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  1. #1
    Hydra
    Join Date
    Jul 2006
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    3

    Question about Charger Mantle.

    Does it have a hidden effect?

  2. #2
    Relic Horn
    Join Date
    Nov 2005
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    3,198
    BG Level
    7

    No.

  3. #3
    Old Merits
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    Dec 2005
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    6

    According to a bunch of other stuff I've read about it, no. There have been a few different rumors, but the best (crit% up) has been disproven. Sorry I have no links, but you could search KI and find some data.

  4. #4
    Taj
    Taj is offline
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  5. #5
    Sea Torques
    Join Date
    Apr 2005
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    5

    I'v read on these forums that it could have ability to reset your hate when you do a ranged WS. I have absolutly no idea if that was proven or disproved at all. That thread goes back to when that item was introduced.

    Then again, I could be full of shit.

  6. #6
    Black Belt
    Join Date
    Aug 2004
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    4,921
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    7

    it's broken

  7. #7
    Sea Torques
    Join Date
    Jun 2006
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    As far as I know, no hidden effects have been proven on this...

    I'd like to think it'd have one though... It's slightly (if at all) better than Amemet Mantle +1.

    Brutal Earring is one of the best items in the game, by far the best melee earring.
    Loq. Earring is one of the top mage earrings in the game.
    Boxer's Mantle is the best solo cape in the game, nothing really compares to it stat wise.

    All cost 75 coins. Charger Mantle costs 150. Doesn't make sense to me... so I wouldn't be shocked if it did have some hiddent effects.

  8. #8
    Relic Shield
    Join Date
    Sep 2004
    Posts
    1,726
    BG Level
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    FFXI Server
    Bahamut

    Quote Originally Posted by Francisco II
    As far as I know, no hidden effects have been proven on this...

    I'd like to think it'd have one though... It's slightly (if at all) better than Amemet Mantle +1.

    Brutal Earring is one of the best items in the game, by far the best melee earring.
    Loq. Earring is one of the top mage earrings in the game.
    Boxer's Mantle is the best solo cape in the game, nothing really compares to it stat wise.

    All cost 75 coins. Charger Mantle costs 150. Doesn't make sense to me... so I wouldn't be shocked if it did have some hiddent effects.
    nightmare gloves
    berserker torque
    frenzy sallet
    andravanauts
    d.feet

    since when did items have to make sense for them to be coded into the game?

  9. #9
    Cerberus
    Join Date
    Jul 2005
    Posts
    473
    BG Level
    4

    Quote Originally Posted by Mifaco
    Quote Originally Posted by Francisco II
    As far as I know, no hidden effects have been proven on this...

    I'd like to think it'd have one though... It's slightly (if at all) better than Amemet Mantle +1.

    Brutal Earring is one of the best items in the game, by far the best melee earring.
    Loq. Earring is one of the top mage earrings in the game.
    Boxer's Mantle is the best solo cape in the game, nothing really compares to it stat wise.

    All cost 75 coins. Charger Mantle costs 150. Doesn't make sense to me... so I wouldn't be shocked if it did have some hiddent effects.
    nightmare gloves
    berserker torque
    frenzy sallet
    andravanauts
    d.feet

    since when did items have to make sense for them to be coded into the game?
    Andavaranauts > you

  10. #10
    Yoshi P
    Join Date
    Jul 2005
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    5,016
    BG Level
    8

    Quote Originally Posted by Mifaco
    since when did items have to make sense for them to be coded into the game?
    Since never, but I'm still kinda inclined to agree with the guy personally.

  11. #11
    ٩๏̯͡๏)۶

    Join Date
    Jun 2005
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    FFXI Server
    Asura
    WoW Realm
    Barthilas

    You get the benefit of having hthe highest possible +attack on your back slot. That's what's "special" about the charger.

  12. #12
    Ridill
    Join Date
    Oct 2005
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    Quote Originally Posted by Francisco II
    Charger Mantle costs 150. Doesn't make sense to me... so I wouldn't be shocked if it did have some hiddent effects.
    Just like the other 150 coin items?

  13. #13
    New Merits
    Join Date
    Mar 2006
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    4

    Quote Originally Posted by Francisco II
    As far as I know, no hidden effects have been proven on this...

    I'd like to think it'd have one though... It's slightly (if at all) better than Amemet Mantle +1.

    Brutal Earring is one of the best items in the game, by far the best melee earring.
    Loq. Earring is one of the top mage earrings in the game.
    Boxer's Mantle is the best solo cape in the game, nothing really compares to it stat wise.

