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  1. #161
    Old Merits
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    as to comparing WoW and ffxi, http://mmogchart.com/
    since there aren't enough games that i could find one where only one thing (server population) is varied between two of them. so like it or not the comparison is made.
    I'm 2 pages late, But FunFact time:

    From what I understand, Blizzard releases Every Single Character as a subscriber. If FFXI released it based on the number of "Content ID's" that would include mules, or if WoW released it based on the number of packages sold, the margin wouldn't be so wide [albeit they would still lead, I'm not denying that.]

  2. #162
    Chram
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    Changing claim mechanics isn't that viable.. no matter what you do you have a situation where 100+ people are in a room at any given time in the same spot doing nothing for 3 hours.

    Making it more 'fair' just adds to those numbers..

    Nerf ridill or make something just as good or bette prz. The only way to win the aery, is not to be in the aery.

  3. #163
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    Quote Originally Posted by aurik
    They should just make it a lottery process when it spawns. As long as you make a claiming action in the first 5 seconds, you are assigned a random number, like casting lots. After 5 seconds are passed, the hnm becomes claimed to the person with the highest random number.

    This would make bots somewhat pointless.
    Everyone laughed at me back in 2004 when I suggested this

    Fafnir spawns.
    Fafnir: {Cast Lots} Bishes!



    Quote Originally Posted by Matricide
    i get sad everytime someone brings up a new interesting idea (/random on whoever did an action) cause i just cant see SE giving a shit about any decent suggestions, ever.
    Why should SE do anything when 150+ people are more than eager to still stare at darters for 3hrs a night in the hopes of claiming with things unchanged?

  4. #164
    LazyShell
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    Quote Originally Posted by aurik
    They should just make it a lottery process when it spawns. As long as you make a claiming action in the first 5 seconds, you are assigned a random number, like casting lots. After 5 seconds are passed, the hnm becomes claimed to the person with the highest random number.

    This would make bots somewhat pointless.
    I've suggested that exact system many many times, definitely the best system to date I've heard lol.

  5. #165
    Chram
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    Quote Originally Posted by geno
    Quote Originally Posted by aurik
    They should just make it a lottery process when it spawns. As long as you make a claiming action in the first 5 seconds, you are assigned a random number, like casting lots. After 5 seconds are passed, the hnm becomes claimed to the person with the highest random number.

    This would make bots somewhat pointless.
    I've suggested that exact system many many times, definitely the best system to date I've heard lol.
    It would still give a huge advantage to bots..

    Depending on where you stand in a 100+ person camp, you won't see fafnir to target him unless you're standing in exactly the right spot.

    SE would have to make it so legit players could target him.. maybe some sort of player filter to prevent the server even sending you data about people outside of your alliance. Would kill two birds with one stone and make beseiged playable.

  6. #166
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    Oh snap, how long has this been fixed?

  7. #167
    A. Body
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    Quote Originally Posted by Devek
    It would still give a huge advantage to bots..

    Depending on where you stand in a 100+ person camp, you won't see fafnir to target him unless you're standing in exactly the right spot.

    SE would have to make it so legit players could target him.. maybe some sort of player filter to prevent the server even sending you data about people outside of your alliance. Would kill two birds with one stone and make beseiged playable.
    That's why I suggested a server-side "Monster chooses target to aggro" rather than "Players try to claim monster" deal for NM/HNM fights. I don't believe there is a "fair" method of claiming monsters 100's of people are clamoring to fight all at once. If it is client-side, it can be (and will be) cheated on.

  8. #168
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    Quote Originally Posted by Kyreth
    Quote Originally Posted by Devek
    It would still give a huge advantage to bots..

    Depending on where you stand in a 100+ person camp, you won't see fafnir to target him unless you're standing in exactly the right spot.

    SE would have to make it so legit players could target him.. maybe some sort of player filter to prevent the server even sending you data about people outside of your alliance. Would kill two birds with one stone and make beseiged playable.
    That's why I suggested a server-side "Monster chooses target to aggro" rather than "Players try to claim monster" deal for NM/HNM fights. I don't believe there is a "fair" method of claiming monsters 100's of people are clamoring to fight all at once. If it is client-side, it can be (and will be) cheated on.
    Yeah, and watch the camps explode to near besieged like #'s as shells flood the area with people to get claim. 300+ in Aery, no thanks... =(

  9. #169
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    Quote Originally Posted by Devek
    I don't believe there is a "fair" method of claiming monsters 100's of people are clamoring to fight all at once. If it is client-side, it can be (and will be) cheated on.
    BC style fights with all the drops as the non BC versions...

