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  1. #21
    Ridill
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    Who said anything about burn parties? Who the fuck cares about burn parties?

  2. #22
    Cerberus
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    Quote Originally Posted by cassiraa
    Quote Originally Posted by aurik
    Am I the only one who sees this as an incredible boost to summoners, instead of just enhancing their flexibility? With a 3-minute march and 1.5 minute minuet...er I mean hastega and crimson howl...and still able to predclaws as MP permits?
    If hastega Stacked with Haste and if you didn't have 2-4 WARs allready there for Warcry, I'd agree with this sentiment wholeheartedly. I don't plan on replacing my RDM in a burn PT my SMN though anytime soon.
    No but I already see people replacing WHM by SMN.

  3. #23
    Sea Torques
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    Appearantly all the defensive BP are capped at 3 minutes. This includes Hastega, Fenrirs buffs, and Diabolos' Buffs. I think the update notes from a while ago said that they were capped at 180 seconds.

    So the +Skill will only be useful for Crimson Howl and *maybe* Hastega.

  4. #24
    Ashira
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    It's a boost to SMNs indeed, but it also allows one SMN to do more so that you can have more of other jobs involved as well.

    I think it's a great update, they should have done something like this ages ago. The BP timer would have been enough, I think, but it's nice that there's a real purpose for summoning skill now, since we all use those spirits you know, SO much.

  5. #25
    Ridill
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    Quote Originally Posted by Faranim
    Appearantly all the defensive BP are capped at 3 minutes. This includes Hastega, Fenrirs buffs, and Diabolos' Buffs. I think the update notes from a while ago said that they were capped at 180 seconds.

    So the +Skill will only be useful for Crimson Howl and *maybe* Hastega.
    The duration that they are increased is capped at 180 seconds, I don't recall reading that the total duration is capped at 180 seconds.

    Stealth Earthen Ward nerf?

  6. #26
    Very Sexy Nerd
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    Quote Originally Posted by aurik
    Am I the only one who sees this as an incredible boost to summoners, instead of just enhancing their flexibility? With a 3-minute march and 1.5 minute minuet...er I mean hastega and crimson howl...and still able to predclaws as MP permits?
    First of all, you can't compare Minuet and Crimson Howl. Minuet is at least 5x stronger, and doesn't need a huge waste of MP to be cast.

    Second, BPing twice a minute, there is no "predator clawing as mp permits"

    This doesn't boost smn much if any at all endgame, it just makes exping to 75 a bit easier.

  7. #27
    Ridill
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    Quote Originally Posted by Julian
    Quote Originally Posted by aurik
    Am I the only one who sees this as an incredible boost to summoners, instead of just enhancing their flexibility? With a 3-minute march and 1.5 minute minuet...er I mean hastega and crimson howl...and still able to predclaws as MP permits?
    First of all, you can't compare Minuet and Crimson Howl. Minuet is at least 5x stronger, and doesn't need a huge waste of MP to be cast.

    Second, BPing twice a minute, there is no "predator clawing as mp permits"

    This doesn't boost smn much if any at all endgame, it just makes exping to 75 a bit easier.
    How much atk+ is crimson howl?

    And, summoner, a job already HIGHLY desired at endgame, just gained the ability to not only switch back and forth between an offensive player and a supportive player, but to do both tasks at the same time. MP only matters as much as you can switch players in and out of the alliance.

  8. #28
    Bagel
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    How much atk+ is crimson howl?
    took me from 266 to 289. really, CH is not that much of a BP.

    other things worth noticing:
    - Somnolence is Gravity+Damage but it's Ward
    - Fenrir is now the most complete and versatile avatar:
    engage, boost Acc, Paralyze bite, wait 50, boost stats (or dispel), Eclipse bite ftw

  9. #29
    Hydra
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    Quote Originally Posted by aurik
    Am I the only one who sees this as an incredible boost to summoners, instead of just enhancing their flexibility? With a 3-minute march and 1.5 minute minuet...er I mean hastega and crimson howl...and still able to predclaws as MP permits?
    Too bad crimson howl doesn't stack with boost.
    It's a nice touch though.


    Someone go mess with some cactuars and test Noctoshieldz!

  10. #30
    Ridill
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    Quote Originally Posted by liefe
    Quote Originally Posted by aurik
    Am I the only one who sees this as an incredible boost to summoners, instead of just enhancing their flexibility? With a 3-minute march and 1.5 minute minuet...er I mean hastega and crimson howl...and still able to predclaws as MP permits?
    Too bad crimson howl doesn't stack with boost.
    It's a nice touch though.


    Someone go mess with some cactuars and test Noctoshieldz!
    What's even worse is it doesn't stack with Warcry, either.

  11. #31
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    Just out of curiousity, from initial testing do you think it's now more important to equip + skill for bps over things like avatar acc gear.