    All cost 75 coins. Charger Mantle costs 150. Doesn't make sense to me... so I wouldn't be shocked if it did have some hiddent effects.
    Sure am glad that 1% fast cast helps :D

  14. #14
    Ridill
    Join Date
    Oct 2005
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    10,210
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    FFXI Server
    Asura

    Quote Originally Posted by Airshort7
    Quote Originally Posted by Francisco II
    As far as I know, no hidden effects have been proven on this...

    I'd like to think it'd have one though... It's slightly (if at all) better than Amemet Mantle +1.

    Brutal Earring is one of the best items in the game, by far the best melee earring.
    Loq. Earring is one of the top mage earrings in the game.
    Boxer's Mantle is the best solo cape in the game, nothing really compares to it stat wise.

    All cost 75 coins. Charger Mantle costs 150. Doesn't make sense to me... so I wouldn't be shocked if it did have some hiddent effects.
    Sure am glad that 1% fast cast helps :D
    I wear it on SMN for the MP. Magnetic for the other ear.

    What else would you wear? lolHP earrings?

  15. #15
    The God Damn Kuno
    Join Date
    Dec 2004
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    13,360
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    FFXIV Character
    Kuno Sedai
    FFXIV Server
    Gilgamesh
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    Bahamut

    Quote Originally Posted by Khamsin
    I wear it on SMN for the MP. Magnetic for the other ear.

    What else would you wear? lolHP earrings?
    HP gear is much better then MP gear for SMN. How the fuck do you run out of MP unless you just keep diabolos out or something.

  16. #16
    Ridill
    Join Date
    May 2005
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    Quote Originally Posted by Not Kuno
    Quote Originally Posted by Khamsin
    I wear it on SMN for the MP. Magnetic for the other ear.

    What else would you wear? lolHP earrings?
    HP gear is much better then MP gear for SMN. How the fuck do you run out of MP unless you just keep diabolos out or something.
    mp chakra yo

  17. #17
    Corwens a slot
    Join Date
    Apr 2006
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    For sake of arguement Jaeger Mantle is like, one of the only racc mantles in the game http://ffxi.somepage.com/itemdb/7563

  18. #18
    Ridill
    Join Date
    Oct 2005
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    Asura

    Quote Originally Posted by Not Kuno
    Quote Originally Posted by Khamsin
    I wear it on SMN for the MP. Magnetic for the other ear.

    What else would you wear? lolHP earrings?
    HP gear is much better then MP gear for SMN. How the fuck do you run out of MP unless you just keep diabolos out or something.
    I run out of MP far more often than I run out of HP.

    And the times I run out of HP, HP earrings wouldn't have saved me.

    I have 1k HP already with no HP merits or gear.

    Besides, +HP only benefits you until you lose your first X amount of HP, then it does nothing for you. Same as +MP, but for a SMN, MP does benefit you more by starting out with a large amount. HP doesn't unless you're fighting something that will do more than your HP's damage in an AoE, but less than your HP + 50 or so from earrings. That's a very narrow range, and is a very rare scenario compared to needing that last few MP for one more BP before you rest.

  19. #19
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

    Join Date
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    Asura

    Max MP is only going to matter in the first few minutes of any fight really... after that it comes down to MP spent vs. MP recovered.

  20. #20
    Ridill
    Join Date
    Oct 2005
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    Asura

    Quote Originally Posted by Krandor
    Max MP is only going to matter in the first few minutes of any fight really... after that it comes down to MP spent vs. MP recovered.
    Max HP is only going to matter when faced with an AoE that would otherwise one-shot you, which happens... never. Even a Touchdown + Wing + missed stun -ga from Tiamat, in a row, without stoneskin, isn't going to kill you. Why do you need that +HP when you could have started with more MP?

    Besides, stack on -perp cost (HQ staff, vermy/YY/dalmy/lolpenance, nashira gages, evoker's ring, evoker's pigaches +1) and you can squeeze even a bit more out of that MP.

    Consider: Soloing Aura Pots for Ro'Maeve Water. Last thing you want is to need one more Mountain Buster and be short a few MP. Or if you are curing your party/alliance during a bad time, and you run out of MP. Or you are fighting an HNM and you are in a cycle of BP/rest/BP/rest. You can go another cycle before you need to miss a BP to rest, if needed. When I was killing T-VT aerns for organs, having all my MP most definitely helped, whereas I never had any near-death experiences.

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