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Thread: Favorite RPG Compilation.     submit to reddit submit to twitter

  1. #61
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    Quote Originally Posted by macbain24
    am i like the only one who liked Legend of Dragoon??
    no
    No, I was considering including that in my post. I have to say, despite not being the best game, I really liked the combat system in that game (timing button presses with attacks).

    Another was Legend of Legaia, which wasn't as good as LoD but I remember it being fun...

  2. #62
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    Quote Originally Posted by Xavier
    Xenogears.

    Nothing else really comes close for me. Just a shame they seemingly rushed the second disc.
    I agree definitely. No other RPG really got me into it as much. FF7 was really fun, but that was because it was my first RPG; in retrospect, it doesn't touch on Xenogears for me :X. i guess I should include chrono trigger also, i liked that game.

    edit: omg i forgot the game i stole my name from! Mario RPG! Its defenitely got a different style to it than xenogears or FFs and stuff, but it was a lot of fun.

  3. #63
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    Quote Originally Posted by geno
    edit: omg i forgot the game i stole my name from! Mario RPG! Its defenitely got a different style to it than xenogears or FFs and stuff, but it was a lot of fun.
    Holy shit, I completely forgot about that. My first RPG, fond memories of being so young and not knowing how to pronounce "frogfucius" or understanding where the name came from.

  4. #64
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    1. fft <3
    2.disgaea
    3.tactics ogre
    4.ogre battle

  5. #65
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    Quote Originally Posted by Haelian
    Quote Originally Posted by Po
    Quote Originally Posted by Eternus
    I don't think Kingdom Hearts or Zelda are RPGs, they are adventure games with a character improvement system.
    I respect your opinion, but I am going to have to disagree. You are pretty much saying the only things that are rpgs are something w/ a turn based battle system, which is untrue. Zelda and KH, and other games with this style, would be what is called an Action RPG. Not calling it an rpg is kinda of short sided.
    The problem is if you take the term RPG literally, it can describe literally any game ever. Tetris? You play the role of a guy droppin blocks down a row. Zelda? You play the role of Link. Metroid? You play the role of Samus. It could go on and on.

    That's why most RPGs contain some kind of gain-experience-to-level-up system, to seperate them from all the other genres. The genres are all very general, any game could be an adventure, and I'm sure every game contains a puzzle or two.

    So, to me, Zelda/Metroid/Mario are Action/Adventure, any FF (besides Tactics maybe, Strategy/RPG) is an RPG. There are a few of mixes maybe, the Castlevanias since SotN, Diablo. So instead of labelling a game like Devil May Cry as an Action/Adventure/RPG/Shooter, just call it Action.

    Summary: The genre system is for the chocobos.
    Saying that you could describe Tetris as being a "role-playing" game is like saying that you could describe Final Fantasy VIII as a first-person shooter, because Irvine had a rifle. It's moronic, even as a loose concept.

    Saying that an RPG is only such if you can choose between being good and evil is also a groundless claim. The only games I can think of off the top of my head that allow you to choose between good and evil are Fable and the Elder Scrolls series; however, if you want to progress through those two games, you have to play the good side as well.

    A role-playing game is nothing more than a game where you play the role of a character as they progress through a storyline preset by the developers of the game, where you are, at some point or another, forced to make this or that decision in order to move on in the plot. By your standards the only real role-playing game is PnP D&D.

    To me, a true RPG is a game where you are not restricted to moving from this place to that place without being able to choose your own destination at any given time.

    Dragon Quest VIII: The ability to roam around in this game is one of the only things I really liked about it. You could go practically anywhere whenever you felt like it, even if there was nothing there to find.

    Elder Scrolls: Morrowind / Oblivion: The most freedom-allowing RPGs to ever hit a console or the PC. Go anywhere and do anything, whenever you want. To hell with the consequences, even if they do bite you in the ass from time to time.

    The Legend of Zelda (Series): There is not one of these games, to my knowledge, that doesn't allow you to go back and forth from place to place whenever you want.

    Another thing these games have in common is that there is always some method of advancing your character, whether it be solely through items and armor, or through an experience points system. People who say that a game without experience points is automatically ruled out as an RPG are the types who have played nothing but Squaresoft RPGs and consider them rule-of-thumb for the creation of all other games.

    Do not ever compare Zelda to something as menial in the gaming world as Mario or Metroid.

    I think I'm done, now...

  6. #66
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    Zelda's an adventure game with RPG elements, not a pure RPG and not a pure adventure game. Start off bare and end the game with much higher bars and meters and inventory than you had. Other adventure games which are purely adventure, are Mario64, you'll get an upgrade here and there but it's nowhere near the level of zelda.

