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  1. #341
    Melee Summoner
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    lol care to elaborate on how smn is overpowered? u basically said just what i said people say. Offer evidence. Give me an example of something we are overpowered with and i will name a job that does it better

  2. #342
    23 years old
    Rating: total douchebag

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    Ok, a job that can do as much damage as it wants in a party setting, heal as much as it wants in a party setting, all the while being able to compound it with its subjob abilities and spells given to it, all without reprocussions? Yeah, tanks do have a better grasp of the hate line nowadays, all that means to me as a DD is that I can push it harder and eventually pull hate anyway. They took away your biggest setback to doing damage, having to sometimes interrupt your process to help keep people on their feet. Yay, that's not an issue anymore, I for one am more than glad about it though. These updates have been aiming to cut back on the one "glaring flaw" of most jobs (SAMs generally low melee DPS when not using a weapon skill, DRK's TP gain, THF's low hit for hit damage and lack of a WS that does decent damage even if its gimmick timers are down) and I find that great so chill homie.

  3. #343
    Relic Horn
    Join Date
    Jun 2005
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    3,280
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    7
    FFXI Server
    Carbuncle

    Ryko you have become alot more bitter in the last couple months, you know how you could fix that? I do, I'll probably get banned for saying it though.

  4. #344
    23 years old
    Rating: total douchebag

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    I couldnt find my disks and only yesterday (or the day before) did aers tell me that I could just download the fucking game as long as I had it registered.

  5. #345
    Melee Summoner
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    Aug 2006
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    BG Level
    1

    curing as much as we want is moslty a result of our subjob, which does pull hate.

    Also most of our spells arnt very MP effecient at all. although this new update likely should fix that.

    Defining smn as a job and not a subjob is what SE needs to focus on.

    Not to mention "endgame" consists of what? party? whens the last time someone WANTED a smn in a burn party (which are about the only worthwhile parties out there other then manaburn)

    wyrms? ok we are ok w/ them

    anything else? lolsmn

  6. #346
    Relic Horn
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    Jun 2005
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    FFXI Server
    Carbuncle

    Quote Originally Posted by Ryko
    I couldnt find my disks and only yesterday (or the day before) did aers tell me that I could just download the fucking game as long as I had it registered.
    I'll mail you mine if needed. Just PM me if you need me too. I'd be able to drop them in the mail tomarrow.

    EDIT: Blinkwise stop wasting bandwidth.

  7. #347
    23 years old
    Rating: total douchebag

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    Hmmm <_< that might be gewd.

    curing as much as we want is moslty a result of our subjob, which does pull hate.

    Also most of our spells arnt very MP effecient at all. although this new update likely should fix that.

    Defining smn as a job and not a subjob is what SE needs to focus on.
    Edit: People complaining that the job is stuck to its support job should be shot in the face without regret.

  8. #348
    Relic Horn
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    Jun 2005
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    FFXI Server
    Carbuncle

    Quote Originally Posted by Ryko
    Hmmm <_< that might be gewd.
    Well then what the fuck are you waiting for PM me, I have to go get ready for work.

  9. #349
    Melee Summoner
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    Aug 2006
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    on the one "glaring flaw" of most jobs
    excatly! thats what is so bad about the smn update, its ok, but there are many more things that are far more obvious with the job that need to be fixed

    edit: lol im wasting bandwith Heian when your using a post to tell your friend to pm you...u two must be tight if u cant get ahold of him any other way then thru a post

  10. #350
    LD
    LD is offline
    A. Body
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    Quote Originally Posted by Blinkwise
    lol care to elaborate on how smn is overpowered? u basically said just what i said people say. Offer evidence. Give me an example of something we are overpowered with and i will name a job that does it better

    Please don't take us back to 10 pages ago, it's much nicer here.

  11. #351
    23 years old
    Rating: total douchebag

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    Quote Originally Posted by Blinkwise
    on the one "glaring flaw" of most jobs
    excatly! thats what is so bad about the smn update, its ok, but there are many more things that are far more obvious with the job that need to be fixed
    Are you retarded? You're bitching about your main subjob being useful.

  12. #352
    Sandworm Swallows
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    May 2006
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    FFXIV Character
    Syaoran Li
    FFXIV Server
    Gilgamesh
    FFXI Server
    Asura
    WoW Realm
    Area 52

    Quote Originally Posted by Blinkwise
    excatly! thats what is so bad about the smn update, its ok, but there are many more things that are far more obvious with the job that need to be fixed
    You already have a pet.
    You already have a pet.
    You already have a pet.

  13. #353
    Melee Summoner
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    Aug 2006
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    excatly scy. The numorous glitches with the job itself.

    -summoning avatars 4/10 times that dont have any abilities at all

    -having ur smn die and 2min later u still cant smn b/c it says you already have a pet

    - telling your pet to assult just to have it sit next to you have have to wait another 5 seconds to try and assault again

    -etc, etc, etc.

    also

    Are you retarded? You're bitching about your main subjob being useful.
    main subjob? eh?

    SE throws us gimmicks every update rather then fixing things that have been wrong for ages. Im tired of hearing a smn cry to fix basic problems with the job and have them go "here ! ots -1 perp when your sleeping on these gloves!"

  14. #354
    23 years old
    Rating: total douchebag

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    Main = Primary

  15. #355
    Melee Summoner
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    i dont sub smn alot.

    you talking about how i said smn is just a subjob (ie its only as good as a lvl 37 whm) ?

  16. #356
    23 years old
    Rating: total douchebag

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    ... rufkncerius

    No shit I'm talking about that, and it's like you're ignoring the whole "ablility to summon an avatar to either enhance your party or deal damage not limited by eachother anymore" thing.

  17. #357
    Melee Summoner
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    Aug 2006
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    edit: thats the thing im talking about as gimmicks!

    i dont care if i can do both at the same time now. All that means for me as a main smn is a mp pool of near 0 and me haveing to be even more of the parties bitch by curing, buffing and DDing.

    There is alot of better things the could fix rather then giving us the ability to lose mp faster

  18. #358
    23 years old
    Rating: total douchebag

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    edit: thats the thing im talking about as gimmicks!

    i dont care if i can do both at the same time now. All that means for me as a main smn is a mp pool of near 0 and me haveing to be even more of the parties bitch by curing, buffing and DDing.
    How is what the job is designed to do a gimmick? Go away, seriously.

  19. #359
    Melee Summoner
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    Aug 2006
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    the job is designed to lost mp fast as shit?

    [ Summoner ] - Powerful mages with the ability to use their mana to call forth mighty avatars.

    we are barely powerful and the avatars are far from mighty.

    No where on there does it say "Weak mages that can burn their mp to do a bad job at repping a brd or a blm"

    You need to get off your high horse. Im a smn that is discussing a topic that has interest to me. Im sorry im not a member of your ls or group of friends thats gonna be like "oh yeah ur right, smn rocks, hell i invite smns to my parties all the time, if there are non i get a brd/whm then a brd/nin"

    If u dont wanna discuss the topic that this post is about, feel free to post on another one. But dont tell me to stop doing what this post was made to do, discuss smn and the update dealing with smn.

  20. #360
    23 years old
    Rating: total douchebag

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    the job is designed to lost mp fast as shit?
    Yeah I know, how crazy is that? It's almost as if everything you do to be useful costs MP in some form, what the fuck is that?!?!

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