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  1. #101
    The God Damn Kuno
    Join Date
    Dec 2004
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    13,360
    BG Level
    9
    FFXIV Character
    Kuno Sedai
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    Quote Originally Posted by Retrieving/C.D/Searain
    No, I just think you're hardgay.
    FOOOOOOOOOOOOOOOOOOO

  2. #102
    >The Implying
    Join Date
    May 2006
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    4,039
    BG Level
    7
    FFXIV Character
    Jeryhn Astracrown
    FFXIV Server
    Excalibur
    FFXI Server
    Cerberus

    Quote Originally Posted by Jooeetheplatypus
    And wtf my avatar changed to jeryhn's.
    I notice people's sigs being moved around, or even omitted entirely, when I browse around sometimes. ; ;

  3. #103
    Black Belt
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    Aug 2004
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    4,921
    BG Level
    7

    Quote Originally Posted by Lhexh
    Can't believe people still have realized Temperance's pop conditions. It's the exact same as Faiths. Just a moving flag between each tower, that depops and moves to another tower after a certain amount of time. Killing 1 tower at a time moving in a cycle is not the way to pop Temperance efficiently. Split up into smaller groups and kill multiple towers at the same time, we've killed as many as 5 Temperance in the same night, its no longer a road block for us.
    Ghrah M Chips and Ix'DRK is our problem not Ix'DRG or Temperance.

  4. #104
    D. Ring
    Join Date
    May 2006
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    4,655
    BG Level
    7

    Oh and if you think justifying one job based on an item rarer than ridill makes sense then lol. DRK is currently fine, biggest thing it needs is a smarter community.

  5. #105
    Relic Shield
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    Aug 2006
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    1,741
    BG Level
    6
    FFXI Server
    Shiva

    - DM/Apoch Earrings / Other Items requestable

    - Mage gear is from Ultima, Melee/Tank Omega, easy to get a set for Omega and easy to kill by comparison Ultima is a good way harder. Do you hate mages? Is there some reason they are being punished?

    - Ulli is a horid bottle neck (more so with RMT there now), was your lotto pop aroud the room some kind of joke at an attempt to fix this?

    - It's retarded CoP Dynamis is on the same timer as original. More content please, don't cockblock us. Please make items drop BEFORE megabobss dies.

    - Pop items from Jailors needs to be 100%; is the 12 m-chip pop a joke? I think you ment 1...

    - I've been playing the game for 2 years, been in an active HNM LS for about 1.5hrs, I play ALOT, yet I've never fought a King, let alone a HQ, and unless I'm in a shell that agresivly bots I never will. Is that how you intended the game to be played? BCNM please for the love of god. Make Abjs drop from other mobs too please. Hell I'd even say up a million assault points for a Dalmatica.

    - Stop nerfing jobs, make worse jobs better.

    - What is PUP? I dont get it.

    - If you want all melee to stop subbing NIN and THF, you need to do something about enmity from WSs or damage taken after doing a weapon skill.

    - If you want BLMs to stop manaburning or manaburning less, look at how much exp/hr they can get doing that; and make it so that by having a BLM in a "normal" PT, you will get that much exp/hr. I dont see how you can do this without making the job overpowered or just making it better for manaburns...

    - An EXP bonus for Overkilling the mob (posably with a MB), could be a good way to fix this.

    - Never ever put anything on the same timer as anything else ever again.

    - CoP wyrms give FAR too little reward considering the dificulty, this needs to be addressed.

    - World migration, will it be posable to ever migrate to any server at any time?

    - Linkshell Comunity BATA, what changes can we look forward to here. I'd like to see the ability to chat to your LS via a internet browser.

    - Why is it that after more than a year still no one doesnt have BLM JSE boots? Ok they arnt amazing, but its not like people havn't tried to get them. Make the item from the NM more common, or drop from an ENM or ISNM, or both!

    - make JSE NPC storable.

