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  1. #161
    Ridill
    Join Date
    Oct 2005
    Posts
    10,210
    BG Level
    9
    FFXI Server
    Asura

    Quote Originally Posted by Isiolia
    Sure. Don't misunderstand me and think that I actually don't *like* the way Utsu works now. I'm just saying that to meet or beat Utsusemi, either it needs to be nerfed, or other types of damage taking/mitigation need to be a LOT better than they are now, and not just on the HNM level.

    'cause no matter how good they get, if it's not 0 damage taken, Utsu still wins.
    Maybe they can add a new set of gear to encourage other subs besides /NIN:

    Equippable by: WAR

    Head: HP+30 Haste+5%
    Body: STR+5 DEX+5 Accuracy+10 Attack+10
    Legs: DEX+15 Haste+5%
    Gloves: HP+20 Attack+5 Haste+3%
    Feet: HP+30 STR+3 Haste+3%

    Set: Annuls 7 attacks every 22 seconds.

    However, make the effect not apply to AoE spells (and also take off 2-3 from the counter), and make physical AoE TP moves also take 2-3 from the counter, and if that'd bring it below 0, then you are hit.

    Example: The counter is set at 7, and timer at 22. As you get hit, the counter reduces by 1 and the timer continues to count down. Once the counter reaches 0, if the timer has also hit 0 by then, the counter is refilled back to 7 and the timer starts counting down again from 22.

    Make a similar set for PLD, only using stats closer to what PLD/NINs tend to wear (I'm not a PLD so I don't know).

    Problem solved, and NIN and /NIN is not the only option anymore. And the scary thing is, that set wouldn't even be overpowering if you think about it.

  2. #162
    Black Belt
    Join Date
    Nov 2005
    Posts
    5,819
    BG Level
    8
    FFXI Server
    Siren
    WoW Realm
    Thrall

    Quote Originally Posted by Khamsin
    Quote Originally Posted by Isiolia
    Sure. Don't misunderstand me and think that I actually don't *like* the way Utsu works now. I'm just saying that to meet or beat Utsusemi, either it needs to be nerfed, or other types of damage taking/mitigation need to be a LOT better than they are now, and not just on the HNM level.

    'cause no matter how good they get, if it's not 0 damage taken, Utsu still wins.
    Maybe they can add a new set of gear to encourage other subs besides /NIN:

    Equippable by: WAR

    Head: HP+30 Haste+5%
    Body: STR+5 DEX+5 Accuracy+10 Attack+10
    Legs: DEX+15 Haste+5%
    Gloves: HP+20 Attack+5 Haste+3%
    Feet: HP+30 STR+3 Haste+3%

    Set: Annuls 7 attacks every 22 seconds.

    However, make the effect not apply to AoE spells (and also take off 2-3 from the counter), and make physical AoE TP moves also take 2-3 from the counter, and if that'd bring it below 0, then you are hit.

    Example: The counter is set at 7, and timer at 22. As you get hit, the counter reduces by 1 and the timer continues to count down. Once the counter reaches 0, if the timer has also hit 0 by then, the counter is refilled back to 7 and the timer starts counting down again from 22.

    Make a similar set for PLD, only using stats closer to what PLD/NINs tend to wear (I'm not a PLD so I don't know).

    Problem solved, and NIN and /NIN is not the only option anymore. And the scary thing is, that set wouldn't even be overpowering if you think about it.
    I've seen those gears before!

  3. #163
    Sea Torques
    Join Date
    Oct 2005
    Posts
    631
    BG Level
    5

    Quote Originally Posted by Khamsin
    How about instead, make NINs specialize in nullifying magical damage (hey, they're supposed to be all mystical and know all sorts of fancy ninjutsu right?). Let PLDs specialize in nullifying physical damage. Afterall, their 2hour is somewhat representative of their role, and prevents physical damage, not magic damage, right?

    PLD can buff up DEF and VIT to obscene levels, but can't do a thing for magic, short of +resist and -magic dmg% builds, which anyone can do.
    First they would have to make it so nins don't take less damage than plds wearing all that fancy koenig.

