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  1. #161
    Ridill
    Join Date
    Aug 2004
    Posts
    12,275
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    9
    FFXIV Character
    Septimus Atumre
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    Quote Originally Posted by spooky
    Quote Originally Posted by Lordwafik
    Quote Originally Posted by Eldelphia
    However, only using one regardless of what the situation calls for makes you a bad player.
    I wish some BLM's didn't get so hung up on /RDM. We have that problem. one BLM I know keeps his WHM at 36... rather than finish it. Thankfully not in our dynamis shell.
    blms that only see /rdm are tools
    BLM should realize that they're not so special anymore, the game shows melee own, and blm should level all their subs like melee do.
    I wonder if my 0 invites to anything other than manaburn in the past year shows that I'm still "special". BLM suck and everyone knows it. Melee need to be nice to us for a change, or they can fucking walk home next time.
    Hey! That's enough out of you, Mr. Free Warp Cudgel. Now go shine my axes and maybe I will accidentally make a Scission skillchain for you.

  2. #162
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    Quote Originally Posted by Septimus
    Quote Originally Posted by spooky
    Quote Originally Posted by Lordwafik
    Quote Originally Posted by Eldelphia
    However, only using one regardless of what the situation calls for makes you a bad player.
    I wish some BLM's didn't get so hung up on /RDM. We have that problem. one BLM I know keeps his WHM at 36... rather than finish it. Thankfully not in our dynamis shell.
    blms that only see /rdm are tools
    BLM should realize that they're not so special anymore, the game shows melee own, and blm should level all their subs like melee do.
    I wonder if my 0 invites to anything other than manaburn in the past year shows that I'm still "special". BLM suck and everyone knows it. Melee need to be nice to us for a change, or they can fucking walk home next time.
    Hey! That's enough out of you, Mr. Free Warp Cudgel. Now go shine my axes and maybe I will accidentally make a Scission skillchain for you.
    scission skillchain is making Rambus horny

  3. #163
    Puppetmaster
    Join Date
    Sep 2006
    Posts
    52
    BG Level
    2

    just by glancing the last few pages... i think this thread got derailed. So Fara, if you're still reading this thread...

    Our membership has somewhat stabilized now at around 36 members. I believe we can field about 40 members if *everyone* comes. Our leader usually attempts to make two self sustaining alliances with each alliance calling their own mobs. Each alliance has (on a good day) two melee PT and 1 tank PT. But usually it ends up around 2 PTs for both alliances. Its unfortunate that we lack thieves. Our drop rate is horrendous.



    We have a consistent 6 blms that come. We have 3 others that come occasionally with maybe 3 more that can swap into blms. If we have people swapping into blms, it means less melee to beat down on the mobs. All but two blms go /whm or /rdm. A taru and myself (when I"m asked to go blm) go /nin. I'm usually the initial Sleepga2 person which after the rest of the blms kill off the stones help me out. The blms are usually PT'd wtih the leader who is also the puller.

    I have a question...

    Do mobs die faster having 1 main tank PT (2 tanks, 2 whms, rdm, brd) doing all the tanking for the whole LS? Or is it faster splitting the LS into equal alliances?

  4. #164
    New Merits
    Join Date
    May 2006
    Posts
    214
    BG Level
    4

    This topic has recently come into discussion with my own Dynamis LS and after reading everything in these past few threads its pretty obvious both subs are viable but they have different purposes. In my opinion, a blm/nin becomes a root dd with a secondary job as a sleeper as rdms are usually the main sleepers in our ls. The challenge I gave out was to have a blm/nin with a bard or rdm to refresh them to parse the overall damage difference with another War/nin or mnk with bard support. If the blm would out dd a war/nin I would allow more blms to sub nin in dynamis which we dont really allow currently, unfortunatly I dont have a working parser . To sum it up imo, a blm/nin becomes demoted to a moot DD level when he/she subs nin, but when he subs whm or rdm the possibilities open tremendously for flexibility.


    PS. I have 2x BLM 75 characters one of which I regularly play in dynamis and I never feel the need to sub nin. I think bards who sub nin to pull in xp are retards too unless they are trying to tank

  5. #165
    Sea Torques
    Join Date
    Oct 2006
    Posts
    696
    BG Level
    5
    FFXI Server
    Siren

    The challenge I gave out was to have a blm/nin with a bard or rdm to refresh them to parse the overall damage difference with another War/nin or mnk with bard support.
    If they could nuke at all with the lag from not filtering damage that's gotta deserve subbing what they want. What a nightmare......

  6. #166
    Old Merits
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    Aug 2005
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    Leviathan

    Quote Originally Posted by Uubu
    PS. I have 2x BLM 75 characters one of which I regularly play in dynamis and I never feel the need to sub nin. I think bards who sub nin to pull in xp are retards too unless they are trying to tank
    Utsusemi = damage mitigation
    Puller taking less (no) damage = more mp to cure melee, haste, pick nose
    More mp = higher chain, faster exp
    Faster exp = good
    BRD/NIN = win

    Also has the added bonus of being able to 'tank' pulled mobs for a time to hold them for the party.

    edit> actually read your fucking post... jesus christ.

    The whole point of subbing NIN isn't to become some uber fucking DD, it's to not be a mp drain on people. This can also be accomplished by not nuke and run tactics as /WHM or /RDM. Both work, for the same reason, just accomplish it a little differently.

