Since the strategies have been pretty shady and inconsistent, I'm starting a non flame-bait thread to further discuss strategies for Absolute Virtue. I'm going to compile a few summaries and key posts that I think are useful and will hopefully encourage some addition and discussion.
Please do not be a retard and post anything to do with:
- lolsash
- ebon panels
- moon phase
- you claiming a post
- your estimation of pages for the thread
- how this list of things not to post made you feel
Summaries of recent fights
BTL of Seraph, posted by faranim:
-AV Popped after First Love
-THF + RNG pulled to Updraft and basically just ran AV back and forth between pop area and Updraft while we prepared. (Using Updraft to clear hate I think, or maybe they just suicided)
Wyverns were popped by pulling with Sneak Attack if they weren't up.
- First, we killed 4 sets of Wynavs without touching AV.
- Then we tried to manaburn AV + 5th Wynav set at the same time, didn't work (Wynavs got split apart, died at different times, AV wiped us with Chainspell Aeroga)
- Repeat a few times trying to zerg AV with melee alliance while manaburning Wynav in BLM alliance, resulting in wipe due to SAM, RDM, or BLM 2HR. We did get it to 94-98% each time, none of them locked anything.
- Finally, one one of the sac pulls, he used Mjin Gaukure (the only 2HR didn't use yet).
- The next time we pulled, using same strategy (Melee PT focus AV, BLM PT kill Wynav at same time) it locked with AV only at 98%ish right when Wynav died
- I wouldn't consider this conclusive that activating all 15 2HRs is a key, but it seems to be what made the difference for us.
Eden of fairy server posted by safer
- Pull to palace
- try to use footprint again
- wait a while.. nuke wynavs...
- wynavs die but tank pt wasnt ready so didnt claim him... we pull him but then he's not locked....
- everyone with hate died.. but he goes back on guy in CS
- we try again
- killing wynavs... he's casting Tornado II... as soon as last wynav dies... his casting stops... and TADA... he's locked
- then kraken drk etc...
- second time we tried killing wynavs... they died but AV was still casting spells while the tank party was engaged on him, he did aeroga4 and such....
- he then recalled his wynavs and we told the blms to nuke them asap... thats when during his tornado II cast, he suddenly stopped because the blms had just taken out that third set of wynavs
UDF of bahamut, posted by rahskala:
Killing all 15 wynavs locked his 2hrs, his spells, and his TP moves. We tried to wear him down, but he still had a ton of HP regen. After failing to get him past 98% for about half an hour (except for right after we killed the last 3 wynavs, when all our BLMs unloaded their manafont and took him to 95%), we ended up wiping. AV killed everyone on his list and started walking back. We reengaged, but his magic and TP moves had been unlocked again. 2hrs are still locked. We're calling it a night.
SF of Ragnarok, posted by bedrock (livejournal)
Update... Alright, so we got an AV pop finally. (1/4 on pops now) and we played around with it or a long time. We probably synched about 15 Wynav set kills perfectly, damaged it a bit, never locked anything. It barely had any regen but regen doesn't matter when it rapes you with Aeroga/WS/2hrs. Was a good attempt but without successfully locking it, not worth going on.
Towards the end numbers dwindled, we sac'd it around and time between pulls got longer, while the AV fight(s) were fun and the GM was nice and shortlived, I must say whoever called the GM on us needs to crawl into an oven and die. But it's ok, we're getting personal with GM's now - 2 in a day, we've made some friends. ;D Chances are it was someone disgruntled from the LS who had a GM called on during their AV - but let it be known it wasn't one of us, so die in a fire whoever it was.
Not sure what the hell about AV though, we tried everything that was reported to "work" and we tried our own theories, none of it actually did lock it... I mean the regen was gone but that was it. We didn't even manage to remove it's 2hr but lock it in spell rapefuck mode like others have. It also used every 2hr except familiar(even a bene for 0hp).
I also couldn't get off souleater for the fucking life of me, I'd use souleater and it would use Perfect Dodge, I'd SE it'd Invinc, I'd SE and it'd oneshot me with Aeroga. Was just total bull. What the hell is with it deciding to Soul Voice every time we went to go and tank, and then it'd charm the entire alliance. (either that or it'd SAM 2hr and then rape us with WS, lol)
Apathy of Remora, posted by razz:
- 1st wipe, we killed 3 sets of Wynavs, then got assfucked by 4k meteors.
- 2nd wipe: we tried damaging it, but just got raped by manafont again.
- 3rd and final try: we killed wynavs like 1 minute into Winds day, once the wynavs died, it stopping using Aeroga and 2hrs completely. I'm thinking wynavs definitely did this, maybe winds day had something to do with it, but that could just be a myth.
From the same thread posted by lhexh:
After holding it for 2 hours, trying various things and killing at least 10 sets of Wynavs we tried to zerg it below 95%. We got it to 95%, then most of the BLMs died to AV spells before partially wiping the alliance. We continued to kite and keep it while it continued to 2 hour 3 more times including summoning 3 Wynavs.
We ended up breaking the Wynavs up inadvertently, as Muteki kited 2 to the updraft at far west side. Once we regrouped we killed 1 Wynav only which was still with AV and then proceeded to straight tank AV again. After a few minutes we realized it stopped 2 houring and Muteki noticed the 2 remaining Wynavs were moving slower than before and stopped casting spells on him, he was able to outrun them at this point with just Strider Boots on. We then killed those Wynavs but AV was locked in this mode of spellcasting and using TP moves but no 2 hours for about 90 minutes until we gave up since it was 4:30am and not enough damage awake to push him down.
Personally I think the sequence of just applying enough damage to AV and killing his next set of Wyverns will lock his 2 hours. Just killing Wyverns over and over doesn't seem to do the job without at least some attempt to knock his HP down. I don't think 95% is of significance, it might just be some flat amount of damage applied that is needed. In our case we only killed 1 Wynav after applying the damage and the following 2 Wynavs a good 5+ minutes later. Perhaps, killing all 3 Wynavs in a short interval of time removes all 3 abilities ( 2 Hours, Spell casting, TP moves ) and failing to kill all 3 in the allotted time difference only locks up a subset of his abilities.
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