Item Search
     
BG-Wiki Search
Page 2 of 21 FirstFirst 1 2 3 4 12 ... LastLast
Results 21 to 40 of 409
  1. #21
    Hydra
    Join Date
    Oct 2005
    Posts
    107
    BG Level
    3

    Here's a stupid one, allow shellholders of LS's to transfer shell powers to someone else when they decide not to play anymore. Hell, make it so you could have two shellholders if you want to share the wealth. This is the second time this has happened to me, and having to recreate the shell is a pain in the ass.

  2. #22
    A. Body
    Join Date
    Jan 2006
    Posts
    4,008
    BG Level
    7
    WoW Realm
    Area 52

    Exp changes

    Changes made to make normal parties more common.

    BLM Job trait: Overkill LV: ???

    Enhances experience points for party when killing monster with a magicburst.

    -Enhanced Skillchain effects: Level 1 skillchain having 1 effect while level 2 has two, effects couldn't stack and it would be temporary effects.

    Fire:

    Liquefacation Str of Target is Lowered by -10%
    Fusion: Str of Target is Lowered -20% defense slightly lowered

    Ice:

    Induration: INT of target is lowered -10%
    Distortion: INT of target is lowered by -20%, -20% Mnd.


    Thunder:

    Impaction: DEX of target is lowered by 10%
    Fragmentation: Dex of target is lowered by 20%, Agility lowered -20%


    Dark:
    Compression: Attack is lowered -10%
    Gravitation: Attack -10% Moderate Defense is lost.

    Earth:

    Scission: Vit is lowered -10%
    Gravitation: Attack -10% Moderate Defense is lost.

    Light:
    Transfixion: Defense - 15%

    Wind:

    Detonation: Agility lowered - 10%
    Fragmentation: -20% Dex and -20% Agility

    Water:

    Reverberation: Mnd lowered -10%
    Distortion: Mnd lowered -20%, INT -20%

    LV3: Light - Damage now less resistant

    Defense lowered -35% (Can resist on HNM but not full resist)
    Added Effect: Flash

    LV3: Darkness - Damage now Less resistant.

    Attack Lowered -35% (Can Resist on HNM but not full resist)
    Added effect: Blindness

  3. #23
    Also Firas
    Join Date
    Jan 2006
    Posts
    2,431
    BG Level
    7

    Not Kuno:
    that when you do a magic burst, you get a certain percentage of MP back based on your damage. So if it was 5%, if you did a 1500 MB you would get back like 75 MP
    don't you think BLM is too powerful as it is? they tried to nerf it down, but the damn job resisted! thats how powerful BLM is.

    on topic: like Bercus mentioned in previous threads about the interview, i would love to have visible stats like accuracy, evasion, and all those invisible stats.

  4. #24
    Sea Torques
    Join Date
    Sep 2006
    Posts
    658
    BG Level
    5

    Can you please multi-instance Dynamis? More and more people are hitting level 75, and there are more and more Dynamis shells as a result. I am fed up of being jacked out of zone runs. For a part of the game that is supposed to be done with large teams on a scheduled basis, not having the ability to assure yourself of the availability of a run is a serious mistake.

    Do the dev team plan on ever implementing new equipment that is equivalent in power to the existing items, or are they going to continue to waste everyones time with pointless HNM drops that are more difficult to obtain and less powerful, useful and desirable?

    Do the Dev team have any intention of reworking the current Furnishings/Mogenhancement system into a more flexible system (preferably one that doesn't need my entire mog house full of waste baskets to get a decent level of Lighting power). As an aside, visitors to our houses would be nice.

    Please understand the following about the NM "Ullikummi" in The Shrine of Ru'Avitau: This Notorious monster is a prime target for RMT interference in legitimate players enjoyment of the Tu'Lia endgame region because the monster is too rare. Compared to every other NM in sky, Ullikummi appears less than half as frequently. Because the system of triggers and pops in Tu'Lia requires an equal ratio of all triggers, Ullikummis rarity is the bottleneck for the entirety of sky. This factor, in addition to the NM being an "open" lottery pop, means that RMT will attempt to monopolise Ullikummi as it is the most valuable pop to sell. You can ban as many RMT as you like, but they will always gravitate there, because there is less supply, and mst demand, for that item.

