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Thread: Future Job Changes.     submit to reddit submit to twitter

  1. #161
    Sea Torques
    Join Date
    Mar 2006
    Posts
    612
    BG Level
    5
    FFXIV Character
    Nikko Toska
    FFXIV Server
    Tonberry
    FFXI Server
    Titan

    Quote Originally Posted by FFXIFlux
    I did notice last time we killed it that it doesn't seem to have permanent hundred fists anymore.
    When counter procs alot (depending on the number of melee attacking) it may look like 100 fists when it's just countering. (or Kick Attacks)

  2. #162
    Sea Torques
    Join Date
    Apr 2006
    Posts
    493
    BG Level
    4
    FFXI Server
    Odin
    WoW Realm
    Proudmoore

    Quote Originally Posted by spooky
    Quote Originally Posted by Demetrius*
    blm are still really good on high hp mobs that arn't sleepable, as long as they're succeptable to gravity and bind. though even without that they can still solo stuff like ix'mnk and ulli but thats purely dependant on the kiteing area.
    Has anyone tried this and won? I'd like to hear more details on this.
    Kaeko, the brains behind my LS, has solo'd it before. He wrote a short walkthrough about it in this thread

  3. #163
    Cerberus
    Join Date
    Apr 2006
    Posts
    408
    BG Level
    4

    Quote Originally Posted by Elondir
    Quote Originally Posted by FFXIFlux
    Ix'Drk is soloable because of the porters. I haven't heard of Ix'Mnk being soloed. It could be done with like 20 reraise gorgets I'd think...
    In theory, you could train the NM + adds (if you could make it) to the Panel room / tower room and die with RR, the adds will de spawn and the NM should start to wander back. RR up, SS or Blink up quick, dot it and run around the room, you'd need +movement via gaiters etc, time and patience, but it's pos'able.
    Fixed.

  4. #164
    I Am, Who I Am.
    Join Date
    Nov 2005
    Posts
    15,657
    BG Level
    9
    FFXIV Character
    Trixi Sephyuyx
    FFXIV Server
    Excalibur
    FFXI Server
    Ragnarok

    Quote Originally Posted by Dank
    Quote Originally Posted by Elondir
    Quote Originally Posted by FFXIFlux
    Ix'Drk is soloable because of the porters. I haven't heard of Ix'Mnk being soloed. It could be done with like 20 reraise gorgets I'd think...
    In theory, you could train the NM + adds (if you could make it) to the Panel room / tower room and die with RR, the adds will de spawn and the NM should start to wander back. RR up, SS or Blink up quick, dot it and run around the room, you'd need +movement via gaiters etc, time and patience, but it's pos'able.
    Fixed.
    You win a pun-point.

  5. #165
    Sandworm Swallows
    Join Date
    May 2006
    Posts
    7,395
    BG Level
    8
    FFXIV Character
    Syaoran Li
    FFXIV Server
    Gilgamesh
    FFXI Server
    Asura
    WoW Realm
    Area 52

    Quote Originally Posted by Elondir
    In theory, you could train the NM + adds (if you could make it) to the Panel room / tower room and die with RR, the adds will de spawn and the NM should start to wander back. RR up, SS or Blink up quick, dot it and run around the room, you'd need +movement via gaiters etc, time and patience, but it's possible.
    How exactly do you fight it while weakened?

  6. #166
    Sea Torques
    Join Date
    Jan 2005
    Posts
    535
    BG Level
    5

    umm, I've kited Ix'MNK in the Ebon Panel room for 10 minutes as a DRK. He takes wide turns around the corners so it's easy to keep ahead. With +Movement Speed and some sort of AutoRefresh, very doable.

  7. #167
    LazyShell
    Join Date
    Oct 2004
    Posts
    1,903
    BG Level
    6

    I've done it with 3-4 a couple times (rdm rdm blm mnk, or some combo). I could see even the 3-organ pop being solo'd by a RDM though with the right meds, without even dieing .

  8. #168
    Sandworm Swallows
    Join Date
    May 2006
    Posts
    7,395
    BG Level
    8
    FFXIV Character
    Syaoran Li
    FFXIV Server
    Gilgamesh
    FFXI Server
    Asura
    WoW Realm
    Area 52

    I might try this eventually, I have a big buffer anyways.

  9. #169
    Kaeko
    Join Date
    Mar 2006
    Posts
    1,974
    BG Level
    6
    FFXI Server
    Odin

    Is there a consensus on whether or not more organs traded = better cape drop rate? Since I started doing this, I'm 0/3 solo with singles and 0/3 solo with three... I've also duo'd and trio'd to help others many times and still nothing. I know the drop rate sucks, but if it's the same with 1 organ I'd much rather do that... much easier to pull off solo and wastes less organs.

    Also yes, this is relatively easy to do on BLM/RDM with gaiters. I've gotten it down to about 30 minutes flat without any items besides the RR pin. Kiting weakened honestly doesn't change anything because you shouldn't get hit. The pull if you're using 3 organs is slightly trickier since the Qn'aerns cannot depop after you die on the pull. Usually you'll be ok as long as you die quickly - the Qn'aerns are both casters while the MNK just B-lines for you so there is alot of seperation. Just make sure you die asap when you get to the room so the Qn'aerns cannot catch up. I have heard that MNK will outrun you without movement speed gear (I'm not positive since I never take gaiters off). RDM could definately do this a whole lot easier.

    What I usually do for this is start off by taking the West (left) door. Get the NPC and just train your way to the NW portal with sleep. Check the West ??? pop - if it's there you're set. If not, do not escape and go to the East ??? pop via the entrance - the NPC escort there is annoying as hell as you have to fight alot of mobs on the way there. Instead, you can backtrack from the West ??? and take the shortcut back, sleeping everything. This lets you avoid all NPC escorts; just log off to lose aggro on anything you slept when you reach the ??? on East side. Usually takes me 5/10 minutes to find depending if I guess right.

    0/6 Solo. 0/5 Duo/Trio. /sigh

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