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Thread: Enhances the effect of...     submit to reddit submit to twitter

  1. #141
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    Is there any data floating around on Warrior's Cuisses?

    Too lazy to test it myself ;/

  2. #142
    Ruke
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    It's generally agreed upon to be +1% Double Attack.

    There are (or were) some people that claim it makes a noticeable difference in Double Attacks and believe that it gives it another chance to roll (which would give an average WAR around 35-45% DA rate). But, for the most part those claims went untested and just seem to be placebo effects.

    While on the topic of "Trait"+1 though, how about "Treasure Hunter"+1? I've seen/read a lot of arguments and small tests on what it does, but the answers vary a lot and there still isn't much concrete evidence to support any of them. Curious what other people have heard/read/think about it here.

    (without starting a world war plz)

  3. #143
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    rk, you ask too much! first you want to know how TH+ items work, then you want to know without starting a world war!

    :wink:

  4. #144
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    divisor did a decent test on it that its just 1% extra on the drop rate.

  5. #145
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    Quote Originally Posted by RKenshin
    While on the topic of "Trait"+1 though, how about "Treasure Hunter"+1? I've seen/read a lot of arguments and small tests on what it does, but the answers vary a lot and there still isn't much concrete evidence to support any of them. Curious what other people have heard/read/think about it here.
    Seeing how TH and TH2 are actual separate job traits, rather than the same trait that levels up every so often (like most other traits)... I'm kinda leaning towards TH+1 equipment only benefitting one of those traits (the TH1, specifically).

  6. #146
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    Quote Originally Posted by Ichthyos
    rk, you ask too much! first you want to know how TH+ items work, then you want to know without starting a world war!

    :wink:


    Quote Originally Posted by NynJa
    divisor did a decent test on it that its just 1% extra on the drop rate.
    I think I remember reading this test not too long ago, and while on that topic anyone happen to have a link to it? Google search gave a billion results and searching this forum ended up leading to nodda.

    Quote Originally Posted by Jeryhn
    Seeing how TH and TH2 are actual separate job traits, rather than the same trait that levels up every so often (like most other traits)... I'm kinda leaning towards TH+1 equipment only benefitting one of those traits (the TH1, specifically).
    Somehow I actually never noticed that TH1 and TH2 were separate traits until I just looked now after reading this. My THF is only 37 but I spend quite a bit of time on two 75 THF characters (old LS members that quit and gave us accounts) that me and another close friend currently use and are paying for... Surprised I never bothered to check it.

    But yeah, kind of reminds me of the whole theory of TH1 effecting the number of drops and TH2 effecting the odds of rare and/or ex items being part of the pool (and all theories similar to that). Which, makes the whole TH+1 thing a lot more complicated...

    But, I think others can speak for me when I say the difference between TH2 and TH4 (or whatever you like to call it) 'feels' somewhat bigger than just 2%. Or maybe it's just another placebo effect. D:

  7. #147
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    Quote Originally Posted by divisortheory
    Quote Originally Posted by tumu
    Valor Gauntlets (+1) - Increases the chance of stunning target when using Shield Bash.
    Do you know the base stun rate, and stun rate with Gauntlets?
    Terrible, absolutely terrible. Again based of shield skill and shield bash enhancements. Never got the +1 (goddamnmotherfuckingshittyasspullthatkilledeveryo neinthelast3minutes) but I would assume it would increase stun rate.

    Never really noticed any difference with the NQ Valor Gauntlets.

  8. #148
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    It depends on what people mean by 2% I guess. I could believe it if it were an additive increase to the observed drop percentage, like the following:

    "a certain item has a 10% drop rate with TH2, and 12% with TH4."

  9. #149
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    Quote Originally Posted by Ichthyos
    It depends on what people mean by 2% I guess. I could believe it if it were an additive increase to the observed drop percentage, like the following:

    "a certain item has a 10% drop rate with TH2, and 12% with TH4."
    That was the result of the test.

    There was another idea that TH gives an extra "roll" for an item to drop, i.e. for Ridill to drop, you need to roll 950+, everyone in the ally has one shot at it, THF would get an extra one. I'd be partial to think this could be the TH II trait effect, TH I effect is just droprate%.

    All I know is, the difference between no THF and a THF in every party in Dynamis is very easy to see.

  10. #150
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    I too beleive +TH affects TH1 and not TH2.

