of points they can essentially lot anything, so we do have some people gearing their 2nd or 3rd jobs while some people haven't geared their 1st jobs yet.

    Edit: And from a pearlsack's perspective it makes it a lot easier to decide who get's what and it stops us playing favourites.
    That is why the officers ask everyone who wants to lot on a specific item at the START of the event, to tell them in a private tell to an officer. You pick 1 item, if it doesn't drop, oh well, try next time.

  16. #76
    Bagel
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    Point systems have become pretty much the standard for most guilds in most MMORPGs for many good reasons. People saying point systems are "gay" or "retarded" are seriously fucking stupid. They do take time for leaders to update it also saves the leaders being bitched at non-stop by drama queens, and it also means when something drops theres no dicking around, loot is lotted and it's done with.

    We have a few different point systems, which is a bit of a headache, but FFXI doesn't introduce new content and obsolete old content at a rate that would make carrying points from one system over to the next realistic. Most games you get a new expansion every 6-12 months which includes a dozen dungeons that obsolete the old so you just keep a single running total of points, but since SE has a stick up their ass about putting new content in at a reasonable rate or obsoleteing old, it's best to go with a lot of different point systems.

    Anyway, here's what works for use, and no I don't give a fuck how retarded some glue-sniffing 8-year-old internet idiot like you who has their pointer over the reply button thinks they are:

    Dynamis, sign up 24 hr+ beforehand, 1 pt, be there for most of it, 1 pt, be there for all of it, another point. Can't apply all points to lot if you're not there at the start. Before going in people can sign up to spend all their points on a particular AF. If you sign up for a peice and have the most points, it's yours, next drop 2nd most points thats signed up etc. If a peice isn't signed up for people with level 70+ in the job and 30+ points can lot it for 3 points. Then level 70+ if no one at 70+ with 30+ lots, then 60+, 50+, 40+, anyone. You can lot money items for a few points, less points if more people are lotting.

    Sky, get a point for a run (4 hours) or 0.5 for 2hr, get a few points for bringing pop items, cloud evokers etc. in from outside farming depending on the item. Wyrms (Tiamat, Ouryu, Bahamut) and Cerberus are included as "sky points" and you can get a point for finding them up. 5 points for 1 mil gil, 4 points per mil the item is worth if you want an item crafted, cap 20 for stuff like noble's etc. People with sufficient points can lot when an item drops. Most abdjurations and god armor is 5 points or less, byakko pants 10, kirin osode, w.legs 20, gaiters 35.

    Limbus 1 point per run, 12 points for 75 coins or 1 per 5 or so for AF+1, 8 or 10 for nashira/homam depending on the peice, if you have the points and at least level 70 job that can use you can lot.

    Kings is points for windows you attend, or a point for getting ToD if the LS isn't there. 2 mil for being claimer of a king, 1 mil or the ore for claiming a NQ. Money drops divided among people at the camp. Highest overall points without a drop gets the item they want.

    Sea 1 point per 4 hours. You can use your points for an item. Common items don't use up points. If no one wants to use up points it goes to random lot among people with more than some minimum number of points that can use it.

  17. #77
    Sea Torques
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    Point systems are too complicated and require too much work to maintain and enforce.

    Join a LS with people who can weight their own need for an item vs other members. If you're doing Dynamis and BLM Hat drops, somebody with BLM as their 3rd job should pass the hat to a Main job BLM without even thinking about any other alternatives.

    IMO the added "fairness" you get out of a ponit system isn't nearly worth the trouble of implementing one.

  18. #78
    The God Damn Kuno
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    Quote Originally Posted by Faranim
    Point systems are too complicated and require too much work to maintain and enforce.

    Join a LS with people who can weight their own need for an item vs other members. If you're doing Dynamis and BLM Hat drops, somebody with BLM as their 3rd job should pass the hat to a Main job BLM without even thinking about any other alternatives.

    IMO the added "fairness" you get out of a ponit system isn't nearly worth the trouble of implementing one.
    Ding ding ding right answer.

  19. #79
    CoP Dynamis
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    Quote Originally Posted by Not Kuno
    Quote Originally Posted by Faranim
    Point systems are too complicated and require too much work to maintain and enforce.

    Join a LS with people who can weight their own need for an item vs other members. If you're doing Dynamis and BLM Hat drops, somebody with BLM as their 3rd job should pass the hat to a Main job BLM without even thinking about any other alternatives.

    IMO the added "fairness" you get out of a ponit system isn't nearly worth the trouble of implementing one.
    Ding ding ding right answer.
    ^

  20. #80
    New Spam Forum
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    What if that person w/ BLM as his 3rd job attends all LS events as BLM because they're always short on them?

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