communication between leaders and members
planning
job variety of members, each member having more than one good job
outposts
maps <.<
communication between leaders and members
planning
job variety of members, each member having more than one good job
outposts
maps <.<
winsOriginally Posted by Bagel
Good tanks.
The better your tanks, the better the LS.
A good LS should ideally have 3 or 4 utterly incredible and dedicated tanks, all other jobs are filler.
fin-
Someone who can educate people and someone who doesn't bend his will to a needy or... 'seductive' member. It takes many traits, but those are good ones.
Leader/Member communications must be good.
Members must be skilled and attend at a decent rate.
Members must get along well and work well together.
Members who are driven and there for fun, not just items.
the realization that as leader you're here to serve the linkshell, not the other way around
Determination.Originally Posted by Kimiko
A group that wants to succeed together will do so. A group of tourists that just want to loot'n'scoot will fragment and die fast.
Flexibility and being willing to compromise... in just about every aspect.
More hume F
L O LOriginally Posted by aurik
apology it's kinda inside, but if you know what I'm talking about, this is REALLY funy.
Well for one, it takes people who know each other and know how their play skill is(this is why most /shout HNM ls's dont work because random people join and dont know each other). Second it takes dedicated members and leaders. Members who are willing to learn and follow directions from leaders. It's also not all based on leaders ability to lead but the members dedicated because what happens when theres a fafnir hunt but no sack on? well dedicated members will go even without one.
Organization is a big one, keeping track of materials, basically make it able so everyone can see what's happening to all the items that are recieved from HNMs killed, ect.
Making a better HNM linkshell, Part 2 is a mra offsets thread
A good hnmls has no leaders, has no ls bank, has no drama and is entirely based upon friends. A social ls that does hnms is a happy place to be :D You just need a lot of communication.
Thats no where near practical in 99% of situations, though.Originally Posted by epigram
Oh fuck, we are having fun being around people we like, and killing hnms! Better knock that shit off!Originally Posted by Sendra
An hnm shell that you could dub, 'a social shell that does hnms' is the MOST practical. Since when is it impractical to have FUN in a GAME?
have high stands from the start. but not be an elietest cock like minicat ^.~
ding alrdy bein flamed.Originally Posted by spooky
have high stands from the start. but not be an elietest cock like minicat ^.~
Xellith or Fiercedeity...now which one is it..
both are assholes both are from the UK and both are blms
My guess Xellith since FD has blm hat and xellith doesnt.
GG you fail
BTW a leader will make or break a LS. His ethics will determine everyone elses ethics. His determination will shape everyone elses.
Your LS anti bot and doesnt like to camp HNM? Sky is the limit
Kinda like xelliths
guess your's is fucked then.Originally Posted by Zale_Shiva
umm... CLAIMED has probably accomplished more than every NA LS on Alexander, combined... and in less than half of a year.Originally Posted by elphaba
As far as I know, no other LS can handle simple things like Ouryu/Bahamut2/Post-Patch Cerberus etc... with the exception of ICBM.
(NMs that have nothing to do with botting, just skill. something no other LS has)
And nobody from Haze is in any position to give insight on what goes into making a successful LS.
0-10+ vs. Cop Wyrms (1 win because of using flee tools doesn't count)
0-1 vs. Cerberus
0-2 vs. KA
cant even count how many pathetic Fafnir/Nidhogg/King Behemoth wipes.
PS: LOL @ ARHEI. HOWS IT FEEL BEING NAKED?