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  1. #41
    Nidhogg
    Join Date
    Mar 2006
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    3,954
    BG Level
    7

    Quote Originally Posted by Karinastar
    I'm happy, COR is going to be my next job and I was stressing about how shitty my ranged attacks would be with no room for Marksmanship merits, but looks like there might be a little hope after all. As for ABS-TP, I honestly don't think it's gonna make enough difference to matter if you're not retarded/incredibly unlucky with your timing.
    I hope so. As it stands COR/RNG is my preferred set up for the RACC bonus...if I switch to /NIN or even /WHM for support you can tell immediately how much more gimped your accuracy is.

  2. #42
    Sea Torques
    Join Date
    Sep 2006
    Posts
    658
    BG Level
    5

    Quote Originally Posted by Demetrius*
    rng update sounds like crap to me. Its more of the same bs that isn't going to fix rng's dmg on HNM's or make its TP gain any faster. Its about as effective as the drg update. Sure i guess they're trying to help, but is it really gonna make a difference to the job? fuck no.(lol @ them nerfing super jump merits. classic)
    Did you really think they were going to reduce the Super Jump recast to 3mins and leave the merits on the 5min ability timescale?

  3. #43
    CoP Dynamis
    Join Date
    Dec 2005
    Posts
    258
    BG Level
    4

    Quote Originally Posted by Lithiani
    Quote Originally Posted by Girl
    So, what does the first part of the Rng update mean exactly? Since RngAcc and RngAtk are adjusted the same, and you get the best Acc and Atk from standing in the same spot, how can you compensate for Acc or Atk exactly? Isn't it just basically sayin the same thing as the second half? That the "Sweet Spot" is widened? Or is there something I'm missin here.
    What it means is, that Ranged Accuracy and Ranged Attack penalties will now be calculated before "enhancements". So it figures out the penalties based on your range, and then gear and food modify/eliminate those penalties.

    Which is insanity for SAM/RNG eating meat and stacking weaponskill and ranged accuracy enhancements 8)
    So I'm hopin this is a good thing and will increase RngAtk Dmg right? Haha.

  4. #44
    Sea Torques
    Join Date
    Apr 2006
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    493
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    4
    FFXI Server
    Odin
    WoW Realm
    Proudmoore

    Quote Originally Posted by Lithiani
    Quote Originally Posted by Demetrius*
    rng update sounds like crap to me. Its more of the same bs that isn't going to fix rng's dmg on HNM's or make its TP gain any faster. Its about as effective as the drg update. Sure i guess they're trying to help, but is it really gonna make a difference to the job? fuck no.(lol @ them nerfing super jump merits. classic)
    Did you really think they were going to reduce the Super Jump recast to 3mins and leave the merits on the 5min ability timescale?
    haha its probably the least they could do.

  5. #45
    Sea Torques
    Join Date
    Sep 2006
    Posts
    658
    BG Level
    5

    If you gear yourself right. One thing I am wondering is if Berserk is considered base stats or enhancement. If JA boosts are base stats, then Berserk is no longer going to be quite the b-all and end-all of te matter.

  6. #46
    Melee Summoner
    Join Date
    Nov 2005
    Posts
    38
    BG Level
    1

    Quote Originally Posted by Demetrius*

    Did you really think they were going to reduce the Super Jump recast to 3mins and leave the merits on the 5min ability timescale?
    haha its probably the least they could do.[/quote]

    boohoo DRG doesn't get a 3 min ability cut down to 2:10 by merits. go cry

  7. #47
    Relic Shield
    Join Date
    Aug 2006
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    1,741
    BG Level
    6
    FFXI Server
    Shiva

    Quote Originally Posted by Demetrius*
    rng update sounds like crap to me. Its more of the same bs that isn't going to fix rng's dmg on HNM's or make its TP gain any faster. Its about as effective as the drg update. Sure i guess they're trying to help, but is it really gonna make a difference to the job? fuck no.(lol @ them nerfing super jump merits. classic)
    The net gain after the update is still a significant decreese to the timer, so quit bitching.

  8. #48
    Sea Torques
    Join Date
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    Odin
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    Proudmoore

    i don't even have drg unlocked, i just feel sorry for them. chill

  9. #49
    Cerberus
    Join Date
    Apr 2006
    Posts
    408
    BG Level
    4

    I'm so breaking my 66 RNG out again after this update.

  10. #50
    Sea Torques
    Join Date
    Aug 2006
    Posts
    726
    BG Level
    5

    The whole Absorb-TP thing is fine with me. I already time my AB-TP for when it has high TP anyway.

    When the PT pullers bring the mob to us. I engage along with everyone else for a few seconds. Then I start casting absorb TP it goes off before the monsters first WS. Usually giving me 50-70 TP.

    If for some reason somethings still alive when the timer is up. I start casting a little bit after it uses a WS. While everyones pounding it and giving it TP. I gain the same, about 50--70 when I cast.

    If you're not already timing it well. You're just wasting MP and people are probably laughing at you in their LSchat.

  11. #51
    Yoshi P
    Join Date
    Jul 2005
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    5,016
    BG Level
    8

    Quote Originally Posted by Plow
    Quote Originally Posted by Celeras
    Something released last patch, and adjusted in the next one because it was fucking broken = a fix.
    You're telling me absorb-tp was broken? You're telling me it put drk on a level with wars and monks, or above?

