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  1. #521
    Chram
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    Quote Originally Posted by Vygun
    Quote Originally Posted by Lockecole
    Quote Originally Posted by Arcknight
    I thought the shield bash was going to be gimped on the COP wyrms, but it was doing full damage last night against Tiamat (low 227 high 232).
    CoP wyrms only have innate magic resistance, not physical. For some reason it did do half damage on Hydra though when we fought him, not sure why...since he definately has no physical resistance.

    http://img362.imageshack.us/img362/811/lolhydrarq0.png


    he possi
    *cue Xavier's sig also*
    he could have a slight blunt resistance. I don't recall monks being very effective on it, but its been a while since I fought it.
    Thats possible, not sure, Hydra is so weird...we're still not sure exactly what drops heads. We've had nothing drop it, spells drop it, weapon skills drop it. We just spam everything and they go down. I know for a fact weapon skills do, but could something else also.?

    Quote Originally Posted by Xavier
    Perhaps we're just that fking good.
    Perhaps? You act like it can be left open for discussion. :wink:

  2. #522
    Bagel
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    Ragnarok

    I'm pretty sure MNK isn't as effective against Hydra as say a WAR would be judging by the screenshots I've seen of WARs WSs against him.

  3. #523
    Vygun
    Guest

    Quote Originally Posted by Lockecole

    Thats possible, not sure, Hydra is so weird...we're still not sure exactly what drops heads. We've had nothing drop it, spells drop it, weapon skills drop it. We just spam everything and they go down. I know for a fact weapon skills do, but could something else also.?
    personally we have had best luck with slashing ws. Vorpal blade seemed to work the best, because PLD were even able to take off heads towards the end. Not exactly sure how it works.

    edit for clarification: they haven't always done the most dmg, but seemed to work well in taking heads off compared to other ws types.

  4. #524
    Xavier
    Guest

    Quote Originally Posted by Lockecole
    Thats possible, not sure, Hydra is so weird...we're still not sure exactly what drops heads. We've had nothing drop it, spells drop it, weapon skills drop it. We just spam everything and they go down. I know for a fact weapon skills do, but could something else also.?
    Critical hits.

  5. #525
    Chram
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    Quote Originally Posted by Xavier
    Quote Originally Posted by Lockecole
    Thats possible, not sure, Hydra is so weird...we're still not sure exactly what drops heads. We've had nothing drop it, spells drop it, weapon skills drop it. We just spam everything and they go down. I know for a fact weapon skills do, but could something else also.?
    Critical hits.
    Explains why SA weapon skills work so well, also how a PLD with Vorpal blade can seemingly drop it down also.

  6. #526
    Corwens a slot
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    But why does it give no exp? o_o

  7. #527
    ٩๏̯͡๏)۶

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    Asura
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    i did shitty mercy strokes with food/bard on Hydra, he must be weak to slashing only, because I couldn't break 500-700 with Ass charge even. And seeing how mnks say their dmg isnt so great either, leads me to beleive slashing onry for hydra.

    Time for vamp claws~!

  8. #528
    Yoshi P
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    Quote Originally Posted by Lordwafik
    i did shitty mercy strokes with food/bard on Hydra, he must be weak to slashing only, because I couldn't break 500-700 with Ass charge even. And seeing how mnks say their dmg isnt so great either, leads me to beleive slashing onry for hydra.

    Time for vamp claws~!
    Pretty sure polearms do good damage against Hydra. I was under the impression he was weak to DRGs and SAMs, regardless of what weapon they were using.

  9. #529
    Cerberus
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    Quote Originally Posted by Xavier
    Quote Originally Posted by Lockecole
    Thats possible, not sure, Hydra is so weird...we're still not sure exactly what drops heads. We've had nothing drop it, spells drop it, weapon skills drop it. We just spam everything and they go down. I know for a fact weapon skills do, but could something else also.?
    Critical hits.
    My only thing about that is last time we went to hydra I used mighty strikes to try and kill the head down and it didn't do a damn thing. Maybe i'm just unlucky

  10. #530
    Ruke
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    It's just a chance, not always 100%.

    Although, in my experience SA+WS would get rid of a head every time.