    Are there any plans for a unique Samurai ability? While I realise that you have just updated Samurai, there is nothing that is exclusive to SAM main in terms of job abilities. Even (lol)Zanshin is now subbable.

  5. #25
    Nidhogg
    Join Date
    Apr 2006
    Posts
    3,732
    BG Level
    7

    they tried to nerf it down, but the damn job resisted
    What nerf? They didn't touch it. They made it seem like they did something when they really didn't do a single thing.

  6. #26
    Relic Shield
    Join Date
    Apr 2005
    Posts
    1,554
    BG Level
    6

    I wish they could get rid of the rolenberry fields bazaaring thing.

    I'd like a zone specifically set up for bazaaring like that. Have a long thin zone with lots of stalls. Make it impossible to set up a bazaar unless you are in a stall. Make it like 1000 gil for 3 rl days.

    Everyone would be in a straight line and it would be damn easy to check every single person. Stick useful things in this area like mog house, AH, delivery, NPC store and most important.... stick a warp person in each of the main cities that can teleport you to this bazaar entrance. It's stupid, but then so are a lot of things in this game.

    Can you please multi-instance Dynamis? More and more people are hitting level 75, and there are more and more Dynamis shells as a result. I am fed up of being jacked out of zone runs. For a part of the game that is supposed to be done with large teams on a scheduled basis, not having the ability to assure yourself of the availability of a run is a serious mistake.
    I think saying 'please multi-instance dynamis' is the wrong way to go. They will say the same thing, server limitations or whatever they have been saying. start small..... 'Is it possible to have 2 instances for each dynamis, instead of 1'. Even having just one more instance would help greatly.

  7. #27
    I Am, Who I Am.
    Join Date
    Nov 2005
    Posts
    15,657
    BG Level
    9
    FFXIV Character
    Trixi Sephyuyx
    FFXIV Server
    Excalibur
    FFXI Server
    Ragnarok

    Quote Originally Posted by Ahnuld
    BST Stuff
    Thats some pretty good stuff.

    Most importantly, I would love to have a cheap level 75 pet, also being able to charm greater mobs would be good. I think the no XP thing on charmed pets would be pushing it.. but I guess one could hope.

    And please, for the love of God, let us pick which sic abilities to use..

  8. #28
    Banned.

    Join Date
    Jul 2005
    Posts
    5,821
    BG Level
    8
    FFXI Server
    Sylph
    WoW Realm
    Arthas

    Question: Three years after the release of the rise of Zilart and people are still mass camping Nidhogg, Aspidochelone, and King Behemoth. Are there any plans to change the way the following items are obtained?; Ridill, Defending ring, Earthen Abjuration: Body, Martial Abjuration: Body, Aquarian Abjuration: Body, and Wyrmal Abjuration: Body, etc?

    Question: Reguarding Tu'Lia[aka.Sky] is it possible, or do you intend, to change the pop time for the pop NM Ullikummi? 2-12+ hours is rather extreme for the large majority of the players. Not to mention RMT are camping all 12 hours, meaning for players to compete need to camp the full 12-13 hour window.

    Question: Thousnds of players have been deleated, or suspended in the last few months, do you plan to continue these mass banngings on a monthly baises?

    I dunno, thats as much detail I could put into a question.

  9. #29
    Sea Torques
    Join Date
    Sep 2006
    Posts
    658
    BG Level
    5

    Quote Originally Posted by Janice
    Can you please multi-instance Dynamis? More and more people are hitting level 75, and there are more and more Dynamis shells as a result. I am fed up of being jacked out of zone runs. For a part of the game that is supposed to be done with large teams on a scheduled basis, not having the ability to assure yourself of the availability of a run is a serious mistake.
    I think saying 'please multi-instance dynamis' is the wrong way to go. They will say the same thing, server limitations or whatever they have been saying. start small..... 'Is it possible to have 2 instances for each dynamis, instead of 1'. Even having just one more instance would help greatly.
    While I agree, it is an ongoing problem. More and more people hit the levels where they can enter Dynamis every day, and as such, the population wishing to do Dynamis increases every day. 1 extra instance will solve the problem for now, but it will eventually require 2 or even more.

