We use a THF/NIN puller w/ full evade gear and striders (hi Kayberry!) to tag the statue or other mob and run. The BLM alliance nukes the stones down and Sleep avatars, BST pets and other threats, or nuke down a single vanguard mob themselves. They also swing back to nuke down PLD and THF mobs to keep the melee alliances moving.
Melee alliances have 2 "DD" PTs, which optimally consist of WHM, THF, either a BRD or a RDM and 3 DDs. However we are often short of RDM (although rarely short of BRDs).
The third party in the melee alliance is the tank set, usually PLD PLD RDM NIN WHM BRD. The NINs pull mobs off the train and kite in towards the alliance, trying to time it so the melee are constantly fighting but with no overlap.
Usually there are 2 melee alliances, A1 and A2. Occasionally thursday runs are so light on members we only have 1 alliance, and occasionally we've had the numbers for A3.
Melee alliances are supposed to stay apart to reduce lag.
Sleepga is largely reserved for when pulls go bad, or for the wall of death in Xarcabard.
Xarca strategy as a whole is different, with the BLM alliance operating to snipe eyes for the most part. Most kite pulls are sacrfices, although the addition of striders makes kiting a lot easier on small pulls. NIN single-mob kiting is a lot more prevalent here.
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