  11. #531
    CoP Dynamis
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    Ifrit
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    Cho'gall

    Quote Originally Posted by Banstick
    Can Any1 on Ifrit Report Ceasers Mandau Progress? He should be VERY close or done by now ~
    Ceasers 20/100 on 100 bills so he gots a ways to go, im 10/100

  12. #532
    Yoshi P
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    Quote Originally Posted by RKenshin
    I've always thought it should've been all songs +3 or something at the very least... It probably would be a little overpowering in some aspects, but the way it is now it's nothing more than an inventory saver and a Ballad+2 instrument.
    What it should do is give a totally new song. One that grants march and minuet in the same slot.

  13. #533
    Nidhogg
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    Kujata

    Since were on the topic of BRD relic should have done X thing. I have always thought since weapons have the chance to do 3x dmg, Aegis should have the chance to do the opposite, take 1/3 DMG or something, not that it needs to be more pimp.

  14. #534
    Chram
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    Quote Originally Posted by SwampdonkeyPLD
    Since were on the topic of BRD relic should have done X thing. I have always thought since weapons have the chance to do 3x dmg, Aegis should have the chance to do the opposite, take 1/3 DMG or something, not that it needs to be more pimp.
    It's called a Shield Block. Pretty much is like 80% damage negation or something, it's pretty broken.

  15. #535
    Nidhogg
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    Kujata

    Quote Originally Posted by Lockecole
    Quote Originally Posted by SwampdonkeyPLD
    Since were on the topic of BRD relic should have done X thing. I have always thought since weapons have the chance to do 3x dmg, Aegis should have the chance to do the opposite, take 1/3 DMG or something, not that it needs to be more pimp.
    It's called a Shield Block. Pretty much is like 80% damage negation or something, it's pretty broken.
    I thought it was obvious, guess not. I meant when the shield does not block.

  16. #536
    Ruke
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    Quote Originally Posted by divisortheory
    Quote Originally Posted by RKenshin
    I've always thought it should've been all songs +3 or something at the very least... It probably would be a little overpowering in some aspects, but the way it is now it's nothing more than an inventory saver and a Ballad+2 instrument.
    What it should do is give a totally new song. One that grants march and minuet in the same slot.
    I like that idea a lot better.

    All the other relics have a new WS (minus Aegis), would make sense to give the relic horn a new song.

  17. #537
    Xavier
    Guest

    Quote Originally Posted by RKenshin
    All the other relics have a new WS (minus Aegis), would make sense to give the relic horn a new song.
    Aegis might not have a new WS, but it is the only relic to come w/ the Jesus ability.

  18. #538
    Sho
    Sho is offline
    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

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    Quote Originally Posted by RKenshin
    Quote Originally Posted by divisortheory
    Quote Originally Posted by RKenshin
    I've always thought it should've been all songs +3 or something at the very least... It probably would be a little overpowering in some aspects, but the way it is now it's nothing more than an inventory saver and a Ballad+2 instrument.
    What it should do is give a totally new song. One that grants march and minuet in the same slot.
    I like that idea a lot better.

    All the other relics have a new WS (minus Aegis), would make sense to give the relic horn a new song.
    What kinda song tho? >.>

  19. #539
    Sea Torques
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    Quote Originally Posted by Sho
    Quote Originally Posted by RKenshin
    Quote Originally Posted by divisortheory
    Quote Originally Posted by RKenshin
    I've always thought it should've been all songs +3 or something at the very least... It probably would be a little overpowering in some aspects, but the way it is now it's nothing more than an inventory saver and a Ballad+2 instrument.
    What it should do is give a totally new song. One that grants march and minuet in the same slot.
    I like that idea a lot better.

    All the other relics have a new WS (minus Aegis), would make sense to give the relic horn a new song.
    What kinda song tho? >.>
    First thing that came to my head after this was "Thong" song

  20. #540
    Ruke
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    Considering that it already has a mage friendly aspect, I'd want it to be something melee friendly. Divisor's idea sounds good, or if not that maybe something similar.

    Quote Originally Posted by Xavier
    Quote Originally Posted by RKenshin
    All the other relics have a new WS (minus Aegis), would make sense to give the relic horn a new song.
    Aegis might not have a new WS, but it is the only relic to come w/ the Jesus ability.
    Hence why I left it out, lol. Aegis is crazy as it is.

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