    - you say you cant increase mog safe because of "PS2 limitations", yet i can stuff my mog safe with furnate and have probably something around 200 of storage space from that... so i call bullshit on your "PS2 limitations" more mog safe space please.

    - Quest / somthing to make 8 ele staffs into 1, could be rare/ex i dont care. need one for HQ too.

    - an item you can carry around with contains a collection of items of a specifc type. for example, a medicine bag - contains: silent oils, powders, echo drops, ethers, hi-potions, etc, etc.

    - adition to the Sea obi/gorget quest, if you have them all allows you to trade them in for one item.

    - chocobo in uglyrange.

    NOTE: sorry for crappy spelling etc.

  6. #106
    Cerberus
    Join Date
    Aug 2005
    Posts
    489
    BG Level
    4

    Quote Originally Posted by Lhexh
    (...) Split up into smaller groups and kill multiple towers at the same time, we've killed as many as 5 Temperance in the same night, its no longer a road block for us.
    We have done that, still took an unacceptable amount of time. Probably you just farm with 40 people at time and that makes everything look easier and faster or maybe you just have a lot more luck than us since 80% of this game is random crap anyway.

  7. #107
    New Merits
    Join Date
    Nov 2005
    Posts
    227
    BG Level
    4

    Quote Originally Posted by layoneil
    Ghrah M Chips and Ix'DRK is our problem not Ix'DRG or Temperance.
    Ghrah M Chips are a pain, but they tend to just build up over time, from doing enough Temperance + Faith + Fort runs, killing all the ghrahs around between repops. A bad run on Fort Virtue though can really set you back.

    Ix'Drk is the only one we don't have a full proof method of easily popping, the only thing we know is that a party of 3-4 people tends to be able to pop it relatively fast, but a full alliance can go 5+ hours without seeing it. Our solution to that was just most of our BLMs now manaburn merits in sea at DRK or DRG instead of on puddings. Not as good Xp/Hour but produces more than enough Deeds over time in between LS farming runs.

  8. #108
    Bagel
    Join Date
    Oct 2005
    Posts
    1,302
    BG Level
    6

    Quote Originally Posted by layoneil
    Ghrah M Chips and Ix'DRK is our problem not Ix'DRG or Temperance.
    Ghrah M used to be a real problem but for probably the last year the drop rate on them has been MUCH higher. Instead of 2 a night we'll get 8+ without even trying. We don't even offer points for outside farming them anymore after a couple BLM handed us maybe 40+ not long after the drop rate was increased.

    Ix'DRK is a bitch, but has been popping for us much more easily the last few times we've gone after it. Maybe thats just luck.

    I'd say Sea is a horrible fucking pain as it is with < 100% drop rate on pop items, but they certainly have increased drop rates over what it was initially and it's now LIVEABLE *IF* AV was 100% pop. As it is, it's just torture.

  9. #109
    Old Merits
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    Jul 2005
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    1,044
    BG Level
    6

    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by FFXIFlux
    Quote Originally Posted by Jooeetheplatypus
    Don't ask any flux questions. He basically is trying to turn this game into a game that its not. Most people play the game (not necessarily this board, but this board is f'in weird) because we LIKE what it is.
    Then quit posting so much and get back to camping Faf.
    See, we enjoy it because we don't. I, and many others, know how big this game really is.
    Tell me what other than limbus, assault, dynamis, kings, sky, sea, random quests and missions do you have left to do in this game? That is alot of things to do, outside of xping/meriting. FFXI does not have endless content, though it and all other MMOs implement time sinks to make it appear their content is endless. The 3 kings and Dynamis are the 2 biggest time sinks in FFXI it seems, that is where the bottleneck occurs (especially at Fafhogg). It is like a traffic jam now with all these level 75 players wanting king loot. SE likes this traffic jam because they still get to collect monthly fees from all these players in line. They make other smaller time sinks that are less significant to distract you from the fact you are still waiting in line for King loot that is 3 years old.

