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  1. #6161
    The Once and Future Wamoura
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    Rocl Montaigne
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    Re: Stage 5 - Completed Relic Weapons List

    Quote Originally Posted by layoneil
    Quote Originally Posted by Judai
    rofl, owned. I wouldn't really call Askar Hands gimp either though, lol. I would rather them personally on WAR for crit/movement speed. Dusk+1 would be better sure but yea, Askar not anywhere near gimp.
    the pic is of a DRG, so between Askar and Dusk, there's Homam. Askar is definitely the most inferior of the 3 but it's far from gimp.
    hey sendoh i changed my mind, i want gugnir.

  2. #6162
    Campaign
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    Heart Underblade
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    Re: Stage 5 - Completed Relic Weapons List

    3x dmg from gungnir procs on jumps too i assume?

  3. #6163
    We built this city
    We built this city on cock and stooooooone

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    Alexander

    Re: Stage 5 - Completed Relic Weapons List

    Quote Originally Posted by Judai
    Wasn't really implying Askar are better then NQ Dusk, just saying I would prefer them personally because I hate having to switch to Heca/Alky's(SAM) to move around anywhere.
    I went so far as to bind the . key on my numpad to unequip my hand slot.

  4. #6164
    Banned.

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    Re: Stage 5 - Completed Relic Weapons List

    Quote Originally Posted by SamanosukeShiva
    3x dmg from gungnir procs on jumps too i assume?
    Jump is CHR based. If you want to do steady damage (250~300) do what I do and macro in something like a monster signa. I know it sounds odd but it's cheaper than 110M for a polearm.

  5. #6165
    Relic Horn
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    Re: Stage 5 - Completed Relic Weapons List

    Quote Originally Posted by SamanosukeShiva
    3x dmg from gungnir procs on jumps too i assume?
    Any additional effect can proc on jumps, so I would assume the 3x damage is no exception.

  6. #6166
    AkashiXI
    Guest

    Re: Stage 5 - Completed Relic Weapons List

    Quote Originally Posted by Judai
    Wasn't really implying Askar are better then NQ Dusk, just saying I would prefer them personally because I hate having to switch to Heca/Alky's(SAM) to move around anywhere.
    I know this is a page late but, I have a swap macro right next to my TP macro that changes to War. Mufflers+1. I don't like swapping into +slow gear for the fear of being too slow in switching before my first hit.

  7. #6167
    Salvage Bans
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    Re: Stage 5 - Completed Relic Weapons List

    Quote Originally Posted by Suterusu
    Quote Originally Posted by SamanosukeShiva
    3x dmg from gungnir procs on jumps too i assume?
    Jump is CHR based. If you want to do steady damage (250~300) do what I do and macro in something like a monster signa. I know it sounds odd but it's cheaper than 110M for a polearm.
    Please please tell me I'm jumping into a whoosh, but why would you lose TP for a Jump by switching out your weapon?

  8. #6168
    Banned.

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    Re: Stage 5 - Completed Relic Weapons List

    Quote Originally Posted by skurlover
    Quote Originally Posted by Suterusu
    Quote Originally Posted by SamanosukeShiva
    3x dmg from gungnir procs on jumps too i assume?
    Jump is CHR based. If you want to do steady damage (250~300) do what I do and macro in something like a monster signa. I know it sounds odd but it's cheaper than 110M for a polearm.
    Please please tell me I'm jumping into a whoosh, but why would you lose TP for a Jump by switching out your weapon?
    Not only that... but Jump isn't even modified by CHR.
    Has to be a whoosh.

  9. #6169
    Title: "HUBBLE GOTCHU!" (without the quotes, of course [and without "(without the quotes, of course)", of course], etc)
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    Re: Stage 5 - Completed Relic Weapons List

    Quote Originally Posted by skurlover
    Quote Originally Posted by Suterusu
    Quote Originally Posted by SamanosukeShiva
    3x dmg from gungnir procs on jumps too i assume?
    Jump is CHR based. If you want to do steady damage (250~300) do what I do and macro in something like a monster signa. I know it sounds odd but it's cheaper than 110M for a polearm.
    Please please tell me I'm jumping into a whoosh, but why would you lose TP for a Jump by switching out your weapon?
    I wanted to say something too, but I figured that this HAD to be a whoosh attempt.