    Anyway back on topic, one of my favourite RPG's has gotta be Pokemon, the original ones for GB. Red / Blue / Yellow, all awesome. Levelling system was perfect, a variety of mob classes and moves (even though you have ones like Mr Mime which were overpowered as fk) and a nice progression system, which that too was optional if you pressed B before your monsters evolved.

  7. #67
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    I Forgot this

    SUPER MARIO RPG ^^ BEST GAME EVER

  8. #68
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    Quote Originally Posted by Merryck
    Saying that you could describe Tetris as being a "role-playing" game is like saying that you could describe Final Fantasy VIII as a first-person shooter, because Irvine had a rifle. It's moronic, even as a loose concept.

    Saying that an RPG is only such if you can choose between being good and evil is also a groundless claim. The only games I can think of off the top of my head that allow you to choose between good and evil are Fable and the Elder Scrolls series; however, if you want to progress through those two games, you have to play the good side as well.

    A role-playing game is nothing more than a game where you play the role of a character as they progress through a storyline preset by the developers of the game, where you are, at some point or another, forced to make this or that decision in order to move on in the plot. By your standards the only real role-playing game is PnP D&D.

    To me, a true RPG is a game where you are not restricted to moving from this place to that place without being able to choose your own destination at any given time.

    Dragon Quest VIII: The ability to roam around in this game is one of the only things I really liked about it. You could go practically anywhere whenever you felt like it, even if there was nothing there to find.

    Elder Scrolls: Morrowind / Oblivion: The most freedom-allowing RPGs to ever hit a console or the PC. Go anywhere and do anything, whenever you want. To hell with the consequences, even if they do bite you in the ass from time to time.

    The Legend of Zelda (Series): There is not one of these games, to my knowledge, that doesn't allow you to go back and forth from place to place whenever you want.

    Another thing these games have in common is that there is always some method of advancing your character, whether it be solely through items and armor, or through an experience points system. People who say that a game without experience points is automatically ruled out as an RPG are the types who have played nothing but Squaresoft RPGs and consider them rule-of-thumb for the creation of all other games.

    Do not ever compare Zelda to something as menial in the gaming world as Mario or Metroid.

    I think I'm done, now...
    Ya, ok. Saying games like Mario and Metroid are "menial" is pretty moronic, no matter what you're comparing them to.

    You didn't get the entire fucking point of my post; genres are VAGUE, GENERAL, AND MOSTLY USELESS. The term "role-playing" means to take the role of someone, or some thing. That could describe almost any fucking game (Tetris was a stretch I realize). A large portion of games throw you into the life of a character who you control. There, you're roleplaying.

    And how the fuck is a gain-experience-points-to-level-up system only in PnP D&D (I don't even know what PnP means)? I'm pretty sure thousands of games fall into that category, and since that was the only specific I listed, there are a lot more games than just D&D in my RPG genre.

    Companies have standards of what game goes in what genre. Oh look, Zelda Wind Waker is a "Fantasy Action Adventure" according to Gamespot, no role-playing in there. Doesn't mean you couldn't say you were role-playing, because you obviously were playing the role of Link. But when it comes to what games will officially be listed as an RPG, I think I can safely say that there is some kind of experience-to-levels system incorporated in each.

    Don't attack my method of determing an RPG when yours is purely based off of your opinion and what you think should be an RPG.

  9. #69
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    Have you ever played Dungeons and Dragons? That is an RPG. You PLAY A ROLE. That role isn't predetermined for you before you play the game as some character like Tidus, Cloud, Mario, etc. It is more than just the choice between good and evil. You choose to shape the characters personality. KotoR for example you could be good or evil to varying degrees. This is determined by your actions and how you talk to people. Previous DnD games you chose your alignment at the start, but you could roleplay differently. I would say if you haven't played DnD or any game where you actually shape your own character (not just stats and equipment), then you have no clue what a RPG is.

  10. #70
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    Man, Ultimatly(sp) D&D is the best RPG, PERIOD! I remember many friday nights and weekends, doing a campaign at my house and have 4 of my friends come over. Fun as hell. Way you progress and shape your char. is just out of this world. I think I still got my lvl 20 human mage around, named Homer >_>

  11. #71
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    Quote Originally Posted by Nightstriker
    Tactics Ogre: Let us Cling Together on Playstation was fun but man that game was fucking hard. Keeping all your characters the same lvl sucked and boss characters that where only 2-3 lvls above you, would rape your army. Still haven't beat it, got to chapter 4 and stopped. O well one day :D
    i played the original JP version on Super Famicom and it was much harder than the US release. i gave up in like Chapter 3 somewhere.