    Fafnir will always be the only mob to drop Ridill because of the damn lore behind Fafnir states that Ridill is basically one of Fafnir's teeth (think Hrotti is one too). If you want a weapon that is as good as Ridill you will have to camp a Fafnir for a Ridill. If you don't want to camp for a Ridill, then that is too fucking bad. Your best bet is to beg SE to make a weapon that is equippable by whatever job you use that is something equatable to Ridill. SE then will attach to that weapon a time sink that is equally as bad as camping Fafnir. That is if they are even nice enough to make a weapon that is like Ridill for other jobs in the first place.

    I really doubt that SE is going to make a weapon that in your eyes is as good as Ridill for whatever job you want it to be for (in your case DRK). Ridill is already available for DRKs, you have to be in a LS that kills and claims Fafnir to get one. That is one of the bottlenecks in this game, a shitload of fuckers waiting in line to get a Ridill. SE doesn't want to make it "easier" for you or anyone else to obtain a Ridill.

  10. #110
    CoP Dynamis
    Join Date
    Sep 2006
    Posts
    283
    BG Level
    4

    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Ahnuld
    Quote Originally Posted by Jooeetheplatypus
    -The h2h DMG calculation is broken. No other job can get close to 50 DMG/174 delay. What are your plans to fix this issue in any way possible?
    GTFO
    Are you saying that's not far more powerful than the rest of the weaponry in the game? Are you saying MNK ISNT overpowered?

    FYI fixes come in 2 ways. Buffs or nerfs. Nerfs are easy, clean, and aside from a few emo players generally don't fuck with the game too mcuh. Buffs are dangerous, dirty, and can fuck with the entire game, but make people feel happier (though some people will bitch no matter what IE SAMs bitching about Abs-TP.)
    MNK is fine the way it is. Don't try to fix what ain't broken.

    The only thing SE wants to do with MNK is make them more versatile for other types of situations besides it's melee prowess.

  11. #111
    New Merits
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    Nov 2005
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    227
    BG Level
    4

    Quote Originally Posted by Retrieving/C.D/Searain
    Quote Originally Posted by Lhexh
    (...) Split up into smaller groups and kill multiple towers at the same time, we've killed as many as 5 Temperance in the same night, its no longer a road block for us.
    We have done that, still took an unacceptable amount of time. Probably you just farm with 40 people at time and that makes everything look easier and faster or maybe you just have a lot more luck than us since 80% of this game is random crap anyway.
    We do most of our sea farming with 6-18 people, all tier1/2 can be done with that. Don't need more than 18 people to kill all 5 temp towers at once. A tank + RDM can hold Temperance long enough for everyone to gather, or if someone is crazy enough can pop it solo and keep it 30 minutes at the cost of some XP and a 1 Reraise pin.

    Yes, Sea is a hell of a lot more tedious than Sky, with shitty rewards before Love, but it's nowhere near as bad as a lot of people complain about once you get comfortable with it.

  12. #112
    Bagel
    Join Date
    Oct 2005
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    1,302
    BG Level
    6

    One week from today Limbus will be 1 year old.

    In 1 year for high level content we've gotten CoP Dynamis (which we don't see because they put on the same timer as normal and more rewarding dynamis), besieged (lol), 3+ plus day spawn Cerberus (lol) and Hydra (lol).

  13. #113
    23 years old
    Rating: total douchebag

    Join Date
    May 2005
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    8,371
    BG Level
    8

    And still no homam manopolas! 0/16

  14. #114
    D. Ring
    Join Date
    May 2006
    Posts
    4,655
    BG Level
    7

    Quote Originally Posted by spooky
    - DM/Apoch Earrings / Other Items requestable

    - Mage gear is from Ultima, Melee/Tank Omega, easy to get a set for Omega and easy to kill by comparison Ultima is a good way harder. Do you hate mages? Is there some reason they are being punished?
    Square W Enix doesn't care about mage people.