    The alternative is an advance booking system, built into the game. We even know that is within S-Es capabilities, as a system of that sort is used for the Diorama Balista areas.

  10. #30
    New Spam Forum
    Join Date
    Jul 2005
    Posts
    153
    BG Level
    3
    FFXI Server
    Quetzalcoatl

    Re: Square Enix and us people.

    Although it doesn't have much to do with the gameplay, I would love to see SE fix the graphical bug with Nvidia cards where certain spell effects cause the game to slow down from the normal 30fps to 1-3fps. This happens most commonly with Firaga3 and most Bard song effects. Apparently the problem did not occur on some older Nvidia drivers that pre-date the 7800GTX, so if SE could talk to Nvidia and figure out what the problem is, that would be great.

  11. #31
    I Am, Who I Am.
    Join Date
    Nov 2005
    Posts
    15,657
    BG Level
    9
    FFXIV Character
    Trixi Sephyuyx
    FFXIV Server
    Excalibur
    FFXI Server
    Ragnarok

    Re: Square Enix and us people.

    Quote Originally Posted by Brandson
    Although it doesn't have much to do with the gameplay, I would love to see SE fix the graphical bug with Nvidia cards where certain spell effects cause the game to slow down from the normal 30fps to 1-3fps. This happens most commonly with Firaga3 and most Bard song effects. Apparently the problem did not occur on some older Nvidia drivers that pre-date the 7800GTX, so if SE could talk to Nvidia and figure out what the problem is, that would be great.
    Spell related:

    I wonder if SE will ever fix that 'bug' where a spell is casted on you and you cant do any actions. Its really annoying when your tank gets crit'd while youre healing, so you go to stand up, but a song is going off, and you cant stand up, and your tank dies.

  12. #32
    Yoshi P
    Join Date
    Jul 2005
    Posts
    5,016
    BG Level
    8

    Fuck all these questions, ask the stuff that people have been asking forever to Sage Sundi and getting a bunch of "I don't knows" and shit.

    - When will more players be given the chance to battle land kings?
    - Why doesn't SE understand the concept of Risk vs. Reward in designing new battles?
    - When will more players be given the chance to fight Ullikummi?
    - When will it take less than 6 months to get a Jailer of Love pop set?
    - When will CoP dynamis be fixed?
    -

  13. #33
    Salvage Bans
    Join Date
    Jun 2006
    Posts
    829
    BG Level
    5

    Quote Originally Posted by divisortheory
    Fuck all these questions, ask the stuff that people have been asking forever to Sage Sundi and getting a bunch of "I don't knows" and shit.

    - When will more players be given the chance to battle land kings?
    - Why doesn't SE understand the concept of Risk vs. Reward in designing new battles?
    - When will more players be given the chance to fight Ullikummi?
    - When will it take less than 6 months to get a Jailer of Love pop set?
    - When will CoP dynamis be fixed?
    -
    My LS got two JoL pops last week, and so far has gotten 3 tier two virtues from scratch this week, since Sunday. Far from 'six months'. Try getting members willing to do Sea instead of complaining about pops not falling in your lap.

    Define what's wrong with CoP dynamis that you're asking for it to be 'fixed'. Keep in mind that it was designed as a dynamis that isn't as time consuming as the others, and thus the two hour limit.

  14. #34
    A. Body
    Join Date
    Jan 2006
    Posts
    4,008
    BG Level
    7
    WoW Realm
    Area 52

    Is sky ever going to be adjusted to fit the growth of the level 75 population?

  15. #35
    Bagel
    Join Date
    Oct 2005
    Posts
    1,302
    BG Level
    6

    Quote Originally Posted by Lordender
    Is sky ever going to be adjusted to fit the growth of the level 75 population?
    Level 75 population is on the decline as is the overall population. Better question would be, "Why the fuck wasn't ToAU complete on release with high-level content to keep people playing?"