    Quote Originally Posted by Deejay
    am i like the only one who liked Legend of Dragoon??
    i liked playing it but it doesn't come close to making the Top 10.

  12. #72
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    Saying that you could describe Tetris as being a "role-playing" game is like saying that you could describe Final Fantasy VIII as a first-person shooter, because Irvine had a rifle. It's moronic, even as a loose concept.
    Calling Final Fantasy 8 a FPS (First-person shooter) makes no sense whatsoever because you never shoot people in a first-person view. Even if he has a rifle, there is no way it could be considered a FPS in any way. Calling Tetris an RPG may be a stretch, but I agree that the term "role-playing game" is really vague and makes it difficult to classify what a RPG really is these days.

    Bahamut Lagoon had some awesome gameplay, but I played it without a translation so needless to say I never finished it. I'm too lazy to go back and play SNES RPGs on my computer now too, so I don't think I'll ever finish it, but I definitely remember enjoying the parts I could understand.

  13. #73
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    Quote Originally Posted by Quicklet
    Anyone ever play Disgaea? Heard it's pretty good but impossible to find now.
    My issue with Disgaia is its a whole lot of nothing. I need plot... no plot = boring ass game... HI GUYZ LETS GO INTO A HUNDRED FLOOR DUNGEON IN MY SWORD LOL TO MAKE IT MORZ POWERFUL!! 111ZZ111[/quote]

    You are such a flaming retard. It HAS a plot, it has a fucking story. Not every RPG/Game has to be about saving the world from ultimate destruction, Disgaea's story is funny, it's supposed to be funny and not at all serious. You didn't have to do item world to enjoy Disgaea (you're forced through once). But if you couldn't find a plot (even my 8 year old cousin could) then I pity you.

    Anyway, as for RPGs, I love so many of them, but I'm looking forward to VP2 (out now) and FFXII (soon, hopefully).

  14. #74
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    Quote Originally Posted by Elcura
    Quote Originally Posted by Quicklet
    Anyone ever play Disgaea? Heard it's pretty good but impossible to find now.
    My issue with Disgaia is its a whole lot of nothing. I need plot... no plot = boring ass game... HI GUYZ LETS GO INTO A HUNDRED FLOOR DUNGEON IN MY SWORD LOL TO MAKE IT MORZ POWERFUL!! 111ZZ111
    You are such a flaming retard. It HAS a plot, it has a fucking story. Not every RPG/Game has to be about saving the world from ultimate destruction, Disgaea's story is funny, it's supposed to be funny and not at all serious. You didn't have to do item world to enjoy Disgaea (you're forced through once). But if you couldn't find a plot (even my 8 year old cousin could) then I pity you.

    Anyway, as for RPGs, I love so many of them, but I'm looking forward to VP2 (out now) and FFXII (soon, hopefully).[/quote]

    ----------------- [Too Lazy to Fucking Fix broken quotes]--------------------

    Anyhow... my bad I sorta forgot to list half my thoughts on Disgaea which led me to that comment.

    What I meant [and I guess people should have been able to infer.. but yeah] is that... a large chunk of the game is nothing... its mindless fights to powerup shit... which does nothing to advance the story.

  15. #75
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    your gripe with the game doesn't make sense, I even question that you've PLAYED the game. you have the main story and the additional content. the main story is good enough, the additional stuff which you don't have to do is just a bonus. you don't HAVE to power up your items to beat the game, you only have to do the item world once, there are story maps that you can easily level up in if aren't stupid.

    a large chunk of the game isn't nothing, if you know what you're doing it's a lot of fun and there are crazy ass strong mega bosses for those completionists.

  16. #76
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    Quote Originally Posted by Vinen
    a large chunk of the game is nothing... its mindless fights to powerup shit... which does nothing to advance the story.
    but if the fights are fun that's what games are suppose to be for. RPGs =/= movies. while the story is important for RPGs, the fights also have to be entertaining.

    whether one RPG has too little story or too much story is subjective and varies from people to people and game to game.

  17. #77
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    Quote Originally Posted by layoneil
    Quote Originally Posted by Vinen
    a large chunk of the game is nothing... its mindless fights to powerup shit... which does nothing to advance the story.
    but if the fights are fun that's what games are suppose to be for. RPGs =/= movies. while the story is important for RPGs, the fights also have to be entertaining.

    whether one RPG has too little story or too much story is subjective and varies from people to people and game to game.
    RPGs have always been about the story for me.

