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  1. #141
    A. Body
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    Quote Originally Posted by Rocl
    so the key to AV is pounding the shit out of JoL and using skillchains of the correct day? >_>


    WHAT ARE THESE CHAINS OF SKILLS
    Gee, I guess Thunder IV isn't good for everything after all. Or TPburning, for that matter.

    So basically, the more monsters JoL summons, the weaker AV becomes, and slapping him with the right skillchain types + elemental magics based on day locks him down further.

    Maybe all these successful AV lockdowns are on days where the "standard" SC's and spells matched up?

  2. #142
    New Merits
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    Quote Originally Posted by Rocl
    so the key to AV is pounding the shit out of JoL and using skillchains of the correct day? >_>


    WHAT ARE THESE CHAINS OF SKILLS
    It's that thing that elitists like to pretend is a complete detriment to battle flow & is extremely archaic in practice.
    LOLZ u want me 2 wait 3 seconds to use my tp and do 25-100% extra damage? are you STOOPIDZ?

  3. #143
    Bagel
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    Quote Originally Posted by Kandykanez
    It's that thing that elitists like to pretend is a complete detriment to battle flow & is extremely archaic in practice.
    LOLZ u want me 2 wait 3 seconds to use my tp and do 25-100% extra damage? are you STOOPIDZ?
    More like... you want me to stand in AE range, get petrified, charmed, poisoned, GAed and otherwise obliterated until I delevel back to 5 instead of go to mog house, change jobs and do more damage safely?

    And I think that just refers to JoL, not AV.

  4. #144
    New Merits
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    Quote Originally Posted by FFXIFlux
    Quote Originally Posted by Kandykanez
    It's that thing that elitists like to pretend is a complete detriment to battle flow & is extremely archaic in practice.
    LOLZ u want me 2 wait 3 seconds to use my tp and do 25-100% extra damage? are you STOOPIDZ?
    More like... you want me to stand in AE range, get petrified, charmed, poisoned, GAed and otherwise obliterated until I delevel back to 5 instead of go to mog house, change jobs and do more damage safely?

    And I think that just refers to JoL, not AV.
    Eh I was talking more in general... I hate this attitude of skillchains being a 100% detriment to any fight, period... it's just stupid.

  5. #145
    D. Ring
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    Quote Originally Posted by FFXIFlux
    Quote Originally Posted by Kandykanez
    It's that thing that elitists like to pretend is a complete detriment to battle flow & is extremely archaic in practice.
    LOLZ u want me 2 wait 3 seconds to use my tp and do 25-100% extra damage? are you STOOPIDZ?
    More like... you want me to stand in AE range, get petrified, charmed, poisoned, GAed and otherwise obliterated until I delevel back to 5 instead of go to mog house, change jobs and do more damage safely?

    And I think that just refers to JoL, not AV.
    Right, cause we know JOL doesnt summon anything to TP off of and JoL will do all that the moment you get close to it, right?

  6. #146
    Sea Torques
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    Quote Originally Posted by Lithiani
    Do any of the others have an elemental linking like that?
    I think there is a link like this in Apollyon SW 4th floor. The floor is filled with 3 of every type of elemental. When you kill the elemental of the corresponding element day it will make the chest appear.

    copy/pasted from mysterytour:
    4th Layer
    Armoury Crate is the end an appearance when I defeat Elemental of the same week's element
    when I open out.
    Messy translation, but it gets the point across.

  7. #147
    Hayleystrator
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    Bahamut

    The end of the WAR/NIN, the return of the RNG?

  8. #148
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    Quote Originally Posted by Epical
    The end of the WAR/NIN, the return of the RNG?
    Also if the DRK scythe buff is significant enough it can matter greatly (I know, its just Maxx and crazy DRK talk). Honestly, pretty much any buff would put DRK over the edge now. Abs-TP is already huge.

