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  1. #41
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    Wow...I haven't laughed that hard in a while. Point to the admin/mod who did that, rofl.

  2. #42
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    Quote Originally Posted by Wintermute
    Did you kill the NMs? Seems killing the NMs makes then retreat quicker. All the latest besieged have been shorter than pre-patch.
    It does. Twice I've ended up Chainspell-nuking an NM to death and the beastmen immediately warped clear afterwards.

    Wizard's + Giant's Drink, heal/Convert MP to full- Chainspell -> Fire III lots -> Revitalizer -> Megalixir -> Chainspell -> Fire III lots more actually makes a respectable dent in the lower-end Troll and Mamool Ja NM's. I burned the troll down for about 70% of it's health, the Mamool Ja one for about 50% burning through about 3200 MP.

    People are being able to pull balls-to-the-wall damage off thanks to the new temp items. They're living longer with the higher MP/HP boosts and Reraise means the first KO isn't always a 20 minute break while nobody notices your corpse in all the lag.

  3. #43
    Ridill
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    Quote Originally Posted by Kyreth
    Quote Originally Posted by Wintermute
    Did you kill the NMs? Seems killing the NMs makes then retreat quicker. All the latest besieged have been shorter than pre-patch.
    It does. Twice I've ended up Chainspell-nuking an NM to death and the beastmen immediately warped clear afterwards.

    Wizard's + Giant's Drink, heal/Convert MP to full- Chainspell -> Fire III lots -> Revitalizer -> Megalixir -> Chainspell -> Fire III lots more actually makes a respectable dent in the lower-end Troll and Mamool Ja NM's. I burned the troll down for about 70% of it's health, the Mamool Ja one for about 50% burning through about 3200 MP.

    People are being able to pull balls-to-the-wall damage off thanks to the new temp items. They're living longer with the higher MP/HP boosts and Reraise means the first KO isn't always a 20 minute break while nobody notices your corpse in all the lag.
    Couldn't you save that initial convert until after the first chainspell then use a revitalizer to chainspell and convert again? Really good idea though. (Then again, I've never had so much MP that I couldn't nuke through all of it, wonder if Wizard's Drink would change that...)

  4. #44
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    Quote Originally Posted by Kyreth
    Quote Originally Posted by Wintermute
    Did you kill the NMs? Seems killing the NMs makes then retreat quicker. All the latest besieged have been shorter than pre-patch.
    It does. Twice I've ended up Chainspell-nuking an NM to death and the beastmen immediately warped clear afterwards.

    Wizard's + Giant's Drink, heal/Convert MP to full- Chainspell -> Fire III lots -> Revitalizer -> Megalixir -> Chainspell -> Fire III lots more actually makes a respectable dent in the lower-end Troll and Mamool Ja NM's. I burned the troll down for about 70% of it's health, the Mamool Ja one for about 50% burning through about 3200 MP.

    People are being able to pull balls-to-the-wall damage off thanks to the new temp items. They're living longer with the higher MP/HP boosts and Reraise means the first KO isn't always a 20 minute break while nobody notices your corpse in all the lag.
    You now have me believing they shouldn't remove the -magic damage taken besieged mobs have.

  5. #45
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    Quote Originally Posted by Septimus
    Quote Originally Posted by Kyreth
    Quote Originally Posted by Wintermute
    Did you kill the NMs? Seems killing the NMs makes then retreat quicker. All the latest besieged have been shorter than pre-patch.
    It does. Twice I've ended up Chainspell-nuking an NM to death and the beastmen immediately warped clear afterwards.

    Wizard's + Giant's Drink, heal/Convert MP to full- Chainspell -> Fire III lots -> Revitalizer -> Megalixir -> Chainspell -> Fire III lots more actually makes a respectable dent in the lower-end Troll and Mamool Ja NM's. I burned the troll down for about 70% of it's health, the Mamool Ja one for about 50% burning through about 3200 MP.

    People are being able to pull balls-to-the-wall damage off thanks to the new temp items. They're living longer with the higher MP/HP boosts and Reraise means the first KO isn't always a 20 minute break while nobody notices your corpse in all the lag.
    Couldn't you save that initial convert until after the first chainspell then use a revitalizer to chainspell and convert again? Really good idea though. (Then again, I've never had so much MP that I couldn't nuke through all of it, wonder if Wizard's Drink would change that...)
    I could, but honestly by the time Chainspell ran down, I was just barely starting to run dry on MP...but hadn't run out on either try. /BLM with conserve didn't hurt things. A 1600+ MP pool is obscene. Revitalizer restored my Convert as well, so after Chainspell barrage #2, I'd end up Converting again for another full MP bar, heal up, and keep on trucking (I burn-bombed one of the Lamia but it didn't finish the Besieged, so I just used the revitalizer Convert to restore my MP bar, cured back up, and kept harassing monsters till we won).

    Given, my Fire III's are doing like 70-80/hit with a frickin' wand (keep forgetting my Fire Staff and nukage gear) and non-specialized nukage gear but you're frickin' pelting the thing with enough of them to actually make a visible dent. I'd love to see what Corsair 2hr and WHM Benediction would do considering you can Revitalizer those as well. Of course, this may make BLM's feel a mite wilted in the e-peen, for which I do have guilt.

    Going with as much +elemental gear as I can muster and trying this more often makes me wonder if it'd actually be worth doing.

