I wish my assault static would get some storm items identified, tired of seeing frickin beetle and bone earrings or scythes and clubs coming from ??? polearms.
I wish my assault static would get some storm items identified, tired of seeing frickin beetle and bone earrings or scythes and clubs coming from ??? polearms.
Yeah, only storm items we've received is storm loop and storm crackows (+12% movement speed).
As for xp in assault, you do get xp from the mobs you kill. It's just not part of the overall reward at the end. Depending on the assault, like Leujaom Cleansing, Extermination, Requiem, etc. you could rack up a decent (but small) amount of xp.
"drop rate" on the rare/ex appraisals needs to be bumped up...
since the 11th of august, my group has seen all of zero rare/ex apprisals.
oh, and get rid of ??? Boxes, theyre always utter shit.
Got the crap cleared to rank up at patch. Got the lolPahluwan set + some money along with what my Assault set wanted from the Assaults and after that we basically quit, might revive for new lolRanks at patch =D
It was(/is?) a nice source of income, damn my lazyness XD
Assault isnt so bad, I like it, but there are a few flaws in the system.
1) The amount of time you need to spam them for the end result isnt so great.
For example, the full Pahluwan set gives you a total of 8 subtle blow as a set bonus, why would I be drawn to wearing the full Pahluwan gear while soloing mobs, when I can stick on a dragon harness and have Subtle Blow +10 on one item? Or why would a monk wear this when they can get the same amount on 2 peices of af2?
The amount of time invested in comparison to the set bonus isnt worth it. Yigit 5/5 gives 1mp/tic, it should be 5/5, 1 for each peice, otherwise why should we bother getting it? I'll stick to my dalmatica and duelist's chapeau and have 2mp/tic in 2 peices than 1 mp/tic in 5 peices.
2)Too many points per item. I think the set gears should be 15k AP, not 20, and weapons should be 10k. That is more decent than having potential 15-20 runs for a peice of gear, it'll be reduced to 13~
I still do assaults occasionally, but as of now there's nothing drawing me to them. I got the pahluwan body, and was severely dissapointed by the unnoticable +crit rate, I got the Pahluwan pants and was really happy with the +STR and +Acc, highest peice of STR gear a thf can use on the pants, I was semi dissapointed with Yigit hat, the fact my BLM AF1 hat was giving me better numbers was dissapointing.
Those are my 3 peices, and I dont have much motivation to keep doing them, however, there's still nice peices for my RDM, like Yigit Gages i'd really love to have 5int/5mnd = godsend, Yigit pants for the hmp, etc.
I'd like to finish the yigit set, but it's not like "omg must finish nowz". The main reason I want to finish it is for the amazing hmp that set can give.
Thing is, I don't think you're SE's intended target market for the Assault gear.
I can't cite them saying it or anything, but I've always had the impression it was "endgame lite" gear. You know, for people who don't want to/don't have the time for/whatever real endgame for abjuration gear etc., make Assault an option.
That the sets even attract you at all is kinda proof that they didn't do totally wrong, regardless of their aims. Either it's endgame lite but hardcore players care about it, or it's hardcore and at least some of it was a hit.
I think.
Assault was obviously designed to make gear available to the masses but by limiting it to 3 sets it doesn't excel for any job and so many people have better gear anyway it generally blows. There are some exceptions but most have people have them by now.
I still want to do it because it should be short pain free and a break from exp/camp mentality of the rest of the game.
Of couse I don't get to because if you can find people willing to do it they are brand new to it and want to focus on hitting walls repeatedly.
Yigit is amazing for my blm, but I don't have zenith mitts or any AF2.
Then again, blm has become an exercise in "how much gear can I manually switch while casting an 8 second spell"![]()
I thought this too, but the set bonuses dont even match up to simple items like vermillion cloak, or af2? which are both less time consuming to get than full 5/5.Originally Posted by StaplerGuy
I think what they can do to attract people to them, is give people a reason to wear 5/5. SE said "infinite pool of MP" when using full yigit, but no, we get auto-refresh, much like a paladin, a parade gorget, a smn sj, etc.
Assault is the best thing they added to this game. Even if the price of the money items dropped i'm sure 1 hour of assaults beats farming for one hour. I wonder if more items will come with next update because i have 20k points in some zones just sitting there.
You usually can pick up some experience points on most runs- it's not any huge amounts, but it's certainly enough to get a buffer back up after a few runs.
I'm hoping the OMGKILLSPREE they had going at the JP event a month back ends up being one of the new Assaults. If it involves those new beastmen, they can call it "Frog in a Blender".
And Rag- you see me on, I can do PFC missions for now. Always happy to burn a tag or two, for us folks that can't stay through most Dynamish runs, Assault gear is a nice find.
No, assault was designed as a way to let people do "missions" together even when some of the people are far ahead in the "story" and others are just starting out. I.e. it was a reaction to the chief complaint they got for CoP.
The creation of new worthwhile gear is incidental; they need an incentive for people to actually go through the missions-storyline.
I assume it gives some, like I said, I never tried it or looked into it.Originally Posted by StaplerGuy
I'm glad it exists because it's another way to do something in the game without sitting at your computer for 3, 4, 5 hours. It continues the trend that started with Escort quests and now they keep adding more and more short things like Assault.
It's a good thing they're adding more short, rewarding quests this regardless of me liking them or not. I just like having the option available.
You think I'm stupid becasue I've never done it?Originally Posted by BRP
I don't care about it because I already have plenty of things filling my FFXI time and don't need another right now. Just as there are many FFXI activities available to you that you don't do either but are glad they're available if you ever want to try them.
Get it?
Assault was awesome at ToAU launch. AP rewards that added resist gear to new slots was creative and useful for the AP. The problem is that they haven't added new rewards to it yet. Also, I agree that rare/ex Assault item rates are way too low (unless they're intended to be much higher at high tiers, but they need a better dynamic for this).
The biggest thing would be to start adding 50k/75k/100k/150k/200k items that are worth getting. It can't be marginal gear either, it has to actually be worth spending that much AP.
I'm assuming SE will add new AP gear eventually, but I'm doubting that it will really be as good as it should be. LOL if it's like "For 100k AP, you can upgrade your HQ1 AF to HQ2 AF and get an extra 2 HP and MP on it."
For 200k you can get the Pahluwan Body +1Originally Posted by Quicklet
Now with Crit +4%!
50k assault item? 2 months of assault...
100k assault item? 4 months of assault...
200k assault item? holy shit...
I assumed at the start of ToAU (probably incorrectly) that the highest tiered Assaults when they come out would give more points.Originally Posted by aurik
But 4 months per guaranteed endgame-quality item would be nice if it were on par with 3kings gear.
It's easy to kick around ideas when you don't have to actually implement them, but I was thinking that if SE wanted to keep older encounters/BCs relevant, they should make the separate items sidegrades but allow you to combine them for an item that's better than both. Example might be the ability to combine koenig body + adaman breastplate for a koenig body with resists to all. At the very least, it would keep older equipment useful while still allowing people to upgrade and feel like they're progressing.
Don't have time to read every post, but I have a feeling Assault may tie into the real storyline later, then when some uber IS item comes out or the DM/AN style item for ToAU comes out, it will then force people to do assault just like the CoP syndrome that hit everyone when the CoP rings came out.*
*Noone cared to do CoP until they saw an item reward at the end, similar to how like 90% of people never went past AA in Zilart, they didnt do ZM17 until Apoc Nigh required it.
Wait what... CoP had rewards?