    That's ridiculous, it's a stupid nerf that makes no sense at all.
    lol, looks like someone has drk levelled. Anyway, chill the fuck out, you just got the god damn ability and now you're already up in arms over a slight nerf. Jesus, you're acting like this is the RNG nerf from a year ago. ALL YOU HAVE TO DO IS WAIT A FEW FUCKING SECONDS AND THE NERF DOESN'T EXIST ANYMORE.

  12. #52
    Hay guyz, I was Shinebox but now I'm not!
    Join Date
    Jan 2006
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    3,197
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    FFXIV Character
    Don Katsu
    FFXIV Server
    Sargatanas
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    Shiva

    Re: More Job Adjustments 10/2/06 (RNG/DRK/DRG)

    Quote Originally Posted by Square-Enix
    Adjustments to Ranged Attacks
    As a result of adjustments to make ranged attack damage differ according to the distance from the target, jobs that specialize in ranged attacks have suffered a decrease in performance. In the next version update, we plan to reassess the adjustments made to accuracy and attack power according to distance from target.

    [The Distance Calculation and Added Effects]
    Ranged attack damage and accuracy are currently adjusted by a calculation based on the distance of the player from the enemy target. However, we plan to decrease the values for ranged accuracy and ranged attacks used in this calculation. This will ensure that the calculation will no longer largely eliminate the enhancements given by meals and equipment. Instead, the effects will be added directly to the player's attributes.

    For example, if a player eats sushi, he will be able to largely compensate for the accuracy adjustment, and if a player eats meat, he will be able to compensate for the damage adjustment.

    [Changes to Distance Adjustments]
    We plan to slightly widen the range in which players can deal out maximum damage using bows, crossbows, and other distance weapons, as well as ease the decrease in accuracy and attack power that comes the farther the player is from the target.
    duh

  13. #53
    Sea Torques
    Join Date
    Aug 2006
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    726
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    5

    Quote Originally Posted by HAcoreRD
    Quote Originally Posted by Beckwin
    DRK got hosed. Where's the Scythe boost?

    RNG sounds promising but we'll have to see how it turns out. Doesn't really sound like damage will increase, just gonna have more room for error. Still doesn't address that tp gain is slow as fuck.
    I think the /SAM thing was implying DRK to use Scythe. They said they'd post details on SMN update in a few days. I sense disappointment.

    No, if you notice on dialogue they listed in their Developers talk. Some of the jobs had. "Look for the next update!" Those seem to be the only ones they are adjusting this time around. I think they'll be making the whole scythe thing on a different Update. Because this doesnt exactly make us use Scythes. We can use greatswords still and still benefit from the /sam.

  14. #54
    Saint Daahan Von Quitter the 1st
    Patron of Yin

    Join Date
    Mar 2005
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    4,564
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    7

    I feel so bad for the many DRGs who log on to BG forums everyday, and whenever they see a "Job Adjustments" thread their face lights up and their hearts race in hopes of a better of life for themselves.

    But then they open the thread and read, and their hearts slow down to a bitter beat and their faces turn in to a disdainful scowl.

    I'm sure that by now, many of their souls have rotted away.

    (The supression of the DRG continues)

  15. #55
    Bagel
    Join Date
    Nov 2005
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    6
    FFXI Server
    Cerberus

    [quote=Demetrius*]
    Quote Originally Posted by Lithiani
    Quote Originally Posted by "Demetrius*":a8976
    rng update sounds like crap to me. Its more of the same bs that isn't going to fix rng's dmg on HNM's or make its TP gain any faster. Its about as effective as the drg update. Sure i guess they're trying to help, but is it really gonna make a difference to the job? fuck no.(lol @ them nerfing super jump merits. classic)
    Did you really think they were going to reduce the Super Jump recast to 3mins and leave the merits on the 5min ability timescale?
    haha its probably the least they could do.[/quote:a8976]

    They reduce the timer to 60% of the original value... they reduce the meritable recast decrease to 60% of the original value. Sounds like basic math & common sense to me.

  16. #56
    A. Body
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    Jan 2006
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    WoW Realm
    Area 52

    so glad i never got my hopes up lol.

  17. #57
    Sea Torques
    Join Date
    Mar 2006
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    FFXIV Character
    Nikko Toska
    FFXIV Server
    Tonberry
    FFXI Server
    Titan

    They had talked on the panels at Fanfest at Santa Monica this past March about encouraging different Sub-Jobs for WAR and encourage Scythe specifically (Not GS) for DRK. Kinda sounds like in the process of touching up the jobs endgame they're looking at ways to improve them as sub-job alternatives.

  18. #58
    Xavier
    Guest

    Just trying to understand the wording. On RNG, if you eat meat, you can melee and pretty much see normal ranged damage again?

    Or just that when you stand back and eat sushi, you won't miss every shot possible anymore?

  19. #59
    LD
    LD is offline
    A. Body
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    Jun 2006
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    7

    300 sec / 50 sec = 6

    180 sec / 30 sec = 6

    60 sec / 10 sec = 6

    ..and so on, and so on...
    Moron if you didn't see it coming.
    3rd Eye is still a 60 recast without Seigan (as it must be activated to halve recast, and now that I think about it, full 3rd merits with seigan will probably only hit 25).


    Discontinue bitching on this subject.

  20. #60
    Sea Torques
    Join Date
    Aug 2006
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    BG Level
    5

    Quote Originally Posted by Xavier
    Just trying to understand the wording. On RNG, if you eat meat, you can melee and pretty much see normal ranged damage again?

    Or just that when you stand back and eat sushi, you won't miss every shot possible anymore?

    If they eat Sushi, it will compensate for the ACC Nerf.

    If they eat Meat, it will compensate for the RATK Nerf.

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