    - It's retarded CoP Dynamis is on the same timer as original. More content please, don't cockblock us. Please make items drop BEFORE megabobss dies.
    They do in Qufim and Valkurm. You just don't have time to farm them before the boss dies

    - Pop items from Jailors needs to be 100%; is the 12 m-chip pop a joke? I think you ment 1...
    See the 2 week JoL pop set. Its not that hard

    - Stop nerfing jobs, make worse jobs better.
    They rarely nerf jobs and regularly enhance jobs (through abilities, merit upgrades, gear.) RNG nerf was needed but went too far. BLM nerf was perfect. BST nerf wasn't needed and went too far. Multihit WS nerf was needed.

    - What is PUP? I dont get it.
    Figures

    - An EXP bonus for Overkilling the mob (posably with a MB), could be a good way to fix this.
    Good idea. Too bad you didn't come up with it.

    - Never ever put anything on the same timer as anything else ever again.
    YA I H8 LEBROS BEING ON THE SAME TIMER AS PERIQUA

    - CoP wyrms give FAR too little reward considering the dificulty, this needs to be addressed.
    People camp tiamat on my server. They did something right with one of them. Ouryu is perfect. The others are meh.

    - World migration, will it be posable to ever migrate to any server at any time?
    In a game where a lot of the greatness is the server community its a bad idea.

    - Why is it that after more than a year still no one doesnt have BLM JSE boots? Ok they arnt amazing, but its not like people havn't tried to get them. Make the item from the NM more common, or drop from an ENM or ISNM, or both!
    Wow nobody cares

    - make JSE NPC storable.
    Yeah take away the downside to JSE!

    - Quest / somthing to make 8 ele staffs into 1, could be rare/ex i dont care. need one for HQ too.
    Yeah take away the downside to the gamebreaking staves!

    - adition to the Sea obi/gorget quest, if you have them all allows you to trade them in for one item.
    If you have them all you need to get a life.

    - chocobo in uglyrange.
    Yeah take away the difficulty of ugly range!

  15. #115
    Black Belt
    Join Date
    Aug 2004
    Posts
    4,921
    BG Level
    7

    Quote Originally Posted by Eternus
    Tell me what other than limbus, assault, dynamis, kings, sky, sea, random quests and missions do you have left to do in this game? That is alot of things to do, outside of xping/meriting. FFXI does not have endless content, though it and all other MMOs implement time sinks to make it appear their content is endless. The 3 kings and Dynamis are the 2 biggest time sinks in FFXI it seems, that is where the bottleneck occurs (especially at Fafhogg). It is like a traffic jam now with all these level 75 players wanting king loot. SE likes this traffic jam because they still get to collect monthly fees from all these players in line. They make other smaller time sinks that are less significant to distract you from the fact you are still waiting in line for King loot that is 3 years old.
    certain time sinks are acceptable but some are beyond stupid.

    Sky is an 8 lane superspeedway that all merges to a single lane at Ulli. when the traffic jam is because of that one lane, they need to speed it up or open up some detours.

    the Kings is the same thing, and it's not like they don't have other detours already built (KS99, Wyrms) they just choose to put roadblocks on them like retards.

    Quote Originally Posted by Eternus
    Your best bet is to beg SE to make a weapon that is equippable by whatever job you use that is something equatable to Ridill.

    SE then will attach to that weapon a time sink that is equally as bad as camping Fafnir.
    which would be okay. especially if you can make it so that people have to skip Fafnir windows to take advantage of this time sink.

  16. #116
    D. Ring
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    May 2006
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    Quote Originally Posted by Ahnuld
    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Ahnuld
    Quote Originally Posted by Jooeetheplatypus
    -The h2h DMG calculation is broken. No other job can get close to 50 DMG/174 delay. What are your plans to fix this issue in any way possible?
    GTFO
    Are you saying that's not far more powerful than the rest of the weaponry in the game? Are you saying MNK ISNT overpowered?

