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Thread: Rangers, Rapid Shot     submit to reddit submit to twitter

  1. #101
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    Yeah I do, but still loldrk cause it took 2 fights for 100% tp.

    Btw the parses above, I find it amazing that all your melees have 100% melee hit %s. Never seen higher than 98% before.

  2. #102
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    Quote Originally Posted by superfob
    Yeah I do, but still loldrk cause it took 2 fights for 100% tp.

    Btw the parses above, I find it amazing that all your melees have 100% melee hit %s. Never seen higher than 98% before.
    Most people filter out other people's misses.

  3. #103
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    for me the two things that would make up for the ranger changes would be that +rng acc gear actually worked and we didnt miss all the time and if you wouldnt get your aim interrupted so often.

    for me it seems like even when i dont move or anything it will give me that annoying message "you move and interrupt your aim" this is always frustrating.

  4. #104
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    for me the two things that would make up for the ranger changes would be that +rng acc gear actually worked and we didnt miss all the time and if you wouldnt get your aim interrupted so often.
    Alot of people say this, I notice the misses on things like Suzy and Byakko but seriously on EXP mobs my accuracy is usually 85%ish using STR food and a STR setup (Pln Body, Rng Necklace, Galliard, Selenes as my only racc)

  5. #105
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    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by superfob
    Yeah I do, but still loldrk cause it took 2 fights for 100% tp.

    Btw the parses above, I find it amazing that all your melees have 100% melee hit %s. Never seen higher than 98% before.
    Most people filter out other people's misses.
    you can see the animation if someone hits or not and use that to have a running tally of tp for other party members.

    of course this was what i did pre-windower pt-tp thing

    same thing when you have a nin or /nin tank, you count their shadows without having to have it in the log and know when to flash for help on ichi. (or flash before using cure v because its casting time wasnt fun pre- -cure casting merits and clogs)

    EDIT: RNG dmg isnt really bad, its the accuracy that blows as far as im concerned. VS any NM/High level mob i dont mind doing lower dmg but it really pisses me off when i wear a shit load of acc gear and still go 2/10 slug shots (up close btw). i think my record was missing 13 slug shots in dynamis before i hit one. only reason i hit that one was because i wore all acc gear sharpshot and decided to pop a sushi

  6. #106
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    Quote Originally Posted by Semitry
    RNG KC parses

    http://semi.all-manga.net/03-04-2006.html

    Taimoor - Ridill/joy/maneater, full armada minus body (geon +1), hecta for WS blah blah, almost full merited (atrributes?)...
    Corwen - Kraken, fully merited marksmanship, rajas, snipers HQ, charm, life belt, war gloves, sky gear blah blah
    Semitry - Kraken club, with the only acc gear being optical hat, snipers ring HQ x 2, and peacock charm, with 3 club/marksmanship merits, + some enmity (nin)

    Demons in the range

    http://semi.all-manga.net/03-07-2006.html

    Taimoor - Ridill/joy/maneater, full armada minus body (geon +1), hecta for WS blah blah, almost full merited (atrributes?)...
    Dannte - Ridill/joy/maneater, full adaman/hecta fully merited...
    Semitry - Kraken club, with the only acc gear being optical hat, snipers ring HQ x 2, and peacock charm, with 3 club/marksmanship merits, + some enmity (nin)
    Truffle - tanking nin left early
    kazumon - tanking nin

    Off Demons in the range and this is considered a bad parse since I had way too many arrow shields.


    http://semi.all-manga.net/07-18-2006.html

    Ladydeathstrike- nin/war
    Seany - mnk/nin - pimp/merited monk minus black belt.
    dedaj - nin/war - pimp nin

    Thickets


    From Corwen

    "

    Bhaflau Thickets - Puks + Mamool Jas

    semi.all-manga.net/04-25-2006.html

    Krenna: NIN/WAR
    Corwen: RNG/NIN
    Taekichi: WHM/???
    Sapphiresiren: BRD/WHM
    Codernaut: NIN/WAR
    Supavash: WAR/NIN - Juggernaut/Ridill, Adaman Hauberk


    Please note that Supavash was not here for the first 24 fights as reflected
    in his total damage, however if you look at the average damage per fight, I
    averaged 1485 damage per fight to his 1270.

    I was hasted on a regular basis this fight, and was wearing 9% in haste
    between haidate and swift belt, so was Supavash.

