Ok, I'll bite.
What exactly does this job need other than an excuse to DD, which you've been bitching for since they added the job?
Ok, I'll bite.
What exactly does this job need other than an excuse to DD, which you've been bitching for since they added the job?
hey asshole,
if you dont like the fucking job, quit.
would be a start LD-summoning avatars 4/10 times that dont have any abilities at all
-having ur smn die and 2min later u still cant smn b/c it says you already have a pet
- telling your pet to assult just to have it sit next to you have have to wait another 5 seconds to try and assault again
edit:
sweet getting flammed for trying to have an educated convo w/ people that actually play the job and even know what kinda glitches exsist. Ill go back to reading the forums only since anything that isnt a war with a ridill seems to be unfit for educated conversation.
Those are glitches, not actual job balance issues, which is what the patch was aiming for. Assuming that the assault function cant be paralyzed or something, not that I'd know.
why repair the leaky roof on a house if its got a rotten foundation?
Because the "rotten foundation" was the job being pigeonholed by timers, which theyre fixing. Your gripes are nothing more than a backed up toilet gushing out.
and the topic is over, you win a cookie.Originally Posted by NynJa
Beaten by a canadian, yeesh.
yeah scy, im done posting lol. Anyone that needs to say
"hey asshole, you dont like the job fucking quit"
instead of
"hey man, why even play the job if you think it sucks"
isnt what i was trying to get outta posting here. Good reputation on these forums for a more knowledgable group of people, and instead u get billy-joe college dropout showing u he can spell cusswords correctly.
peace out, was actually nice talking to you ryko.
Y'know, in hindsight I was being a real dick.
Oh well, back to batman.
Those gloves must have been a joke, just like the white panties. Especially given that Nashira Gages was already in the game.Originally Posted by Blinkwise
Also the lack of useful buffs and the fact that bloodpact damage is 3 years out of date. MAYBE with the update buff duration will be long enough that Crimson Howl and Hastega won't be useless, MAYBE. But the fact remains avatar damage which used to be comparable to BLM and not too out of line with a meleer is now nowhere close to either, and the advantage of being agroless is with new gear almost worthless.Originally Posted by Ryko
When an avatar can eat a sis kebabi, get double merit boosted minuet, have the benefit of the SMN wearing a Walhara Turban and weilding a +15% crit staff, then we'll see.
The concept of leaving the avatar out to melee is likely never going to happen, that much you should realize. That said, that means being able to cut your timer by 1/5 as is means that you're already gaining a 20% bonus off of your base means of damage. This update's effect on crimson howl (9% attack boost) and hastega are going to be the big hit or miss for this update. And are you kidding about their damage compared to melees? Newsflash, melees didnt suddenly become ridiculous powerhouses, the only massive change that's come up recently is peoples' willingness to let them in in the first place. (I will admit that the dagger update and feint/angon/diabolic eye really stepped some shit up though)Originally Posted by FFXIFlux
Edit: Calling hateless damage a joke is also borderline screwy. My samurai can put out the same damage with WSes that a SMN can with about the same frequency over the course of a tiamat fight, and you bet your ass unless I make a concious effort to buffer my hate gained from it that I will be flailing that thing at will. I have to conciously give up extra damage from a WS to throw 2 or 3 behind a tank before going batty behind the thing, you can just send the bird bitch back to her room and it's like nothing happened.
Don't forget Monks, babe.Originally Posted by Blinkwise
I just thought of something interesting you could do with the new BP changes most likely.
Shiva --> Rush to Retreat to Sleepga. Release. Run away to recast.
At least saving on perp cost, downside being you have to use lolRush. On a somewhat related note, anyone know how long Shiva's Sleepga lasts?
Could do the same I guess with Nightmare and Nether Blast, but...Nether Blast is such limited use outside of wyrms and insanely resistant thingies.
It's far more than that. Avatar damage has not increased significantly since they came out, while things like Walhara Turban, Homam, sushi and the like have given meleers a significant boost in damage that compounds with other boosts like AF2, merits and the like which compound further with things like meritted bardsong and other buffs and on top of that several years more Ridills and e.bodies and the like floating around, with more enmity gear and things like flash.Originally Posted by Ryko
When I leveled WHM "back in the day" seeing a chain 5 in an XP party was not common. SMNs have come a ways since then but not by any stretch of the imagination as much as other jobs. A Predator Claws back then and one today is pretty similar. A WAR from my linkshell today and one from then... not even close... hell WAR wasn't even a DD job anyone took seriously or even bothered to level back then, and NA weren't allowed to have Ridills let alone e.bodies.
Wyrms are really the only example you can give, and if Tiamat didn't wipe hate, SMN wouldn't be used on that either. I'm not going to be surprised if linkshells stop using SMN on Tiamat soon like they've stopped with Kirin once people find something that works like /DRG or tossing enough THF or /THF at it.Originally Posted by Ryko
Why not wyrms? They happen to make 4 of the... what... 8 mobs people fight regularly? (ok really 2 of 6, still). On a lesser scale there's Temperance, Fortitude, Faghogg ("lesser", but I counted them in that 6), Cerberus, and mostly anything in sky. Call me crazy, but it seems to me that SE isn't trying to make fights that are solely smn burns (or Manaburns, or meleeburns... lolhydra), but rather fights where you can throw practically any DD in based off of its own merit, SMN included. "Equality" through diversity, because it is the only DD I know of in the game that can keep both itself and others alive exceptionally well while still retaining 100% of its damage capabilites.
ppl use smn at cerb ?
They're usable to say the leastOriginally Posted by NynJa
Why not? Paralyze doesn't hurt them, and they can take out magma hoplon for the melees. Though they used to be on the wall, BPing from above (you could put cerberus close enough to the wall to Predator Claws from up top), but since the patch, they can still be on the ground with Cerberus, and out of range of Ululation.Originally Posted by NynJa