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  1. #601
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    Quote Originally Posted by shi
    Quote Originally Posted by draxyl
    Does anyone kill the specter first?
    If you kill the Captain first, and just kite the monkey, you will only get two chests (if you properly "surprised" the captain) and the BC will end.

    You get 1 chest for each of the following conditions:

    - Killing the monkey
    - Surprising the captain
    - Killing the captain
    I know the conditions of obtaining 3 chests. I think I said that in my prior post. What I'm wondering is, if you 1st surprise the specter then 2.) kill the specter then 3.) kill the monkey if drops are different. as opposed to 1.) surprising specter, 2.)killing monkey, 3.) killing specter.
    as stated by draxyl, the bc ends when the captain is killed. There's no chance for you to head to step 3.

  2. #602
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    Whats everyones drop rate on the haste pants cause im like 0/10 < , <

  3. #603
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    as stated by draxyl, the bc ends when the captain is killed. There's no chance for you to head to step 3.
    Sorry, somehow Overread that /forget me.

    But ya we're like 0/10 on anything good, what-so-ever

  4. #604
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    Quote Originally Posted by shi
    Quote Originally Posted by draxyl
    Does anyone kill the specter first?
    If you kill the Captain first, and just kite the monkey, you will only get two chests (if you properly "surprised" the captain) and the BC will end.

    You get 1 chest for each of the following conditions:

    - Killing the monkey
    - Surprising the captain
    - Killing the captain
    I know the conditions of obtaining 3 chests. I think I said that in my prior post. What I'm wondering is, if you 1st surprise the specter then 2.) kill the specter then 3.) kill the monkey if drops are different. as opposed to 1.) surprising specter, 2.)killing monkey, 3.) killing specter.

    I'm just throwing up ideas cuz I'm tired of crap loot. I've never killed specter first cuz its a tougher mob to deal with, as he is easier to kite due to ranged attack he has. Was wondering, although the 2-3 chests may = the different loot for different conditions. Is it possible the order you kill may = different loot? Iunno, maybe I'm just trying to reassure myself there is hope for obtaining nice items

    Is there anyone who does go about killing the specter first see a better loot pool? Or is there anyone who does kill the specter first?

    BTW: A couple of nights ago Bubbly was pacing differently, not just straight back and forth, but also coming down a lil towards the door and across. While the specter was roaming, turning his face towards us @ times as well. Also the fight was much tougher than normal. No one died, but still tougher than the usual. We didnty get suprise attack on this one, so only got 2 chests. Anyone else experience this?
    This just happened to us. Not sure why.

  5. #605
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    Quote Originally Posted by LinktheDeme
    Whats everyones drop rate on the haste pants cause im like 0/10 < , <
    1/6 or so.

    Does the captain and opoopo have different movement patterns each time you load the BC? The very first time we did the BC, the captain would just sit and look out the window while Bubbly moved back and forth in front of the stairs. This was the only time we got the third chest.

    All of the other times, the captain will be moving around, making it harder to run in and hit him from behind while avoiding detection from both the captain and Bubbly. Will he eventually just stop and look out the window if we wait long enough?

  6. #606
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    so um ya, maybe complaining helps. New moon 2% earthsday

    we got the crazy pattern specter/bubly again

    only 2 chests

    I died, cuz thf didnt keep hate on kiting the specter

    rr'd, aoe >>died, rr'd(everyone else lived, cept blm after i died XD) went in with 5

    popped item chest first, gotz:

    http://s6.photobucket.com/albums/y22...celespants.jpg
    popped ??? box and gotz diamond

    also killed our second jol today and gotz no AV :
    http://s6.photobucket.com/albums/y228/prechin/drops.jpg

  7. #607
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    Quote Originally Posted by shi
    so um ya, maybe complaining helps. New moon 2% earthsday

    we got the crazy pattern specter/bubly again

    only 2 chests

    I died, cuz thf didnt keep hate on kiting the specter

    rr'd, aoe >>died, rr'd(everyone else lived, cept blm after i died XD) went in with 5

    popped item chest first, gotz:

    http://s6.photobucket.com/albums/y22...celespants.jpg
    popped ??? box and gotz diamond

    also killed our second jol today and gotz no AV :
    http://s6.photobucket.com/albums/y228/prechin/drops.jpg
    I dislike you and I thought you should know.

  8. #608
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    Well, finally surprised the Captain. I went in using acc gear and joy/justice and whacked him in the back. Got the "Ugh? What?!" and a pair of Barbarossa's Moufles.

    Still no pants.

  9. #609
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    first hit hit?

  10. #610
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    Quote Originally Posted by aurik
    Quote Originally Posted by shi
    Quote Originally Posted by draxyl
    Does anyone kill the specter first?
    If you kill the Captain first, and just kite the monkey, you will only get two chests (if you properly "surprised" the captain) and the BC will end.