    5-2 Mount Zaoyhlm (sp?) - Trolls

    http://semi.all-manga.net/05-02-2006.html


    Merril : MNK/NIN
    Supavash : WAR/NIN
    Corwen: RNG/NIN
    Ixon - disregard, I was his replacement for this party
    Minimort - MNK/NIN
    Kainstryder - WHM/BLM
    Sapphiresiren - BRD/NIN (accidentally edited her stats out instead of
    Ixon's)

    I was NOT hasted on a regular basis, I only recall receiving haste twice
    throughout the night, Supavash however was hasted on a regular basis.
    Kainstryder lacked a nobles tunic or other form of refresh equipment and
    therefore had less of an MP pool to work with and he decided to skip me in
    the haste order. As you can see here, my average damage was 1360 compared
    to Supavash's 1495. The disadvantage of not being hasted along with my lack
    of a piercing bonus on trolls as compared to Puks was what made the
    difference. I do feel that if i had received haste on a regular basis that
    this would have made up the difference in average damage.
    "
    I remember these parses, at least the first few. Brd singing double-march heavily favors WS-dmg-onry rng, since the sushi war hits for jack shit without the attack to break ule mob defense, while kraken users don't really care about melee damage.

  7. #107
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    Quote Originally Posted by aurik
    Quote Originally Posted by Semitry
    RNG KC parses

    http://semi.all-manga.net/03-04-2006.html

    Taimoor - Ridill/joy/maneater, full armada minus body (geon +1), hecta for WS blah blah, almost full merited (atrributes?)...
    Corwen - Kraken, fully merited marksmanship, rajas, snipers HQ, charm, life belt, war gloves, sky gear blah blah
    Semitry - Kraken club, with the only acc gear being optical hat, snipers ring HQ x 2, and peacock charm, with 3 club/marksmanship merits, + some enmity (nin)

    Demons in the range

    http://semi.all-manga.net/03-07-2006.html

    Taimoor - Ridill/joy/maneater, full armada minus body (geon +1), hecta for WS blah blah, almost full merited (atrributes?)...
    Dannte - Ridill/joy/maneater, full adaman/hecta fully merited...
    Semitry - Kraken club, with the only acc gear being optical hat, snipers ring HQ x 2, and peacock charm, with 3 club/marksmanship merits, + some enmity (nin)
    Truffle - tanking nin left early
    kazumon - tanking nin

    Off Demons in the range and this is considered a bad parse since I had way too many arrow shields.


    http://semi.all-manga.net/07-18-2006.html

    Ladydeathstrike- nin/war
    Seany - mnk/nin - pimp/merited monk minus black belt.
    dedaj - nin/war - pimp nin

    Thickets


    From Corwen

    "

    Bhaflau Thickets - Puks + Mamool Jas

    semi.all-manga.net/04-25-2006.html

    Krenna: NIN/WAR
    Corwen: RNG/NIN
    Taekichi: WHM/???
    Sapphiresiren: BRD/WHM
    Codernaut: NIN/WAR
    Supavash: WAR/NIN - Juggernaut/Ridill, Adaman Hauberk


    Please note that Supavash was not here for the first 24 fights as reflected
    in his total damage, however if you look at the average damage per fight, I
    averaged 1485 damage per fight to his 1270.

    I was hasted on a regular basis this fight, and was wearing 9% in haste
    between haidate and swift belt, so was Supavash.

    5-2 Mount Zaoyhlm (sp?) - Trolls

    http://semi.all-manga.net/05-02-2006.html


    Merril : MNK/NIN
    Supavash : WAR/NIN
    Corwen: RNG/NIN
    Ixon - disregard, I was his replacement for this party
    Minimort - MNK/NIN
    Kainstryder - WHM/BLM
    Sapphiresiren - BRD/NIN (accidentally edited her stats out instead of
    Ixon's)

    I was NOT hasted on a regular basis, I only recall receiving haste twice
    throughout the night, Supavash however was hasted on a regular basis.
    Kainstryder lacked a nobles tunic or other form of refresh equipment and
    therefore had less of an MP pool to work with and he decided to skip me in
    the haste order. As you can see here, my average damage was 1360 compared
    to Supavash's 1495. The disadvantage of not being hasted along with my lack
    of a piercing bonus on trolls as compared to Puks was what made the
    difference. I do feel that if i had received haste on a regular basis that
    this would have made up the difference in average damage.
    "
    I remember these parses, at least the first few. Brd singing double-march heavily favors WS-dmg-onry rng, since the sushi war hits for jack shit without the attack to break ule mob defense, while kraken users don't really care about melee damage.
    yeah, cuz double minuet does nothing for slugshot dmg, and double march does nothing for meleeing wars. Doesn't matter, doule minuet, ridill wars still get beat.

  8. #108
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    Quote Originally Posted by Semitry
    yeah, cuz double minuet does nothing for slugshot dmg, and double march does nothing for meleeing wars. Doesn't matter, doule minuet, ridill wars still get beat.
    Nobody said it does nothing, thats a stupid straw man. I said, double march+haste on a kraken so you can throw twice as many WS completely favors ranger damage.

