People generally forget about melee DoT when they're trying to assess their SMN self worth. They see the BPs for 800-1500 or whatever when a DRG may WS for 500-800 and think that they must be doing more damage. But in that 45sec most melees can make up for the damage, and if the BP misses the comparison gets screwed for a minute.Originally Posted by FFXIFlux
With this patch it allows SMN to add more to the party than just the damage. To 'Fix' SMN they either need to make avatars free or very close to it because their melee damage is too low to justify leaving them out, or leave perp costs as is and adjust the STR/Atk/Acc to make them on par with an average melee.
XI Wiki