  16. #36
    >The Implying
    Join Date
    May 2006
    Posts
    4,039
    BG Level
    7
    FFXIV Character
    Jeryhn Astracrown
    FFXIV Server
    Excalibur
    FFXI Server
    Cerberus

    Quote Originally Posted by FFXIFlux
    Quote Originally Posted by Lordender
    Is sky ever going to be adjusted to fit the growth of the level 75 population?
    Level 75 population is on the decline as is the overall population. Better question would be, "Why the fuck wasn't ToAU complete on release with high-level content to keep people playing?"
    Amazingly, even you are still playing.
    They gotta be doing something right!

  17. #37
    Black Belt
    Join Date
    Aug 2004
    Posts
    4,921
    BG Level
    7

    Quote Originally Posted by FFXIFlux
    Level 75 population is on the decline as is the overall population. Better question would be, "Why the fuck wasn't ToAU complete on release with high-level content to keep people playing?"
    how stupid are you really? when has their development cycle ever shown to you that they can release a fully completed expansion?

  18. #38
    A. Body
    Join Date
    Jul 2006
    Posts
    4,224
    BG Level
    7

    Quote Originally Posted by Lordender
    Dark:
    Compression: Attack is lowered -10%
    Gravitation: Attack -10% Moderate Defense is lost.

    Earth:

    Scission: Vit is lowered -10%
    Gravitation: Attack -10% Moderate Defense is lost.
    Logically, wouldn't Gravitation be ATK -10%, Evasion Down? (As literally per "Gravity"?)

    Other than that, good ideas across the board.

  19. #39
    Hydra
    Join Date
    May 2006
    Posts
    134
    BG Level
    3

    Quote Originally Posted by FFXIFlux
    Quote Originally Posted by Lordender
    Is sky ever going to be adjusted to fit the growth of the level 75 population?
    Level 75 population is on the decline as is the overall population. Better question would be, "Why the fuck wasn't ToAU complete on release with high-level content to keep people playing?"
    Releasing everything at once doesn't keep people playing...

    People had the current ToAU mission set completed within hours of the last patch. If they don't plan on increasing the level of difficulty steaply, what would stop people from burning through TM8-50+ all in an afternoon?
    (yes they did put JP midnight breaks in the first 1-8, but that can only slow things so far)

    Plus, if they had of followed their initial concept of Assault, we woud have got more shittacular missions like Lebros supplies, and Excavation Duty, where people still were determined to invite only certain jobs to get the best reward (more points per run). With LC/C you can win almot every mission with 3 naked WHM. There is no need to be BLM/RDM/MNK onry. The strategy is the key, not the jobs.
    That all seemed to be realized, after ToAU release, and before the first patch.

    No matter how much testing SE does, they will always be surprised by something that some player comes up with to break the system they put in place. There is just no way to have one release that will keep people busy in endgame for 8+ months. They have to patch and expand as they go. Just like any MMORPG.

  20. #40
    A. Body
    Join Date
    Jan 2006
    Posts
    4,008
    BG Level
    7
    WoW Realm
    Area 52

    the way i thought about it was gravitation is dark and earth so i figured dark would be - attack and vit being the earth part

Page 2 of 21 FirstFirst 1 2 3 4 12 ... LastLast

Similar Threads

  1. Square Enix working on PS3 and Windows Vista MMORPG
    By Popanu in forum FFXI: Everything
    Replies: 20
    Last Post: 2012-08-10, 08:42
  2. Square Enix, This is for you and FFXIV
    By Stumps in forum FFXI: Everything
    Replies: 71
    Last Post: 2009-07-22, 22:54
  3. Dear Square Enix
    By macbain24 in forum FFXI: Everything
    Replies: 16
    Last Post: 2006-04-24, 12:57
  4. FUCK YOU SQUARE-ENIX!
    By Zigma in forum FFXI: Everything
    Replies: 36
    Last Post: 2006-01-19, 12:53
  5. SQUARE ENIX Gil Sell
    By Battle in forum FFXI: Everything
    Replies: 91
    Last Post: 2006-01-05, 03:43
  6. Square-Enix Fails
    By Lordwafik in forum FFXI: Everything
    Replies: 14
    Last Post: 2005-09-21, 23:04