  9. #109
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    Quote Originally Posted by aurik
    Quote Originally Posted by Semitry
    yeah, cuz double minuet does nothing for slugshot dmg, and double march does nothing for meleeing wars. Doesn't matter, doule minuet, ridill wars still get beat.
    Nobody said it does nothing, thats a stupid straw man. I said, double march+haste on a kraken so you can throw twice as many WS completely favors ranger damage.
    It doesn't favor rangers. i'd much rather have double minuet or march/minuet over double march. Double march was only done in the range once because it's safer. The other parses are either double minuet or march/minuet. You know, march + haste on wars, they get twice as many WS and swings in as well if we do, problaby more as double minuet helps KC not hit for 0.

  10. #110
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    Quote Originally Posted by aurik
    Quote Originally Posted by Semitry
    yeah, cuz double minuet does nothing for slugshot dmg, and double march does nothing for meleeing wars. Doesn't matter, doule minuet, ridill wars still get beat.
    Nobody said it does nothing, thats a stupid straw man. I said, double march+haste on a kraken so you can throw twice as many WS completely favors ranger damage.
    Minuet ups RAtk as well and 'normal' BRD song usage favors WAR and MNK. Its gonna favor somebody and if nothing else this shows kraken RNG can at LEAST keep up.

  11. #111
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    Quote Originally Posted by Semitry
    Quote Originally Posted by aurik
    Quote Originally Posted by Semitry
    yeah, cuz double minuet does nothing for slugshot dmg, and double march does nothing for meleeing wars. Doesn't matter, doule minuet, ridill wars still get beat.
    Nobody said it does nothing, thats a stupid straw man. I said, double march+haste on a kraken so you can throw twice as many WS completely favors ranger damage.
    It doesn't favor rangers. i'd much rather have double minuet or march/minuet over double march. Double march was only done in the range once because it's safer. The other parses are either double minuet or march/minuet. You know, march + haste on wars, they get twice as many WS and swings in as well if we do, problaby more as double minuet helps KC not hit for 0.
    It does favor rangers because ranged pdif function isn't as penalizing for having low attack and under mobs level. Read this: http://wiki.ffxiclopedia.org/Level_Corr ... n_and_pDIF . It's also generally much easier to get ratk than atk, meaning the song deficiency is doubly less harsh.

    Having a single minuet would improve the war's damage a whole lot more than it would the rangers', because it would improve his melee phase quite a bit and his weaponskill phase some, whereas for a ranger, it would only raise the weaponskill phase because lolkraken. The effect of losing a march is less WS, and since the ranger kraken+WS setup is extremely focused on damage dealt during WS, having less WS would penalize the ranger.

  12. #112
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    ok parse without a BRD and we'll see what happens

  13. #113
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    Quote Originally Posted by Jooeetheplatypus
    ok parse without a BRD and we'll see what happens
    Screw that! That'd drop the exp/hour quite a bit. Like i said, we usually go double minuet or march/minuet and it's all the same. At the very least it's even but usually the KC rng comes out ahead.

  14. #114
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    I agree it's pointless to parse without a bard. Who cares who does the best damage in a shit party?

    What's at issue here is how song choice and other lurking variables can drastically affect parser outcome. For example, double march against high-defense high-level mobs panders to ranged attackers and people who focus on WS phase, of which a one-handing kraken ranger is an extreme example.

  15. #115
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    Solution: get 2 bards

  16. #116
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    Quote Originally Posted by aurik
    Quote Originally Posted by Semitry
    Quote Originally Posted by aurik
    Quote Originally Posted by Semitry
    yeah, cuz double minuet does nothing for slugshot dmg, and double march does nothing for meleeing wars. Doesn't matter, doule minuet, ridill wars still get beat.
    Nobody said it does nothing, thats a stupid straw man. I said, double march+haste on a kraken so you can throw twice as many WS completely favors ranger damage.
    It doesn't favor rangers. i'd much rather have double minuet or march/minuet over double march. Double march was only done in the range once because it's safer. The other parses are either double minuet or march/minuet. You know, march + haste on wars, they get twice as many WS and swings in as well if we do, problaby more as double minuet helps KC not hit for 0.
    It does favor rangers because ranged pdif function isn't as penalizing for having low attack and under mobs level. Read this: http://wiki.ffxiclopedia.org/Level_Corr ... n_and_pDIF . It's also generally much easier to get ratk than atk, meaning the song deficiency is doubly less harsh.

    Having a single minuet would improve the war's damage a whole lot more than it would the rangers', because it would improve his melee phase quite a bit and his weaponskill phase some, whereas for a ranger, it would only raise the weaponskill phase because lolkraken. The effect of losing a march is less WS, and since the ranger kraken+WS setup is extremely focused on damage dealt during WS, having less WS would penalize the ranger.
    March helps Warrior and Ranger the same. It just increases their DOT by that %. That's stupid to say haste helps RNG more then Warriors. Minuet, it may not be equal, but March definately helps both the same. So with doulbe march would be the same as partying without a bard just subtract the % double march would give both.

  17. #117
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    RNGs would be fixed somewhat if they just let haste affect ranged attacks

    Instead they taunt us by making us waste merits for only 6%.

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