I thought people don't bother with SC cus it's easier to manaburn shit down instead of setting up a sc BLMs have to time correctly to burst on, I don't blame the melee.Originally Posted by Kandykanez
I thought people don't bother with SC cus it's easier to manaburn shit down instead of setting up a sc BLMs have to time correctly to burst on, I don't blame the melee.Originally Posted by Kandykanez
Wow.. thats as vague as it gets.■Monk
【Job's Strength】
Highly dextrous H2H fighter with high HP
We'd like to adjust monks to be able to adjust their moves based on various situations.
Maybe they will fix formless strikes. Its weird that they would give us a "magical" attack that still follows the physical level difference formula.
I take -30% damage reduction using formless strikes, and then another -30 % damage reduction trying to melee a level 90 mob and then I still have to counter the fact the mob has higher stats.
Don't get me wrong, its cool being able to solo black mage af3 faster than any other job in the game..
didnt mean you exactly... someone else mentioned ridillwars in a post below i thinkOriginally Posted by Epical
You were expecting Magical Punches with magic related accuracy and either full or resisted dmg, like magic?Originally Posted by Devek
Good pld have shadow now and do better than beforeAlso the PLD thing, I also read that as merit/exp style fighting, not single long fights. Having decent defense and decent attack is being overshadowed by having shadows and excellent attack.![]()
About WAR's thing, it doesnt look like a nerf but a boost to other weapon other than sword and axe. If by any chance, it was a "ridill" nerf like mentioned, I don't see how it would affect us on a long run. Axe pull similar dmg against HNM, and the 10-15%boost associated with it in xp isn't what will make us fall behind (except pimped mnk I guess).
Only way to kill war would be to kill utsusemi/dual wield, but that would require some serious nerf I doubt they will do.
i read the WAR thing as "we'll be tweaking EX WS from subjob to be open to WAR" or something like, or maybe just opening up all EX WS to warmy fucking hexa strike T-T
and the smn thing isnt all that great endgame i guess~ i am praying for crimson howl + flaming crush to be amazing *dream* (at least worth the MP >.> alternative to predator claws and spinning dive for physical? :DDD)
WAR can already use Penta LOL-- er Thrust.Originally Posted by Epical
Or Dream Shroud + Nether Blast!Originally Posted by Nirokun!
WAR dancing edge in caedarva mire? lol
i thought about that, but do you think its worth the mp cost of dream shroud? lolOriginally Posted by Khamsin
(fenrir buffs + eclipse bite - thought about that too, just doesnt seem practical)
[quote=Nirokun!]i thought about that, but do you think its worth the mp cost of dream shroud? lolOriginally Posted by Khamsin
(fenrir buffs + eclipse bite - thought about that too, just doesnt seem practical)[/quote:d7e7f]
Or just keep Stoneskin up or Aerial Armor up while doing normal Physical BPs
[quote=Nirokun!]i thought about that, but do you think its worth the mp cost of dream shroud? lolOriginally Posted by Khamsin
(fenrir buffs + eclipse bite - thought about that too, just doesnt seem practical)[/quote:f0724]
Well, one Dream Shroud will last about 3 Nether Blasts. So its not like you'll have to do it before each one. Plus Diabolos BPs are cheap. I can also leave him out and gain MP back with refresh and ballad. Though you can't rest if you do that, and probably isn't that MP efficient. lol
[quote=Maguspk]Or just keep Stoneskin up or Aerial Armor up while doing normal Physical BPs[/quote:9769e]Originally Posted by Nirokun!
for? pets dont really tank things with bp-release, and its an unecessary buff (smns arent in tank PTs all that often too lol)
lol oh joy, there goes the "should i DD or stoneskin question" ....Blinkwise, go do both!
-ok smoked will do
- Blinkwise runs out of mp 5min into the fight, blinkwise is kicked from the party, blinkwise goes and gets whm so he isnt asked to do 2 things at once.
Seriously hate it when they turn us from DD, into healing, into DD, into just be a blm and a whm, you have refresh, enjoy
thats what im getting at~ is the dmg done greater than or equivalent to the mp consumed (508/NBmp)? (i dont think the MAB is all that much, at most 16??)Originally Posted by Khamsin
and yeah, 1 tick between BPs to allow you to BP-release (almost, depending on your PT setup) indefinately is necessary >.>
also instead of giving us reasons to leave our summons out, they just gave us more reasons to summon, BP, release. They are just letting us do it more often
[quote=Nirokun!][quote=Maguspk]Or just keep Stoneskin up or Aerial Armor up while doing normal Physical BPs[/quote:7c79e]Originally Posted by "Nirokun!":7c79e
for? pets dont really tank things with bp-release, and its an unecessary buff (smns arent in tank PTs all that often too lol)[/quote:7c79e]
Dunno about you but we used to use SMN to stoneskin melee pty and such at Fafnir awhile ago when we were short WHM. This worked really well. I'm not saying the Stoneskin will help the pet but you can maintain DD with Spinning Dive while still giving the party a buff, stoneskin/aerial armor
[quote=Nirokun!][quote=Maguspk]Or just keep Stoneskin up or Aerial Armor up while doing normal Physical BPs[/quote:7c245]Originally Posted by "Nirokun!":7c245
for? pets dont really tank things with bp-release, and its an unecessary buff (smns arent in tank PTs all that often too lol)[/quote:7c245]
Lunar Cry + Eclipse Bite comes to mind too.
And the only thing with Crimson Howl + Flaming Crush is the fact that the attack Bloodpact does fire damage. Won't be using it on Tiamat anytime soon.
Also, assuming a summoner uses a perpetuation setup (Nashira Gages/Evk. Pigches +1) when using Diabolos, a Dream Shroud > Nether Blast combo would work pretty well in the twilight hours of the current Vana'diel day. MP Cost would be quite a bit higher than the new magical Bloodpacts though (182 vs. 109 + 121).
Guess again.Originally Posted by JeanClaudVanDamme
P.S. Reading comprehension.
I understand completely how powerful it is. What I'm saying is nerf it to the point where everyone continously pulls hate off a NIN and a NIN is no longer going to be a viable tank, and lolNINDD invites, especially if damage is reduced.Originally Posted by Kurp
we dont typically put smn in a mlee PT, and the MP on earthen ward seems better spent on a curagaOriginally Posted by Maguspk
(and you cant maintain DD and buff BPs, MP regen isnt that fast)