    You get 1 chest for each of the following conditions:

    - Killing the monkey
    - Surprising the captain
    - Killing the captain
    I know the conditions of obtaining 3 chests. I think I said that in my prior post. What I'm wondering is, if you 1st surprise the specter then 2.) kill the specter then 3.) kill the monkey if drops are different. as opposed to 1.) surprising specter, 2.)killing monkey, 3.) killing specter.

    I'm just throwing up ideas cuz I'm tired of crap loot. I've never killed specter first cuz its a tougher mob to deal with, as he is easier to kite due to ranged attack he has. Was wondering, although the 2-3 chests may = the different loot for different conditions. Is it possible the order you kill may = different loot? Iunno, maybe I'm just trying to reassure myself there is hope for obtaining nice items

    Is there anyone who does go about killing the specter first see a better loot pool? Or is there anyone who does kill the specter first?

    BTW: A couple of nights ago Bubbly was pacing differently, not just straight back and forth, but also coming down a lil towards the door and across. While the specter was roaming, turning his face towards us @ times as well. Also the fight was much tougher than normal. No one died, but still tougher than the usual. We didnty get suprise attack on this one, so only got 2 chests. Anyone else experience this?
    This just happened to us. Not sure why.
    I've seen Bubbly take two seperate routes. A) left to right, back and forth up the small stairs on the platform where the cpt. is, and B) a circular pattern, where he'll come down the right side stairs, run out on the rug, and then up the left side stairs, and across back to the right. I noticed that he takes B path when we kill imps inside the great cabin, and has always been on A path when we pulled the imps out to the deck to kill them. Could it be that Tantaras inside alert Bubbly/Captain your prescence? If you think about it, imps blow a loud-ass horn...

    And my group is 0/way too fucking many now... 0 zerehs, 0 moufles. About the only thing we have to show for all our efforts are some lolpup stuff and a couple of the gems that are still ~100kish. This fucking sucks.

  11. #611
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    Quote Originally Posted by Stilgar
    I've seen Bubbly take two seperate routes. A) left to right, back and forth up the small stairs on the platform where the cpt. is, and B) a circular pattern, where he'll come down the right side stairs, run out on the rug, and then up the left side stairs, and across back to the right. I noticed that he takes B path when we kill imps inside the great cabin, and has always been on A path when we pulled the imps out to the deck to kill them. Could it be that Tantaras inside alert Bubbly/Captain your prescence? If you think about it, imps blow a loud-ass horn...
    I don't think this is the case. During our 5 runs we've always killed the imps in the cargo hold (pulled with silence if that matters and fought them on stairs), and I have never seen anything else than the A-pattern movement you describe. 1/3 on moufles and 0/5 on zerehs (purposedly pulled monkey first the last two times)

    EDIT: On a completely different note: My set had a weird ass bug a couple of days ago, where we first did tier 3 fight, went back to Nashmau and reflagged, and the returned, but we're allowed to enter back in. We kept getting a "Not all party members fill the conditions necessary to enter..." bla bla, even though we made certain everyone in the pt had it flagged. Tried zoning, relogging etc but nothing worked. Called GM but he could do nothing but suggest a bug report. Well anyway, we did two runs back to back yesterday, maybe it was just a one time mess up or that maint. yesterday actually fixed something, I dunno.

  12. #612
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    Quote Originally Posted by Gathzel
    Quote Originally Posted by Stilgar
    I've seen Bubbly take two seperate routes. A) left to right, back and forth up the small stairs on the platform where the cpt. is, and B) a circular pattern, where he'll come down the right side stairs, run out on the rug, and then up the left side stairs, and across back to the right. I noticed that he takes B path when we kill imps inside the great cabin, and has always been on A path when we pulled the imps out to the deck to kill them. Could it be that Tantaras inside alert Bubbly/Captain your prescence? If you think about it, imps blow a loud-ass horn...
    I don't think this is the case. During our 5 runs we've always killed the imps in the cargo hold (pulled with silence if that matters and fought them on stairs), and I have never seen anything else than the A-pattern movement you describe. 1/3 on moufles and 0/5 on zerehs (purposedly pulled monkey first the last two times)

    EDIT: On a completely different note: My set had a weird ass bug a couple of days ago, where we first did tier 3 fight, went back to Nashmau and reflagged, and the returned, but we're allowed to enter back in. We kept getting a "Not all party members fill the conditions necessary to enter..." bla bla, even though we made certain everyone in the pt had it flagged. Tried zoning, relogging etc but nothing worked. Called GM but he could do nothing but suggest a bug report. Well anyway, we did two runs back to back yesterday, maybe it was just a one time mess up or that maint. yesterday actually fixed something, I dunno.
    My guess is someone forgot to flag the quest the previous day so they could reflag again that day.. and didn't admit it.

  13. #613
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    Quote Originally Posted by Khamsin
    My guess is someone forgot to flag the quest the previous day so they could reflag again that day.. and didn't admit it.
    I have a sneaking suspicion of that as well, but we've had people forget to flag in the past and they stood up for it so it would seem odd to not say anything this time.