  9. #149
    Sea Torques
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    Quote Originally Posted by Epical
    The end of the WAR/NIN, the return of the RNG?
    I want what he's smoking.

  10. #150
    Banned.

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    Quote Originally Posted by Epical
    The end of the WAR/NIN, the return of the RNG?
    Even if they broke Ridill, WAR/NIN wouldn't fall to Ranger levels.

  11. #151
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    Quote Originally Posted by Volken
    Quote Originally Posted by Epical
    The end of the WAR/NIN, the return of the RNG?
    I want what he's smoking.
    Here you go! Freshly harvested:

    ■RNG
    【Job's Strength】
    Attacker capable of dealing massive damage via ranged attack

    Distance modifier on R.accuracy and attack will be adjusted
    ※Stay tuned for the update!
    ※※※※※

    ■Warrior
    【Job's Strength】
    Master of weapons and able to use a large variety of WS
    We will adjust weapon limitations imposed by subjobs and types of weapons limited to warrior.
    Quote Originally Posted by Eaglestrike
    Quote Originally Posted by Epical
    The end of the WAR/NIN, the return of the RNG?
    Even if they broke Ridill, WAR/NIN wouldn't fall to Ranger levels.
    Apparently those Ranger levels won't be too low after the next update.

  12. #152
    BRP
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    Banned.

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    I find the changes to SMN being very worthy of my praise. Damn, thats good. Only thing left would be to have "Avatar named" weapons assist SMNs in the party with perp cost.

  13. #153
    Sea Torques
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    Shiva

    Uh.. did you quote the warrior change as a bad thing? You misread it.

  14. #154
    Fake Numbers
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    Quote Originally Posted by Shuvo
    So in summary I learned that you need 2 of one of the ingredients (whatever za-ru no yasai is), a dark crystal, some egg, and some water (i'm guessing movopalis, maybe distilled).
    giza-ru no yasai 2: Gysahl Greens x2
    windas chaba: Windurst Tea Leaves
    hathimitu: Honey
    woter: Yeah, probably one of the two
    Egg

    Add Frost Turnip to that and 7 ingredients I think?

  15. #155
    Hayleystrator
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    Quote Originally Posted by Volken
    Uh.. did you quote the warrior change as a bad thing? You misread it.
    The second half I can see being a positive note, but the first half... I can't see how that's positive. I can only think they're talking about the advent of the WAR/NIN, and making it stronger would be retarded. Stick 5-8 on Kirin and you can TPburn him down in what was it... 8 minutes?

    EDIT: Even then, WARs can use almost every weapon in the game save katanas and great katanas. I'm not sure what they'd want to expand to... unless they're talking about upping the raw skill at which WARs can use clubs or something.

  16. #156
    Science Fiction Super Fan
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    Quote Originally Posted by Volken
    Uh.. did you quote the warrior change as a bad thing? You misread it.
    aye... i think he did


    i read it as "we will make 2handed weapons more appealing to use"

    not "lolnerf war cant use ridill no morez"

  17. #157
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    Hmm, the only thing that makes sense from that is that they're going to open up Penta to lolpolearm WARs or something. =\

    Quote Originally Posted by takedown2
    not "lolnerf war cant use ridill no morez"
    Never mentioned Ridill...

  18. #158
    Vobent
    Guest

    He never stops talking about his ridill =/

  19. #159
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    Am I banned if I agree with Takedown? =( But yeah, I'm pretty sure when they say "imposed limits" they meant player-imposed ones. I have no idea how they plan to do this, though.

    Also the PLD thing, I also read that as merit/exp style fighting, not single long fights. Having decent defense and decent attack is being overshadowed by having shadows and excellent attack.

    Personally, I think the reason they are antsy about buffing PLD's damage reception is because of PLD/NIN tanking... go, unkillable tanks, go go go!

  20. #160
    Sea Torques
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    The WAR change will probably be access to Sickle moon and Cross reaper. Yay

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