  10. #6170
    Relic Weapons
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    Re: Stage 5 - Completed Relic Weapons List

    wow a lot of peoples sarcasm readers are broken, was obviously a joke

  11. #6171
    Shimmy shimmy ya shimmy yam shimmy ya
    Sweaty Dick Punching Enthusiast

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    Re: Stage 5 - Completed Relic Weapons List

    Quote Originally Posted by Woozie
    Quote Originally Posted by skurlover
    Quote Originally Posted by Suterusu
    Quote Originally Posted by SamanosukeShiva
    3x dmg from gungnir procs on jumps too i assume?
    Jump is CHR based. If you want to do steady damage (250~300) do what I do and macro in something like a monster signa. I know it sounds odd but it's cheaper than 110M for a polearm.
    Please please tell me I'm jumping into a whoosh, but why would you lose TP for a Jump by switching out your weapon?
    I wanted to say something too, but I figured that this HAD to be a whoosh attempt.
    A fucking retarded whoosh attempt for anyone with half a brain in this game. Whooshes were meant to be an elegant play on words, not blatant retardism(word?).

  12. #6172
    Yoshi P
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    Re: Stage 5 - Completed Relic Weapons List

    Quote Originally Posted by Hirokei Kiaza
    Quote Originally Posted by Woozie
    Quote Originally Posted by skurlover
    Quote Originally Posted by Suterusu
    Quote Originally Posted by SamanosukeShiva
    3x dmg from gungnir procs on jumps too i assume?
    Jump is CHR based. If you want to do steady damage (250~300) do what I do and macro in something like a monster signa. I know it sounds odd but it's cheaper than 110M for a polearm.
    Please please tell me I'm jumping into a whoosh, but why would you lose TP for a Jump by switching out your weapon?
    I wanted to say something too, but I figured that this HAD to be a whoosh attempt.
    A fucking retarded whoosh attempt for anyone with half a brain in this game. Whooshes were meant to be an elegant play on words, not blatant retardism(word?).
    Vaguely remember CHR modifiers being an old Fairy inside joke.

  13. #6173
    Melee Summoner
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    Re: Stage 5 - Completed Relic Weapons List

    Quote Originally Posted by SamanosukeShiva
    3x dmg from gungnir procs on jumps too i assume?
    Duoing with a drg with gungnir we never saw any huge wtf 3x dmg jumps... so we just assumed that it couldn't go off on them. Which is really just retarded.
    But maybe we were just very unlucky.

  14. #6174
    Ruke
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    Re: Stage 5 - Completed Relic Weapons List

    3x, DA, TA, and Crit all can proc on Jump/High Jump.

    I'd love to see a crazy Jump with a TA, three crits, and 3x proc on each, but odds of that happening have gotta be like one in a billion.

  15. #6175
    Ridill
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    Re: Stage 5 - Completed Relic Weapons List

    Quote Originally Posted by Suterusu
    Ouch, I know how you feel Amylea. LPs first relic was a LOLkatana too. BTW it sucks, I don't care who you talk to. Quietus' first Metsu did 153 on a decent challenge mob. It's also terrible in XP parties, our second katana from Zinzo did 151 metsu on a mamool. I think he was out parsed by about 5% from a DRG/SAM. Mamools, not colibri. Some relics were made for looks, others for practical use. Others still just to have something for someone to WASTE money on.

    Oh, the paralyze effect procs about once every 20 or so XP mobs. The times it paralyzes the mobs before they die is about .01%. I don't know maybe NINs need to stack up on more MND gear? (Just kidding) For solo fights it is prolly a decent wep.


    Edit: No, Zinzo didn't use Metsu the whole XP party >_>
    Metsu is retarded like most of the relic WS, if you're judging the weapon based on the relic WS, you're also retarded.

    It's been said over and over again, it's not game breaking, but unless you have a ridill WAR with a good head on his shoulders and some good gear to boot, you're not beating a good kikoku NIN. If yours' suck so badly maybe you shouldn't fund for idiots?

  16. #6176
    Black Belt
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    Re: Stage 5 - Completed Relic Weapons List

    and kick attacks too, but what about Zanshin?

  17. #6177
    Banned.

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    Re: Stage 5 - Completed Relic Weapons List

    Quote Originally Posted by SathFenrir
    Quote Originally Posted by Suterusu
    Ouch, I know how you feel Amylea. LPs first relic was a LOLkatana too. BTW it sucks, I don't care who you talk to. Quietus' first Metsu did 153 on a decent challenge mob. It's also terrible in XP parties, our second katana from Zinzo did 151 metsu on a mamool. I think he was out parsed by about 5% from a DRG/SAM. Mamools, not colibri. Some relics were made for looks, others for practical use. Others still just to have something for someone to WASTE money on.