  10. #170
    Ridill
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    Ok so if they made it server side, and fafnir said "ok I'm smacking this guy"

    Wouldn't that make it kinda pointless to have 50 claim mules there? I mean unless they're all high enough to survive long enough with fafnir attacking them to get them into a pt... then it would really be rather aimless. Sure there'd be some extra ones in not full alliances, but if he just makes a list and goes down it, and 1-2 shots anyone that's not strong enough...

  11. #171
    i'm awesome.
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    Quote Originally Posted by Plow
    Ok so if they made it server side, and fafnir said "ok I'm smacking this guy"

    Wouldn't that make it kinda pointless to have 50 claim mules there? I mean unless they're all high enough to survive long enough with fafnir attacking them to get them into a pt... then it would really be rather aimless. Sure there'd be some extra ones in not full alliances, but if he just makes a list and goes down it, and 1-2 shots anyone that's not strong enough...
    What the hell are you talking about? That'd never work. For one, when an alliance gets claim they will do something on it to keep claim. Even if Fafnir aggros some level 1 mule he will have to atk them and by then somebody in the alliance will have done something on Fafnir. The same goes for when a BLM claims Fafnir, they might get claim but the rest of the alliance is quick enough to get hate and make sure he doesn't die. Have you ever been to an HNM camp before?

  12. #172
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    After the assault system i'm suprised people still want 24 hr nms. Kill things get points in game and dont worry about some gay ls points. Some ls kill KB 30 times and get 1 D ring would be cool if you can just use points from killing it and picking what you want. Seems like the only challenge in this game is getting a claim and waiting on drop. Maybe this is stupid but i hate the way nms pop now.

    Auriks idea aint bad with the random thing but standing around to roll and lose wouldnt be fun. Would be nice if they did that and had nms pop @21 hr all the time maybe.

  13. #173
    Ridill
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    Quote Originally Posted by Maguspk
    Quote Originally Posted by Plow
    Ok so if they made it server side, and fafnir said "ok I'm smacking this guy"

    Wouldn't that make it kinda pointless to have 50 claim mules there? I mean unless they're all high enough to survive long enough with fafnir attacking them to get them into a pt... then it would really be rather aimless. Sure there'd be some extra ones in not full alliances, but if he just makes a list and goes down it, and 1-2 shots anyone that's not strong enough...
    What the hell are you talking about? That'd never work. For one, when an alliance gets claim they will do something on it to keep claim. Even if Fafnir aggros some level 1 mule he will have to atk them and by then somebody in the alliance will have done something on Fafnir. The same goes for when a BLM claims Fafnir, they might get claim but the rest of the alliance is quick enough to get hate and make sure he doesn't die. Have you ever been to an HNM camp before?
    You can't fit 50 mules into one alliance. Hence the fact that I mentioned living long enough to *GET INTO* an alliance, and how yes, some alliances would probabl have some in them.

  14. #174
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    Quote Originally Posted by Zetah
    Oh snap, how long has this been fixed?
    like a week based on when this thread started.

  15. #175
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    Quote Originally Posted by Kimiko
    Quote Originally Posted by Kyreth
    Quote Originally Posted by Devek
    It would still give a huge advantage to bots..

    Depending on where you stand in a 100+ person camp, you won't see fafnir to target him unless you're standing in exactly the right spot.

    SE would have to make it so legit players could target him.. maybe some sort of player filter to prevent the server even sending you data about people outside of your alliance. Would kill two birds with one stone and make beseiged playable.
    That's why I suggested a server-side "Monster chooses target to aggro" rather than "Players try to claim monster" deal for NM/HNM fights. I don't believe there is a "fair" method of claiming monsters 100's of people are clamoring to fight all at once. If it is client-side, it can be (and will be) cheated on.
    Yeah, and watch the camps explode to near besieged like #'s as shells flood the area with people to get claim. 300+ in Aery, no thanks... =(
    Good luck on getting all those people in the same alliance, as noted. You need Fafnir so bad you dump every worthy member of the LS into camping the window? Good. You won't have to worry about lag slowing down a claim much, cause Fafnir's doing all the work.

    The only reason they don't zergflood the place now as-is because most of them are bot-claiming the stupid HNM to begin with. If people don't get claim, they'll be leaving PDQ anyway.

    If they're scattering packs of L1 people, good freaking luck keeping them breathing- cause the second that sac puller loses aggro, Fafnir's not going to go yellow and unclaimed for you to provoke.

    He's going to immediately sic himself on someone else and go unclaimable again. That's the whole point with a server-claiming system...the monster at no time is going to be yellow unless there's nobody detectable in his scan range. He will pop purple and attacking his target of choice. If the PT/Alliance in question fails, he will then attack another target of choice.

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