Hmmm, Ks99 is too much to risk.KS99 Behemoth - Straight Tanked?
Hmmm, Ks99 is too much to risk.KS99 Behemoth - Straight Tanked?
POLUtis' entry for Meteor says that it is "Special"-elemental... basically meaning its a non-elemental attack. It deals the same type of magical damage as Spirits Within or Chi Blast (which some people call "Spirit Damage").Originally Posted by Dank
So yes, the only thing that would be directly effecting Meteor damage is Shell and Magic Defense Bonus stats and traits. However, Barthunder is typically a good spell to use to reduce Thunderbolt damage and for the chance to lessen the duration on the Stun effect.
Ignore this post, I'm testing a fix on this thread.![]()
It's probably just random luck but I have partially resisted Meteors from the KS99 Behemoth while having the only forms of elemental resist on me being Light Resist (I can't remember what gear it was atm, I think maybe AF1 hands?). I think it was more a random resist and didn't have anything to do with the minimal light resist I had on, but never know I guess.
The only time i can recall of being 1 shooted (or close to it) was when very few people got hit, if everyones getting hit it seems to do alot less damage; at least thats for the KS99 behemoth.
I said it on a previous page, but I will repeat it again.
- Meteor on a single person without shell is something close to 1700-1800dmg. You can resist but rarely
- Meteor on a melee with shell when you are zerging it hit for about 600-700dmg
- Mijin Meteor when you kill it will hit everyone for 2000ish dmg all the time. Magic def help, and you can resist, but just like the normal meteor, you will see one resist for every 15-20 deaths (assuming you dont have 1700-2100hp).
We usually see ~3-4 meteor land per run when we zerg with 6melees in 5min BC. 9 melee would probably interupt almost everything.
As far as I can tell it's Meteor is exactly the same as Mijn except light based. So elemental resist will reduce damage (Osode, Pluto's Staff, Carol), also -magic damage % (merman's ring) or -damage % (hexeri cape) will reduce damage, but m.def (shell, whm/rdm m.def trait, duelists gloves etc.) will do nothing.
We kite it still and kill in under 10 minutes. The final meteor doesn't kill me on RDM. Maybe we'll give meleeing it a try next time.
Whm get hit for less as far as i can remember
carol and osode actually helps a good deal
no actual numbers though, so eat my ass asian people
What an odd thing to say.Originally Posted by sav
Whats wrong with Asian people?; ;Originally Posted by Kurp
I'm still trying to figure out what an ass asian person is. And are they tasty?Originally Posted by Syncere
I remember a long time ago busting out Light Carol before the final meteor, and it didn't help at all, which led me to believe that it isn't a light based attack.
And it's not. Take a look at the black magic listing in POLUtis:
Meteor, Element: Special, MP:1, Casting Time: 8sec
Comet, Element: Dark, MP:1, Casting Time: 4sec
(Promathia casts Comet.)
Then in contrast, you have Carbuncle's Meteorite Bloodpact, which deals light damage.
WHM have stoneskin. Can't find screenshots right now and we probably won't do a run for a long time, but just turn off party damage filter and click off shell (or just watch the BLM who have reraised and don't get another shell.) Shell 4 is 20 m.def so it's pretty noticeable.Originally Posted by Kaylia
If m.def did work on it though it would have to hit for at least 3k to kill people. Shell V 23, Innate 10-15, shining ruby 5, dalmatica 5, duelists gloves 2, lamia mantle +1 4. Theres 50 m.def without trying too hard, which is 50% off the damage right there, toss on a 350 damage stoneskin and a 27 damage phalanx and RDM aren't going to be one-shotted by an AE smaller than 3k very often.
Mdb and -magic damage are not the same thing. Mdb doesn't work on all magic damage.
Nothing is funny about this except that Dr.Obvious says so lolOriginally Posted by DrObvious
It's so obvious yet it had to be stated? I'm pretty sure people have also said that meteor is one of those things not affected by mdb but they could be wrong. Thanks for playing though.Originally Posted by Jg
Even if it was light based, as seen before with elemental resistance, it's not like a carol alone is going to have even a decent chance of resistance..You would need to get 300 ,which I dont even think is possible, to resist consistantly...
Magic that is reduced by MDB works on the 50%/25%/12% etc. system that BLM nukes work on, but ones that don't, like Mijn, I think use a different system where your elemental resist works like MDB. I really haven't done testing, but I don't see Mijn damage in dynamis getting cut in half by having high fire resist, it seems to be more of a linear thing, like X amount of fire resist reduces the damage by A*X or something.Originally Posted by Stellar
Then again I'm not sure. Bomb Toss is another weird one and even having a tiny bit of fire resist seems to drop damage on that dramatically.