  14. #614
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    Quote Originally Posted by Gathzel
    Quote Originally Posted by Khamsin
    My guess is someone forgot to flag the quest the previous day so they could reflag again that day.. and didn't admit it.
    I have a sneaking suspicion of that as well, but we've had people forget to flag in the past and they stood up for it so it would seem odd to not say anything this time.
    1) Take the list of your PT members
    2) Remove those who have manned up in the past
    3) Accuse the remainder behind their backs

  15. #615
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    Quote Originally Posted by Gathzel
    Quote Originally Posted by Khamsin
    My guess is someone forgot to flag the quest the previous day so they could reflag again that day.. and didn't admit it.
    I have a sneaking suspicion of that as well, but we've had people forget to flag in the past and they stood up for it so it would seem odd to not say anything this time.
    We tried by dropping random people from the pt gath. Even tried to go in solo, no go either way.

  16. #616
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    Quote Originally Posted by draxyl
    Btw, if Purplenv is correct and figured out the mystery he totally needs to gets a scoobie snack.
    Quote Originally Posted by Khamsin
    Well, finally surprised the Captain. I went in using acc gear and joy/justice and whacked him in the back. Got the "Ugh? What?!" and a pair of Barbarossa's Moufles.

    Still no pants.
    /em sits in a begging position patiently.

  17. #617
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    Quote Originally Posted by Tdizzle
    Quote Originally Posted by Gathzel
    Quote Originally Posted by Khamsin
    My guess is someone forgot to flag the quest the previous day so they could reflag again that day.. and didn't admit it.
    I have a sneaking suspicion of that as well, but we've had people forget to flag in the past and they stood up for it so it would seem odd to not say anything this time.
    We tried by dropping random people from the pt gath. Even tried to go in solo, no go either way.
    Someone traded the wrong coin?

  18. #618
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    Quote Originally Posted by Gathzel
    Quote Originally Posted by Stilgar
    I've seen Bubbly take two seperate routes. A) left to right, back and forth up the small stairs on the platform where the cpt. is, and B) a circular pattern, where he'll come down the right side stairs, run out on the rug, and then up the left side stairs, and across back to the right. I noticed that he takes B path when we kill imps inside the great cabin, and has always been on A path when we pulled the imps out to the deck to kill them. Could it be that Tantaras inside alert Bubbly/Captain your prescence? If you think about it, imps blow a loud-ass horn...
    I don't think this is the case. During our 5 runs we've always killed the imps in the cargo hold (pulled with silence if that matters and fought them on stairs), and I have never seen anything else than the A-pattern movement you describe. 1/3 on moufles and 0/5 on zerehs (purposedly pulled monkey first the last two times)

    EDIT: On a completely different note: My set had a weird ass bug a couple of days ago, where we first did tier 3 fight, went back to Nashmau and reflagged, and the returned, but we're allowed to enter back in. We kept getting a "Not all party members fill the conditions necessary to enter..." bla bla, even though we made certain everyone in the pt had it flagged. Tried zoning, relogging etc but nothing worked. Called GM but he could do nothing but suggest a bug report. Well anyway, we did two runs back to back yesterday, maybe it was just a one time mess up or that maint. yesterday actually fixed something, I dunno.
    Me and my group managed to get the A-pattern a few times also; it happens to us when we aggro'd the imps before pulling them. However it didn't affect the chest pop count as long as we managed to get the "Ugh? What?!" message when the captain was pulled.

  19. #619
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    Quote Originally Posted by Purplenv
    Quote Originally Posted by draxyl
    Btw, if Purplenv is correct and figured out the mystery he totally needs to gets a scoobie snack.
    Quote Originally Posted by Khamsin
    Well, finally surprised the Captain. I went in using acc gear and joy/justice and whacked him in the back. Got the "Ugh? What?!" and a pair of Barbarossa's Moufles.

    Still no pants.
    /em sits in a begging position patiently.
    /tosses Purpleenv a Scooby Snack.

    Good guess.

  20. #620
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    Quote Originally Posted by sparik
    Quote Originally Posted by Tdizzle
    Quote Originally Posted by Gathzel
    Quote Originally Posted by Khamsin
    My guess is someone forgot to flag the quest the previous day so they could reflag again that day.. and didn't admit it.
    I have a sneaking suspicion of that as well, but we've had people forget to flag in the past and they stood up for it so it would seem odd to not say anything this time.
    We tried by dropping random people from the pt gath. Even tried to go in solo, no go either way.
    Someone traded the wrong coin?
    Nope, we all were able to start the sequence at the cutter. You know it shows which one you can do if it's flagged and you hit it then it tells you something to the tune of "all of your pt in the area with the requirments will be transported etc". Then it did the whole "someone in your pt doesnt meet the requirments for this objective" crap. I think it was just a bug for whatever reason. It wont even show up as you being able to do it if you dont have it active to my knowledge.

    Kicker was when a couple of us tried to do it solo to see if it would let us in and got the "someoen in your pt doesnt meet the requriments" lol.
    We were like wtf I'm not even in a pt!

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