    <- I'm a gear swap machine after lvling rdm so I have -bp gear for when I bloodpact. Trying to figure out now what would be a good setup mixing in both smn skill and -bp gear for when I do.

  12. #32
    Sea Torques
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    Crimson Howl is percentile, it was 9% pre patch... on a 500 base attack melee DDer, that was +45, so it's not that far short of a Minuet. If the potency has been increased along with the duration, it might be worth it, if timed right.

    The thing I hear most SMNs say about this new patch is "shit I'm out of MP, refresh plz"

  13. #33
    Relic Weapons
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    If i read the update details well, SMN skill will increase the duration of buffs, not their potency, so why do i see people asking if Earthen Ward gives more than a 200HP Stoneskin or if Noctoshield is any better now ?

    Anyway, it was pretty annoying before when you had to choose if you wanted to play mostly DD or mostly support. Now you can play both if you don't burn your MP like mad.

    Or do some pretty things like auto-buff Fenrir before Eclipse Bite, or tossing a Sleepga just after a Rush.

  14. #34
    Ridill
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    Quote Originally Posted by Kuropiko
    Anyway, it was pretty annoying before when you had to choose if you wanted to play mostly DD or mostly support. Now you can play both if you don't burn your MP like mad.
    Yea, it's annoying for everyone, but at least you get to change your role in-the-field whereas others still have to go to their mog house to do that.

  15. #35
    Ridill
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    Quote Originally Posted by aurik
    Quote Originally Posted by Kuropiko
    Anyway, it was pretty annoying before when you had to choose if you wanted to play mostly DD or mostly support. Now you can play both if you don't burn your MP like mad.
    Yea, it's annoying for everyone, but at least you get to change your role in-the-field whereas others still have to go to their mog house to do that.
    Except BLU.

  16. #36
    Black Belt
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    Quote Originally Posted by Khamsin
    Quote Originally Posted by aurik
    Quote Originally Posted by Kuropiko
    Anyway, it was pretty annoying before when you had to choose if you wanted to play mostly DD or mostly support. Now you can play both if you don't burn your MP like mad.
    Yea, it's annoying for everyone, but at least you get to change your role in-the-field whereas others still have to go to their mog house to do that.
    Except BLU.
    <3 BLU ... and SMN <3

  17. #37
    Bagel
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    Quote Originally Posted by aurik
    And, summoner, a job already HIGHLY desired at endgame,
    What the game are you playing?

    Quote Originally Posted by aurik
    just gained the ability to not only switch back and forth between an offensive player and a supportive player, but to do both tasks at the same time. MP only matters as much as you can switch players in and out of the alliance.
    Thats nice, too bad they're still among the weakest support jobs and for damage they're a 1-trick pony with weak DPS. They're simply not in the same league as BRD, COR, RDM, BLU for support + offence. Heck, a PLD is a better support job than SMN, they at least get Cure IV.

  18. #38
    Straight Ca$h Homie
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    Quote Originally Posted by Flux
    Thats nice, too bad they're still among the weakest support jobs and for damage they're a 1-trick pony with weak DPS. They're simply not in the same league as BRD, COR, RDM, BLU for support + offence. Heck, a PLD is a better support job than SMN, they at least get Cure IV.
    Yeah Aurik didnt you know that a PLD's Cure IV is better than earthen ward, blinkga, hastega, and nectosheild combined? Jeez.

  19. #39
    Ridill
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    Quote Originally Posted by FFXIFlux
    Quote Originally Posted by aurik
    And, summoner, a job already HIGHLY desired at endgame,
    What the game are you playing?

    Quote Originally Posted by aurik
    just gained the ability to not only switch back and forth between an offensive player and a supportive player, but to do both tasks at the same time. MP only matters as much as you can switch players in and out of the alliance.
    Thats nice, too bad they're still among the weakest support jobs and for damage they're a 1-trick pony with weak DPS. They're simply not in the same league as BRD, COR, RDM, BLU for support + offence. Heck, a PLD is a better support job than SMN, they at least get Cure IV.
    Apparently not the same one as you...

    "Weak" dps that doesn't give TP, doesn't require TP, stands out of AoE, doesn't require status heals or cures, can ranged attack, doesn't accumulate hate, and has good options both on the magical and physical ends of the spectrum. And that's just their "one trick pony" DD side!

    Support doesn't mean "curing", support is a whole lot of other things. In any case, nobody's going to take the crown away from whm for curing, and these days with all tanks using utsusemi, low enmity mass curing is not as important as it once was.

    If you don't see smn as really really powerful in endgame situations, well, you're retarded. But I think we already knew that.

  20. #40
    ٩๏̯͡๏)۶

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    Quote Originally Posted by FFXIFlux
    Quote Originally Posted by aurik
    And, summoner, a job already HIGHLY desired at endgame,
    What the game are you playing?
    FFXI, where SMN are brought to become spammed on Wyrms and the sort, you?

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