    FYI fixes come in 2 ways. Buffs or nerfs. Nerfs are easy, clean, and aside from a few emo players generally don't fuck with the game too mcuh. Buffs are dangerous, dirty, and can fuck with the entire game, but make people feel happier (though some people will bitch no matter what IE SAMs bitching about Abs-TP.)
    MNK is fine the way it is. Don't try to fix what ain't broken.

    The only thing SE wants to do with MNK is make them more versatile for other types of situations besides it's melee prowess.
    Ok then make MNK 'merely' on par with the other jobs. Whatever.

  17. #117
    23 years old
    Rating: total douchebag

    Join Date
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    8,371
    BG Level
    8

    For a job that offers jack and shit otherwise, why should they remove its exceptional ability to pull exp?

  18. #118
    Banned.

    Join Date
    Mar 2006
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    410
    BG Level
    4

    Q)Why cant you buy dynamis loot, limbus coins, etc from AH but you can buy them from bazaars?

    I already know the answer but it would be nice to hear it from them.

  19. #119
    Salvage Bans
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    Nov 2005
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    806
    BG Level
    5
    FFXI Server
    Ramuh
    WoW Realm
    Kilrogg

    Quote Originally Posted by layoneil
    Quote Originally Posted by levish
    Quote Originally Posted by layoneil
    Quote Originally Posted by levish
    Quote Originally Posted by FFXIFlux
    Meritting isn't high level content.
    Considering you have to be 75 to do it, I'll go out on a limb and say it is and you are wrong.

    It's also endgame content (as in character progression after you hit the cap).
    i hate to agree with Flux but i was chaining mobs to improve my character way back at Lv 1.
    you weren't meriting till 75

    so you cannot do it until you are high level, making it high level content
    you don't seem to get it. i chained Puks on my SMN at Lv 70, the same ones people merit on at Lv 75, my PT was performing the exact same actions and gaining pretty much the exact same results.

    flipping a switch in your Mog House doesn't make doing the same exact thing for the same exact reason something new and different.

    also being able to do the same exact thing in a Pre-ToAU zone also makes it non-existant content. even if ToAU wasn't there people can achieve the same exact goals (by meriting in another area).

    it's new content when you're doing something new (like Assault and Besieged) or if it offers something new (like new items: Algol).
    Noticed of course the original quote said high level content and not endgame content right?

    It is a fact, you cannot merit until you are high level and meriting works differently than xping

    In furthermore, meriting your advancements in some categories apply to all jobs (that they don't make difference in a lot of situations is another matter), further differentiated by the fact that you can alter categories that you could not touch before by simply leveling up.

    Making Meriting different from XPing.

    So no, as far as meriting goes you do not get a Algol but saying meriting is not high level content is like saying unlocking trial WS's isn't either.

    I agree that it's not "endgame content" as in different than xping for improvements but it is different than leveling up for improvements

  20. #120
    Cerberus
    Join Date
    Aug 2005
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    489
    BG Level
    4

    Quote Originally Posted by Lhexh

    We do most of our sea farming with 6-18 people, all tier1/2 can be done with that. Don't need more than 18 people to kill all 5 temp towers at once. A tank + RDM can hold Temperance long enough for everyone to gather, or if someone is crazy enough can pop it solo and keep it 30 minutes at the cost of some XP and a 1 Reraise pin.
    We've popped and succesfully (to some extent) fought Temperance with 5-6 people too, we do that all the times; seriously we're playing the same game and it ain't rocket science and I'm not saying that you need a full alliance to fight most of the Jailers either, I'm just saying that if I had 30+ people available I'd make em work in shifts to alleviate their pain and compensate the unpleasant, to say the least, drop rates.

    Just realize that if you've gathered one or two or whatever JoL set in just a week, farming with 6/18 people only and you kept doing this for a few weeks in a row you've been extremely lucky. Al'Taieu virtues farming still sucks regardless what you're posting here, unless you come up with the recipe to craft some magic wand that can magically change drop and pop rate from 1/10 to 1/3 just spelling Supercalifragilisticexpialidocious.

    k? k.

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