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  1. #141
    Like a boss yo
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    french suck freedom fries ww

  2. #142
    Cerberus
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    Quote Originally Posted by Takeno
    How about... Not everyone can speak English, so that is why? Maybe they prefer their native language? Just because you can speak both doesnt mean everyone can.

    EDIT: Who are you to say that nonenglish languages are not real?
    Sigh, kids and their need to argue over something. Yes it was sarcasm, it goes with being British.

  3. #143
    Ridill
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    Quote Originally Posted by Elcura
    Quote Originally Posted by aurik
    Quote Originally Posted by Elcura
    lol @ ps2 being hard to develop for

    most multi platform games are first made for the ps2 then tweeked to fit other consoles (hardest to develop for currently is the PSP, which is why it hardly has any good games)
    Compared to XBox and GC, ps2 IS hard to develop for. GC is a very simple RISC architecture. XBox has the power of Visual Studio behind it. PS2 was a nightmare (hi2u VU programming), and only its huge install base kept it on the radar for development.
    are you speculating? or have you actually spoken to people who've developed for all 3 consoles?
    for the record, I have developed for all 3 consoles.

  4. #144
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    Quote Originally Posted by aurik
    Quote Originally Posted by Elcura
    Quote Originally Posted by aurik
    Quote Originally Posted by Elcura
    lol @ ps2 being hard to develop for

    most multi platform games are first made for the ps2 then tweeked to fit other consoles (hardest to develop for currently is the PSP, which is why it hardly has any good games)
    Compared to XBox and GC, ps2 IS hard to develop for. GC is a very simple RISC architecture. XBox has the power of Visual Studio behind it. PS2 was a nightmare (hi2u VU programming), and only its huge install base kept it on the radar for development.
    are you speculating? or have you actually spoken to people who've developed for all 3 consoles?
    for the record, I have developed for all 3 consoles.
    For what company? (Just interested)

  5. #145
    Ridill
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    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by aurik
    Quote Originally Posted by Elcura
    Quote Originally Posted by aurik
    Quote Originally Posted by Elcura
    lol @ ps2 being hard to develop for

    most multi platform games are first made for the ps2 then tweeked to fit other consoles (hardest to develop for currently is the PSP, which is why it hardly has any good games)
    Compared to XBox and GC, ps2 IS hard to develop for. GC is a very simple RISC architecture. XBox has the power of Visual Studio behind it. PS2 was a nightmare (hi2u VU programming), and only its huge install base kept it on the radar for development.
    are you speculating? or have you actually spoken to people who've developed for all 3 consoles?
    for the record, I have developed for all 3 consoles.
    For what company? (Just interested)
    Not interested in making that public.

  6. #146
    CoP Dynamis
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    Quote Originally Posted by Jooeetheplatypus
    For what company? (Just interested)
    whereever it is, he gets to play FFXI during work. lucky sob

  7. #147
    Syn
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    Quote Originally Posted by neighbortaru
    Quote Originally Posted by Jooeetheplatypus
    For what company? (Just interested)
    whereever it is, he gets to play FFXI during work. lucky sob
    It makes sense now, he works in Square! And he needs to hide where he works so people won't convert him into a suggestion box.

    Quote Originally Posted by Elondir
    Quote Originally Posted by Syn
    Quote Originally Posted by Elondir
    So, would region free eliminate PAL/NTSC transfer crap, thereby making America and the EU have similar release dates? I have no idea about this stuff other than I hate PAL.
    EU would still have later release dates cause of the French and German who wants video games in their own language.
    They can play in English and stop with their silly speak which isn't real anyway.
    You know, except for Xbox's games, PS2 games released for my region are all in Japanese, and only those gay anime Japanese cock sucking otakus knows that language. We end up importing all the NTSC U titles. ;\ NINTENDO DOESN'T EVEN CARE ABOUT US.

    If America thinks they = teh world, Japan thinks they = Asia.

  8. #148
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    [quote=aurik]
    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by aurik
    Quote Originally Posted by Elcura
    Quote Originally Posted by aurik
    Quote Originally Posted by "Elcura":53b04
    lol @ ps2 being hard to develop for

    most multi platform games are first made for the ps2 then tweeked to fit other consoles (hardest to develop for currently is the PSP, which is why it hardly has any good games)
    Compared to XBox and GC, ps2 IS hard to develop for. GC is a very simple RISC architecture. XBox has the power of Visual Studio behind it. PS2 was a nightmare (hi2u VU programming), and only its huge install base kept it on the radar for development.
    are you speculating? or have you actually spoken to people who've developed for all 3 consoles?
    for the record, I have developed for all 3 consoles.
    For what company? (Just interested)
    Not interested in making that public.[/quote:53b04]

    Ok, then care to divulge what you do for the company?

    Or maybe PM me?

  9. #149
    Ridill
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    I don't see why it's that important <_<

  10. #150
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    Just interested where you're coming from lol

  11. #151
    HABS SUCK!!!!!
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    Quote Originally Posted by Elondir
    I'm half British half French, speak both, do you have a point?
    I speak British good :D

  12. #152
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    Quote Originally Posted by Jooeetheplatypus
    Just interested where you're coming from lol
    Software engineer...I write code that runs on consoles...

  13. #153
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    Devs can be so fkn flaky.

  14. #154
    Mr. Bananagrabber
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    Quote Originally Posted by Jooeetheplatypus
    Ok, then care to divulge what you do for the company?

    Or maybe PM me?
    Technically speaking Aurik isn't allowed to give out who he works for or he could run the risk of being fired (at least I'm assuming so, I know that a few of the big developers operate that way)

  15. #155
    Xavier
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    Quote Originally Posted by aurik
    I don't see why it's that important <_<
    Did you make Mary Kate and Ashley's Horseback Riding Adventure? If you did, you're banned. Thats why its important!

  16. #156
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    Quote Originally Posted by Xavier
    Quote Originally Posted by aurik
    I don't see why it's that important <_<
    Did you make Mary Kate and Ashley's Horseback Riding Adventure? If you did, you're banned. Thats why its important!

  17. #157
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    Quote Originally Posted by Krandor
    Quote Originally Posted by Jooeetheplatypus
    Ok, then care to divulge what you do for the company?

    Or maybe PM me?
    Technically speaking Aurik isn't allowed to give out who he works for or he could run the risk of being fired (at least I'm assuming so, I know that a few of the big developers operate that way)
    alot of campanies work that way even outside of devolping. Pretty much everything except your job title is confidential at most places, and at some even that is as well.

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