    "Role Playing Game"
    Does not Translate to
    "Level Grinding Game"

    But, yes you are right... and this thread is a subjective thread.. not an objective thread.

    Quote Originally Posted by Elcura
    your gripe with the game doesn't make sense, I even question that you've PLAYED the game. you have the main story and the additional content. the main story is good enough, the additional stuff which you don't have to do is just a bonus. you don't HAVE to power up your items to beat the game, you only have to do the item world once, there are story maps that you can easily level up in if aren't stupid.

    a large chunk of the game isn't nothing, if you know what you're doing it's a lot of fun and there are crazy ass strong mega bosses for those completionists.
    Your right, I didn't. I personally got sick of the game after a few hours due to how easy it was... and... at the time I was still working on Tactics Ogre... which is a vastly superior tactics game.

    Those bosses arn't even incredibly strong.. they exist for people to go level to 10000 then revert of level 1 or whatever that shit is... all they are is a grindfest. [This is pretty much how a friend of mine put it as I watched him play the game with one of his ... level 9000+ parties or whatever... made me lol.]

    Now to be honest, I did buy Disgaea 2... haven't had time to touch it though... and now that Valkyrie Profile 2 is out and I have time to play games again... yeah I won't for a while.

  18. #78
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    Quote Originally Posted by Pwulp
    Saying that you could describe Tetris as being a "role-playing" game is like saying that you could describe Final Fantasy VIII as a first-person shooter, because Irvine had a rifle. It's moronic, even as a loose concept.
    Calling Final Fantasy 8 a FPS (First-person shooter) makes no sense whatsoever because you never shoot people in a first-person view. Even if he has a rifle, there is no way it could be considered a FPS in any way. Calling Tetris an RPG may be a stretch, but I agree that the term "role-playing game" is really vague and makes it difficult to classify what a RPG really is these days.

    Bahamut Lagoon had some awesome gameplay, but I played it without a translation so needless to say I never finished it. I'm too lazy to go back and play SNES RPGs on my computer now too, so I don't think I'll ever finish it, but I definitely remember enjoying the parts I could understand.
    Hey, good job, way to find my point. The whole reason I said that is because Tetris is no more a RPG than FFVIII is a FPS. His argument is that you play the role of a person dropping blocks. That's an idiotic statement, because you don't play the role of anyone. All you do is turn the blocks as they are falling to make them fit, and once you've created a full line, the line is deleted. That does not constitute playing a role.

    Yes, Haelian, Mario and Metroid are menial, the latter moreso than the former. These games have not at all revolutionized gaming in any way, shape or form. They simply exist so that Nintendo can keep whoring out the same characters over and over again until one day when people finally decide they're tired of seeing the same little bastard in a red hat doing something that's only remotely different from what he did in the last 10 games that involved him.

    I didn't say that "experience-points-to-level-up" was only in PnP D&D. What I said is that it's the only game, to my knowledge, that truly allows you to choose your own alignment. Learn to read, dickweed. The fact that you don't know what PnP D&D is takes away a certain level of credibility from your argument, in my opinion.

    Zelda: Wind Waker, from what I've heard, was also the shittiest Zelda game ever created, disallowing the freedoms that were given in most of the other Zelda games, and destroying the gameplay style that had been in place within the Legend of Zelda games since the very first one. Furthermore, I don't even see where it lists the genre of the game on GameSpot, but if you look it up on any of the other gaming retail websites, it's listed as Adventure/Role-playing. So, have a face full of your own foot, on the house.

    I'm attacking your method of determining a RPG, because you were stupid enough to say that, based on how "loose" the genres are for the videogaming world, you could say that Tetris fits into that category. I can pretty much guarantee that if you were to say that in a serious discussion with a gamer in the real world, they would ignore you from that point on.

  19. #79
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    Sorry if this is a stupid question, but ff6 is the same as ff3 right?

  20. #80
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    My reason for not including Zelda, or KH2 or many others similar to them in my lists is because they are action/adventure games, KH/2 was a hybrid of a RPG/action, but my main limiting factors on what an "RPG" is based on the way genres are given to games nowadays, is based on the fact of turn based battle systems, with or without random encounters and gaining experience points and/or other types of points to advance something in addition to a character, main emphasis on the turn based battle system, because thats where the strategy/teamwork comes in, the staple element in an rpg setting it apart from any other genre that isn't turn based with the gaining experience elements as well.

    And yes, I did love Zelda: Link to the past, and KH1 and 2, don't get me wrong, it just didn't fit my description of the genre I intended my topic be about.

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