FFXI has one of the cogent, effective, immersive and well designed storylines in any MMO to date. I've played MMOs since Ultima Online, and I've done epic level quests in all of them, including FFXI. The fact that storyline quests cross over between AF quests, Nation Missions, Expansion Missions and even mundane city quests is beyond impressive, it's amazing. When I do the Dark Knight quest and understand more about the relationship of characters in cutscenes I've seen or yet to see, that's impressive. When I do a quest (for SleepgaII for instance) in Windurst, and the very people involved in the cutscene differ based on where I am in the Nation Missions (for instance if I'm on Windurst 9-2+ or not) proves beyond a shadow of a doubt that there was great care given in crafting a world within the game of Final Fantasy XI. That sentence contains the important distinction between world and game.
The world of FFxi was well done, and well created, and the game of FFxi was created in parallel or on top of that world. The two have things in common but most importantly the GAME of FFXI cares about job balance, Risk v. Reward, item acquisition (incentive to continue playing), level pace (ease of accomplishment provides a realistic ability to reach the next level, and thus keep playing) etc. The world of FFXI cares not for job balance, Ajido-Murijo (or whatever) and Shantatto blow shit up and have too many hit points, but no one cares (and let's not spoil how they do this, I for one am on Mission6-2 and don't want it spoiled either), it is a story. The game/ruleset of FFXI is placed on top of the world and the world exists within the rules of the game (which is why Black Mages don't cast random spells too often, even when they're NPCs) -- it is a symbiotic relationship where without the other the pair would be less than they are together. It is the soul's relationship to the body, and echoes the yin/yang relationship...balance is key.
Now as to the player himself. I think arguing his point on a forum is silly, as he will open himself to ridicule, but it's his choice. I think the argument that he pays the same $12.95 as everyone else is very true -- no one should tell him (or attempt to argue) that his method of playing this game is somehow inferior to yours or mine. That is simply non-sensical -- it's akin to arguing that someone should like you because you like them, or that someone should like what you like. People are individuals with different goals, likes and dislikes, and respecting that is very important.
Now, that said, the second this PLD joins a party, he is encouraged to make decisions that benefit his party as much as they benefit himself. A Paladin wouldn't lot on a piece of San D'Oria city AF2 simply because it came from San d'Oria, even though it would make a very pretty, well deserved item on one of the mannequins in his mog house. In the same vein, a Pld joining a group would be expected to wear the best gear that he could, to benefit his party. If this does not fall within his 'role-playing' views, then he has failed to understand that when you join a party you cease playing your own game and begin to impact others directly as the result of your actions. This is similar to role-players role-playing in the middle of Times Square or the subway--the law doesn't care
why you shouted fire, it simply cares that you started a riot, and you will be punished for it. The party doesn't care
why you're subjob is gimped and your gear is terrible, it just cares that you get the job done. If you happen to role-play while you're doing it, so be it, but if you fail the party they will remove you, and no amount of justification will excuse that failure.
I think this player has found an effective balance between game and world, from the little I've read about him. He comes up with interesting (sometimes questionable) reasons why he picked up certain jobs, but they seem to be grounded in some internal logic which is nice (for instance the RDM and WHM AF quests). He waited until Trion went to Aht Urgan to pick up Ninja, which is both admirable and impressive -- many would have bowed to popular opinion long ago. He has balanced personal greed with dedication to an ideal (in this case the idea of role-playing a true San d'Orian knight) which is a struggle many people face in real life, and requires real sacrifice (in this case public ridicule).
The one point at which this player failed is criticizing end-game activities. In the same way that we as gamers shouldn't ridicule him for choosing to role-play (no matter how silly we feel about the situation) he shouldn't criticize people for making the decisions that benefit their style of play (such as getting better items to defeat tougher monsters).
In the end this is the most important thing, this statement:
The game is not BUILT around the story line, it's built around gameplay issues. It's built around the acquisition of items and improvement of the character
is wrong. It's an opinion and nothing more. The game of FFxi incorporates both a functional ruleset (your 'built around gameplay issues') but it's ALSO a game built on top of a very solid storyline and plot. FFXI is one of the few MMOs to really incorporate a meaningful storyline on top of a fantastically deep, well thought out world, and it lets you experience it in a way that is both progressive and unique (the cut scenes). To ignore either aspect of this game is to fail to understand the true breadth of FFXI.
Personally though I've played EQ1 to endgame and WoW to endgame, I will miss FFXI more than any other MMO I've ever played (and I've been playing MMOs hardcore for 12 years now ((ugh))). I don't think many other companies will take their world as seriously, or put as much obvious care into it, as Square-Enix has done. This role-player may just be a wonky crazy person ruining parties left and right, but it's just as possible that he strives to be the best player he can be while living by the strictures of Altana faith. I can tell you this much -- I doubt he's one of those asshats in the Dunes that responds with "It's just a sub" when you question their shittastic half-naked gear selection. This guy
cares and that's always the best type of player to have in your party.
So to the dude RPing his way through Vana'diel here's to fighting the good fight. And to everyone else, well, I'll be stealing your Kotes at the Mee Deggi camp.