  7. #167
    Banned.

    Join Date
    Mar 2006
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    410
    BG Level
    4

    Quote Originally Posted by Linsivi
    Quote Originally Posted by Uubu
    PS. I have 2x BLM 75 characters one of which I regularly play in dynamis and I never feel the need to sub nin. I think bards who sub nin to pull in xp are retards too unless they are trying to tank
    Utsusemi = damage mitigation
    Puller taking less (no) damage = more mp to cure melee, haste, pick nose
    More mp = higher chain, faster exp
    Faster exp = good
    BRD/NIN = win

    Also has the added bonus of being able to 'tank' pulled mobs for a time to hold them for the party.

    edit> actually read your fucking post... jesus christ.

    The whole point of subbing NIN isn't to become some uber fucking DD, it's to not be a mp drain on people. This can also be accomplished by not nuke and run tactics as /WHM or /RDM. Both work, for the same reason, just accomplish it a little differently.
    This is just my opinion but i think any brd that subs nin is stupid. If you get hit alot /whm you just suck. That extra curaga 2 helps the party more than the shadows IMO.

  8. #168
    New Merits
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    May 2006
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    lets not derail the thread, its about blm/nin's just let gjallhorn bard who doesnt know how to sleep sub nin and let him be

  9. #169
    Old Merits
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    Aug 2005
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    Leviathan

    Lol right...

    I dunno about you, but I like to pull a lot of things. Usually 4-5 mobs every time I run out. This results in higher exp per hour. My ability to sleep mobs has nothing to do with preventing damage taken. Stoneskin from a whm sub is pitiful at best, blink is unreliable. /NIN > /WHM for most exp situations.

  10. #170
    Sea Torques
    Join Date
    Jul 2006
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    526
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    5

    im an advocate of brd/nin and /nin in general, but i think youre an idiot if you think nin > whm most of the time. Sure nin is great when you have reliable mages doing status removal, curing, etc- but the majority of the time youre better served being able to pick up other peoples slack with magic. Also- the damage mitigation with nin sub is only important on mobs that hit for significant damage (mainly skoffins) or move at a higher rate of speed... If you need utsu for mamools or puks you suck, sorry.

  11. #171
    Old Merits
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    Guess I just play it differently you, and I never said it was a necessity. Like I said, I pull a lot of mobs at the same time, where /NIN has serious advantages. Places like Mire, I will sub WHM where Silena, Cures, and such are more beneficial. Then again, I mostly exp in 2 bard parties so... yeh.

  12. #172
    Spiders are Awesome
    Join Date
    Sep 2006
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    7,073
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    8

    In double BRD parties, one should always sub NIN for pulling and have the other handle status removal etc with /WHM.

    BRD BRD COR RDM WAR THF for the win...

  13. #173
    Sea Torques
    Join Date
    Jul 2006
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    526
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    5

    i only /nin in 2 bard parties.

  14. #174
    CoP Dynamis
    Join Date
    Apr 2005
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    266
    BG Level
    4
    FFXIV Character
    Ibi Risasi
    FFXIV Server
    Hyperion
    FFXI Server
    Asura

    Quote Originally Posted by Ravenlokk
    Also- the damage mitigation with nin sub is only important on mobs that hit for significant damage (mainly skoffins) or move at a higher rate of speed... If you need utsu for mamools or puks you suck, sorry.
    Puks also move at a higher rate of speed. +25%, I believe, since they catch me without much trouble in Striders.

  15. #175
    Fake Numbers
    Join Date
    Nov 2005
    Posts
    79
    BG Level
    2

    Ravenlokk got a good point. As RDM, when you pt with 4 melees and a BRD, or 3 melees and 2 BRD's, you're more than happy to have someone help on -na or -na himself and throw Curagas at PT.
    BRD/NIN on anything that doesnt flee+hits hard sucks. And don't tell us Sea puks hits hard. Get a fucking pulling macro stackin def/hp/vit.

  16. #176
    Sea Torques
    Join Date
    Jul 2006
    Posts
    526
    BG Level
    5

    Quote Originally Posted by jibini
    Quote Originally Posted by Ravenlokk
    Also- the damage mitigation with nin sub is only important on mobs that hit for significant damage (mainly skoffins) or move at a higher rate of speed... If you need utsu for mamools or puks you suck, sorry.
    Puks also move at a higher rate of speed. +25%, I believe, since they catch me without much trouble in Striders.
    When im BRD'ing puks hit for like 50 damage... Not really enough to justify breaking chains on skoffins because everyone gets paralyzed.

    And, yea Rosen im with you there, i much prefer when the brds /whm- because then the rdm can /blm to sleepga the horde of mobs they pull because horde lullaby is shit compared to sleepga. If theres competition, /pld aint bad either to lolFlash pops and piss off the competition- or flash(15-20 second recast lol) skoffins during/after fang rush (or any shadow stripping move). Auto-refresh is a nice bonus too. I like to think outside the box :\... Sj's selection is ALWAYS situational and it depends on who youre playing with, what youre fighting, and a bunch of other factors. Anyone who makes the argument "X > Y, youre a noob" will never meet their full potential because they are stuck looking at a job with a narrowminded paradigm.

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