  4. #164
    Cerberus
    Join Date
    Sep 2006
    Posts
    454
    BG Level
    4
    FFXIV Character
    Karina Silverstar
    FFXIV Server
    Excalibur
    FFXI Server
    Gilgamesh

    Quote Originally Posted by Khamsin
    Maybe they can add a new set of gear to encourage other subs besides /NIN:

    Equippable by: WAR

    Head: HP+30 Haste+5%
    Body: STR+5 DEX+5 Accuracy+10 Attack+10
    Legs: DEX+15 Haste+5%
    Gloves: HP+20 Attack+5 Haste+3%
    Feet: HP+30 STR+3 Haste+3%

    Set: Annuls 7 attacks every 22 seconds.

    However, make the effect not apply to AoE spells (and also take off 2-3 from the counter), and make physical AoE TP moves also take 2-3 from the counter, and if that'd bring it below 0, then you are hit.

    Example: The counter is set at 7, and timer at 22. As you get hit, the counter reduces by 1 and the timer continues to count down. Once the counter reaches 0, if the timer has also hit 0 by then, the counter is refilled back to 7 and the timer starts counting down again from 22.

    Make a similar set for PLD, only using stats closer to what PLD/NINs tend to wear (I'm not a PLD so I don't know).

    Problem solved, and NIN and /NIN is not the only option anymore. And the scary thing is, that set wouldn't even be overpowering if you think about it.
    Problem is, people would take that gear and then stack it with /NIN to suddenly have almost invincible WARs. Maybe make it subjob dependent, but have multiple SJs trigger it (in WAR's case things like /MNK and /WHM). A similar set for PLDs triggered by SJs like /WAR and /WHM could be cool too. The big problem I can see here is that this would be like Utsusemi without the chance of interruption or mistakes.... when a NIN, PLD/NIN or WAR/NIN dies, it can be due to a problem with Utsusemi recasting (via player mistake, stun, lag or just bad timing) leading them to take a series of unlucky hits and/or a TP move and/or Spells. Additionally it would allow for combos like WAR/WHM and PLD/WHM to build ungodly levels of hate and be able to "blink away" the hits like a NIN would.

  5. #165
    Salvage Bans
    Join Date
    Nov 2005
    Posts
    806
    BG Level
    5
    FFXI Server
    Ramuh
    WoW Realm
    Kilrogg

    Quote Originally Posted by Khamsin
    Quote Originally Posted by Isiolia
    Sure. Don't misunderstand me and think that I actually don't *like* the way Utsu works now. I'm just saying that to meet or beat Utsusemi, either it needs to be nerfed, or other types of damage taking/mitigation need to be a LOT better than they are now, and not just on the HNM level.

    'cause no matter how good they get, if it's not 0 damage taken, Utsu still wins.
    Maybe they can add a new set of gear to encourage other subs besides /NIN:

    Equippable by: WAR

    Head: HP+30 Haste+5%
    Body: STR+5 DEX+5 Accuracy+10 Attack+10
    Legs: DEX+15 Haste+5%
    Gloves: HP+20 Attack+5 Haste+3%
    Feet: HP+30 STR+3 Haste+3%

    Set: Annuls 7 attacks every 22 seconds.

    However, make the effect not apply to AoE spells (and also take off 2-3 from the counter), and make physical AoE TP moves also take 2-3 from the counter, and if that'd bring it below 0, then you are hit.

    Example: The counter is set at 7, and timer at 22. As you get hit, the counter reduces by 1 and the timer continues to count down. Once the counter reaches 0, if the timer has also hit 0 by then, the counter is refilled back to 7 and the timer starts counting down again from 22.

    Make a similar set for PLD, only using stats closer to what PLD/NINs tend to wear (I'm not a PLD so I don't know).

    Problem solved, and NIN and /NIN is not the only option anymore. And the scary thing is, that set wouldn't even be overpowering if you think about it.
    sounds a lot like what SE wants sam and /sam to be with the upcoming patch o_O

  6. #166
    Renegade Philosopher
    Join Date
    Jul 2004
    Posts
    4,439
    BG Level
    7

    Give (good) set bonuses to HQ2 AF from ToAU areas (lol). Whatever, I'm so jaded over dev creativity that it seems almost worthless to try to think of good ideas anymore, but it really isn't that hard to make creative gear stats that are useful upgrades without overpowering/annulling older gear.

  7. #167
    LD
    LD is offline
    A. Body
    Join Date
    Jun 2006
    Posts
    4,045
    BG Level
    7

    Yet they found a way.
    It's a true mark of creativity to completely ignore practicality and common sense.
    Try to disagree with that.
    See? Ya Can't.

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