It's not that hard to shift groups around between spawn windows measured in hours. Especially between "WTF we've been here for 11 hours!" Ulli spawns.
It's not that hard to shift groups around between spawn windows measured in hours. Especially between "WTF we've been here for 11 hours!" Ulli spawns.
I've made it from Jeuno to Kirin portal in about 15 minues (I say Kirin portal because I went 0/3 and I eventually had to log to go to work).Originally Posted by Fhqwghads
Gilsellers can simply say "Ok we'll go do something else when the NM were camping pops". Ulli pops, they teleclaim as usual (even with GM there lawl), then they go "ok, we got our NM, we can leave". Ulli wont respawn for 2++++++ hours, and they can switch shifts.
Ya, well the GMs would actually have to do their job and ban the fuckers if they tele-hacked. Of course, I'd have a better shot at soloing AV than relying on a GM to do wtf they're supposed to do.
(See told you I was better at pessimism. ^^)
The problem with deleting the RMT banks is that it forces the RMT farmers to try harder to claim NMs, and the RMT companies to make more accounts. In the long term it will cut down on the overall RMTing. It just sucks to be us at the minute, competing against them. I'm sure everyone has observed the 40+ new RMT clones being currently levelled everywhere.
It is amusing when you outclaim them at Ulli and they've wasted their time and try and MPK you though.
I wonder, are the banks that SE keeps banning owned by the gilfarming subcontractors (i.e. the place they funnel store gil until IGE buys it from them), or IGE's own warehouse (where they keep gil until a player buys it)...
I would assume they can both, as both make the "illegal" transfers... either that or the mules are one in the same
you know i was always skeptical to people complaining about warping gilsellers.. i thoguht, no they cant be that dumb all the players i know who do that are banned immediately...
sure enough i leave one of my toons at punisher/gallant to try to get some money (0/35+ over the course of 5 weeks or so, gg drops). well at first only 2 gilsellers, not warping but obviously using something as they'd have call macros go off in say on accident as soon as i'd see the mob pops.. okay whatever they're beatable. well a week goes by and i fire up the box to camp and lo and behold that night i experienced my first warping gilseller. 'wow i guess i didnt see them' twice in a row? 2nd time i caught them disappear/appear. GM call.. nothing. over the last couple weeks ive been monitoring both camps and GM calling every time.. every single on of them is STILL there even though they warp claim.
there are now 3-4 gs at every corner in punisher room, and thats not an exaggeration. i was astonished. 'it cant be that bad' i thought--i was wrong. fuck worthless GMs.
Bastok rank 1 [you can have this]. QFT from Sylph.Originally Posted by Lithiani
Yah.. I gave up on this one a long time ago after standing next to a GM watching a RMT flee hack @ Uroom and nothing being done about it. Took pics too it was so absurd. Basically when the RMT would aggro a statue, they'd flee around the tele a couple circles until the mob depopped, so we called GM, and sure enough, they aggroed another statue while I'm standing there talking to the GM.Originally Posted by Fhqwghads
Me: "There, they aggroed another statue, let's see if he does it again."
[RMT PLD starts running @ warp speed right past the GM]
GM: "I see it and will look further into it."
Well, nothing was ever done as far as far as suspension/terminations etc with this RMT, and I've never even bothered with a GM call since. Anyways... BG's heard the '/cry rmt haxorz' tale time and time again so sorry for beating a dead horse. Real reason for my reply:
I know for myself I'll be around a long while still. A good bulk of my LS are newer to endgame than alot of the big LSes out there in Sylph and on other servers (read: around 1 year compared to the 2-3 years some LSes have under their belts), so we haven't really burnt out on things like wyrms, sea, etc, but are just getting into them more and more now. I guess in some ways that's good for us and people in similar situations, because it means we've still got some hope for ffxi to maintain a bit of longevity. All the same, though, sorry to hear things are drying up for those of you who've been around paving the way ; ;
I'm optomistic about the next update, but I'm just not really optomistic about it's ability "save" FFXI. I think like most other people, I've been watching almost all of my friends slowly lose interest or quit all-together. It's been a real problem for both my HNM LS and my Dynamis LS, and I've talked to several other leaders who have been going through the same things.
That said, I am pretty optomistic about the next update. I was pretty disappointed about the last update, but that's probably because it's main focus was merits and chocobo raising. I'm hoping that this one will be slightly more story-driven ... and hopefully there will be some new challenging fights along the way too (preferably with loot tables that don't suck).
The main thing I noticed in the teaser (mainly because Assault is my favorite thing in the game right now) was that there would be "all-new Assault areas" ... which to me means Nyzul Isle. The fact that they used the plural "areas" concerns me given that there is only one truly new area, but I'm optomistic becuase they used that term in addition to "missions". If Nyzul Isle is released, that probably means an entire group of new Assault point items (a few of which might not suck! ... a random idea I had would be a belt or neck piece or something that enhances "set" effect bonuses).
Anyway, if Nyzul Isle is released, then perhaps we'll also see much more of Alzadaal (the region) ... maybe they'll be smart and put something cool there.
my guess it will only be the remnants + nyzul isle added, and of course the chocobo circuit and who knows? maybe we'll start seeing ToAU's version of sky/seaOriginally Posted by Sykes
I imported PSU and heads up:
If you wait for PSU dont have your hopes too high. Its nice for a while but goddam that shit is annoying. You dont even see names above the heads of other Characters. Other players wont be loaded just be a mere "scheme" unless you target them. There definetly is no PSO feeling. Its a good game for 40hrs offline fun tho.
Good thing I have a 50-something wow warrior to go to <_<
Yeah yeah I'm trying to catch up....Originally Posted by Ryko
I quit because of school, and my school hosted a Smash Brothers tourny that I placed in :D
Vanguard coming out next year..
quicky: Oblivion fucking owns FFXI out of the water.
sux that I'm stuck on a EU server o<Originally Posted by Ryko
Have they added any good HNMs/drops to FFXI since that July update?
Um, you mean last update?Originally Posted by Demetrios
Long Answer - They added some marginal upgrades to existing gear, with items like Trance Belt (in the place of Warwolf).Originally Posted by Demetrios
Short Answer - No.
quote=BRP]Um, you mean last update?[/quote]Originally Posted by Demetrios
Yeah, I guess so. The next one is in October?
November I do believe... you know just click on the front page of this topic.
EDIT: Nvm, Ryko sucks. Go on SE's page.