    Oh, the paralyze effect procs about once every 20 or so XP mobs. The times it paralyzes the mobs before they die is about .01%. I don't know maybe NINs need to stack up on more MND gear? (Just kidding) For solo fights it is prolly a decent wep.


    Edit: No, Zinzo didn't use Metsu the whole XP party >_>
    Metsu is retarded like most of the relic WS, if you're judging the weapon based on the relic WS, you're also retarded.

    It's been said over and over again, it's not game breaking, but unless you have a ridill WAR with a good head on his shoulders and some good gear to boot, you're not beating a good kikoku NIN. If yours' suck so badly maybe you shouldn't fund for idiots?
    Come parse against my mnk when you finish katana.

  18. #6178
    Ridill
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    Re: Stage 5 - Completed Relic Weapons List

    Quote Originally Posted by Neosutra
    Quote Originally Posted by SathFenrir
    Quote Originally Posted by Suterusu
    Ouch, I know how you feel Amylea. LPs first relic was a LOLkatana too. BTW it sucks, I don't care who you talk to. Quietus' first Metsu did 153 on a decent challenge mob. It's also terrible in XP parties, our second katana from Zinzo did 151 metsu on a mamool. I think he was out parsed by about 5% from a DRG/SAM. Mamools, not colibri. Some relics were made for looks, others for practical use. Others still just to have something for someone to WASTE money on.

    Oh, the paralyze effect procs about once every 20 or so XP mobs. The times it paralyzes the mobs before they die is about .01%. I don't know maybe NINs need to stack up on more MND gear? (Just kidding) For solo fights it is prolly a decent wep.


    Edit: No, Zinzo didn't use Metsu the whole XP party >_>
    Metsu is retarded like most of the relic WS, if you're judging the weapon based on the relic WS, you're also retarded.

    It's been said over and over again, it's not game breaking, but unless you have a ridill WAR with a good head on his shoulders and some good gear to boot, you're not beating a good kikoku NIN. If yours' suck so badly maybe you shouldn't fund for idiots?
    Come parse against my mnk when you finish katana.
    brb server transferring Q_Q

    Edit: honestly I forgot about MNK since I haven't merited with one in about 6 months, I think some things go without saying though, that being one of them.

    Edit2: Given that to my knowledge (correct me if I'm wrong) that I'm soon to be one of the few bigger posters on BG to have Kikoku, and very few tests and solid parses have ever been brought to the public, and if they have, it's been second hand. I am going to do my best to bring you all a shit pile of information (that I will first funnel through kirschy of course) everything up and including pre-full usukane and post-full usukane.

    It's not an apoc, or a ridill, or a black belt but it does provide some unique opportunities with MASSIVE subtle blow effect combined with insane attack speed and triple damage, people have been judging relics themselves solely on "Well I haven't seen it do 2000 damage and come through my screen to fondle my balls, it must suck' and in all fairness, the majority of kikoku upgrades are fucking retarded, as is most likely the case with this fag being referenced above me, so, like izzy, even though I don't like comparing katana and mjollnir, I'm going to try to bring you all the best info I can for something we don't know much about other than that idiots are attracted to it.

    Done derailing the relic thread, person I quoted is still retarded.

  19. #6179
    Sandworm Swallows
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    Re: Stage 5 - Completed Relic Weapons List

    Quote Originally Posted by skurlover
    Quote Originally Posted by Suterusu
    Quote Originally Posted by SamanosukeShiva
    3x dmg from gungnir procs on jumps too i assume?
    Jump is CHR based. If you want to do steady damage (250~300) do what I do and macro in something like a monster signa. I know it sounds odd but it's cheaper than 110M for a polearm.
    Please please tell me I'm jumping into a whoosh, but why would you lose TP for a Jump by switching out your weapon?
    The problem isn't yours, it was that it was supposed to be a whoosh, but it wasn't funny or interesting, so it just kind of failed.

  20. #6180
    Ridill
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    Re: Stage 5 - Completed Relic Weapons List

    Quote Originally Posted by RKenshin
    3x, DA, TA, and Crit all can proc on Jump/High Jump.

    I'd love to see a crazy Jump with a TA, three crits, and 3x proc on each, but odds of that happening have gotta be like one in a billion.
    3x dmg procs in my experience can't happen on double/triple attacks. Or in fact, any strike except the very first of each combat round. Which means if you offhand a 1h relic, 3x dmg never procs.

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