  11. #151
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    Quote Originally Posted by Lordwafik
    I too beleive +TH affects TH1 and not TH2.
    At the same time Enhanced "Cure" Potency and "Cure" Spellcasting time isnt just fore cure1. Its all theorys anyway, however I think TH is broken in dynamis for sure.

  12. #152
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    Conte Cosciales gives 3 tp bonus on jump. I would only assume Conte Corazza does the same.

  13. #153
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    Re: Enhances the effect of...

    Quote Originally Posted by divisortheory
    O: Drachen Greaves - Enhances "Jump" Effect
    - Increases Enmity Down effect when using [[Jump]], [[High Jump]], or [[Super Jump]].
    O: Drachen Greaves+1 - Enhances "Jump" Effect
    - Increases Enmity Down effect when using [[Jump]], [[High Jump]], or [[Super Jump]].
    Jump doesn't decrease Enmity, only High Jump does. Plus Super Jump already sheds all enmity so I dunno why it would enhance the enmity loss for that one.

    Drachen Greaves raise the damage done from using Jump. Not sure if it's through raising the chance of critical hits or just a basic attack bonus though.

  14. #154
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    Quote Originally Posted by Diogy
    Conte Cosciales gives 3 tp bonus on jump. I would only assume Conte Corazza does the same.
    Maybe it's different for WAR/DRG than it is for DRG main, but, at least with WAR main, both pieces will give an additional 2 TP per jump (not to be confused with 2 TP per hit on the jump).

    Ex: I gain 15 TP per hit with my G. Axe on jump. If I macro in both pieces, I get 19 TP with a single attack, 34 TP on a double attack.

  15. #155
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    Are you talking about Conte or Barone - I think people are saying Barone is 2/jump/piece, and Conte is 3/jump/piece.

  16. #156
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    all right, i'll try to make it clear :


    Barone Corazza : add 2TP bonus
    Barone Cosciales : add 2TP bonus

    Conte Corazza : add 2.5TP bonus ? or 3
    Conte Cosciales : add 2.5TP bonus

    Like Narse wrote, those gears effects stack and they stack also with double attack. They work with "Jump" and "High Jump".


    Drachen Greaves /+1 : increase the critical hit chance of "Jump"
    I don't know how much is the increase and if it works with "Jump" only or with "High Jump" also.
    I don't know who wrote that on wikipediaffxi : "Increases Enmity Down effect when using Jump, High Jump, or Super Jump" but it's not true for the reasons Tomiko gave.

    Wyrm Brais /+1 : increases the amount of hate that is shed by "High Jump" and only with that jump.
    Once again i don't know the % >.<;


    Drachen Armet +1 : the user will heal the wyvern by the same amount as before, but for less HP.
    I still don't have numbers to give you...


    Note : It's quite confusing sometimes when u see "Jump" on gears b/c u don't know if it works with all Jump moves or only with the "Jump". For example on Barone/Conte gears, it's " "Jump" TP Bonus " so you could think it's only on "Jump" but actually, it works also with "High Jump". SE is really a pain... It would be also nice to know the rate of crit. hit on Drachen greaves /+1, % of hate shed with Wyrm Brais /+1 (idk how...) and % of HP saved with Drachen Armet +1

    EDIT : Conte Cosciales & Corazza

  17. #157
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    Conte Cosciales are not 3TP/Jump. 2TP/Jump just like barone

  18. #158
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    Quote Originally Posted by ValoursLOLDRG
    Conte Cosciales are not 3TP/Jump. 2TP/Jump just like barone
    Actually both of us are wrong. It's 2.5TP >.<;
    I'll edit my previous post but now i'm not sure about Conte Corazza and of course i don't have it to make some tests...

  19. #159
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    No clue on Conte Corazza, never seen one in existance. Probably 2.5 like pants I would guess.

  20. #160
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    Quote Originally Posted by RKenshin
    It's generally agreed upon to be +1% Double Attack.

    There are (or were) some people that claim it makes a noticeable difference in Double Attacks and believe that it gives it another chance to roll (which would give an average WAR around 35-45% DA rate). But, for the most part those claims went untested and just seem to be placebo effects.
    Aha, that's what I thought. Ironically, the friend with whom I occassionally argue over this subject originally cited your LiveJournal. He seems convinced that it's 5%

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