  6. #46
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    Quote Originally Posted by Eaglestrike
    Quote Originally Posted by Kyreth
    People are being able to pull balls-to-the-wall damage off thanks to the new temp items. They're living longer with the higher MP/HP boosts and Reraise means the first KO isn't always a 20 minute break while nobody notices your corpse in all the lag.
    You now have me believing they shouldn't remove the -magic damage taken besieged mobs have.
    It's not just me discovering the joys of overdriven gimpy Chainspell burning. There's a hella lot of nasty one can pull off with the temp items. Lethe +1 the buffs off a NM and have a SAM or two go postal on the self-skillchaining, Revitalizer, and keep going. The temp items in general vastly improve the odds of survival and dealing respectable damage to mobs in the process...me surviving a 800+ damage hit from one of the Lamia NM's was courtesy of the Giant's Drink bonus HP, and Carnal Incense saved my ass from an NM I accidentally aggroed from a corner from turning me into Taru paste.

    Not being one-shotted and having the healing to keep people up longer means resistance to the attack is a lot stronger on the PC's end of the deal, since you're seeing tanks with HP comparable to the NPC's at this point. It's not a bunch of people stuck Weakened trying to gimp-pelt monsters.

  7. #47
    Science Fiction Super Fan
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    Quote Originally Posted by Dank
    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Jeryhn
    Just wanted to lol

    FFXIFlux
    Drippy the Wonder Vag
    May I join you?
    lmfaoooooooooooooo

    I'm guessing it was Wafik
    I'm in on this as well.

    ROFL.
    wafik for sure

  8. #48
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    Quote Originally Posted by Septimus
    - Other in-game issues.
    Translation: "We are going to nerf General Zazarg's entrance because it is so awesome that it makes peoples televisions and monitors implode."

    If I were a bad guy I would run away from a hulking Galka leaping down from the battlements.
    His little victory dance is friggin' hilarious, too.

    The Hume bitching at us to follow the beastmen and kill them all though....geez!

  9. #49
    Bagel
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    I've only gotten to see Mihli's opening/closing cs once when she was the only general left, prepatch :/

    The CSs are a random general now?

  10. #50
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    Quote Originally Posted by DeadLegend
    I've only gotten to see Mihli's opening/closing cs once when she was the only general left, prepatch :/

    The CSs are a random general now?
    Random and a bit more customized, different generals for each person now, not the same general for everyone. I want to keep going and pay attention at start/end just to see them all, they're cool

  11. #51
    New Merits
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    Quote Originally Posted by Khamsin
    Quote Originally Posted by Luke
    gg Aspid popped 15min before server down, Dalmatica drop 2min before maintenance lol
    Did everyone pass in time?
    Of course lol. One guy was asleep though (through whole fight..) so he was kicked from alliance. We actually had to team up with our friendly rival JP LS to kill it in time because we didn't have enough members (for 15min fight), so it was kind of exciting.

  12. #52
    D. Ring
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    so people like besieged now wtf

    what some people will do for 2x HP

  13. #53
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    Quote Originally Posted by Jooeetheplatypus
    so people like besieged now wtf

    what some people will do for 2x HP
    I think it's a lot more enjoyable, but I don't see a lot of people going out of their way for it. We were down to 'normal' numbers late afternoon est on Sunday for Besieged (325-425) but I prefer that size for a defending force.

  14. #54
    Bagel
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    Quote Originally Posted by Kyreth
    Wizard's + Giant's Drink, heal/Convert MP to full- Chainspell -> Fire III lots -> Revitalizer -> Megalixir -> Chainspell -> Fire III lots more actually makes a respectable dent in the lower-end Troll and Mamool Ja NM's. I burned the troll down for about 70% of it's health, the Mamool Ja one for about 50% burning through about 3200 MP.
    3200 is a tiny fraction of most mob's health and melee won't have a huge problem doing that much damage in the two minutes it took you to do it. If it went down to 50% it was probably because of the other 30 people beating the crap out of it at the same time who were invisible to you because the game won't display more than 50 models at once.

    Quote Originally Posted by Kyreth
    People are being able to pull balls-to-the-wall damage off thanks to the new temp items. They're living longer with the higher MP/HP boosts and Reraise means the first KO isn't always a 20 minute break while nobody notices your corpse in all the lag.
    I lived through a mijn thanks to giant's drink and bar spells, but by the pages of death spam and the fact that I was the new main tank as a WHM who had done about 10 damage to the mob, I was the only one who did.

  15. #55
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by takedown2
    Quote Originally Posted by Dank
    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Jeryhn
    Just wanted to lol

    FFXIFlux
    Drippy the Wonder Vag
    May I join you?
    lmfaoooooooooooooo

    I'm guessing it was Wafik
    I'm in on this as well.

    ROFL.
    wafik for sure
    Actually last time I asked wafik about it he said he wasn't able to change titles for people, only the admins can, so I'm guessing Sonomaa or Xavier.

  16. #56
    Ridill
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    Quote Originally Posted by Jooeetheplatypus
    so people like besieged now wtf

    what some people will do for 2x HP
    They adjusted Besieged, and this time "adjustment" does not mean "made it much, much worse". Mobs are easier to hit, mobs seem to be a bit more spread out and fewer in number, it is faster, you get fun temp items, and you get more XP/IS. Plus the new opening and closing cut scenes (especially Zazrag's) are really well done. The beastmen generals come in and talk smack on Al Zhabi.

  17. #57
    BRP
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    I fucking love Besieged now...


    THEY FIXED MAGIC WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

  18. #58
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    Quote Originally Posted by BRP
    I fucking love Besieged now...


    THEY FIXED MAGIC WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
    They did?

  19. #59
    Cerberus
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    Okay, um, Fafnir just popped right on YESTERDAY's ToD window. Which happened to be about 15 minutes off from when the servers came up. We were all like dubya tee eff. Guess no day 2 kings for us ><

  20. #60
    Bagel
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    Quote Originally Posted by Septimus
    The beastmen generals come in and talk smack on Al Zhabi.
    Beastmen generals talk shit like DynamisLord now? lol

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